In Neo-San Francisco, a vibrant city of low life and high tech, you will witness the world’s first sapient robot learning to grow and live as you become embroiled in the darkest scandal of 2064.
User reviews:
Recent:
Very Positive (64 reviews) - 84% of the 64 user reviews in the last 30 days are positive.
Overall:
Very Positive (382 reviews) - 88% of the 382 user reviews for this game are positive.
Release Date: Oct 6, 2015

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Buy Read Only Memories - Sights and Sounds of Neo-SF

Includes 3 items: Read Only Memories, Read Only Memories - Sights of Neo-SF, Read Only Memories - Sounds of Neo-SF

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Includes 4 items: Grim Fandango Remastered, Fran Bow, The Silent Age, Read Only Memories

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Recent updates View all (24)

June 23

2064: Read Only Memories Gameplay Trailer & Cast Announcement



Hey ROMantics!

We just announced our entire cast of Voice Actors for 2064: Read Only Memories!

We have Austin Creed, Melissa Hutchison, Jeff Luptetin and so many more! Check them out!

http://midboss.com/2016/06/2064-read-memories-gameplay-trailer-cast-announcement/

15 comments Read more

June 20

Join us thursday....

for.. a special...announcement...

13 comments Read more

Reviews

“It's like a Telltale game, Phoenix Wright, and Snatcher had some sort of millennial cyberpunk baby.”
4/5 – The Escapist

“ROM is a resounding success and one of the most affecting adventures I've ever had.”
8/10 – GameSpot

“A memorable game that's hard not to like and recommend to others... inclusive and accessible to just about everyone.”
8/10 – Destructoid

About This Game

Neo-San Francisco, 2064 AD. Your life as a struggling journalist is interrupted by the world's first sapient machine, a ROM (Relationship and Organizational Manager) named Turing. Together, you and the quirky robot will encounter a colorful cast of locals and overcome challenges as you uncover the city’s secrets behind the overlapping futures of technology and humanity.

Read Only Memories is a new cyberpunk adventure that will take you on a journey of puzzle-solving and exploring as you investigate the mysterious world and characters of Neo-San Francisco. Inspired by classics like Gabriel Knight and Snatcher, ROM is a retrofuturistic take on the point and click adventure genre that features a rich mature narrative and unique gameplay challenges hidden within the beautiful interactive pixel scenes. The deeper you delve into the life of your missing friend, the further you get entangled into this tale about the dark side of technology.

Can you survive in Neo-SF? Or will the mystery go unsolved?

Key Features:

  • Dynamic narrative defined by player choices, with over 10 hours of dialogue, exploration, and gameplay challenges with multiple solutions.
  • BAFTA-nominated voice actors Adam Harrington and Dave Fennoy guide immersion in the aesthetics along with the exclusive synth-driven original soundtrack by 2 Mello and the retro futuristic pixel art style of JJSignal.
  • A vibrant cast of characters populate the world, as the rich interactive encounters with allies and enemies alike will unearth world-changing revelations.

Note: Cloud Saves currently only support same platform. Multi-platform support coming soon!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2.0 GHz with SSE2 instruction support
    • Memory: 1 GB RAM
    • Graphics: Direct X or Open GL 2.0 compatible card
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • Sound Card: one that goes boop and beep
    Recommended:
    • OS: Windows 7
    Minimum:
    • OS: OSX 10.7
    • Processor: 2.0 GHz with SSE2 instruction support
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    • Sound Card: beep boop bop
    Recommended:
    • OS: OSX 10.9
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.0 GHz with SSE2 instruction support
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    • Sound Card: blip
    Recommended:
    • OS: Ubuntu 14
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (64 reviews)
Overall:
Very Positive (382 reviews)
Recently Posted
froppy
( 13.1 hrs on record )
Posted: June 28
a game with a wonderfully diverse cast, interesting story, and choices that actually matter, with an amazing soundtrack that puts the icing on the cake. if you aren't offended by characters that aren't white, cis, heterosexual men, then this game is a must buy!
Helpful? Yes No Funny
A Naked Hobo.
( 6.7 hrs on record )
Posted: June 27
I bought this game on some previous steam sale but it had sat forgotten about until this past weekend. So I gave it a download and then I couldn't stop playing it until I was done.

This game was clearly someone's passion project. Its very well polished and it does retro in all the right ways. The pixel graphics and audio work fantastically to depict this 80's esque cyperpunk story. The writing and story itself are well done and kept me guessing until the end. It feels like it's some where between blade runner and shadowrun with a candy coating of anime to tie it all together.

The only real complaint I have is the limit in interactivity. This is by no means a sierra point and click game, most puzzles (what few their are) are either straight forward or wont let you leave the current screen until you've solved it leaving this more like a semi-guided visual novel. That didnt put too much of a damper on things as I made my way through the 6 hour or so story but it may put off some that expect a little more problem solving in a point and click adventure.

I don't know if I can recommend this at its full price point (unless your a big fan of retro) but on sale I'd say it's worth the price of admission.

Helpful? Yes No Funny
GoneWithLaw
( 7.4 hrs on record )
Posted: June 27
"Wow." - the first word out of my mouth after beating this game.

I'm writing this review shortly after beating this game for the first time, and I'm planning on doing so again.

I'll preface this review by saying that I went into this game experience blind, and I believe it was for the better. If you are considering playing this game, I highly recommend it. You probably want more details thatn that if you're reading this review still, so I'll provide them, but I'm putting the conclusion up front: I strongly recommend getting this excellent game.

As can be readily apparent from the user-defined tags for this game, the mechanics that should stick out the most are Visual Novel and Point & Click. I'm more of a fan of VNs than I am of Point & Click games, but that's not to say I haven't enjoyed games such as the King's Quest series. The point'n'click mechanics were implemented in a standard fashion, but I feel that they truly shine in how the game presented it's exposition from those interactions. Small, but appreciated quirky details to be found just about everywhere, pleasant surprises, and an excellent sense of comedic timing rewarded interacting with characters, objects, environments multiple times over, and I found myself enjoying experimenting with different actions more than I have in other point & click games. There were enough times were I thought "okay, there's no way the game would let me do this" but sure enough, not only was I able to, but it had a meaningful consequence going forward.

The visual novel nature of this story was truly brilliant as well. This game has highly likable and memorable characters, spot on designs, and an uncertain yet very appreciated weight to your choices and actions that were handled much better than other visual novels. I'd imagine many people who have played visual novels have found themselves groaning over dialogue and action choices that may as well have said "Do you want Ending A, or Ending B". While your own characters tone can often be seen in a clear dichotomy of friendly/trusting vs sarcastic/uncaring, there is a moral ambiguity that is expanded upon later in the game with no clear cut answers. While the game does have multiple endings, it thankfully isn't just good vs bad. There are varying degrees of success and development that can occur with the game's characters, sub plots, mysteries, and overarching story that leave you wanting to explore more, and assuredly get more out of repeat playthroughs.

The game thankfully isn't "just" point & click dialogue exhaustion. I won't give any details for the sake of spoilers, but there are mini-games and puzzles within that help keep a solid pace throughout your game experience. Other than that, I really don't want to say more about the game's plot or mechanics than I already have, as part of the appeal to me was the sheer number of pleasant surprises thrown my way during my first playthrough.

Speaking of pleasant surprises, the audio/visual design of this game was *on point*. Character designs and environments are amongst the most engaging I've seen in such games, and you can really get a sense of emotion and expression during dialogue coming from the main cast. Likewise, a stunning soundtrack and feelgood audio cues stemming from your actionshelped the game feel responsive and immersive. Additionally, the creators of this game have recently announced that a new version is being released that is going to feature more character busts and expanded voice-acting outside of just the narrator, so I'm heavily looking forward to replaying this game once that gets implemented later.

In truth, the only reason I started to play this game was because I heard there was some sort of tie-in, reference, or something along those lines to the recently released VA11-Hall-A. I'm not even aware if this is canonical or just an easter egg sort of deal, but my point is that I'm glad I had the opportunity to play through this game nonetheless.

If you're a fan of Point & Click adventure games, a fan of Visual Novels, or are just looking for a damn good story, this is the game for you.
Helpful? Yes No Funny
dzedaj11
( 11.4 hrs on record )
Posted: June 27
"Sympathetic" - this word describes the game perfectly. I got it really cheap in a bundle and damn, it's actually better than I expected and that does not happen often.
The game bought me with it's interesting cyberpunk setting with some really neat ideas presented (I wish I could taste those top 20 kinds of Ha... I mean ~♪HAAAASYYYY♪~), colorful cast of sympathetic characters (of course Turing gets the first spot), okayish plot (okay, it wasn't the best plot I've ever read but it filled it's role, also I appreciate how writers managed to touch some interesting subjects without getting too philosophical) and general atmosphere that was a good mix of light and heavy tones (even seemingly positive ending has darker undertones). I also like stylish retro graphics and very catchy tunes.
I went through most reviews here and I can agree with most flaws pointed out like low difficulty (although that was actually a plus to me [yup, I'm a dirty casual]) or badly designed puzzles based on seemingly random patterns or player's character being an observer most of the time (I won't even comment on this "SJW" thing because some people are just hopeless) but I got so invested in this adventure when I was playing, I felt real connection with setting and characters (especially Turing as I really enjoyed their relationship with my character and watching them grow as a person was quite fascinating) and as I said - the game just feels very sympathetic, it has it's charm. I feel like it was made with real heart and dedication so I can easily forgive it's flaws. If you think you'll be able to do the same, then go on, you won't be disappointed.
Helpful? Yes No Funny
ZeroByte
( 5.4 hrs on record )
Posted: June 27
A charming, touching cyberpunk adventure game. Sweet characters, interesting philosophical turns, with non ♥♥♥♥♥♥♥t puzzles. Short but satisfying.
Helpful? Yes No Funny
a little girl
( 19.3 hrs on record )
Posted: June 27
It's a gud 'un with with interesting characters/story. Should have gone ahead and played it sooner.
Helpful? Yes No Funny
MrSchnitzel
( 10.4 hrs on record )
Posted: June 26
Loved the presentation and style. The gameplay feels more akin to an interactive illustrated textbook to a point where the player's input and puzzle solving feels surprisingly irrelevant to the progression of the plot (but not to the shape it takes). I didn't know I could like such a "passive" style of game, but now I would love to see more like it!
Helpful? Yes No Funny
possumpoff
( 8.5 hrs on record )
Posted: June 25
Kickstarter has brought us a good handful of smash hits, such as Undertale and Shovel Knight, as well as shigh-profile mishaps like Might No. 9 and Yogventures. Some great games, meanwhile, fly relatively under the (read: my) radar, both during crowdfunding and after release. One such sleeper is MidBoss’ Read Only Memories, a Snatcher-esque adventure game featuring a colorful cast and engaging story, as well as impressive inclusivity and accommodation for all genders and sexualities.

You take the role of a journalist (name and gender up to you) in 2064 Neo-San Francisco, a thriving tech mecca home to bleeding-edge corporations like Parallax, The Augmented Eye, and, never forget, ~Hassy~. After meeting a sapient robot - supposedly the first - you become embroiled in a plot of intrigue and subterfuge. Along the way to unravel its many twists and resolve the ultimate conflict, you meet a number of engaging characters, from a genetically modified hybrid rights lawyer to a pseudo-sapient polar bear, each with extensive, cleverly written dialogue and fulfilling developmental arcs - that is, if you play your cards write. Dialogue choices throughout determine which of the many endings you get; if you’re an ♥♥♥ to everyone you meet, there may be no one to back you up in the final push towards resolution. No matter how you choose to play your character, you’re free to explore Neo-SF and hear a considerable amount of well-developed world-building. The writers at MidBoss did their best to explore what several relevant aspects of our society will look like in fifty years, from energy drinks (~Hassy~) to North Korea. Key issues of 2064 revolve around human augmentation, whether it’s genetic or cybernetic; this and other major societal shifts factor greatly into the story’s events. There’s a lot to take in, but ROM doles out the info at a very manageable pace, so you always feel like you’re learning rather than overwhelmed.

As far as gameplay, it controls like your standard point-and-click PC adventure circa 1992. Any interactable you click will give you up to four options: Look, Talk, Touch, and/or Use. You could blaze through the game only using the prompts you need, but there is an honestly vast amount of writing to be discovered by getting creative with your prompts - I highly recommend taking the spoiled milk with you at the beginning and using it on everything possible. Also: talk to plants. Talk to every plant. The game is enjoyable enough when sticking to the critical path, but searching out every optional text and dialogue option is well worth your time.

It’s also worth mentioning that LGBTQ inclusivity was a major goal of MidBoss’ (a good quote from founder Matt Conn: “ Instead of waiting for Sony and other big companies to include gay characters in their games as more than just tokens, we should just do it ourselves”), and they certainly succeeded on that front. It’s refreshing to play a game where such inclusivity feels so normal. It’s never shoved in your face, and none of the characters feel like forced tokens - it’s just people being people.

Read Only Memories is a clever, thoughtful, and truly entertaining game that will leave you wanting more. The world of 2064 Neo-SF is exciting, it’s inhabitants funny, kind, and interesting. I rarely give games the time for repeat playthroughs, but I’m honestly itching to find those other endings. If you’re a fan of classic adventure, murder mystery, solid world-building, or the cyberpunk aesthetic, I can’t recommend Read Only Memories highly enough.
Helpful? Yes No Funny
Mutant Renegade
( 5.2 hrs on record )
Posted: June 24
OK yeah you need to play this game. The cyberpunk elements alone are gonna tide you over if the genre appeals to you. But what really sells it is the amount of character depth, so much wonderful stuff is going on in this story just below the main plot. It's a really great example of how to include LGBT+ elements into a game in a way that isn't shoving concepts down your throat or turning into the entire game, if you don't want to get engrossed in some of the gender politics it doesn't make you pay attention to them to complete the main plot but leaves it there for you to emmerse yourself deeper into the characters if you want. It's kinda short so maybe wait for a sale though this is a developer i would definetly want to see more games from so if you can shell out the full $20 there are defently worse games you could buy.
Helpful? Yes No Funny
Holo & Law
( 21.0 hrs on record )
Posted: June 24
It's like a Snatcher, but much more modern and not as graphic! If you like point n' click, fantastic pixel designs and animations, good music and great characters, then this is a must-buy!!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
39 of 44 people (89%) found this review helpful
14 people found this review funny
Recommended
6.8 hrs on record
Posted: June 3
Although a few sections do their damndest to waste your time without really adding anything, and the fact that there are barely puzzles to solve, Good presentation, music, intrigue and sense of humour help buoy what is basically a more progressive, bright and approachable snatcher.

At $20.00 CDN, I would not recommend this title, however. as It's basically a six hour visual novel. Thankfully, this is steam, and likely the only reason you're on this page is because there's a sale.
Was this review helpful? Yes No Funny
20 of 25 people (80%) found this review helpful
Recommended
12.0 hrs on record
Posted: June 12
One of the rare take on artificial intelligence that didn't make me cringe. It tackles this subject, as well as eugenics and transhumanism, without being pretentious. Furthermore, it lets you choose your own pronouns (even customed one if you want!) and it has a lot of gender non-conforming and LGBTQ+ characters. A breath of fresh air.
Was this review helpful? Yes No Funny
20 of 33 people (61%) found this review helpful
5 people found this review funny
Recommended
22.0 hrs on record
Posted: June 2
Do you want a game that allows you to feel involved in it? A good story that considers your identity? A colorful cast full of cool characters? Then you're in luck! ROM (or Read Only Memories) allows you to dive into the story of the protagonist who meets a cool little robot named Turing after his creator (and your best friend) Hayden goes missing. This game is full of puzzles, a mystery to solve, a good OST, neat characters with their own stories, and a entire city of Neo-San Francisco in 2064 to explore.

One of the things that really struck me is the little details that don't just jump out at you, but they make the difference. If you're someone like me who isn't male or female, they have the option for some common gender neutral options (they/xir/zir) and if those don't suite you, you can input your own! There's also a lot of subtle humor and references that you'd be surprised at! At the core of this, it's a Visual Novel but it's unique in its own right and I'd recommend checking it out right now, especially with the humble bundle here for the next 2 weeks.

Read Only Memories is a solid game to which I've enjoyed to the fullest extend and plan on getting all the achievements.... one day. 10/10
Was this review helpful? Yes No Funny
9 of 13 people (69%) found this review helpful
Recommended
2.5 hrs on record
Posted: June 5
Indulgent and stuck up it's own rear end, ROM is actually pretty fun so far. It isn't Snatcher, so let's clear that up from the start. Basic dime store novel plot, mashed into a futuristic cyberpunk setting. As I said earlier, I like it so far. Perfect for point and click fans on sale.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
7.4 hrs on record
Posted: June 20
I bought this game as part of a Humble Bundle deal and started playing on a whim because I liked the art and what semblance of tone/plot I could gather from the screenshots and product description. Almost as soon as the game started, I already liked it - you get to choose your personal pronouns and there are queer* main supporting characters!

In large part, I am an enormous fan because of the player's interaction and relationship with the other main character, Turing. I don't think the emotional appeal of this game would be as strong without them. Through your dialogue choices with Turing, this game deeply explores the moral implications of such topics as sapient AI, genetic modification, human control of machinery, self-identification, among other things. And all of this with a healthy dose of humor!

Turing managed to make me tear up a couple of times and I've become quite attached. It's really hard not to like Turing, honestly, unless you hate the idea of someone exploring the meaning of their identity and existence.

Granted, there are a few cons:
- small plotholes, a couple of which I honestly didn't understand the significance of
- less puzzle-solving than expected (I personally would've liked to have worked harder for certain chapters)
- several under-utilized characters

Every day I take about an hour of my free time to finish up another chapter of the story. I haven't finished the game yet but this has been a very charming experience thus far! I'd play again, I think, just to see what effect being a total jerk would serve, but I think I know the answer to that already. (But mostly I'd play again for Turing.)
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Recommended
30.1 hrs on record
Posted: June 17
Smiles, tears, and queers. Personally reccommended to my dogs and friends. A++
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
11.4 hrs on record
Posted: June 27
"Sympathetic" - this word describes the game perfectly. I got it really cheap in a bundle and damn, it's actually better than I expected and that does not happen often.
The game bought me with it's interesting cyberpunk setting with some really neat ideas presented (I wish I could taste those top 20 kinds of Ha... I mean ~♪HAAAASYYYY♪~), colorful cast of sympathetic characters (of course Turing gets the first spot), okayish plot (okay, it wasn't the best plot I've ever read but it filled it's role, also I appreciate how writers managed to touch some interesting subjects without getting too philosophical) and general atmosphere that was a good mix of light and heavy tones (even seemingly positive ending has darker undertones). I also like stylish retro graphics and very catchy tunes.
I went through most reviews here and I can agree with most flaws pointed out like low difficulty (although that was actually a plus to me [yup, I'm a dirty casual]) or badly designed puzzles based on seemingly random patterns or player's character being an observer most of the time (I won't even comment on this "SJW" thing because some people are just hopeless) but I got so invested in this adventure when I was playing, I felt real connection with setting and characters (especially Turing as I really enjoyed their relationship with my character and watching them grow as a person was quite fascinating) and as I said - the game just feels very sympathetic, it has it's charm. I feel like it was made with real heart and dedication so I can easily forgive it's flaws. If you think you'll be able to do the same, then go on, you won't be disappointed.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
7.4 hrs on record
Posted: June 27
"Wow." - the first word out of my mouth after beating this game.

I'm writing this review shortly after beating this game for the first time, and I'm planning on doing so again.

I'll preface this review by saying that I went into this game experience blind, and I believe it was for the better. If you are considering playing this game, I highly recommend it. You probably want more details thatn that if you're reading this review still, so I'll provide them, but I'm putting the conclusion up front: I strongly recommend getting this excellent game.

As can be readily apparent from the user-defined tags for this game, the mechanics that should stick out the most are Visual Novel and Point & Click. I'm more of a fan of VNs than I am of Point & Click games, but that's not to say I haven't enjoyed games such as the King's Quest series. The point'n'click mechanics were implemented in a standard fashion, but I feel that they truly shine in how the game presented it's exposition from those interactions. Small, but appreciated quirky details to be found just about everywhere, pleasant surprises, and an excellent sense of comedic timing rewarded interacting with characters, objects, environments multiple times over, and I found myself enjoying experimenting with different actions more than I have in other point & click games. There were enough times were I thought "okay, there's no way the game would let me do this" but sure enough, not only was I able to, but it had a meaningful consequence going forward.

The visual novel nature of this story was truly brilliant as well. This game has highly likable and memorable characters, spot on designs, and an uncertain yet very appreciated weight to your choices and actions that were handled much better than other visual novels. I'd imagine many people who have played visual novels have found themselves groaning over dialogue and action choices that may as well have said "Do you want Ending A, or Ending B". While your own characters tone can often be seen in a clear dichotomy of friendly/trusting vs sarcastic/uncaring, there is a moral ambiguity that is expanded upon later in the game with no clear cut answers. While the game does have multiple endings, it thankfully isn't just good vs bad. There are varying degrees of success and development that can occur with the game's characters, sub plots, mysteries, and overarching story that leave you wanting to explore more, and assuredly get more out of repeat playthroughs.

The game thankfully isn't "just" point & click dialogue exhaustion. I won't give any details for the sake of spoilers, but there are mini-games and puzzles within that help keep a solid pace throughout your game experience. Other than that, I really don't want to say more about the game's plot or mechanics than I already have, as part of the appeal to me was the sheer number of pleasant surprises thrown my way during my first playthrough.

Speaking of pleasant surprises, the audio/visual design of this game was *on point*. Character designs and environments are amongst the most engaging I've seen in such games, and you can really get a sense of emotion and expression during dialogue coming from the main cast. Likewise, a stunning soundtrack and feelgood audio cues stemming from your actionshelped the game feel responsive and immersive. Additionally, the creators of this game have recently announced that a new version is being released that is going to feature more character busts and expanded voice-acting outside of just the narrator, so I'm heavily looking forward to replaying this game once that gets implemented later.

In truth, the only reason I started to play this game was because I heard there was some sort of tie-in, reference, or something along those lines to the recently released VA11-Hall-A. I'm not even aware if this is canonical or just an easter egg sort of deal, but my point is that I'm glad I had the opportunity to play through this game nonetheless.

If you're a fan of Point & Click adventure games, a fan of Visual Novels, or are just looking for a damn good story, this is the game for you.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Recommended
6.2 hrs on record
Posted: June 5
Read Only Memories is an old-school point-and-click adventure game for the millenial generation. Offering a fresh spin on the classic cyberpunk dectective noir format, the game injects a progressive attitude and a sprinkling of self-aware sci-fi and anime references. You play a down-on-their-luck investigative journalist who is drawn into a missing persons case involving the world's first sapient AI, a ROM named Turing. The more you look into the case, the further you and Turing become entangled in a conspiracy with consequences that could shape the fate of the entire world. The subtext of the story revolves around the subject of identity and personhood, both for machines and genetically modified humans called hybrids, with clear nods to the current political climate surrounding gender and sexuality.

As a fan of the genre, I found the overall story engrossing and the writing was solid enough, but the structure of the game itself occassionally left me frustrated. There are certain points in the narration where my dialouge choices felt unintutive or pushed me a little too hard in certain directions. There are also only a handful of puzzles (though admittedly, it's a short game) and oftentimes I just felt like I was being shuttled around between exposition-laden plot points rather than actually doing any real investigating or problem solving. And when dialogue options and puzzles with consequences did appear, I typically didn't realize it until after the fact, usually witih negative consequences. The lack of an auto-save (or even quick-save) function really makes these sorts of situations feel punishing, and I found myself trudging ahead with my mistakes rather than go back and replay twenty minutes of dialogue. I'd advise new players to save often to prevent unnecessary headaches.

Next to the writing, art design is probably the second most important aspect of a game like this, and though it feels a little uneven in places, Read Only Memories does a good job of building a cohesive environment for you to explore. Neo San Francisco is full of visually interesting characters and locations, though some feel more fleshed out than others. There's a general lack of polish (the graphics have a DIY quality that brings to mind the loose visual style in Undertale and other indie pixel games), but the pixellated 80s vibe is tastefully implemented and pairs nicely with the emotive noir soundtrack. There are a ton of items and objects to examine, and though very little of the observation you do effects the outcome of the game, I was relieved that everything is easy to find and interact with, with no pixel-hunting or oblique clues hidden out of sight, and plenty of Guybrush Threepwood-esque quips typical of the genre.

I finished Read Only Memories in about 6 hours and missed the "true" ending, but I don't plan on going back and playing through again too soon. As far as I know, the dialogue is unskippable and I don't feel like wading back through the entire story again just to fix the one mistake I made midway through the game. That said, I did enjoy the game despite the clunky dialogue mechanics and I'd recommend it to anyone who enjoys these sort of throwback point-and-click adventure games. Try to catch it on sale, though, $20 feels a bit steep for such a light experience.

B+
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13 of 24 people (54%) found this review helpful
1 person found this review funny
Not Recommended
1.7 hrs on record
Posted: June 20
A visually appealing but hollow experience, ROM plays more like an interactive novel than a game. This doesn't make it intrinsically bad, but without well-written characters or voice acting to accompany the interminable dialogue, it gets boring fast. (Does Detective Lexi have a personality outside of worrying about you and pining for your sister? jfc)

Oh, and the "man vs technology" thing is as old and tired as a cyberpunk setting can get. The pro-human group is called the Human Revolution ffs, they must have stayed up all night coming up with that one.

If I had to give ROM some positives, I'd say that the level of inclusiveness is nice (when it feels genuine and not like the developers are pandering to their audience) and the graphics have a gorgeous 16-bit look to them. Then again, if these factors are really important to you, you'd probably have more fun browsing Tumblr and playing Super Famicom games than wasting time on this verbose mess of borrowed ideas.
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