Jotun is a hand-drawn action-exploration game set in Norse mythology. In Jotun, you play Thora, a Viking warrior who died an inglorious death and must prove herself to the Gods to enter Valhalla. Impress the Gods!
User reviews:
Recent:
Very Positive (27 reviews) - 88% of the 27 user reviews in the last 30 days are positive.
Overall:
Very Positive (760 reviews) - 85% of the 760 user reviews for this game are positive.
Release Date: Sep 29, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Jotun

Downloadable Content For This Game

 

Recent updates View all (24)

August 19

Jotun: Valhalla Edition is Coming to Steam on September 9th!



Hail Vikings,

We are extremely happy to announce that Jotun: Valhalla Edition is coming to Steam (Windows/Mac/Linux) as a free download on September 9th!

Valhalla Edition contains Valhalla Mode, an epic boss rush mode with even fiercer versions of the already challenging jotun.

Valhalla Edition is also coming to PS4 and Xbox One on September 9th and Wii U on September 8th.

We're super excited to bring this extra game mode to you guys as a free download. Valhalla Mode stemmed from our NG+ Kickstarter stretch goal from way back in 2014. This is the epic conclusion (for now!) of Jotun's development.

Impress the Gods!

- Will and the Thunder Lotus Team

6 comments Read more

June 23

Too Hot? Cool off with Norse Mythology!



Come celebrate the summer with the coolest game around!

Enjoy Jotun at 50% off.

Impress the Gods!

3 comments Read more

Reviews

“Jotun is a wondrous trek through Norse mythology”
8.0 – IGN

“It’s a wonderfully wild, vibrant bedtime story told with fire and verve”
8.0 – Gamespot

“It's a magical ride that I'm sure I'll revisit from time to time in the future.”
9.0 – Destructoid

About This Game

Jotun is a hand-drawn action-exploration game set in Norse mythology.

In Jotun, you play Thora, a Viking warrior who died an inglorious death and must prove herself to the Gods to enter Valhalla.

Explore vast regions of Norse Purgatory to find runes to unleash the jotun, giant Norse elementals. Fight them using only your massive two-handed axe, the blessings of the Gods and your skills!

Impress the Gods!

Features

  • Experience beautiful hand-drawn animation
  • Fight five epic jotuns, giant Norse elementals
  • Explore nine vast and mysterious levels filled with Viking mythology
  • Learn about Thora's life and death in an overarching story
  • Summon powers bestowed upon you by the Viking Gods
  • Hear authentic Icelandic voice-overs
  • Listen to an amazing original soundtrack, specifically composed for every gameplay moment by Max LL

Join the Jotun Family:

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft® Windows® 7
    • Processor: 1.8 GHz Processor
    • Memory: 4 GB RAM
    • Graphics: DirectX 10-compatible graphics card with at least 256MB of video memory
    • DirectX: Version 10
    • Storage: 8 GB available space
    Minimum:
    • OS: OS X Yosemite
    • Processor: 2.4 GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Intel Iris 1536
    • Storage: 8 GB available space
    Minimum:
    • OS: Ubuntu 14.04
    • Processor: 1.8 GHz Dual-Core
    • Memory: 4 GB RAM
    • Graphics: DirectX 10-compatible graphics card with at least 256MB of video memory
    • Storage: 8 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (27 reviews)
Overall:
Very Positive (760 reviews)
Recently Posted
majorface101
3.1 hrs
Posted: August 21
Fills my Mythology hole real good
Helpful? Yes No Funny
Mondo_Brubs
3.3 hrs
Posted: August 21
Amazing game, history, beautiful hand made art.
The game play is not 100% but it doesnt interfere in the magical experience.
Helpful? Yes No Funny
insideaceshead
9.2 hrs
Posted: August 19
Odin is a pain in the ♥♥♥♥!
Helpful? Yes No Funny
John Uskglass
9.9 hrs
Posted: August 18
Jotun has a beautiful aesthetic and great voice acting which really capture its epic Norse theme, and the story is quite good enough for the very minor role it plays in the game. However what this game is really all about is the boss fights, and this is where Jotun really shines. Naturally reviewing difficulty is highly subjective, but I found the boss fights to be extremely rewarding, pleasantly challenging, and perhaps most importantly, fair. By fair, I mean that the game has a skill based combat system. When you are defeated, it will be because of your own mistakes, not because of the RNG. Whilst the bosses do have many distinct attack patterns to learn, the game avoids forcing you to fail to do so. I believe, however unlikely it is in practise, that you could defeat each of the bosses first time. There are no points where you have to fail simply to learn to avoid some arbitrary gotcha. In between fights, the game has you engaging in light combat and puzzle solving. These are nothing special, but given that they appear to be there mostly for pacing reasons, to space out the boss fights, I feel that they do a good job. You're never likely to get stuck on any of these puzzles; they'll just hold you up for long enough to give you some breathing space in between the boss fights.

All in all, I highly recommend this game to anyone who wants a satisfying challenge and likes the 2D indie aesthetic of the game. However if your primary interest is in narrative or role playing, this probably isn't the game for you.
Helpful? Yes No Funny
GRAYFOX
9.2 hrs
Posted: August 15
Finally,

I have waited years. I never thought this day would come. For too long has the myths of of the old Norse gods gone unnoticed. Well its finally happened, Jotun is a beautifully crafted game which combines 4 things which i think make it an extremely enjoyable experience:

1. Its graphically amazing, quite literally it is like you are fighting you way across an artists book the depictions of locations and creatures of Norse myth has never ever been captured like this before, its beautiful to look at but dont spend too much time looking at the backdrop or you will be crushed underfoot by a Jotun.
2.Speaking of Death you will die alot, but its ok though for the most part the Jotuns are simple enough to beat that is if you are using the powers the gods give you but if you wanna be real hardcore and just go full beserk then you need to either get used to dying alot or you are going to have to get good fast.
3. Its unique: ive never ever played a game like this in which their is heartpounding fast paced action, puzzles and an engrossing story and yet this game pulls it off flawlessly.
4. Its Challenging: Jotun is a challenging game and it will test you to your limits there are 2 bosses especially which i had trouble on (i wont name them i will let you suffer them yourself >:) )

The only thing that i disliked about Jotun was the length its a very short game however it makes up for it by challenging you to do insane things like trying to beat a boss in under 25 seconds etc but overall a fantastic game extremely fun and would definitely reccomend.
Helpful? Yes No Funny
Stonium
5.1 hrs
Posted: August 10
Jotun is a top down Norse adventure game (with occasional bosses) where you attack slowly and then mash the dodge button immediately afterwards. You rush in, do damage, and rush out. The gods do grant you powers though to make this combat system significantly more interesting, though. A lot of the gameplay is exploration (and timing and reflex based "puzzles"). The game is about 4 hours long to beat if you aren't great with the bosses (with some but not a lot of secret searching) and, in my opinion, ends right when it needs to (before the gameplay gets boring).

The art is pretty and awesome, though a bit rushed looking, it will either look beautiful or mediocre to you depending (look at the screenshots for which camp you fall into).

The game runs great on Linux, better than a lot of Unity games. My recommendation is pick it up at half price.
Helpful? Yes No Funny
rmotao
0.8 hrs
Posted: August 10
Não vale a pena.
Helpful? Yes No Funny
IvanLeTerrible
7.1 hrs
Posted: August 6
Jotun is an adventure game based on the Norse mythology.

Visuals

The graphics and visuals in this game are stunning, all high res hand made drawings that give a cartoonish and fairy tale atmosphere to the game. In some points during the gameplay, the camera will open wide and get far from your character so you can observe the amazing landscape.

Game Pace

This is kinda odd, but Jotun is not a hack and slash adventure about killing hordes of monsters coming to you. Most of the time you will be exploring the environment and just walking through the landscape. So, I would say that the game is usually very slow paced with peaks of action on the boss fights. Dont get into the game if you dont like to slow down and explore, cause thats what you will be doing most of the time.

Boss Fights

The boss fights are the moments were the action peaks and the game gets intense and challenging. Mosts boss fights are a fight and a puzzle at the same time, were you have to learn and observe the bosses' moves and patterns before attacking. Also, the difficulty degree gets really high on the late bosses. It kinda reminds me of Dark Souls a bit.

Overall impression

My experience with this game was good, I enjoyed in the exploring parts and had a thrill during the boss fights. I just dont recommend you to play this game while you are sleepy, cause the slow paced walking parts and the backgroung music are going to get you down soon. But, overall its a very solid game.

I give it a 3.7/5.0
Helpful? Yes No Funny
Cuban_Linen
18.3 hrs
Posted: August 4
What's not to like? Speaking in a language I don't understand, I don't know what's going on, Norse Gods and Giants all over the place and I got a big-♥♥♥ axe.



Ten oudda ten.



Honestly: Bootifell ♥♥♥ game, good controls and I now know a lot of norse mythology. The journey to Valhalla builds up and up with this epic soundtrack in the back and to top it all off it reminds me of Dark Souls becuase its crazy hard (if you don't use God powers)
Helpful? Yes No Funny
Guesticles
4.7 hrs
Posted: August 2
Beautiful, engaging, interesting. Really enjoyable bosses.

Cons: Pretty short, and a couple sections are a bit simplistic / repetitive.

A very fun few hours.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
7 of 7 people (100%) found this review helpful
Recommended
7.1 hrs on record
Posted: August 6
Jotun is an adventure game based on the Norse mythology.

Visuals

The graphics and visuals in this game are stunning, all high res hand made drawings that give a cartoonish and fairy tale atmosphere to the game. In some points during the gameplay, the camera will open wide and get far from your character so you can observe the amazing landscape.

Game Pace

This is kinda odd, but Jotun is not a hack and slash adventure about killing hordes of monsters coming to you. Most of the time you will be exploring the environment and just walking through the landscape. So, I would say that the game is usually very slow paced with peaks of action on the boss fights. Dont get into the game if you dont like to slow down and explore, cause thats what you will be doing most of the time.

Boss Fights

The boss fights are the moments were the action peaks and the game gets intense and challenging. Mosts boss fights are a fight and a puzzle at the same time, were you have to learn and observe the bosses' moves and patterns before attacking. Also, the difficulty degree gets really high on the late bosses. It kinda reminds me of Dark Souls a bit.

Overall impression

My experience with this game was good, I enjoyed in the exploring parts and had a thrill during the boss fights. I just dont recommend you to play this game while you are sleepy, cause the slow paced walking parts and the backgroung music are going to get you down soon. But, overall its a very solid game.

I give it a 3.7/5.0
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
16.5 hrs on record
Posted: July 26
Pros:
The artwork is AMAZING. The scenery, the music and the language create a unique atmosphere. The story unfolds in a nice pace. The vikings theme is interesting. Nice chance to learn a few things about norse mythology.
Cons:
The levels are rather unbalanced. The fields are kinda big and mostly empty; exploring peacefully isn't a bad thing, but the challenges there don't quite prepare you for the boss fights, that tend to be a lot more demanding. Also, some fields require a lot of effort while others are a walk in the park - well this is not essentially a bad thing, just a matter of personal taste, as I would have preferred them to be more even in terms of challenge.
Overall I had great fun playing this game, I enjoyed every minute of it, and I would recommend it.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.3 hrs on record
Posted: August 21
Amazing game, history, beautiful hand made art.
The game play is not 100% but it doesnt interfere in the magical experience.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.6 hrs on record
Posted: July 25
Top-down Norse-themed exploration/boss rush game.

You are tasked with exploring fantastic locations and tracking down runes that unlock the game's bosses. Each location has a unique flair and hides a few secrets, but can lose its appeal if you get lost or die too often. Your character has a dodge roll and attacks with an axe - tools which you'll use against the location's obstacles as much as against opponents.

The exploration is complemented by tense duels with powerful giants, that reward fast reflexes and good tactics. Each Jotun has its own weaknesses, and it's possible to find health upgrades and limited-use spells to make the fights easier. There are achievements to encourage you to fight with self-imposed restrictions, but the mechanics aren't quite precise enough for those challenges to feel fair.

The game is visually striking, and dishes out tidbits of Norse mythology at various points, although the plot and characters are next to non-existant.

Basic, but good at what it does.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
3.1 hrs on record
Posted: August 21
Fills my Mythology hole real good
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
192 of 212 people (91%) found this review helpful
12 people found this review funny
Recommended
6.7 hrs on record
Posted: October 3, 2015
Jotun is mostly an EXPLORATION/ADVENTURE game with MINOR combat elements.

PROS:

+ visuals
+ music
+ boss battles
+ oozing Norse mythos atmosphere
+ Icelandic language

CONS:

- may be too slow-paced for some
- combat(hitboxes mostly) is sometimes frustrating
- THE FU@#$% LAVA ROCKLOBBERS

Jotun is a gorgeous and atmospheric adventure into the realms of Norse mythology.
People automatically assume that there's gonna be a lot of bloodshed, since the protagonist is a Viking(actually, it's a she- Thora); HOWEVER, the game is heavily focused on EXPLORATION.
I just want to clarify this, so potential players won't be upset once they get the game.
Fortunately, when combat happens, it's(mostly) glorious and intense.


Will you impress the gods?
Was this review helpful? Yes No Funny
606 of 761 people (80%) found this review helpful
28 people found this review funny
Not Recommended
2.9 hrs on record
Posted: October 5, 2015
I didn't like this as much as I thought I would, having killed 3 bosses and started on the path to the fourth. Here's what I didn't like:

- Plodding pace of exploration. Even running from area to area from the hub is a bit of a chore. Sometimes this lets you take in the sights that the game wants you to see, as the developers bring back the camera and reveal something spectacular in the distance. Moving slowly gives you time to appreciate what you're seeing. Most times however, the very basic of moving your character just isn't any fun.

- Combat isn't much to shout about. With only a couple of moves and an emphasis on your character's position rather than any skill in attacking, fighting enemies just isn't very fun.

- Bosses are a tad underwhelming. Okay, they were probably the the best parts of the game, but I think they could have been even better. Stop zooming all the way out when we're fighting the jotun - it doesn't make their scale more imposing, or awe us with their size. It just makes it harder to see. I don't get the sense that I'm fighting a titan when I'm controlling something absolutely tiny on-screen. I would love to have seen more reactive enemies as well. Fighting jotun felt more like they were just doing their thing. I could go off into a corner and they'd just run through their attack cycles.

- You don't have to give players problems in every stage. The constellation stage - I was wowed as I began, because I was doing something novel and unique, even beautiful. Then the developers had to make it difficult for the player somehow, with electricity travelling on the ground and lighting bolts coming out of seemingly nowhere to take away huge chunks of health, while still lighting up pylons in the shapes of constellations. What was serene and beautiful before became a complete chore and what I feel is emblematic of the game's failings. Another less egregious example is the ice level with the high points where you survey the entire stage. Why put in the blizzard that comes in intermittently and forces me to hide? It doesn't add anything interesting mechanically or thematically - all it does is make it an absolute chore to finish the stage. Don't manufacture problems for the player to face, and don't feel like you have to shoehorn something to make every stage difficult. You had something special with the constellation stage, but I think you blew it.

I enjoyed everything else - the Icelandic voiceover, the Norse mythology, the beautiful animation and backgrounds; they all give Jotun a mood and feel that is really unique.

I don't usually review games here but this was so, so close to being something special.
Was this review helpful? Yes No Funny
87 of 93 people (94%) found this review helpful
3 people found this review funny
Recommended
8.7 hrs on record
Posted: April 25
I cannot stress how much I enjoyed this game. The controls were easy to learn, but difficult to master, which made boss fights a bit frustrating, but that only made it that much more satisfying when I finally beat them. The art is hands-down my favorite thing about this game. Everything is absolutely beautiful, from the scenery to the character/ boss designs. This is without a doubt one the most aesthetically appealing game I've ever played, second only to Child of Light.
Was this review helpful? Yes No Funny
95 of 117 people (81%) found this review helpful
5 people found this review funny
Not Recommended
2.7 hrs on record
Posted: March 27
[TL;DR at the bottom]

Jotun is a tough one – at first glance you got a rather simplistic Norse Action-Adventure Game with an exceptional focus on its boss fights. Before we get into the juicy details, let’s start out with the art design and the soundtrack, which are generally highly praised – and justifiably so. Especially the art of the game looks absolutely gorgeous and may remind some of “Banner Saga”, as well as adding to the immersion through smart camera movements, more often than not to show the detailed backgrounds or to help the player find their way through crowded combat situations.
The Soundtrack, while being above average is nothing I’d highly praise. The voice acting on the other hand is quite good, even though the game is quite sparse with any kind of dialogue, which results in the player only getting to hear it during single-sentence remarks of the player character, Thora.

Now the story is very straight-forward, you’re playing as Thora, a Norse woman who recently died at sea and is given a second chance to prove herself by defeating the Jotun, elementals who roam the different level you get to “explore”. Exploration now is not something Jotun sets a focus on, as each of the different levels (2 per Jotun) is very straight forward, while each of them introduces a “gimmick” such as poison gas, or puzzles to complete.

My personal favorite among those gimmicks is an ice-storm which simply forces you to stop each time it appears, so that you not freeze to death. That being said, practically each of those gimmicks is not much more than a simple annoyance for the player and even the “puzzles” don’t exceed the difficulty level of playing the first level of Tetris. Added to the linearity of the level design, each of those required 2 stages before each boss becomes much more a chore rather than anything else. The only improving factor being the drawn backgrounds and the rare remarks of Thora, trying to introduce the player to a bit of Norse mythology.
Which, of course, laughably fails, if the only thing you do to create a bit of immersion is to let Thora say “The raven (unpronounceable name). Between its eyes sits the eagle (unpronounceable name).” – while it may look cool, and probably has a nice reason to be there, at that location you may generally find interesting to learn more about, the player is just left there, getting a name and the smallest bits of history thrown at him.
The best example of this may be in the fifth stage, a swamp in which you recreate the Norse creation myth. Great in theory, until you realize that you have to travel for 2-4 minutes between each of the five spots you have to activate, each of them tells you a couple of sentences about that myth and in the end you realize that you’ve basically learned nothing from it, since you forgot half of it by the time you’re finished.

So the story, while intriguing at first, fails to convey anything of what it presents in its level design. Thora’s story also doesn’t evolve into anything other than what it was in the beginning: She drowned and now fights for the right to enter Valhalla.

Another thing I absolutely need to mention before going on is, that there are basically no enemies in the different levels, with only very few examples, such as giants who do nothing else than throw a single rock at you every few seconds, or dwarves that run from you on sight, until you reach a certain point, where they all engage you. What that means is: Nearly all of the levels you need to complete are effectively empty, with the exception of the aforementioned environmental hazards.

So: In essence Jotun is just a glorified Boss rush. Are the bosses any good?
To answer that, we first have to talk a bit more about the combat.

So what did I previously mean by “simplistic”? Well – you are quite limited in your combat options, having only a rather fast (and absolutely useless) attack and a slower one, which requires you to stand still for several seconds. Additionally you can discover different shrines throughout the different areas you can explore, which reward you with abilities such as Healing, Blocking and so forth, which are all quite useful.

A giant flaw in the combat system is the fact, that the Hitboxes of each enemy, as well as your own axe is very wonky and is the most important reason for the acclaimed “high” difficulty of this game. Example: One of the bosses you encounter is a fiery-giant. With one of his attacks, he swings a giant sword at you, bending forward in the process.
Now: He is arched over, yet still is upper body is way over your own player character and as a rule of thumb you may have learned from the previous bosses: You only focus on the legs of any of those giants. Yet you can still hit him. The same principle applies later to the last boss as well, who throws lightning spears at you, which circle around in the area, while still loosely tracking your position.
After fighting that boss around 6 times, I still have not a specific clue how the hitboxes on those work. Generally you do not have invincibility frames, yet if you role at a specific time, only the dead-center of those spears seem to hit, while at other time even the particle effects around it cause you to take damage.
What I blame here are the clunky animations. While they may look fine, gameplay doesn’t seem as fluent as you’d need it to be for a game which heavily relies on quick reflexes, especially when using your Shrine-abilities.

The Jotun themselves are nothing to write home about either. I personally consider myself average of skill and it took me around 1-2 tries to complete each of the Jotun. Each of them basically only has 1-2 attacks to begin with and as such none of them is particularly interesting and really only impressive on the first look, thanks to the beautifully drawn graphics.

The last boss however was the most disappointing one – only having the ability to throw either one, or.. and now pay attention! – three spears at you. Great. At around fifty percent each of the bosses has a second phase, which basically is the same as the first one. Here however, the last boss just summons copies of each of the previous bosses with a singular attack. Adding to the wonky hitboxes and that you suddenly have to watch out for 2-6 different enemies makes the last boss an absolute chore, or much rather, has you praying, that you simply do not get hit.



TL;DR:

+ Graphics/Soundtrack (mainly voice-overs)
+ Smart camera movement
+ Option to return to the Hub-Area anytime you want, without having to backtrack

- Story might as well be nonexistent
- Linear, empty and all around tedious level design
- Level-“Gimmicks” are mainly an annoyance (e.g. Ice Storm forcing the player to stop every few steps in an otherwise completely empty level)
- Very bad presentation
- High difficulty is mainly artificial (horrible hitboxes, overscaled damage and more..)
- Way too short (Completed it myself in around 2 hours, with most things discovered, though that is not the average)
- No replay value
- The price




After finishing the game in just over two hours, I can confidently say, that Jotun simply isn’t worth 14,99 Euros, or your regional equivalent. It’s an overpriced Boss-rush which suffers greatly due to its presentation and flaws in its combat system, most noticeably the hitboxes. My plea to you: Do not be tempted to buy Jotun just because of its pretty visuals or because you’re interested in the subject of Norse mythology.
Was this review helpful? Yes No Funny
91 of 114 people (80%) found this review helpful
3 people found this review funny
Recommended
4.3 hrs on record
Posted: September 29, 2015
What a beautiful game. The art is all hand drawn and is complemented extremely well with the music and narration.

Strangely the game is more focussed on exploration and discovery than combat, and you rarely have to fight lots of enemies, except for during boss fight. Boss fights which are grand and large, along with being very difficult.

The Giants do not go down easily, and their mechanics get more complex as you continue your adventure. The same can be said for the puzzles during exploration. This is where you'll spend the majority of your time. Exploring the new lands, and searching for the Seals to unlock the chambers for the giants. During this you can find golden apples that increase your health, and shrines to the gods. Here you'll be granted a special ability, and finding similar shrines means you get an extra charge of said power.

Along with these are the ones dedicated to Mimir, which will replenish your health and powers. Don't waste these willinilly, as they can only be used once.

Combat is the main problem for me. Despite your character being a seasoned warrior and leader of her village; she's very slow and cumbersome. Especially with her broadaxe. Basic swings do little damage and you mainly need to use your heavy attack to damage a giant. This however is the slow part, she lifts the axe and then you have to wait a bit for it to glint, then you can strike.
This pause slows the combat flow, and is usually the time when you'll get hit, swatted, smashed, or the giant simply mouse out of your attack area. It can be rather frustrating at times.

Even so the battles are very exciting as you know a simple mistake means you die. You're just a little mortal trying to prove your worth and impress the gods after all. The powers of the giants range quite a bit, from spawning thorny tendrils, to creating dwarves straight from the earth.

For some the game might seem rather short, there aren't many giants. Although I think the meat of the game is the beautiful world, exploration and puzzles with the giant battles thrown in for fun.

I've certainly been enjoying it, and I'm sure many others will as well.

PC Gameplay
https://www.youtube.com/watch?v=-bFlJY_5_bo
Was this review helpful? Yes No Funny