In Neo-San Francisco, a vibrant city of low life and high tech, you will witness the world’s first sapient robot learning to grow and live as you become embroiled in the darkest scandal of 2064.
User reviews:
Recent:
Mostly Positive (41 reviews) - 75% of the 41 user reviews in the last 30 days are positive.
Overall:
Very Positive (413 reviews) - 87% of the 413 user reviews for this game are positive.
Release Date: Oct 6, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Read Only Memories

Packages that include this game

Buy Read Only Memories - Sights and Sounds of Neo-SF

Includes 3 items: Read Only Memories, Read Only Memories - Sights of Neo-SF, Read Only Memories - Sounds of Neo-SF

 

Recent updates View all (24)

June 23

2064: Read Only Memories Gameplay Trailer & Cast Announcement



Hey ROMantics!

We just announced our entire cast of Voice Actors for 2064: Read Only Memories!

We have Austin Creed, Melissa Hutchison, Jeff Lupetin and so many more! Check them out!

http://midboss.com/2016/06/2064-read-memories-gameplay-trailer-cast-announcement/

26 comments Read more

June 20

Join us thursday....

for.. a special...announcement...

13 comments Read more

Reviews

“It's like a Telltale game, Phoenix Wright, and Snatcher had some sort of millennial cyberpunk baby.”
4/5 – The Escapist

“ROM is a resounding success and one of the most affecting adventures I've ever had.”
8/10 – GameSpot

“A memorable game that's hard not to like and recommend to others... inclusive and accessible to just about everyone.”
8/10 – Destructoid

About This Game

Neo-San Francisco, 2064 AD. Your life as a struggling journalist is interrupted by the world's first sapient machine, a ROM (Relationship and Organizational Manager) named Turing. Together, you and the quirky robot will encounter a colorful cast of locals and overcome challenges as you uncover the city’s secrets behind the overlapping futures of technology and humanity.

Read Only Memories is a new cyberpunk adventure that will take you on a journey of puzzle-solving and exploring as you investigate the mysterious world and characters of Neo-San Francisco. Inspired by classics like Gabriel Knight and Snatcher, ROM is a retrofuturistic take on the point and click adventure genre that features a rich mature narrative and unique gameplay challenges hidden within the beautiful interactive pixel scenes. The deeper you delve into the life of your missing friend, the further you get entangled into this tale about the dark side of technology.

Can you survive in Neo-SF? Or will the mystery go unsolved?

Key Features:

  • Dynamic narrative defined by player choices, with over 10 hours of dialogue, exploration, and gameplay challenges with multiple solutions.
  • BAFTA-nominated voice actors Adam Harrington and Dave Fennoy guide immersion in the aesthetics along with the exclusive synth-driven original soundtrack by 2 Mello and the retro futuristic pixel art style of JJSignal.
  • A vibrant cast of characters populate the world, as the rich interactive encounters with allies and enemies alike will unearth world-changing revelations.

Note: Cloud Saves currently only support same platform. Multi-platform support coming soon!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2.0 GHz with SSE2 instruction support
    • Memory: 1 GB RAM
    • Graphics: Direct X or Open GL 2.0 compatible card
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • Sound Card: one that goes boop and beep
    Recommended:
    • OS: Windows 7
    Minimum:
    • OS: OSX 10.7
    • Processor: 2.0 GHz with SSE2 instruction support
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    • Sound Card: beep boop bop
    Recommended:
    • OS: OSX 10.9
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.0 GHz with SSE2 instruction support
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    • Sound Card: blip
    Recommended:
    • OS: Ubuntu 14
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (41 reviews)
Overall:
Very Positive (413 reviews)
Recently Posted
Veelan
( 16.6 hrs on record )
Posted: July 24
Read Only Memories is my favorite game on Steam.

From its fantastic LGBT representation, to its low difficulty and easy accessibility, I can barely find flaws in this game. If you don't like reading, then Turing may test your patience, but this is a wonderful experience which I adore.
Helpful? Yes No Funny
MistaMM
( 1.2 hrs on record )
Posted: July 23
Hey look, a game about cyperpunk, artifical intelligence and sentient robots! This might be enjoyable, right?

- the first thing you hear about the MC's sister is that she is lesbian as if that would be the most important fact
- in the news it says there is a woman playing in the NFL (as if that would ever happen)
- you meet an annoying "hybrid" woman with cat ears in the bar
- CHOOSE your own gender pronouns

Oh, I see now.

I quit the game because when it asked for my name "AH-64 Apache" was too long.
Helpful? Yes No Funny
NutCracker
( 7.5 hrs on record )
Posted: July 23
Nice nostalgic 80s - early 90s feeling at start,
however Turing spoke too much.
By time I become more and more annoyed by this Thing,
and lose my godddamn care.

Helpful? Yes No Funny
Lunarr
( 8.6 hrs on record )
Posted: July 22
Love the art, setting and soundtrack. Hate Turing for his permanent lectures. Where games like snatcher which this is often compared to (despite snatcher being a thousand times darker) had something interesting behind every choice, I somewhere along this game started to always use the obvious "right thing to do", because every other option ended up in a lecture. It might be like a running-gag-thing, but it gets annoying so fast. However: You can get it for the art and soundtrack mostly, the story is... okay, yet not very shocking or full of unforeseen twists or something. If you look for an old-style-adventurish feel you probably want to look elsewhere because this ones freedom of choice is somewhere between "Pray Away Camp" (on opposite day, obviously) and a nice date with your partner - and all of your and your partners family.
Helpful? Yes No Funny
PsychoPl0x
( 14.5 hrs on record )
Posted: July 21
very gut (idk i liked it, i have to do this for some stupid ♥♥♥ shit. good game, super worth the money imo. cute and entertaining, and somehow very personal.)
Helpful? Yes No Funny
Heartful Avian
( 4.3 hrs on record )
Posted: July 20
Zoey Quinn is a voice actress.
Helpful? Yes No Funny
Kefala
( 5.4 hrs on record )
Posted: July 20
Read Only Memories is an adorable and intelligent cyber/biopunk wonderfully pixellated adventure that I can heartily recommend.

As a note I play a lot of VNs and adventure games. I love narrative driven games and am not put-off from sitting down and reading a lot while gaming. Having said that, ROM's team could do with investing in an editor that specializes in interactive fiction. Characters repeat themselves quite a bit and tend to ramble. A player should never be skipping through text, waiting for a character to get to the point. Interactive fiction IS different from fiction. I am only a gamer, and not a writer, but I could tell the points where I'd cut some text out.

Helpful? Yes No Funny
Butter_Groove
( 11.1 hrs on record )
Posted: July 19
There is just so much to love about ROM. I won't go into too much detail, which is already expressed in other reviews, regarding the endearing characters (especially Turing, yes they are a delightful lead character indeed), clever storyline, and witty, engaging dialogue. All these things are fantastic and probably the main reasons you should buy this point and click adventure game (well, really more of a visual novel honestly).

What I would like to touch upon in this review are all the little things that ROM does so well that truly amount to the proverbial icing on the cake, however each being so much more than the sum of its parts. First of all, in many ways it feels like ROM is one of the only, and possibly the strongest currently, game to champion the LGBTQ movement. Not just within the world of gaming, but also on a more metaphorical and philosophical level. The important roles that queer, gender-fluid, and "hybrid" (genetically modified) characters play in the story and the world is really striking. And in a sense, the main robot character's drive to learn about it's own sapience and role, to discover itself, feels like it reflects the path of discovery that transgender people deal with as they transition through their lives. I'm a straight male, so I can't speak on too much of these topics outside of what I've read and the small group of transgender people in my nearby community that I've connected with, but it feels like the creators of ROM are onto something great here. It is also more than fitting that the game takes place in a futuristic San Francisco, the palace and paradise of queer here in the US. I haven't checked up on this, but I would be surprised if Midboss (the developers) or at least some of their staff aren't from the Bay Area.

Beyond this really key element, the game is an homage to so many sci-fi cyberpunk lovers wet dreams. The references to Neuromancer, Blade Runner, The Matrix and so forth get me all hot and bothered just thinking about them :) Not to mention how much the gameplay feels like a carbon copy of Snatcher in so many ways—not a bad thing, mind you! Additionally, the at times side-splittingly hilarious dialogue responses which occur when interacting with objects make it so worth clicking on everything and trying everything out. There are so many things you can click on, and for each of them in many cases you have up to 4 ways to interact: look at, talk to, touch, or use an item on. Let me just say right now that you should use the 'spoiled milk' item on EVERYTHING you can. Some of the responses... just priceless.

My one complaint with the game is that it does overall feel a bit too much like a visual novel. There isn't much gameplay to be had other than clicking on stuff and selecting different choices. The few puzzles and mini-games are actually pretty fun, but they don't really ramp up until the final chapter. It would have been nice if there were more puzzles and variety to the sorts of things you could do in the game outside of clicking and exploring.

That however is a small price to pay for everything else the game has got going for it. Go and buy it, now!
Helpful? Yes No Funny
Bad Juju
( 13.0 hrs on record )
Posted: July 19
Product received for free
Intelligent and immersive, Read Only Memories is an emotional journey filled with plot twists and intrigue.

Not to mention it features the most adorable robot since Wall-E.
Helpful? Yes No Funny
blinken6
( 8.4 hrs on record )
Posted: July 18
I just finished R O M, it took a few nights to play through and I am very happy with it.

When I saw it at first I was very excited, I grew up without a pc at home, and haven't really played point and click adventures before. So the nostalgia of getting something I had missed out on, plus the very awesome cyberpunk environment and pixely graphics were enough to draw me in.

The first hour of the game is slow, and I was worried I had made a mistake paying the full price for the game.

However after that first hour, I became immersed. The art, and audio is great. The writing is fantastic and now that it is over, I am full of emotion. Which I think is very important, its hard to get that involved in a game's story now adays.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
31 of 40 people (78%) found this review helpful
1 person found this review funny
Not Recommended
7.3 hrs on record
Posted: June 30
Missed it by THAT much!

There's a lot to like in this game. The art is very well done, the setting is intriguing, the characters are mostly likable and the plot is very engaging. Unfortunately, there's just not very much to DO.

It starts out seeming like a classic inventory based adventure game, but puzzles are very few and far between, to the point will you will soon find you stop clicking on anything since almost nothing is actually useful. The player is often railroaded from one location to another with no input on what to do next or where to go. In the rare instances a puzzle does present itself, they are disappointingly easy and simple. Instead, what you spend most of your playtime in this game listening to NPCs talk to each other while occasionally getting a word in edgewise.

This may not sound like much of a chore, but the text types out while annoying sound effects play. The text is also overly pixilated and difficult to read, Even hitting the "skip" bar as fast as you can doesn't help due to the slow pace at which the text appears and the often unskippable animations that go along with it. A lot of the dialog IS interesting, but most of it is circuitous and repetitive. A good editor could probably cut it down by about 50% and not lose anything.

Even with relatively minimal puzzle content I could have recomended it as a more narrative experience, but wading through the text gets so grating it largely ruins the majority of play time. I can't say it's a must-have at the $20 full price.
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
Recommended
11.4 hrs on record
Posted: June 27
"Sympathetic" - this word describes the game perfectly. I got it really cheap in a bundle and damn, it's actually better than I expected and that does not happen often.
The game bought me with it's interesting cyberpunk setting with some really neat ideas presented (I wish I could taste those top 20 kinds of Ha... I mean ~♪HAAAASYYYY♪~), colorful cast of sympathetic characters (of course Turing gets the first spot), okayish plot (okay, it wasn't the best plot I've ever read but it filled it's role, also I appreciate how writers managed to touch some interesting subjects without getting too philosophical) and general atmosphere that was a good mix of light and heavy tones (even seemingly positive ending has darker undertones). I also like stylish retro graphics and very catchy tunes.
I went through most reviews here and I can agree with most flaws pointed out like low difficulty (although that was actually a plus to me [yup, I'm a dirty casual]) or badly designed puzzles based on seemingly random patterns or player's character being an observer most of the time (I won't even comment on this "SJW" thing because some people are just hopeless) but I got so invested in this adventure when I was playing, I felt real connection with setting and characters (especially Turing as I really enjoyed their relationship with my character and watching them grow as a person was quite fascinating) and as I said - the game just feels very sympathetic, it has it's charm. I feel like it was made with real heart and dedication so I can easily forgive it's flaws. If you think you'll be able to do the same, then go on, you won't be disappointed.
Was this review helpful? Yes No Funny
10 of 16 people (63%) found this review helpful
1 person found this review funny
Not Recommended
1.8 hrs on record
Posted: July 10
Perhaps I'm just a ♥♥♥♥♥♥♥♥.
This game feels ham-fisted all the way through. I understand the message that they were trying to get across, I really do, but everyone in the story makes it so hard to want to help them. Every single character in the story is an unlikable prick (special shout outs to Jess for being the absolute pits) and they never get better. Even the main little robot sidekick person is frustratingly annoying. Everyone practically demands that you kiss their ♥♥♥ or be shot at dawn, and I just stopped sympathizing with their plight. While its true that games of this genera have never been my cup of tea, I figured an epic cyberpunk story could be the key to learning to like this sort of thing. Were this a different type of game I may be able to overlook the atrocious writing for game play, but since the writing is all it has, it doesn't look good.

Perhaps the worst part of this game, for me at least, is that given the socially charged nature of the game. It makes you feel guilty disliking it because the game is so interwoven with message of love and acceptance and all that, that disliking it makes you feel like your against those ideas too. Its like it says, "oh, you don't like us, then you must dislike these things too."

Maybe if you're really into social issues you can overlook the fact that everyone you associate with is a raging ♥♥♥♥. I couldn't do it. I beat the game and got every ending and even played the little extra Christmas thing after, and all it left me with was a desire to slap everyone involved in this flaming mess.
Was this review helpful? Yes No Funny
14 of 24 people (58%) found this review helpful
1 person found this review funny
Not Recommended
7.2 hrs on record
Posted: July 7
It's a no for me.

For some context, I am a gay, nonwhite cismale and when I first heard of this game some time ago I was enamored by the idea of a game that presented a more nonwhite, nonbinary world. Something that is so rare in all media, and especially in video games. Imagine my feelings of luck at finding it dirt cheap in a bundle. But having played through it now, I realize that if I were to buy it full price I would have regretted that choice pretty much within the first hour of play, and even now that I've slogged through the bad parts to the okay parts, I can still only say that what I like the most about this game is how it gives me the hope that other, similarly inclusive games can break onto the scene.

I have so many issues with the game that I'm not sure where to start. On the level of mechanics, the game is a point and click with very little puzzle solving and more running through dialogue trees which are less trees and more bamboo poles. You go in a straight line and the only thing that your choices affect seems to be whether or not characters like you, which affects certain events in the story, yes, but it seems to come up with ways for the plot to resolve itself anyway, making many of your choices utterly meaningless exempting the endings, which are apparently based on whether or not your annoying robot friend likes you. And that's fine. It's a visual novel. I like visual novels. But what I hate is that it puts you at the helm and lets you make choices and then takes them away from you at the moments where you have the most reason to protest. What if I don't want to trust the cutesy bot that just broke into my house and threatened to rip my arm off? What if I think explaining my situation to the associate of the character who has explicitly been stated to be the least trustworthy out of all the characters introduced is a bad idea? What's that? Only one option here? Then the characters act as if I'm the one who came up with this nonsense: "Oh he's so stubborn... he's so dogged and determined... I'm not surprised with your track record hahaha." For a game about identity, ostensibly pushing for the freedom to express certain identities, this game really goes out of its way to pigeonhole who you are so that it can keep the plot running.

Then there's the lore dumping. I get it, the setting is colorful and vast. And truth be told, a lot of it is interesting. But not every single character has to be an excuse to exposit on something. Turing is fine. You don't have to have TOMCAT going on and on about the same technobabble. You don't have to have a coffee shop manager explain to me what moe means with a dissertation about Japanese culture. I got so pleased when it turned out one of the characters I was looking for was dead because it meant I didn’t have to through another 20-30 incredibly slow (even at max speed) text boxes of some minor character explaining something that had nothing to do with the plot.

And what a plot. Every attempt has been made to sugarcoat real world dilemmas in pretty metaphors and good intentions, and you know what, it’s insulting. It’s insulting to have the analogue of oppressed peoples being a subculture that gene splices to become furries. Being born into a world that treats you like less of a person because of something out of your control (being born female, nonwhite, LGBTQ+, disabled; having to abort an unwanted pregnancy that might have been forced upon you) is not the same as choosing to have bunny ears or whining that rocket fists are illegal. That is not the same. It’s insulting to be told the world of tomorrow might be instantly changed by the sudden appearance of a new sapient species and literally the next in game day (your new game plus) having your characters discussing wages for the new robot race like nothing has happened. One of the things real people are still fighting for today and this game believes that the people in power will just hand it over like it’s chewed up gum if you ask nicely. This game belittles the suffering of so many people and it’s gross and it’s stupid.

I want to like this game. I think it’s full of charm and good intentions, and in the end, despite their shortcomings, I came to love the characters. How could I not want a game with not one, not two, but an entire cast of nonconforming characters, to be good? But it really is just a wish-fulfillment sugar plum fantasy wrapped in an overly verbose box with a predictable villain and many minor irritations along the way. And I wouldn't recommend it.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
3.3 hrs on record
Posted: July 14
Immediately after playing through the first two chapters and prologue, I was *hooked* on this game. And not just on a regular level, either. I love it. The characters are well-written and voiced (in the upcoming upgraded version titled "2064: Read Only Memories"!), and the writing is just nuanced and enjoyable in general.

One of the biggest appeals of this game for me was the uncanny gameplay resemblance to "SNATCHER" (1994 Sega CD release), which is a very good thing if you're into either PC-style adventure games and/or dark, gritty cyberpunk themes and atmospheres. "ROM" owes its art-style, music direction, and basic plot theme(s) to that game, but alternates and modernizes all of these into something very, very special.
As a bonus note: if you're like me, you'll enjoy the references to some rather interesting things, such as the band Yellow Magic Orchestra, Snatcher, what looks like the Sharp X68000 computer (Look closely in a certain someone's apartment at some point in Chapter 1), the Dreamcast, etc etc etc.!

Without getting into the details of the story in order to prevent any possible spoilers, I will end it on this note: I absolutely *love* this game! A great experience of a game and story, with a diverse cast and excellent retro-styled graphics and sound! Give it a shot! :D
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
8.2 hrs on record
Posted: July 15
A game that makes you want to keep talking to the characters and doing stuff after the story is finished has done its job well.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
10.7 hrs on record
Posted: July 15
This game reminds me a lot of the 1990 Westwood game 'Circuit's Edge', if it had a (really good) soundtrack, a more well-rounded story, and came on about 500 floppy disks.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
8.5 hrs on record
Posted: June 25
Kickstarter has brought us a good handful of smash hits, such as Undertale and Shovel Knight, as well as shigh-profile mishaps like Might No. 9 and Yogventures. Some great games, meanwhile, fly relatively under the (read: my) radar, both during crowdfunding and after release. One such sleeper is MidBoss’ Read Only Memories, a Snatcher-esque adventure game featuring a colorful cast and engaging story, as well as impressive inclusivity and accommodation for all genders and sexualities.

You take the role of a journalist (name and gender up to you) in 2064 Neo-San Francisco, a thriving tech mecca home to bleeding-edge corporations like Parallax, The Augmented Eye, and, never forget, ~Hassy~. After meeting a sapient robot - supposedly the first - you become embroiled in a plot of intrigue and subterfuge. Along the way to unravel its many twists and resolve the ultimate conflict, you meet a number of engaging characters, from a genetically modified hybrid rights lawyer to a pseudo-sapient polar bear, each with extensive, cleverly written dialogue and fulfilling developmental arcs - that is, if you play your cards write. Dialogue choices throughout determine which of the many endings you get; if you’re an ♥♥♥ to everyone you meet, there may be no one to back you up in the final push towards resolution. No matter how you choose to play your character, you’re free to explore Neo-SF and hear a considerable amount of well-developed world-building. The writers at MidBoss did their best to explore what several relevant aspects of our society will look like in fifty years, from energy drinks (~Hassy~) to North Korea. Key issues of 2064 revolve around human augmentation, whether it’s genetic or cybernetic; this and other major societal shifts factor greatly into the story’s events. There’s a lot to take in, but ROM doles out the info at a very manageable pace, so you always feel like you’re learning rather than overwhelmed.

As far as gameplay, it controls like your standard point-and-click PC adventure circa 1992. Any interactable you click will give you up to four options: Look, Talk, Touch, and/or Use. You could blaze through the game only using the prompts you need, but there is an honestly vast amount of writing to be discovered by getting creative with your prompts - I highly recommend taking the spoiled milk with you at the beginning and using it on everything possible. Also: talk to plants. Talk to every plant. The game is enjoyable enough when sticking to the critical path, but searching out every optional text and dialogue option is well worth your time.

It’s also worth mentioning that LGBTQ inclusivity was a major goal of MidBoss’ (a good quote from founder Matt Conn: “ Instead of waiting for Sony and other big companies to include gay characters in their games as more than just tokens, we should just do it ourselves”), and they certainly succeeded on that front. It’s refreshing to play a game where such inclusivity feels so normal. It’s never shoved in your face, and none of the characters feel like forced tokens - it’s just people being people.

Read Only Memories is a clever, thoughtful, and truly entertaining game that will leave you wanting more. The world of 2064 Neo-SF is exciting, it’s inhabitants funny, kind, and interesting. I rarely give games the time for repeat playthroughs, but I’m honestly itching to find those other endings. If you’re a fan of classic adventure, murder mystery, solid world-building, or the cyberpunk aesthetic, I can’t recommend Read Only Memories highly enough.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
10.4 hrs on record
Posted: June 26
Loved the presentation and style. The gameplay feels more akin to an interactive illustrated textbook to a point where the player's input and puzzle solving feels surprisingly irrelevant to the progression of the plot (but not to the shape it takes). I didn't know I could like such a "passive" style of game, but now I would love to see more like it!
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
9.7 hrs on record
Posted: July 7
Right off the bat i'll say, it's pretty damn awesome to have a game as inclusive and accessible to just about everyone as this but lets get down to it

Read Only Memories (ROM) is a beautiful lil point and click adventure game sort of in the same vain of some older Telltale games with a colourful cyberpunk setting, wonderfully interesting characters and an awesome story, there's always the demo to check out first if ya dont fancy spending your money straight away.

But in short if you like your point and clickers, this is one i'd definitely recommend
Was this review helpful? Yes No Funny