Reflex is a competitive Arena FPS that combines modern tech with the speed, precision and freedom of a 90s shooter. If you sunk countless hours into the Quake or Unreal series, Reflex will feel like a welcome return of the old school shooter feel.
User reviews:
Recent:
Very Positive (37 reviews) - 81% of the 37 user reviews in the last 30 days are positive.
Overall:
Very Positive (909 reviews) - 88% of the 909 user reviews for this game are positive.
Release Date: 4 Nov, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early access allows us to work with the community while we are developing the game. It allows players to begin making maps, host their own competitions and make frag films while assisting with development costs.”

Approximately how long will this game be in Early Access?

“Reflex will remain in early access as long as it takes to bring the game up to the standard both we and the community expect.”

How is the full version planned to differ from the Early Access version?

“We will be actively updating the early access version right up until the full version ships.”

What is the current state of the Early Access version?

“The current version is very much a prototype. We have a start on solid feeling gameplay, and a proof of concept shown. The game is fully playable in multiplayer, has a multiplayer map editor, replay editor, ffa/duel/tdm gamemodes.

We don't yet have customizations, bots, stats, matchmaking, multiview, CTF/arena/other gamemodes and training.”

Will the game be priced differently during and after Early Access?

“We haven't decided on any future price changes to Reflex but once you own the game, you own it forever. There will be no additional costs when the game is final and no maps or modes will ever be locked behind a paywall.”

How are you planning on involving the Community in your development process?

“We'll be listening to all feedback given by the community to tweak gameplay, add features, and squash bugs. We'll be involving the community in the map development process, we'll be prioritising features based on community demand.”
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Buy Reflex

Buy Reflex 4 Pack

27,99€

Items available for this game

44,49€
2,65€
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Recent updates View all (48)

31 July

Reflex 0.45.2


Hey lads -- Just a quick build to address some critical issues.

Improvements:

  • Added sv_allowcallvotemapmode
  • Disabled match picker UI combo box when not sourcing maps from workshop (as it only works when using maps from workshop)
  • Increased max mesh limit from 16k -> 20k
  • Added spear mesh for Egyptian theme
General bug fixes:
  • Fixed crash when entering profile screen on DX10.0 cards
  • Fixed crash when awarding daily XP bonus if steam stats were not yet received
  • Removed some resource re-creation occurring on resize window which seemed to be causing issues (seen in reported crashes).
  • Added checks around workshop map query which seemed to be causing issues (seen in reported crashes).
Replay editor:
  • re_setentityproperty now correctly applies instantly. (wasn't working on some fields like worldspawn team colour)
  • Fixed issue where replay camera was using incorrect view height (caused issues on stairs)
  • Fixed issue where simulation time was slightly out of sync from replay time
  • Fixed issue where player interpolation was still occurring on top of extrapolation in replays (caused additional unwanted movement)

4 comments Read more

21 July

Reflex 0.45.1

    Bug fixes:
    • Fixed potential spinlock bug on load
    • Supporter morning star now attaches properly
    • Fixed Sentinel ragdoll skinning bug
    • Removed eye effect from player (was attached incorrectly + not compatible with new robots)
    • Fixed silhouette colours of teammates when playing team modes on zeta
    • Fixed UI issue where a invalid inventory selection caused button to disappear
    Improvements:
    • Vertical coloured bar next to people on scoreboard
    • Item drop now bold text & has sound effect
    • re_setentityproperty now sets properties on all key frames until property changes.
    Plasma effects:
    • Fixed plasma impact decal projection radius
    • Reduced smoke duration in plasma projectiles on high quality effects
    • Increased plasma projectile light radius on high quality effects
    • Tweaked light attenuation on plasma projectiles and impact effects
    Egypt Theme:
    • Pottery
    • Palm tree
    • Pillars

    3 comments Read more
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    Report bugs and leave feedback for this game on the discussion boards

    About This Game

    Reflex is a competitive Arena FPS that combines modern tech with the speed, precision and freedom of a 90s shooter. If you sunk countless hours into the Quake or Unreal series, Reflex will feel like a welcome return of the old school shooter feel. If you didn't experience classic arena FPS gameplay, you should immediately reclaim all those unwasted years by being part of Reflex!

    The game is currently at a alpha state. We don't have all the modes, most of the art is missing and we've yet to implement features like matchmaking and bots but we are making major updates to the game every month.

    For now, it's fun, we've got hundreds user created maps, regular competitions and streams. Get involved!

    Current Features

    • Old School Gameplay - A return to fast paced, arcade FPS!
    • Game modes - 1v1, Arena, Race, Team Deathmatch, Capture The Flag and FFA
    • In-game, multiplayer map editor - Build maps with friends then smear those friends across the walls.
    • In-game replay editor - Easily create frag films and highlights.
    • Scriptable UI - Completely customizable HUD via Lua scripts.
    • Drop System - NO pay to win, all items are cosmetic only and are available in shops or as drops.
    • LAN support - Grab your computer, your friends and a case of something caffeinated and enjoy the lowest pings possible through a tangled mess of CAT cable.
    • Dedicated Servers - Run your own servers, with your own settings. Just one of our completely obvious features that should be in every game but for some reason isn't anymore!
    • Responsive input - Input sampled 1000 times a second to provide an ultra smooth experience. If you miss, it's your fault, not ours.
    • High Performance - Reflex uses a custom built engine targeting 120fps (and we don't cap framerates so melt your GPU if you want)

    Planned Features

    • More game modes - Control, Juggernaut, Midair, Instagib + more.
    • Matchmaking - Quickly find games of any type or simply jump on a server with friends.
    • Advanced spectator features - Multiview, on-screen live statistics, spectator vs spectator.
    • Statistics - Wins:Losses, per-weapon accuracy, kill/death ratio, player comparisons, item control, attractive bar graphs.
    • Steamworks - Friends, achievements, player invites + more.
    • Training and coaching - In game, step-by-step breakdowns with key-presses and timings.
    • and more!

    System Requirements

      Minimum:
      • OS: Windows 7
      • Processor: Intel® Core™ i5 Processor
      • Memory: 1 GB RAM
      • Graphics: NVIDIA 500-series or equivalent (1GB VRAM)
      • DirectX: Version 10
      • Network: Broadband Internet connection
      • Storage: 1 GB available space
      • Sound Card: DirectX compatible sound card
      Recommended:
      • OS: Windows 7 or higher
      • Processor: Intel® Core™ i7 Processor
      • Memory: 2 GB RAM
      • Graphics: GeForce GTX 770
      • DirectX: Version 11
      • Network: Broadband Internet connection
      • Sound Card: DirectX compatible sound card
    Customer reviews
    Customer Review system updated! Learn more
    Recent:
    Very Positive (37 reviews)
    Overall:
    Very Positive (909 reviews)
    Recently Posted
    Kenny Omega
    ( 0.6 hrs on record )
    Early Access Review
    Posted: 15 August
    This game is so fun. If only other people stopped playing COD and started playing this game.
    Helpful? Yes No Funny
    5wzs
    ( 5.7 hrs on record )
    Early Access Review
    Posted: 14 August
    most fun ive had in an online game in a long time
    Helpful? Yes No Funny
    h3retic
    ( 1.0 hrs on record )
    Early Access Review
    Posted: 14 August
    me gusta
    Helpful? Yes No Funny
    [907G] Arkile
    ( 0.4 hrs on record )
    Early Access Review
    Posted: 13 August
    Cam's Score Card = 4

    1) Stay away
    2) Not Recommended
    3) Only recommended when on sale
    4) Recommended
    5) Highly recommended
    6) This is a must play
    Helpful? Yes No Funny
    rαZ
    ( 4.2 hrs on record )
    Early Access Review
    Posted: 9 August
    Quake clone in new graphics. Has potential, though. We will see.. Btw if you wanna see some sick plays go yt - check a player playing this game called AZK. He was a CS:GO pro now turned to OverWatch I think but he played Reflex aswell and hes ♥♥♥♥♥ nuts.
    Helpful? Yes No Funny
    KimchiMan
    ( 1.5 hrs on record )
    Early Access Review
    Posted: 8 August
    No bots. Don't buy this yet. Developers should watch this: https://www.youtube.com/watch?v=7BKw4eNFGqc
    Helpful? Yes No Funny
    The Incredible True Story
    ( 13.4 hrs on record )
    Early Access Review
    Posted: 8 August
    Good movement and guns that don't suck
    Helpful? Yes No Funny
    Phantasy
    ( 3.8 hrs on record )
    Early Access Review
    Posted: 8 August
    Product received for free
    A friend of mine gifted me a copy and said, "Hey, try this."

    Played TDM and had a lot of fun with the rocket launcher. I wouldn't recommend this game to those who are new or slightly experienced to this kind of FPS genre.

    This is basically quake arena. Movement is very smooth. Gunplay is also great.

    I'm still playing on an empty map figuring out more rocket jump angles.
    Kill or get killed. And git gud.
    Helpful? Yes No Funny
    dan
    ( 7.9 hrs on record )
    Early Access Review
    Posted: 6 August
    good
    Helpful? Yes No Funny
    irish
    ( 671.4 hrs on record )
    Early Access Review
    Posted: 4 August
    text
    Helpful? Yes No Funny
    Most Helpful Reviews  In the past 30 days
    8 of 8 people (100%) found this review helpful
    Recommended
    53.7 hrs on record
    Early Access Review
    Posted: 20 July
    Wow, this game is impressive. Tight quake gunplay, community made maps and a silky smooth movement system based off of CPMA from q3a. The playerbase is generally small at any given portion of the day, but with at least 20-30 players in a game where you only need 2 players for duels and a handful of players for anything else, it's easy to end up with a server with TOO many players. Great game, by far the most gratifying shooter on the market, especially when compared to the masochist's wet dream known as military shooters.
    Was this review helpful? Yes No Funny
    6 of 6 people (100%) found this review helpful
    Recommended
    21.1 hrs on record
    Early Access Review
    Posted: 28 July
    buys game..comes from q3a and ql....sees dust 2 ffa server....faps vigorously


    game is 11/10 would fap again
    Was this review helpful? Yes No Funny
    6 of 6 people (100%) found this review helpful
    Recommended
    182.1 hrs on record
    Early Access Review
    Posted: 24 July
    runs great, looks great, and with a great dev team that updates frequently with many more things on the way.

    probably the most challenging FPS game out there currently.
    Was this review helpful? Yes No Funny
    5 of 5 people (100%) found this review helpful
    Recommended
    137.0 hrs on record
    Early Access Review
    Posted: 28 July
    I wholeheartedly recommend this game, especially if you are a fan of Quake and Arena FPS games. The original Kickstarter campaign trailer should give you an idea of the gameplay, and if you are like me and have warm and fuzzy nostalgic feelings from playing Quake back in the day, you'll probably want to play it.

    And you should! It is superb, fast, fun, furious, frantic - it plays smoothly, even on relatively old systems. The developers are clearly passionate about what they do and the lead developer has a wealth of experience in the industry, and it shows. The engine is rock solid, the game design is great and adheres to the genre whilst catering to casual players.

    Future updates will bring matchmaking very soon so don't worry about getting stomped by pros! Approximately half of the features listed in the kickstarter pitch are ALREADY implemented. Cosmetics, high performance engine, game modes, in game map editor, replay editor, dedicated servers...

    Seriously. Just buy the game. It offers excellent value for money, the community is great and very welcoming and friendly. Steam refund policy will give you a refund if you play less than two hours and ask for a refund within 14 days of purchasing it, so you literally have nothing to lose.
    Was this review helpful? Yes No Funny
    6 of 7 people (86%) found this review helpful
    1 person found this review funny
    Recommended
    11.5 hrs on record
    Early Access Review
    Posted: 20 July
    literally cocaine. holy ♥♥♥♥.
    Was this review helpful? Yes No Funny
    4 of 4 people (100%) found this review helpful
    Recommended
    188.8 hrs on record
    Early Access Review
    Posted: 29 July
    Great game
    Was this review helpful? Yes No Funny
    4 of 4 people (100%) found this review helpful
    1 person found this review funny
    Recommended
    104.1 hrs on record
    Early Access Review
    Posted: 29 July
    Cool game, cool community, terrible shotgun.

    9/10.
    Was this review helpful? Yes No Funny
    5 of 6 people (83%) found this review helpful
    Recommended
    12.6 hrs on record
    Early Access Review
    Posted: 1 August
    Early Access review and this game is more polished than most AAA games that come out (looking at your Ubisoft). The search is over for those seeking a replacement for Quake. This is made by the developers responsible for the Challenge Pro Mode Arena mod many fans considered as the perfected Quake. This is pretty much Quake 3 more polished, with love and care in every corner and it's amazing.

    Pros:

    - Outstanding Net code

    - Skill based movement

    - Rocketjumping

    - Customizeable hud

    -Customizable map editing

    - fast paced arena FPS

    Cons:

    - No music (subject to change)

    - No bots (im not sure if thats on the to-do list)

    All and all I'm extremely satisfied with this and will probably be ready when all the people come migrating from quake live/champions when Bethesda inevitably messes those up.
    Was this review helpful? Yes No Funny
    5 of 6 people (83%) found this review helpful
    Recommended
    53.9 hrs on record
    Early Access Review
    Posted: 31 July
    its a work-in-progress classic style Arena shooter based somewhat heavy on CPMA Quake, which was a mod released for Quake 3 arena to make the game competitive than just free for all and team deathmatch including community maps, movement tweaks, weapon balancing, ect.

    Reflex' Main game mode is one player versus another in a small arena filled with strategically placed pickups such as weapons, health, armor, and certain powerups which are only available in free for all and team deathmatch, so don't sweat it after losing a couple of games, because most players on Reflex are experienced, some are not, and not everyone started at the top. Keep in mind, this shooter is tailored for a very hostile and compettive environment, so you're pretty much on your own.

    You have the ability to move at mach 6 just like everyone else too, you just need to learn the movement system of Reflex, and also learn how each weapon works in many of the situations that i'm too lazy to talk about, because nothing is ever the same match.

    Skill is legit king here which is a rare thing to see in many online first person shooters these days, so there's none of that "I saw him first!" and gets a free kill...or a perk that lets him/her summon a plane that drops a ♥♥♥♥♥♥♥♥ of dogs strapped with c4 plastic explosives or drones that bomb the entire ♥♥♥♥ing map to earn free kills, and unfortunately that's featured in alot of the dozens of military fps games out there that has flood the entire market for anything first person shooter games.

    ♥♥♥♥♥♥♥t.

    there's also other modes like team deathmatch, free for all, clan arena i think, and there's also a varient of that same game mode but instead it's 1 v 1.

    a level editor is also included to create new maps and share it with the community somehow. I haven't gotten around to do that yet. alot of the maps i've seen look pretty darn good.



    Reflex is a work in progress, so 9 bucks isn't such a bad deal at all! not only you get a fast ♥♥♥ game that looks great at the same time, but there's lots of community made maps in the workshop, every update brings something new to the table, such as the new ranking system to see how are you doing so far. Oh yea and this is new: I recieved a random new item after a match, similiar in the CSGO or TF2 fashion. yes, items are purely cosmetic to ensure zero ♥♥♥♥♥♥♥t among your opponents and nothing like TF2 where a single player wearing a certain certain hat or using a strange-leveled weapon could potentially change the tables for the entire game.

    It's too early for me to tell how this game is doing in terms of player retention, but it's an early access game, so the time to talk about player populations will come later. It would be nice if there was any time for it but a singleplayer campaign mode consisting of either enemies or bots inside arenas with moving targets would help the game with it's playability...and/or at least practice weapon skills against random ♥♥♥♥♥♥ off enemies or whatever---♥♥♥♥, i'd help the community come up with maps too---i know it sounds dumb but..eh whatever. This game is a competitive game anyways.

    The other thing that's also missing is...maybe some soundtrack or something..but then again, this game is a competitive environment so that's probably out of the question.

    There is a reason why it's called "Reflex".


    This review may or may not change once Reflex is out of early access. Until then, This is the end of my report..
    Was this review helpful? Yes No Funny
    3 of 3 people (100%) found this review helpful
    Recommended
    5.5 hrs on record
    Early Access Review
    Posted: 28 July
    High quality remake of the original Quake 3 CPMA. If you enjoyed quake 3 this is a must have.
    Was this review helpful? Yes No Funny