Kick Some Brick in I through VI Play through all six Star Wars movies in one videogame! Adding new characters, new levels, new features and for the first time ever, the chance to build and battle your way through a fun Star Wars galaxy on your PC! New Gameplay Features with enhanced Force Powers, new power-ups and new Challenge Modes.
User reviews: Very Positive (529 reviews) - 92% of the 529 user reviews for this game are positive.
Release Date: Nov 12, 2009

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About This Game

Kick Some Brick in I through VI
Play through all six Star Wars movies in one videogame! Adding new characters, new levels, new features and for the first time ever, the chance to build and battle your way through a fun Star Wars galaxy on your PC!
  • New Gameplay Features with enhanced Force Powers, new power-ups and new Challenge Modes.
  • Solve Puzzles through the use of creative thinking, teamwork and unique building situations.
  • Over 120 playable characters, and new characters like Watto, Zam Wessell, Boss Nass and more!
  • Upgraded Character Customizer allowing millions of possibilities. With character parts from all 6 movies, create cross-Trilogy mash-up characters like Han Windu and Lando Amidala.
  • Redesigned levels like the "Mos Espa Podrace" and "Gunship Cavalry" to take advantage of the the open vehicle gameplay of LEGO Star Wars II.
  • Bonus levels and missions allow you to take 10 additional Bounty Hunter missions from Jabba the Hutt in the prequel trilogy.
  • Two Player Local Co-Op lets friends and families play together.

System Requirements

    • OS: Windows XP SP2/Vista
    • Processor: Intel P3 1.0GHz or AMD Athlon XP or higher
    • Memory: 156MB of RAM, 512MB required for Vista
    • Graphics: 128MB Graphics card with Shader Model 2.0 Capability
    • Hard Drive: 5GB of free space
Helpful customer reviews
532 of 561 people (95%) found this review helpful
491 people found this review funny
13.4 hrs on record
Posted: June 7
I can kill jar-jar binks as many times as I want.
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134 of 140 people (96%) found this review helpful
48 people found this review funny
8.6 hrs on record
Posted: June 13
If you didn't play this game you either had a broken childhood or were born too soon.

Either way, you should buy this game.
Was this review helpful? Yes No Funny
85 of 92 people (92%) found this review helpful
53 people found this review funny
21.2 hrs on record
Posted: May 31
I can play as C3PO before he was even built.
10/10 Would time travel again.
Was this review helpful? Yes No Funny
32 of 34 people (94%) found this review helpful
3 people found this review funny
74.0 hrs on record
Posted: July 29
As the title indicates, LEGO Star Wars: The Complete Saga is an amalgamation of two earlier games, LEGO Star Wars: The Video Game and Lego Star Wars II: The Original Saga. I'm calling this an amalgamation as opposed to a compilation due to the fact that the gameplay is presented as a single uninterrupted experience, rather than as two that are separate and distinct. Traveler's Tales has also added some additional content that was not present in either of the earlier stand-alone games.

LEGO Star Wars: The Video Game was the very first LEGO game developed by Traveler's Tales (henceforth referred to as TT), whereas the Original Saga was the second title they developed under the LEGO banner. These titles form the foundation of what are now familiar gameplay features found in nearly all subsequently developed LEGO games. The hallmark sense of humor is here (although like all of the earlier TT LEGO games, there is no spoken dialog), as are the simple LEGO building puzzle elements. We find a familiar hub based level structure with each level branching from that central hub, and of course the LEGO collect-a-thon aspects make their debut here including the requisite stud collection, mini-kits, red bricks, golden bricks, etc. So while a majority of the gameplay elements will be familiar to those who have previously dabbled in LEGO games, it's interesting nonetheless see the ways in which TT was still experimenting with their formula, solidifying what would become their trademark style. This last bit is particularly interesting in the context of The Complete Saga, because you can see Traveler's Tales incorporating lessons learned and improving their games between the separate bookends of the Prequel Levels (featured in LEGO Star Wars: The Video Game), and the original trilogy levels (as featured in The Original Saga). From a historical standpoint it's striking to see how quickly Traveler's Tales was able to deftly incorporate lessons learned from the first game and use them to improve the second game. From a gameplay standpoint though, this creates a bit of dissonance. Stylistically, the Original Saga is a much more robust game. The levels are longer and more complex, the puzzles are generally more interesting, the graphical elements are improved upon, etc. So while the levels in Complete Saga are presented seamlessly, in practice you will notice a very definitive division between the older (prequel) levels and the newer (original saga) levels. Speaking as a bit of a Star Wars nerd I'm happy that the Original Saga levels are the ones with better gameplay.

As I mentioned before, the gameplay elements here will be very familiar to anyone who has played TT LEGO games before. Given the ubiquitous nature of these games, you probably already know whether this game is for you. If you love the LEGO formula you'll find a lot to love here. If the 'break everything in sight collect-a-thon' turns you off, well … these aren't the droids you're looking for. <groan> As I mentioned earlier, TT was still developing their trademark style in these games, so even those who have enjoyed more recent LEGO titles might find some of the elements featured here to be a bit rudimentary. The controls are (naturally) very familiar, but at the same time feel slightly 'looser' than later LEGO titles. Switching between characters can be a bit tedious since TT had yet to develop the character wheel system seen in more recent titles. This means that you need to stand directly next to the character you wish to switch to, and since you often have several characters crowding in on you this can lead to several instances of switching to the wrong character. This can be slightly rage inducing when you're under attack. Speaking of computer controlled characters, they are basically useless while not under your direct control, and even worse you may find many circumstances in which they will actively become a hindrance. There were several circumstances in which I would need to destroy one of my computer controlled allies simply to create a clear line of fire. Get the heck out of the way Chewie! And while I'm on this topic, I won't lie, sometimes I would randomly just lay a beat down on Jar-Jar, because … Jar-Jar.

I need to make special mention of the collectible elements in this game, because that aspect has really been dialed to eleven. If you're like me and you like to unlock everything these games have to offer, well … you're going to be here a while. You'll need to play through every level no less than four times. You'll play a level once in story mode which will unlock free play mode. Then you'll need to play through free play mode to clean up any of the standard remaining goals in that level. Once you've completely finished the episode you'll unlock Challenge and Super Story modes. So you'll play each level again in Challenge mode to retrieve the blue mini-kits, and lastly you'll play through them yet again in Super Story mode which is a time-based score attack and simply adds to your completion percentage. Four times for every level. Once you couple this with the fact that this game features unskippable cut scenes, it can all start to become a bit … tedious. As I mentioned, this part really only applies to completionists, so your mileage may vary significantly in this regard. I think this is another area in which TT was still figuring out the formula, which in this case meant finding an acceptable line between "collect a bunch of unlockables" and "OMFG, will it ever end!?"

The story is … well, if you don't know it by now, you should schedule yourself for a Star Wars movie marathon, stat. Having said that, you don't need to be a Star Wars scholar to appreciate the game for what it is. In point of fact it can be a great introduction to the Star Wars universe for young padawan Star Wars fans looking to get a toehold on the series. It keeps everything fairly light and deftly negotiates some of the darker aspects of the story. It's also a great game to play co-op with young ones. The game treats its subject matter with great reverence and humor. As a Star Wars fan I enjoyed the game from beginning to end, and this game easily fits within the upper echelons of the greatest Start Wars games ever released. There are six levels devoted to each movie within the Star Wars saga, and among them you will find all the standard Star Wars set pieces you might expect in a game of this nature along with some surprising gems. The levels feature a mix of on-foot and piloted air/space craft missions. All the missions are paced very well, and keep things moving along at a nice clip. Furthermore the plethora of unlockable characters available keeps things fresh enough so that repeated playthroughs seldom feel stale.

Overall the games presented here are highly enjoyable and well done. Even in their first forays into LEGO games, TT was already onto a winning formula that would continue to be refined in later games. This game gets my recommendation for fans of simple puzzle-based action adventure games appropriate for gamers both young and old, and especially for being a great co-op game.
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21 of 22 people (95%) found this review helpful
8 people found this review funny
3.3 hrs on record
Posted: June 14
OId but gold!
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