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For 3 days starting 10am PDT Saturday 28th May, Radial-G : Racing Revolved will be on sale with a 25% discount!
Hello fellow racers,
Well it’s been a little over a month since the first pilots strapped on their shiny new headsets and threw themselves into an exciting array of new (virtual) worlds. Thank you to all you early adopters for believing in the technology and handing over your hard-earned cash to support the growth of this amazing new industry.
This has been without doubt the most exciting, nerve-racking and happiest times as we watch VR go from relative obscurity to something that is on the lips of every mainstream news publisher and broadcaster, all within the space of two years.
Over the past month we’ve seen amazing support from our original Kickstarter backers, early access fan-base and new players alike. A sincere thanks to each and every one of you. We’ve also seen fantastic support from Oculus who have helped us in many ways to get where we are today.
We've also seen a rise in negative reviews and have been reading each and every one of the more constructive feedback points, agreeing with most of the issues and complaints you are highlighting.
V1.0 of Radial-G : Racing Revolved was always going to be the base foundations from where we continue to build upon, taking feedback and ideas into consideration and implementing those we feel are most requested, or would add the most to the game moving forwards.
What this has meant is we can now confidently plan out the next year of development and as such we can announce that following a series of long design meetings filled with passionate debate and way too much coffee, the feature list for implementation looks like this:
“Radial-G is fast and fun, and in VR it’s standing tall amongst many hopefuls that simply can’t match it’s visual clout.”
PREVIEW – VR Focus
“It’s shaping up to be the de-facto racing game for the Oculus Rift.”
PREVIEW – Rift Arcade
“Radial-G is fast, beautiful and shows mastery of virtual reality design”
PREVIEW – Polygon
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