Rising World is a voxel based open-world sandbox game, featuring a procedurally generated world, playable in single and multi-player.
User reviews: Very Positive (201 reviews)
Release Date: 3 Dec, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to give players the opportunity to already play our game in the course of its development. This allows us to see which game elements could benefit from further development, or what possibly needs to be changed, so that we can adapt the development accordingly.”

Approximately how long will this game be in Early Access?

“As long as necessary. In other words, the game must remain in the “Early Access” phase until it shows fully adequate gameplay and all our planned features have been largely implemented.”

How is the full version planned to differ from the Early Access version?

“The full version guarantees the player that he/she is also getting a full-fledged game, which means that all the important features have been implemented, and all the serious bugs eliminated. There will however most likely still be updates later on to simply continue improving the game.”

What is the current state of the Early Access version?

“The game is currently still in Alpha stage. Many important things are already present; for example, the basic technical structure as well as game elements, such as the structural system, are fairly well developed. Some game elements that are essential for fully adequate gameplay are nevertheless still missing.”

Will the game be priced differently during and after Early Access?

“In one word: yes. The price will reflect the game’s current stage of development. This means that small price increases are planned upon reaching the Beta stage (which can also be still be regarded as Early Access) and upon reaching the final version.”

How are you planning on involving the Community in your development process?

“Consultation with the community is very important to us. Our forum, where all kinds of discussions can be initiated, is provided for just this purpose. Our own bug tracker is available on our home page, ensuring that bugs come to our attention and are eliminated as quickly as possible. We take the community’s needs and criticisms very seriously.”
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Recent updates View all (3)

26 December

Update 0.5.1.3 Alpha: Tree replanting, field of view, offline mode

Another update is available, it introduces the tree replanting feature (still work in progress, needs finetuning), as well as an setting to adjust the field of view (FOV) ingame.

This update also brings a gift object, which you can interact with ;)

Apart from that, the game now also works when Steam is in offline mode.

*Note for serverowners: You need to update the servers as well, download the latest version from our homepage*

Changelog:

  • [New] Option to adjust fov ingame
  • [New] Tree replanting, when chopping trees, they drop some saplings randomly. These can be replanted (work in progress!)
  • [New] Steam offline mode supported
  • [New] Ability to start dedicated server with launch parameters for max players and port (which override the setting in the config)
  • [New] Gift object, serves as a simple chest ;)
  • [Change] Changed default fov to 60
  • [Bugfix] Grass now gets also removed when placing multiple blocks in a line
  • [Bugfix] Fixed a bug which prevented the game from starting when no language was selected
  • [Bugfix] Multiplayer setting to enable/disable pvp does work now

Bugfix 2014-12-27:
  • [New] Multiplayer: Serverowner now has the ability to ban players
  • [Bugfix] Fixed wrong selected language

14 comments Read more

16 December

Update 0.5.1.2 Alpha: Multiplayer issues fixed and updated serverbrowser

Here is a small update. Finally the multiplayer issues ("connection error") seems to be fixed now, but need some more testing. Please update your dedicated servers.
Let us know if still any multiplayer related problems occur, we will fix them as soon as possible then.

We also updated the serverbrowser, there should be no more delay when updating the list, and we did some smaller changes and bugfixes.

See the full changelog:

  • [Change] Serverbrowser updates serverlist now using multiple threads (should cause no delays now)
  • [Change] Now you automatically return to multiplayer menu when connecting to a server goes wrong
  • [Change] Reduced healthpoints of animals
  • [Change] Increased opening speed of scoreboard (when pressing tab)
  • [Bugfix] Fixed multiplayer "connection error" bug (need feedback!)
  • [Bugfix] Fixed erroneous LUA events (PlayerEnterChunk and PlayerEnterWorldpart)
  • [Bugfix] Max players setting (multiplayer) should work now correctly
  • [Bugfix] Serverlist no longer stops updating when a server is not reachable
  • [Bugfix] Fixed illegal state error which occurred sometimes in multiplayer
  • [Bugfix] Fixed some NPC related issues (causing different problems)

12 comments Read more
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About This Game

Please note that this game is currently in Alpha state

Rising World is an open-world sandbox game with randomly generated, fully destructible environments.

Starting with the most basic of tools, collect resources to survive in the wildness. Evolve your world to create one of the biggest cities of all time or a gigantic castle, or simply let your imagination run riot! If being creative is all too much, just connect with your friends and get them to help.

Anything is possible!

Features

  • Randomly generated worlds
  • Completely modifiable environment
  • Both single and multi-player modes
  • 200 different building materials
  • Place customised images in your world
  • Complex and deep network of underground caves
  • Environmental physics - trees and items
  • Interact with just about everything, right down to playing the piano!
  • Day-night-cycle
  • Serverside script support (LUA)

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or higher
    • Processor: 2+ Cores, e.g. Intel Core i3
    • Memory: 3 GB RAM
    • Graphics: 1024 MB VRAM, OpenGL 2.1*, e.g. NVIDIA GT 120, Intel HD 4000
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Additional Notes: Java 7 or higher, on a 64 bit operating system it is required to have the 64 bit Java version installed. *Not all 2.1 cards are supported, please contact our support if you are using a 2.1 graphics card.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 4+ Cores, e.g. Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: 1024+ MB VRAM, OpenGL 3.0, e.g. NVIDIA GTX 560
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Additional Notes: Java 7 or higher, on a 64 bit operating system it is required to have the 64 bit Java version installed.
    Minimum:
    • OS: Mac OSX 10.9 or above
    • Processor: 2+ Cores, e.g. Intel Core i3
    • Memory: 3 GB RAM
    • Graphics: 1024 MB VRAM, OpenGL 2.1*, e.g. NVIDIA GT 120, Intel HD 4000
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Additional Notes: Java (JDK) 7 or higher, on a 64 bit operating system it is required to have the 64 bit Java version installed. *Not all 2.1 cards are supported, please contact our support if you are using a 2.1 graphics card.
    Recommended:
    • OS: Mac OSX 10.9 or above
    • Processor: 4+ Cores, e.g. Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: 1024+ MB VRAM, OpenGL 3.0, e.g. NVIDIA GTX 560
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Additional Notes: Java (JDK) 7 or higher, on a 64 bit operating system it is required to have the 64 bit Java version installed.
    Minimum:
    • OS: Ubuntu Linux 12.04 LTS 13.x or similar
    • Processor: 2+ Cores
    • Memory: 3 GB RAM
    • Graphics: 1024 MB VRAM, OpenGL 2.1*
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Additional Notes: Java 7 or higher, on a 64 bit operating system it is required to have the 64 bit Java version installed. *Not all 2.1 cards are supported, please contact our support if you are using a 2.1 graphics card.
    Recommended:
    • OS: Ubuntu Linux 12.04 LTS 13.x or similar
    • Processor: 4+ Cores
    • Memory: 8 GB RAM
    • Graphics: 1024+ MB VRAM, OpenGL 3.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Additional Notes: Java 7 or higher, on a 64 bit operating system it is required to have the 64 bit Java version installed.
Helpful customer reviews
29 of 38 people (76%) found this review helpful
9.6 hrs on record
Posted: 23 December
Early Access Review
This game I totaly recomend! One of my favourite reason a recomend this is because of the free choice you have.(For an example, you can chose to be a modern person or a medieval person or a mid 1855-1957 person) Rising World is so good it made my day game tasic! If you're reading this then I say buy this game beause I know you'll love but sadly at first its a bit hard but so quickly it becomes realy clear! These are the reasons I recomend it!
1. This game gives you the choice of what to do.
2. You can chose what time you want to be in.(Which I already told you above)
3. The way you can costomize the terraine.(But I wouldn't say it's better than minecrafts world editor)
4.The way how the forests and caves and hell looks so real.(But I haven't told you about hell yet)
5. The way how chopping trees go throught real life progresses.(But a bit shorter)
6. How there are so meny things to be.(For example, this will take a while, a flower collector, a hunter, a miner, an adventurer, a woods men, a builder a normal person or even a demolitionist)
Those are my reasons but I still have more to talk about, so lets cut to the cheese. Although the lack of motion is put in I still like it. The graphics are great!(Besides the big pot belly characters and the heads the turn a whole circle) Rising world is a great name for this game because the world is sort of rising up in your hands.
That is way a recomend this great spectacular game!
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20 of 23 people (87%) found this review helpful
5.7 hrs on record
Posted: 23 December
Early Access Review
To start this review from a biased point of view, this is probably the best concept of a building/survival game I've ever played. Seriously, nothing says amazing like hunting cows and pigs with a battleaxe... a BATTLEAXE! Now as this is a review, I'll take the next part a little seriously.

PROS:
1) Those graphics. Nothing like seeing the grass sway in the wind. Also, the tree rings on trees, the terrain being very wonderful.. what's not to love about these graphics?
2) Unbreakable Weapons/Tools. Whether this was intended or currently an unfixed glitch, alpha has unbreakable weapons/tools so that you don't have to continually carry multiples of it.
3) For a game still in it's Alpha stage, the controls are very nice. They aren't perfect when there is lag but what do you expect from lag?
4) The music, in my opinion, is very relaxing.

CONS:
1) Since this game is in Alpha, it has it's fair share of glitches and bugs that kinda kill the mood to play. These are generally easy to work around with 2 commands. F2 for flying and "setspawn" so you don't lose your building area.
2) This game is a sucker for computer power and probably is meant for desktops. Unless you own a desktop or power gaming laptop, the game will either lag or just not work.
3) With the many things this game offers, the possibilities currently do have an end. But because this game is in alpha, there will be many things added in the future.
4) Blocks.. I got out of minecraft because of the building blocks but we are visited again by some of those cubes. Castles foreseen on many servers?

Despite the amount of cons I listed, please remember this game is still in alpha and has more than enough room to grow. This game is very stable and it feels alot better to play than many other builders out there. The crafting system is a little weird to adjust to but nothing a guide or two (or even playing the game) can't resolve. For that, I rate this game a 7.9/10 for it's current build. I'll write another review when it exits alpha stage. I highly recommend this game to anyone who loves building games.
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39 of 66 people (59%) found this review helpful
1.9 hrs on record
Posted: 26 December
Early Access Review
Day 1] Cut down a tree.
Day 2] Made a underground house.
Day 3] Glitched under the map. Explored.
Day 4] Fell off of the map and landed on a cave.
Day 5] Got into the cave I found and tried mining up.
Day 6] Still mining to the surface of the world.
Day 7] Fell throught the map again and died.
Day 8] Game crashed and lost all progress.

11/10 IGN: best game ever most realistic.
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13 of 20 people (65%) found this review helpful
1.1 hrs on record
Posted: 23 December
Early Access Review
A little over an hour in, and yes, so far, I seemed to have experienced everything this game has to offer. Sure, there's more I can do, such as built gorgeous structures, but for now I've played through all the games implemented mechanics.

To put it simply, this is another crafting game similar but not exactly like minecraft. While there are blocks, there are also many different shapes to build with, and the entire terrain is smooth and bumpy.

My first few minutes were rather confused. I had a pickaxe, a wood axe, and I was placed in the middle of a forest it seemed. My first instinct was to cut down some trees. A few seconds later, I watched as the tree didn't just fall into a pile of wood, or only gave me the piece of tree I was chopping, but rather actually cracked and fell over like a real tree, leaving a stump. (of which you can also chop for wood)

It was then I quickly found the crafting menu, and saw a few things I could make from the new wood I got, including a crafting bench. I was assuming with this bench I could craft things not available in my standard inventory, so I made one and placed it.

It's at this point you'd probably see that there is a long list of items that require no materials to make. That's because, this being an Early Access game and essentially a paid demo, the developer decided rather than excluding these fully fuctional items just because there's no recipe yet, you can instead access them to test and use. It's a welcome change from developers instead hiding these kinds of things from us. Sure, it adds no difficulty or depth to the crafting, but that's not the point right now.
You'll also notice you can make a "block bench", of which I did and placed it. It was here I finally found what I could do with all that wood. There are a TON of different blocks in this game right now. They're all pretty much functionally the same, but there are so many different textures to choose from. You can pretty much make any type of house or building you can imagine with many different types of wood, stone, concrete, tiles, metals, and even scraps. It really adds a massive sense of variety to the building in this game, something games like Minecraft were lacking for a very long time.

Again though, since the only two resources available in the game right now are wood from trees and stone/iron from mountains, you can pretty much craft and block with ease.

Aside from that there are multiple different light sources to craft such as torches, lamps, flashlights, spotlights; and a couple different weapons and tools like a pickaxe, woodaxe, broad sword, all at really no cost right now.

And that's it. There is a basic multiplayer mode with servers, and the animals in game are really just there for atmosphere since you don't need to eat yet and they don't provide anything when killed. There are no enemies except other players I guess, and there's absolutely no urgency. This is pretty much VERY Early Access, where the game is just barely functional with little to no content. Sure, there is a LOT to craft (even furniture and a WORKING PIANO) but really there's not much to hold your attention unless all you like to do is craft with no danger or cost at all.

When this game starts to develop more and add more content, I'm sure this will easily be one of the better Minecraft replacements you can get. There are a couple other crafting games that already show some great promise as well, but this is the one I decided one right now, so hopefully it will continue to be worked on and supported until it is done.
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16 of 26 people (62%) found this review helpful
11.1 hrs on record
Posted: 23 December
Early Access Review
AMAZING GAME!!! just a few things i think that should be added (even though they r probably already planning on these)
1)there is a water and food meter exept it never runs out and theres no food or water
2)you should not be able to fly on survival
3)Animals should attack you but only if u attack them first
4) health should regenerate over time
and finally, i think it would be awesome to add natural disasters.
Was this review helpful? Yes No
9 of 13 people (69%) found this review helpful
20.9 hrs on record
Posted: 24 December
Early Access Review
Just to make things perfectly? clear: This is an early Alpha game. There are bugs - and bug fixes. Many things I'd like haven't been added yet. Things that are awkward haven't been tweaked yet. etc., etc., etc.,

I like this kind of game. I enjoy finding odd glitches. I enjoy watching things get smoothed out over time. I enjoy being part of the development.

If you enjoy this sort of extra-gaming challenge, then you've come to the right place. If you want a game that's finished and polished, please move on.
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10 of 15 people (67%) found this review helpful
0.3 hrs on record
Posted: 23 December
Early Access Review
It's a really early early access game but so far I'm not dissapointed, which is more than I can say for a lot of early access titles. There are some glitches and bugs and things that need to be ironed out and improved but I like the basic formula, the graphics and the level of detail that already exists. Assuming the developers don't just bail on this game like some early access ones do, there is no reason that Rising World shouldn't have a very bright future indeed.
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
4.0 hrs on record
Posted: 29 December
Early Access Review
Lovin this game move over minecraft
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
1.7 hrs on record
Posted: 29 December
Early Access Review
There's not much to do yet. BUT THAT SCENERY. This game is a really beautiful game. Plus, I just noticed how great you can build. There seems to be 20 different types of wood blocks alone! This game seems like it is going to improve a lot. I can't wait to see them add water though, I feel like it would be really hard to add water physics without ruining the games fps. And the fact that half of the items in the game don't have a crafting recipe shows that there is going to be a lot of updates. Plus, I love that there are posters that allow you to place a picture for everyone to see in multiplayer. Although, there are those "Not So Friendly" pictures. To tie it off I have to say this game was worth every cent. I can't wait to see where this game leads to. See you later at the Steam top charts Rising World!
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2 of 3 people (67%) found this review helpful
1.1 hrs on record
Posted: 27 December
Early Access Review
Rising World.

Now, this game is pretty fun to play by yourself or with your friends. It's pretty much like Minecraft, but it's cheaper, it can go on sale, it has better graphics, no mods (yet), and so on so forth. I like this game, you can play on it late at night and it saves when you leave your single-player world. You would need a pretty adequate PC, but overall the game is very nice for a very early alpha. I like it better than Minecraft IMO.

Although, you have to download Java, 32-bit or 64-bit depending on your PC or Lappy Toppy, as well as creating an account which is a quick breeze.

Worth your money.
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3 of 5 people (60%) found this review helpful
2.5 hrs on record
Posted: 26 December
Early Access Review
A nice start to what looks like a pretty decent sandbox survival game. I mined. I crafted. I dug some holes. I ran around and fell in some too. The felling of trees has a nice touch of realism. The scenery looks decent enough. There are some animals wandering about, but they don't seem to be of any use presently. There's a bunch of stuff to craft already, so I guess I can build a sweet house or something. The game is definitely just getting started, and I look forward to where it is headed. It probably goes without saying that if you like the other mining and crafting game, you'll probably be interested in this game. I have 64-bit Java installed on Windows 7, and have had no issues with installation/running that some reviewers have encountered.
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4 of 7 people (57%) found this review helpful
1.6 hrs on record
Posted: 25 December
Early Access Review
i understand this is an alpha games, this is the next generation of minecraft. better graphic, more realistic.. for the developer please update this game with a lot of effect like when cutting the tree.. add more equipment like shovel, bow.. add more resources like gold, diamond ,coal(like minecraft), add water area,(i cant even found any water, sear, river) .
in conclusion, just make it better then now.. a lot of better things
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4 of 7 people (57%) found this review helpful
1.4 hrs on record
Posted: 24 December
Early Access Review
This game will be awesome once it gets filled with more content. Can't wait to explore the world and get lost in scarry cavesystems
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5 of 9 people (56%) found this review helpful
1.7 hrs on record
Posted: 22 December
Early Access Review
I would recommend this game. Even though it is still in Alpha, it has huge potential to be a great game. Really enjoy how easy it is to build and really your limitation is your imagination. If anyone is tired of Minecraft, and wants to try something new, then this at this point seems like a sound choice. Really looking forward to seeing how they are going to implement planting trees, ores, and farming. Very exciting.
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7 of 13 people (54%) found this review helpful
21.6 hrs on record
Posted: 25 December
Early Access Review
This game is incredebly advanced in its genre, even in its alpha stages. its basically like minecraft but way next gen and completly less blocky. Im sure the devs are gonna patch this game up over the upcoming months and years to make this even awesoemer.

Now let me get back to playing rising wor...
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2 of 4 people (50%) found this review helpful
3.4 hrs on record
Posted: 28 December
Early Access Review
The game might be early access alpha but it's pretty good. From the start the game takes advantage of the intuitive key mappings that Minecraft has introduced many people to but also many other games. The first thing you will think is realistic minecraft but the game has so much potential to be more than that.

The learning curve isn't bad when getting going. Checking out the controls is a good idea. Once you get the hang of moving, using tools and gathering you're pretty much all set to go. I found jumping wasn't great personally. I thought a little higher might be nice.

The fact that their is so much content and choice even though it's mostly aesthetic at the moment in the game, for a early access alpha game it's great. There's coutless different blocks, items, furniture etc. Some have recipes, some don't but they're all amazing and yet you can play with them none the less.

The big issues is if you have 2 graphics cards the game tends to only see one. In my case my chipset and not my actual card which would cause the game to crash. Most people found from my research they could force one card to run the game over another which fixed their problems, in my case it didn't work. I had to actually plug a 2nd monitor in and set it as my primary in order to force the game to run with that graphics card but then it was as easy as dragging the game to my laptop screen.

All in all it's a great game with lots of potential, oh and the support I got from their offical forums was great also. I say if you wanna support the game and it looks pretty interesting to you now then give this game a purchase because I promise you won't be disappointed.
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80 of 104 people (77%) found this review helpful
6.1 hrs on record
Posted: 3 December
Early Access Review
Over the last few years i've come to avoid early access games as majority of them never reach a finished product let alone match the promises they make. However whilst browsing steam today Rising World caught my eye, so i thought why not take a chance and give one a go? I'm so glad i did! This game is one of most stable alpha build games i've ever played and it is a lot of fun even in this early stage. For a Voxel game it looks really impressive, especially on the higher graphical settings (the screenshots don't do it justice) and the sound assets are great. Plus it is just so much fun tunneling through mountains and building bases with such a large array of options. Also i freakin love the ability to put your own images in the game as posters/paintings. So do i recommend this game? Absolutely!

Now one last message for the Devs in the event that they read this.
You are sitting on a gold mine so if you want to be rich do not stop until this game meets it's potential! Add hostile enemies for the nights and add a crafting progression system for gear and materials. Add more and more building options. This game can be the next minecraft if you let it! Good luck!
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291 of 445 people (65%) found this review helpful
0.9 hrs on record
Posted: 18 December
Early Access Review
Quite possibly the most difficult game it has ever been my misfortune to try to actually start.

  • Buy two copies of game; one for myself and my boyfriend.
  • Install the game on a brand new computer system (Intel i7, GeForce GTX 970).
  • On first run, web browser window pops open on Java homepage.
  • Assume Java is required, so install Java 64-bit.
  • Try to run game again.
  • Steam complains that game is already running.
  • Trawl through Task Manager, but cannot find any reference to game EXE.
  • After ten minutes of careful consideration and testing, discover that FIREFOX.EXE was the culprit.
  • Close Firefox, losing all my open tabs in the process.
  • Try to run game again.
  • Web browser window pops open on Java homepage.
  • Assume that I installed the wrong Java, so install Java 32-bit.
  • Try to run game again.
  • Steam complains that game is already running, again.
  • Open Task Manager.
  • Close Firefox again.
  • Try to run game again.
  • Steam complains that game is already running, AGAIN.
  • Restart computer.
  • Open Steam.
  • Try to run game again.
  • Window to create a JIW Account opens.
  • Bang head against desk.
  • Fill in username, password, email address.
  • Make a note of username and password for account, along side the million other usernames and passwords for every other game account I've had to make.
  • Game finally starts in windowed mode.
  • Go into settings.
  • Set to fullscreen, set Ansiotopic Filtering to x16, set graphics options to maximum.
  • "You need to restart the game..."
  • Bang head against wall.
  • Quit game.
  • Game doesn't restart itself as most games do; reopen Steam.
  • Try to run game again.
  • Steam complains that game is already running, AGAIN!
  • Open Task Manager.
  • Kill Java processes. Kill "Risingworldx64.exe". Kill "Steamoverlay.exe".
  • Try to run game again.
  • Game starts in fullscreen mode.
  • Check graphics options.
  • Discover Ansiotopic filtering has turned itself off.
  • Throw monitor out of window.
  • Try to play a game anyway.
  • Open Multiplayer menu.
  • Can't find how to make multiplayer server.
  • ALT-TAB out of game to research on forums.
  • Discover that the MULTIPLAYER game server is started in SINGLE-PLAYER MODE.
  • Throw keyboard out of window.
  • Cannot ALT-TAB back in; see only black screen.
  • Open Task Manager, again.
  • Kill Java processes. Kill "Risingworldx64.exe". Kill "Steamoverlay.exe".
  • Try to run game again.
  • Game starts.
  • Start single-player game.
  • Ask boyfriend to join via Multiplayer menu.
  • Can't find game in server list.
  • Join via Direct IP.
  • Kill goat with axe. Cannot harvest meat.
  • Kill pig with axe. Cannot harvest meat.
  • Chop down tree. Cut into logs. Pick up logs.
  • Cannot find crafting dialog.
  • ALT-TAB out of game to research on forums.
  • Discover that "Crafting" is hidden in the title bar of the "Inventory" window.
  • Throw self out of window.
  • Cannot ALT-TAB back in again; see only black screen.
  • Open Task Manager, AGAIN!
  • Kill Java processes. Kill "Risingworldx64.exe". Kill "Steamoverlay.exe".
  • Try to run game, AGAIN!
  • Game starts.
  • Start single-player game.
  • Ask boyfriend to join via Multiplayer menu.
  • Join via Direct IP.
  • Chop down tree. Cut into logs. Pick up logs.
  • Open crafting window.
  • Discover that most items are made without any resources required.
  • Wonder where the survival and crafting elements of the game are.
  • Quit and uninstall game.

This game is not ready for publishing; not even as an Early Access game.

(Store Page: "Starting with the most basic of tools, collect resources to survive in the wildness." It does not say anything about being unable to harvest animals, ores, crops, or any of the other survival game staples. The only resources you can collect are logs, rocks and dirt. Everything else is free. This is not resource collection, nor survival. The developer should implement the basics first, then add pianos and toilets.)
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38 of 46 people (83%) found this review helpful
27.5 hrs on record
Posted: 10 December
Early Access Review
Spent about 6 hours last night mining large rocks, chopping trees down (and cutting into logs), cutting grass, and flattening the ground down as prep work to build a huge fortress. My 3 year old watched the whole time and enjoyed every minute of it, in fact she had me put up a poster with her face on it (awesome custom feature) in my first little shack. I still have about 3 hours to go before I lay the first stone (more flattening & grass cutting) but I am already loving the game's comfiness. The graphics add to this (sun rays!) and the music at the beginning set a great tone to that as well. Minecraft is an obvious inspiration, but things like customization of certain blocks within the game (as opposed to external mods in Minecraft) and the manipulation of the environment make this game stand out.

Warning: Java makes it a sonofa♥♥♥♥♥ to get going and you will have issues, but the devs are very prompt and active on Steam forums to assist. It also has console commands to help you with the few potential bugs, such as a flymode since you can fall through the floor (for reference, it happened to me only one time in 6.5 hours of play).
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50 of 68 people (74%) found this review helpful
5.5 hrs on record
Posted: 6 December
Early Access Review
We've seen it done time and time again, but Rising World does it RIGHT! When Minecraft first came out, we all wondered what this might look like if it wasn't made up of blocks. Today, we see dozens of sandbox survival games attempting to re-create Minecraft in their own style. So, I was skeptical when I was gifted this title that it would just be more of the same. However, Rising World develivered!

http://youtu.be/lIkSg-GWqEA

I made a quick "Getting Started" video to help newbies get into Rising World, and to help skeptics understand just what they're in for. I go over some of the basics and the crafting system, which is already pretty fleshed out. The game is currently in Alpha, but we already see what these developers have in store for us... Hopefully my video helps you make a decision about buying and supporting this awesome game. :)
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