Discover your true identity and face a mysterious entity from another dimension!
User reviews:
Overall:
Mixed (141 reviews) - 66% of the 141 user reviews for this game are positive.
Release Date: Dec 4, 2014

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August 4

The Final Showdown with the Preacher!




Enigmatis 3: The Shadow of Karkhala is the finale of the highly acclaimed series developed by the Polish studio that takes the player to Karakorum – full of mystic temples, mysterious caves, picturesque villages, and inaccessible mountains brimming with wildlife.

In the aftermath of the dramatic events in Ravenwood Park, the detectives return to Maple Creek in the hope of finding clues that will help to establish the whereabouts of the demonic Preacher. Thanks to their cunning and relentlessness, they discover the final destination of their nemesis: among inaccessible mountains at the end of the world, in an ancient monastery clinging to the upper reaches of a snow-covered mountain, lies the secret that might help him seize control of the world!

Time is of the essence. Drawn into the struggle between the forces of light and darkness, the detectives will need to double their efforts to unravel the secret of the mysterious Karakorum temple and deal with the Preacher once and for all. What lurks in the ancient monastery? What grim secrets have brought the Preacher there and what is his purpose? Will the protagonists be able to stop him now that he’s more powerful than ever?

Enigmatis 3 will be available on Steam with a 40% discount for a limited time.


http://store.steampowered.com/app/495110


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July 13

Demon Hunter returns!



Defeat the Evil as the last remaining Demon Hunter!

Twenty years ago, in a frightening battle Dawn Harlock stopped the Archdemon Ragnar from descending upon the world. Dawn’s foster father professor Ashmore died when trying to prevent the demon from breaking into this world. She realized than that she is the last remaining member of the mysterious ancient order of demon hunters and the last one standing in the fight against evil threatening to unravel this world. Her biggest concern was always to prepare for Ragnar’s return as it was already foretold. But Dawn kept herself busy as a detective, solving paranormal cases around the world and visiting mysterious places where the dark forces are hiding. One day she receives a call from a mysterious doctor Stuart Williams, who claims to be Dawns foster father’s long-time friend. He promises valuable information about Dawns biological parents that may shed some light on her own past. She will embark on a mystery adventure that will change everything forever.

Demon Hunter 2: New Chapter will be available with a 40% discount in a time limited promotion.

http://store.steampowered.com/app/465720

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About This Game

Demon Hunter: Chronicles from Beyond is a thrilling tale set in 1930s America. The game tells the story of Dawn Harlock, an unusual red-eyed woman, who must return to her family estate on Iowa Island to investigate the mysterious death of her mentor, Professor Ashmore. It’s not long before Dawn discovers traces of horrifying experiments and has to come face to face with an ancient evil from another world.

During the investigation, our protagonist begins to suspect that someone, or something, has crossed over into our world from another dimension and that her own mysterious past plays a large role in these disturbing events.

Dawn will have to unearth the secrets lurking within a gloomy mansion, unravel the mystery of a grotesque experiment and find out what really happened all those years ago, when Professor Ashmore found her wandering aimlessly across the island.
Will Dawn’s true identity prove to be the key to defeating the ancient evil from another dimension?

Features

  • 41 hand-drawn locations scattered throughout a mysterious island!
  • 29 varied minigames!
  • 21 engrossing scenes containing hidden objects!
  • An enthralling story that will have your imagination running wild!
  • 28 exciting achievements to unlock!
  • A mesmerizing score and stunning wallpapers!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    Minimum:
    • OS: 10.6.8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: 10.6.8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 (32/64bit)
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: Ubuntu 12.04 (32/64bit)
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (141 reviews)
Recently Posted
Derrick Rifkin
5.3 hrs
Posted: August 23
The premise is interesting, but to me the artwork seems raw and could've used more polish. The hidden object scenes use a number of morphing objects, which is a personal pet peeve, and the only way to find out what you're expected to do in a puzzle is by clicking a question mark, an unneccessary step in my opinion. It's not really a bad game, but Artifex Mundi has released far better.
Helpful? Yes No Funny
zetsusbride
10.5 hrs
Posted: August 1
Let's start off with that while I reccomend this game, it would not be on top of the HOD recs list.

The story of Demon Hunter: Chronicles from Beyond is odd, not very intriguing and the art style while still pretty seems to be lacking. The translations are off here and there but that did not bother me much, what did bother me was the repetative (sp?) background music. The sound design of this game was really poor.

The bonus chapter was amusing, not spectacular but amusing. I liked the wacky art direction they chose for this part of the game. The rest eeehhhhhhh...
6.5/10 but still amusing enough to play if you got it in a bundle.
Helpful? Yes No Funny
Pedro
8.7 hrs
Posted: August 1
Verry good game!
Helpful? Yes No Funny
Vic=HKC=
11.3 hrs
Posted: July 24
This game was one of the disappointing opus in Artifex Mundi's catalogue. I can feel clearly that it's not developed by them. Why was I let down this time by my favorite developer/publisher for casual adventure?

Dawn Ashmore was adopted by a professor when she was young. But when she learns of his death, she comes back to her hometown to investigate. Soon, she's discovering her origins - Dawn has red eyes...

The story is well-written up until you meet the evil behind everything... the game should have stopped there but the writers thought that it would be fun to let Ragnar (the evil entity) and the poor soul being possessed live a little more while you explore the rest of the mansion. Don't worry, they'll wait for you. So, they'll let you do everything in your power to destroy them. Clearly, it would have been better if the big revelation came at the real end, not at the 3/4 of the story.

The gameplay is quite standard: hidden objects scenes (with objects switching forms), puzzles, items to find and to use. However, while the puzzles are easy, the hidden objects scenes are quite a challenge... if you're not playing in English. When you're playing in another language, nothing is making sense. I mean, for French, you ends up with fischietto rosso or tagebuch or even bad translated words (for a compass to draw circle, which is compas in French, you ends up with diviseur de printemps... (spring divider)). And from what I gathered, it was worse in German as it was the story itself that was badly translated. Also some actions are boring.

The graphics are good, as the soundtrack, as it's very fitting to the story, though I didn't understand how you can end up with a Kraken suddenly.

Demon Hunter: Chronicles from Beyond wasn't reviewed before because I hoped that a language patch would be released. Apparently, nothing was done, which is surprising given the fact that they patched the other game that was worse than Demon Hunters in terms of translation, Princess Isabella: Rise of an Heir. If you except the language problem (I'm pretty sure that English was unaffected), Demon Hunters is still a pretty decent game. It's only for that that I'll put a thumb up but keep in mind to switch to another language if you don't want to end up to search the meaning of a word (or you do your own translation guide, like I did for the French version).
Helpful? Yes No Funny
Sheep!
2.9 hrs
Posted: July 4
By the standards of the Hidden Object genre, Demon Hunter: Chronicles from Beyond is mediocre. The story is the typical bilge, with the least-astonishing second-act twist I have ever encountered, there are some problems with the localization into English, and neither the HO scenes nor the minigames really stand out. Artifex Mundi does some excellent HO games, but this wasn't one of them.

All that being said, however, unexceptional isn't the same thing as "bad." Given how bad some Hidden Object games can be, Chronicles from Beyond still falls within the bounds of tolerability. There are better HO games out there, to be sure, but if you're running out of games, or if you catch a sale, this is still a very playable title.
Helpful? Yes No Funny
tigerelfe
12.4 hrs
Posted: June 5
Demon Hunter: Chronicles from Beyond is a HOG published by Artifex Mundi.

The Graphics are well drawn, the Sound... well, decided to play it without after a while.
The Storyidea itself is good, but there is only little Story while playing the Game, with only few Interactions with other Characters and some logical Flaws in the Game.
The HO-Scenes are solvable, but sadly have some Issues with the German Translation. The Game also has some Mini Games and 4 different Collectibles.
Some of the Achievements can not really be done in the first Try without a Guide, and since there is only Autosave you have to replay the whole Game to this Point again.

It is not really a bad Game, but the Potential the Story has was not used. If there was a neutral Option i would choose this.
If you like HOGs and you get it with a discount i can recommend it, but it is not my favorite Hidden Object Game.
Helpful? Yes No Funny
crippler
14.0 hrs
Posted: May 23
+ Cool puzzles (good difficulty)
+ Feels short/er
+ Ach.
------------------------------------
- Hard work for an achievement hunter: there are some missable TIME achievements. The big problem is, that all of those games are auto saved - that means, when you miss it, you have to play the WHOLE game to the puzzle/s again.( And the hardest one is right before the end..) So you CAN play it through with just 1 attempt, but that needs precise pre-work + help from guides!
- Bonus Chapter got no achievements
Helpful? Yes No Funny
druminy
9.7 hrs
Posted: May 18
TL:DR - Mediocre, but not unplayable
Not what you'd expect from Artifex Mundi (Actually they are just publishing this one).
Plot is ... Is there a plot? Puzzles are on the easy side and feel recycled. HO scenes not bad,
but not good and have an annoying feature.
Voice acting is quite bad and music turned all the way down.
I did finish it (4-5 hours) which means it isn't horrible. Just not good enough

Long version
So, another game I would have wished for a slightly more Neutral option.
It's not horrible, is playable, just not good and there are definitely better options in the genre.

A good HO game has a few components so let's break it down:
* Plot - No plot to mention here. The "plot" jumps around from X to Y, without much sense.
You are in the forest, then in the house, suddenly you dive under the sea. WTH?
Not even a passable attempt at a plot.

* HO scenes - I like it when the scenes make sense and you see items in their sensible location (As per
where the scene is). Here? not bad. I did feel that the mouse clicking wasn't sensitive enough and sometimes
(Esp. when rushing the clock) you had to re-click.
An extremely annoying feature is an item that changes, and you actually need to press it when the right one
of two forms appear. The changes alone hint at the item, so why the heck is that a good feature??

* Puzzles - Easy and lukewarm. A few were kind of familiar from other places.

* Item collection - Again, if the point of the puzzle or HO is just to give an item, I get that. But there were so many
items with multiples that you had to collect that everything became so linear.

* Graphics - So-so. Definitely seen better in the genre.

* Voice acting and music - The music was OK then became so annoying i turned it off.
Voice acting - Bad. Nothing else to say about it.

Summary - when you combine it all, you get a reheated microwave meal that feels as if you've seen it before.
Not horrible, easy and casual. If you like the genre, and have nothing much better, give it a go.
If you are a completer - Go for it. I played it for two evening at a business trip, in one of which I dozed off at some point.
It was a long day, but doesn't happen often :-)
Helpful? Yes No Funny
CrystalBooness
10.8 hrs
Posted: May 17
This game had pretty good graphics and good hidden objects games.
Helpful? Yes No Funny
Bob
5.5 hrs
Posted: May 8
I'm not sure why this game is getting more mixed reviews compared to other similar hidden object games. It is not the greatest example of the genre but it provided everything I was expecting. The art work is good and there are simple enjoyable puzzles. The story is okay but it did get some bonus points in my mind though by summoning demons through a rip-off star gate. So there are safer bets if you are wanting to play a hidden object game but this one is still worth a play in my opinion.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
10.5 hrs on record
Posted: August 1
Let's start off with that while I reccomend this game, it would not be on top of the HOD recs list.

The story of Demon Hunter: Chronicles from Beyond is odd, not very intriguing and the art style while still pretty seems to be lacking. The translations are off here and there but that did not bother me much, what did bother me was the repetative (sp?) background music. The sound design of this game was really poor.

The bonus chapter was amusing, not spectacular but amusing. I liked the wacky art direction they chose for this part of the game. The rest eeehhhhhhh...
6.5/10 but still amusing enough to play if you got it in a bundle.
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Most Helpful Reviews  Overall
68 of 76 people (89%) found this review helpful
Not Recommended
3.2 hrs on record
Posted: December 5, 2014
I was really excited for a new Artifex Mundi (hereafter referred to as "AM") game to arrive on Steam, but unfortunately I can't recommend this.

I love AM games and own all the others that are available on Steam, but this one is simply not up to par with what I've come to expect from the company. I noticed that it was only published by AM and was actually developed by a different company, so perhaps that's why it falls so short for me.

The story is weird, uninteresting, and doesn't make a lot of sense. In some scenes the graphics are poorly rendered and the game mechanics are glitchy. The music is repetitive and doesn't suit the atmosphere well. The puzzles are extremely easy to the point of being boring (I like relatively easy puzzles because I like to relax when I play games, but the puzzles in this game are over the top). There are typos, misspellings, and awkward use of English (I understand these games are not made by native English speakers, so I am forgiving, but this hasn't really been an issue in other AM games). To top it all off, the game is quite short; I played through both the main and bonus stories (which by the way, the bonus story was a bit weird and had little to do with the main story) in about 3 hours.

All that being said... I still mildly enjoyed playing this. It's a decent way to pass the time and is really lovely to look at. If you're a fan of this type of game, give it a go if you can get it on sale. But if you're new to the genre, try a different AM game because I don't think this one will leave a very good impression.
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41 of 54 people (76%) found this review helpful
3 people found this review funny
Recommended
7.7 hrs on record
Posted: July 8, 2015
One of the original games by this developer and it shows. It's not as crisp or animated as some of their more recent games, but as you progress through the story you begin to see where some of their ideas started and how far they've come.

Still a good game and definitely worth playing through.
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20 of 22 people (91%) found this review helpful
1 person found this review funny
Not Recommended
10.3 hrs on record
Posted: March 16
TLDR Version: Play this game for the hidden object scenes as there are quite a few. If you want meaningful story, decent puzzles and animations, you're looking for it at a wrong place. The game has nothing worthwhile to offer besides the HOscenes.
Don't even think about getting it at full price - 1-2€ is still way too much for it, as the quality Mundi games would cost about the same. Do yourself a favour and get this only in bundles, or just buy a different one.


The game's main problem that it's exceptionally boring. I'm used to the hidden object ways of going to and fro with items only to get more items and to backtrack even more, but as the game's puzzles are absolutely not challenging, it really feels to be just as much of a busywork as it sounds. Items and the way you need to use them on your surroundings are absolutely random - you need bars to climb up to the top of the shelves? No problem, it's on the table in one of the hidden object scenes, just they (4 pieces) are smaller than a pen. Or when you install the fan to remove the toxic gas BY going through the toxic gas because they ventillation shaft is on the other side. Or you knowing that a certain flower can be cut only with an enhanced dagger, yet when you later (!) find the note about it you're surprised because you never heard about the flower. All the developers should have done to add " I need something sharp to cut these" as description, as if I remember correctly there are no other bladed weapon you get in the meanwhile. And to add insult to the injury, as the character enters to a new section, she takes notes for herself about what she needs to do to progress. But only in her diary, you need to open it every single time because seemingly the character - played by you - doesn't knwos that she should do, so you need to check you OWN NOTES about it. This game came out in 2014 december, Artifex Mundi was already going strong (they are only publishers here, not devs) and on bigfishgames the hidden object games were rampant already. Yet the developers of this game are repeatedly made design mistakes that were working fine since years - like the diary / popup about goals one, and they still mess it up. Add the terrible cutscene animations, the lackluster plot ( Mr I Didn't Killed The Professor guy disappers with a puff of f****n black smoke after you spoke to him, seriously? And after it I should be surprised that he's serving the demon?) . . . I don't know what the developers were thinking when making this game. They took the concept of demonhunting (so demon enemy, get 'em tiger!), they made pretty good hidden object scenes and then topped the whole thing with the easiest puzzles they could figure out, then done some animations during the last few days of the development. At least this is how it looks like. Basically everything else than the hidden object scenes are present in the game for the sake of being present without any additional quality, because without them it couldn't be called a game.
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17 of 21 people (81%) found this review helpful
Not Recommended
2.0 hrs on record
Posted: April 29, 2015
I'll admit I went into this game having mixed expectations, while the reviews made me think it might be bad, having Artifex Mundi involved (they did not fully make this game) made me hopeful. So whil I expected the worse I was hoping for the best... It was some of the worst...

First off the sound effects. Someone's job must have been to find the most soul wrenching sound clips ever. I use a high-def headset so some noises I find discomforting while on normal speakers or headphones it might be fine but I would say 9/10 sound effects in this game made my ears cringe a bit. Even transition noises between screens were bad.

The voice acting, well let's be hoest most hidden obbject games (HOGs) don't have the best voice acting. This one hits a new low. It sounds like lines just read off paper with an odd accent. I can see them wanting to make the main character having an accent but they still could have picked a better voice actor. To top that off the lines that are not in grammatically correct english are some of the lines of text that is displayed as your character speaking. The other voice actors do a slightly better job.

Plot... Okay... Usually HOGs have bad plots or typical ones but at least they usually make sense! One moment you're in a house fighting a so called demon and the next you're under water fighting a kraken, the next im finding golden eyes for an elephant statue that looks Indian...? To make matters worse there is no plot progression, you try to get into a house you meet a guy who vanishes like a demon in a cloud of black smoke (gee I wonder if he's actually a bad guy...) and then bam you're trying to distract a kraken in a whole underwater bit and then youput an amulet into a machine to shut down the stargate (serious it has the chevrons and everything turning!) and the only exposition to your character (which was proposed as a major plot point at the start of the game) is one book which should be called exposition 101! The premise was decent but the execution horrible. It would have been more interesting if it turned out that old lady at the start with the cat was the demon.

Hidden Object Scenes. Okay who in the world thought "Hey, you know what'd be cool to add to a hog scene Jim?" "What Larry?" "Let's add things that shift form and you can only click it when it's in the form listed on the object list!" "Wait Larry, wouldn't the shifting give away the items position anyway and just be annoying to wait for it to shift back to the correct item?" "Yea! Let's do it Jim! And make sure the shift time is at laest 5 seconds long just in case it's the last item the player is searching for it can be extra annoying!" That has got to be the most annoying feature ever thought of in for a HOG (aside from single pixel objects) Another problem with HOGs is that the items are hidden mainly with clutter and usually never anything clever.

Puzzles. If you've ever played a HOG before, you've probably already solved most of these puzzles and they were probably better designed. Often times the back arrow is too sensative and you'll back out of a puzzle, othertimes the puzzle isn't fun it's just tedious (there's a maze one that ugh... it's one of those don't touch the sides or the walls thing but with a long linear maze...).

Logic. While not always the best place for logic... HOGs USUALLY follow some logic but this game loves having you find random items in random places. I can see getting a screw driver from a tool shed... I can see getting dog food from a kitchen... I cannot see how most of these items are placed! You find a pickaxe in some case after solving a puzzle that was like a picture frame! Basically any item you need will be uncovered by solving a puzzle towards the end game, no matter how little sense it makes.

Overall this game, while not a broken game (I didn't find any glitches) it's not really worth the money or time. The plot doesn't redeem the lack of good gameplay nor does the gameplay redeem the plot. It feels like whoever made this game asked Artifex Mundi for a plot premise and their animation team and scraps from their old games. So while it makes a playable game, it is by no means a good one. If you have to pick, skip over this game and get one fully made by Artifex Mundi. Don't let the pretty art fool you, there is little substance behind it. Final verdict 4/10
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9 of 10 people (90%) found this review helpful
Recommended
11.3 hrs on record
Posted: July 24
This game was one of the disappointing opus in Artifex Mundi's catalogue. I can feel clearly that it's not developed by them. Why was I let down this time by my favorite developer/publisher for casual adventure?

Dawn Ashmore was adopted by a professor when she was young. But when she learns of his death, she comes back to her hometown to investigate. Soon, she's discovering her origins - Dawn has red eyes...

The story is well-written up until you meet the evil behind everything... the game should have stopped there but the writers thought that it would be fun to let Ragnar (the evil entity) and the poor soul being possessed live a little more while you explore the rest of the mansion. Don't worry, they'll wait for you. So, they'll let you do everything in your power to destroy them. Clearly, it would have been better if the big revelation came at the real end, not at the 3/4 of the story.

The gameplay is quite standard: hidden objects scenes (with objects switching forms), puzzles, items to find and to use. However, while the puzzles are easy, the hidden objects scenes are quite a challenge... if you're not playing in English. When you're playing in another language, nothing is making sense. I mean, for French, you ends up with fischietto rosso or tagebuch or even bad translated words (for a compass to draw circle, which is compas in French, you ends up with diviseur de printemps... (spring divider)). And from what I gathered, it was worse in German as it was the story itself that was badly translated. Also some actions are boring.

The graphics are good, as the soundtrack, as it's very fitting to the story, though I didn't understand how you can end up with a Kraken suddenly.

Demon Hunter: Chronicles from Beyond wasn't reviewed before because I hoped that a language patch would be released. Apparently, nothing was done, which is surprising given the fact that they patched the other game that was worse than Demon Hunters in terms of translation, Princess Isabella: Rise of an Heir. If you except the language problem (I'm pretty sure that English was unaffected), Demon Hunters is still a pretty decent game. It's only for that that I'll put a thumb up but keep in mind to switch to another language if you don't want to end up to search the meaning of a word (or you do your own translation guide, like I did for the French version).
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10 of 12 people (83%) found this review helpful
Recommended
2.9 hrs on record
Posted: December 8, 2014
i am two hours into this game and it is already proving to be among my artifex mundi faves. most richly detailed and textured artifex mundi game yet, with the usual gamut of good puzzles. i wish there was more of the piano soundtrack in the background, but unlike some of the earlier games from this polish developer, this one features much better voice acting (except for the hot hipster scientist guy whose voice is jarringly mismatched). overall well done chlopaki from artifex mundi
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10 of 12 people (83%) found this review helpful
1 person found this review funny
Recommended
13.5 hrs on record
Posted: February 23
Game Information

Demon Hunter: Chronicles from the Beyond, is a HOPA* game, developed by Brave Giant and published by Artifex Mundi.

*HOPA - Hidden Object Puzzle Adventure.

Game Visuals

I want to mentioned that the visuals for this game is well done. The visuals can be adjusted in the option menu.

Game Audio

I want to mentioned that the audio for this game is well done even it's simplistic and somewhat repetitive. The audio can be adjusted in the option menu as well.

Gameplay

There are only two difficulty game modes to choose from: Regular and Expert.

Diary Notebook it keep tracks of the story events and objectives.

The inventory panel is stationary. No option for making it non stationary.

The interactive map allows the player to fast travel between each location quickly. It also indicates there are tasks that needs to be done at certain locations.

Most of the game's hidden object scenes consists of traditional word lists with some or no interaction. Most of the hidden object scenes can be replayed in the bonus section.

Most of the game's puzzles are fairy easy to solve without having the need to skip any of them. Most of the puzzles can be replayed in the bonus section.

There are four collections with collectibles to collect in the game. They're spread throughout the game to find.

There are twenty-eight different achievements. But each of these achievements has certain requirements before they can be unlocked.

Since this game is a collector's edition, the bonus chapter, it picks up where the main story had ended; it can be accessed when the main story it's completed.

Miscellaneous

Since this game is a collector's edition it has some bonus contents. The contents: concept art, movie, wallpapers, music, puzzles, hidden object games.

There are total of six different trading cards. You only get the three of those cards from the game. There are several ways to get the rest of the trading card: Purchased from Steam's Market; Trade with friends; Booster Packs and it's Booster Pack Creator.

Final thoughts, I've found this game enjoyable to certain extend. The replay value for this game is low. I would recommend this game but not at the full price.
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11 of 16 people (69%) found this review helpful
Not Recommended
6.7 hrs on record
Posted: December 20, 2014
I enjoyed this game, although it is one of the weaker titles in Artifex Mundi's Premium Adventure Collection, all of which I have played (although this is the first I've gotten through Steam).

The graphics were nicely detailed and skillfully drawn, not too dark. The hidden object scenes were not too easy, but not particularly challenging -- except for some of the item listings being misleading (due to translations, I suppose). One listing, though, I found particularly annoying. I try to complete the hidden object scenes without any misclicks if possible, and this one had 'Flask' listed in a laboratory HOS -- the table had many flasks! Grr. However, I particularly liked the morphing objects in the scenes. I didn't experience any graphic glitches during my playthrough.

Voiceovers were well done and the the music was fine. However, I should point out that I'm happy with music as long as it doesn't distract or annoy me enough to turn it off. This music fit well into the background for me.

The puzzles were of various difficulty, but all were somewhat on the easy side.

Two main cons I found with this game -- first, it is somewhat short, and the second is the story. Besides the introduction, the occasional cutscene and a bit towards the end, there is very little story. The premise was interesting, as I progressed through the different locations, I kept looking for things to find that would answer some questions about the main character's background or heighten the mystery about her mentor's death -- old films, pictures or letters, a tale from one of the characters interacted with ... something! No real suspense or tension where I was eager to press on to find out what happens. No real explanations really as to why certain, um, things were found at the residence.

There was certainly enough space to include more elements -- the locations had plenty of places where more content could have been added to great effect, and increase gameplay time. In fact I was somewhat surprised at the relatively few things one had to do in each scene.

Summary:

I wanted to like this game -- it's obvious alot of work went into the development, and for a newer developer (Brave Giant Studio) it's a commendable effort. However, in my opinion, the lacklustre story presentation offsets the technical and artistic strengths to the extent that I cannot bring myself to recommend this game. If they come out with a sequel, I'll certainly look at it -- but only if I could try a demo first and see if the story will draw me in before I made a purchase.

Features not listed in the game description here:
- Two levels of difficulty: Casual and Expert.
- Different types of collectibles
- Morphing objects in the hidden object scenes.
- Travel Map
- Bonuses - Bonus Game, wallpapers, music, replayable cutscenes, hidden object scenes, and puzzles.

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5 of 5 people (100%) found this review helpful
Recommended
2.9 hrs on record
Posted: July 4
By the standards of the Hidden Object genre, Demon Hunter: Chronicles from Beyond is mediocre. The story is the typical bilge, with the least-astonishing second-act twist I have ever encountered, there are some problems with the localization into English, and neither the HO scenes nor the minigames really stand out. Artifex Mundi does some excellent HO games, but this wasn't one of them.

All that being said, however, unexceptional isn't the same thing as "bad." Given how bad some Hidden Object games can be, Chronicles from Beyond still falls within the bounds of tolerability. There are better HO games out there, to be sure, but if you're running out of games, or if you catch a sale, this is still a very playable title.
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