Warhammer 40,000: Regicide is a brutal take on one of the greatest turn based strategy games of all time. Regicide fuses multiple phases of gameplay with dynamic action. Maneuver your army into place and unleash a devastating array of tactical abilities to crush your enemies.
User reviews:
Recent:
Mixed (52 reviews) - 46% of the 52 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (1,269 reviews) - 76% of the 1,269 user reviews for this game are positive.
Release Date: 8 Sep, 2015

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14,99€

Buy Warhammer 40,000: Regicide - Deluxe Edition

Includes the soundtrack

16,99€
 

Recent updates View all (34)

17 July

UPDATE: Sale and Free Faction Week



Hey Imperial Citizens!

Just a heads up that users who log in over the next few days will receive White Scars totally free!

This is in celebration of our launch on yet another platform. We're excited to open up a whole new community of players for cross-platform multiplayer.

In this time, we'll also be at our lowest price on Steam, so there's no better time to pick up Regicide for your PC and mobile device.

Our most recent update ensures players can receive content like White Scars via broadcast, and can access multiplayer with players on Android devices.

Thanks for playing, see you on the Battlefield!

15 comments Read more

29 June

Patch Notes 2.4.3



Hey all,

Just a heads up that we've made some updates after community feedback for all platforms. These are the currently implemented changes:

Improved Multiplayer Match Stability
Multiplayer match timer now resets correctly when players resume a stable connection
Increased local timeout grace period to 60 seconds
Fixed an issues where live matches would resume a connection with an opponents who left the match
Improved re-connection speeds and sensitivity to opponent disconnection

Campaign Fixes
All Campaign levels are now always accessible after an account has achieved the mission prerequisites
Captures should now award primary objectives on Da Green Tide mission: Da Wrecka
Secondary objectives should now be achievable when also achieving the primary objective in the same turn
Fixed mission and objective descriptions for Da Green Tide:
Da Wrecka
Morgaash
Planetfall
Thievin' Gits
Fist to Klaw
Green Is Best

Translations
Updated French, Hungarian, Spanish, German, Russian & Polish translations


Mobile Only:
Updated memory optimization
Fixed crashes on the iPad 4
Nerfed molten decay on unit death

If your issue is not resolved here, please feel free to send us a bug report to support@hammerfallpublishing.com

Thanks for playing!

Ally | Producer

18 comments Read more

Reviews

“This game has no right to be as good as it is”
TotalBiscuit

“As brutal as you’d expect.”
PC Gamer

“Wonderfully vivid animations... It’s a mix that works”
Eurogamer

About This Game

Warhammer 40,000: Regicide

Regicide is a brutal take on one of the greatest turn based strategy games of all time. The game fuses multiple phases of combat with dynamic action. Manoeuvre your army into place and unleash a devastating array of tactical abilities to crush your enemies. The game offers two distinct modes:



Plan the attack and command your soldiers through two phases of combat. Open fire on your enemies, utilise tactical abilities and unleash psychic powers to crush your foes. Fight your way through violent single and multiplayer battles to destroy everything that stands between you and certain victory.



Sharpen your tactics in both single and multiplayer games based on traditional chess rules, executing brutally violent kills in dramatic battlefield terrains. Select your race and go to war online against opponents from all over the world in the fully cross-platform multiplayer mode.



  • 2 unique game modes: Play in both Classic chess and extended Regicide game modes.
  • Online and single player: Test yourself against our AI in both Campaign and Skirmish and bring your new skills to bear against opponents in multiple online game modes.
  • A cunning AI: Sharpen your skills verse 5 different AI difficulty settings in both Classic and Regicide.
  • Local multiplayer: Face off against live opponents in local hotseat matches.
  • Asynchronous gameplay: Take your game with you and challenge your friends to multiple asynchronous matches.
  • Competitive online leaderboards: Compete against your friends and the world with live Classic and Regicide Leaderboards.
  • 50 mission single-player campaign: Join Captain Dracomedes as he fights for Hethgar Prime with the Sons of Sanguinius in the 50 mission, fully-narrated campaign: The Angels of Death.
  • 2 unique races: Play as the indomitable Space Marines or blood thirsty Orks, each with their unique strengths, weaknesses, abilities and strategies.
  • 11 unlockable Chapters and Clans: Requisition one of 11 iconic Space Marine Chapters or Ork Clans to field in multiplayer and skirmish matches
  • 36 exclusive models: Tailor your army's appearance by progressing through Campaign, Skirmish (VS AI) and Online Leaderboards.
  • 45 unique player and unit abilities: Unleash an overwhelming array of player and unit abilities to bring devastation to your enemies. Customise your ability loadouts to match your play style.
  • Localised in 8 different languages: Play in English, French, German, Norwegian, Italian, Polish, Russian, and Spanish.

This is only the beginning. The universe spans untold galaxies to conquer.
This is not just war. This is REGICIDE.

System Requirements

    Minimum:
    • OS: Windows Vista
    • Processor: 2.4 GHz Dual Core (2.4 GHZ)
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Broadband Internet Connection required for Multiplayer and User Account functionality. A Warhammer 40,000: Regicide User Account is required to use the game's online services. The game's single player Skirmish mode is playable in offline mode.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (52 reviews)
Overall:
Mostly Positive (1,269 reviews)
Recently Posted
jamester023
( 8.3 hrs on record )
Posted: 8 August
Fun and semi-addictive, a nice chess twist with warhammer and always loved the idea of actually fighting in chess. Campaign for non-chess players is hard and frustrating however!
Helpful? Yes No Funny
j_kitzmann
( 45.6 hrs on record )
Posted: 4 August
I can get past what really does seem to be bad math mechanics in the game….where I have two rounds with “enhanced pawns” 80% chance to hit and all six miss, yet the basic orcs have 52% and in their two turns all six hit…..this appears to be consistent. I can ignore how buggy the game is running on my junkie laptop. What truly bothers me to the point where I do not want to tell anyone to buy this game is what I feel is the total apathetic attempt to make the killing sequences.

Back in the day I played a bit of battle chess along with normal chess, and I have also truly enjoyed the Warhammer 40k world setting across all mediums, so the totally similar killing scenes for both races bothers me a lot. Ten minutes maybe even thirty with people who love the universe and a bit more time getting the action right really would have put this game over the top. The Background story for the campaign is good, the art is good enough for what I paid/expected, I did enjoy the map blocks and different setups to add challenge to the missions. The post mission rewards are okay, but hey it is a chess game a heart what do you want.

If this game is really cheap, you like chess and Warhammer it is an okay side game for when you do not want to play your really good games.
Helpful? Yes No Funny
Luisfius
( 0.9 hrs on record )
Posted: 29 July
Probably the prettiest Unity game out there.

It is Chess, mixed with Warhammer. Similar in concept to the old battle chess series. With a bunch of gimmick modes as well.

If you like warhammer AND chess, it is a quite good acquisition. Especially for che
Helpful? Yes No Funny
Haktar
( 28.9 hrs on record )
Posted: 25 July
The concept is great, the killing animations are beautiful, blah-blah-blah... Let's just agree that "WH40k meets chess" game is doomed to be good... at least, at first sight. But if you play it long enough the RNG responsible for hitting accuracy really becomes fokking ANNOYING! I mean, I know that is just the idea, just like in Space Hulk, but whatta hell, is it ok that genetically engineered supersoldiers can't hit sheet from less than 10 yards?!! And in the meantime, dumb-fokk greenskins shoot like they're goddam prized marksmen.

The achievement system is just one big-uss disappointment. Complete hell knows how many secondary objectives and then prepare uranus to get ripped by the slowpoke servers in multiplayer. BTW, the objectives are also a disappontment. For instance, SM campaign, act 2, mission 8. Primary objective says "Reach the enemy's objective zone, or eliminate enemy's Meganob." Secondary says "Eliminate all Ork's units." So, I captured or killled all orks, leaving the Meganob all alone. Logically, to complete both objectives I had to eliminate him too, right? I captured him with my assault marine and you know what? The mission was complete, but the primary objective was failed. WTF??!!

And one more thing. I fokking hate unskippable logos in the beginning. I mean, I hate them so much that even though I've seen them for about fifty times now, I still can't remember what the title of that sorry-uss developer studio is. So, if that was your point, you've failed miserably.

Starting to write this review, I was going to recommend the game nonetheless. But now, having written all that stuff, I've actually changed my mind. NOT RECOMMENDED, at least until all those fails are removed.
Helpful? Yes No Funny
Ravelord Nito
( 3.0 hrs on record )
Posted: 24 July
Hmmmmmm That's pretty goood
Helpful? Yes No Funny
WarmDampHugs
( 9.6 hrs on record )
Posted: 24 July
I recommend this game at full or at sale price, because the core gameplay is well-thought-out and, the vast majority of the time, fun.

The game is also well-animated and attractive. Fixes for many bugs have been introduced, with the devs prioritising the bugs that make most sense to prioritise. They interact with the community and on the whole seem professional and somewhat amenable to receiving and acting on some amount of community feedback.

It succeeds in adding a new twist to chess. The battle system is fairly straightforward. The main feature that significantly affects gameplay is that it allows units which are close-up to deal high, reliable damage. In such an RNG-heavy game, high reliable damage up close generally results in more cautious, defensive play. Expect to see fewer flashy forks from Knights and fewer Devastating pins, because these will typically put your pieces at risk. Expect to see more small-scale ♥♥♥-for-tat exchanges, because these allow you to both swap a piece, dictate the opponent's next moves, and deliver an up-close assault, which gives your pieces a small edge.

In general, the most satisfying Chess moves are not viable, and the least satisfying moves are viable, and you can't plan far ahead in a tactical, precise manner - instead, you must focus on a more fluid general strategy. It is lucky that the 'game-feel' is spot on, making combat feel incredibly satisfying, and that the additional special moves add more than enough interest and nuance to make up for the lost tactical depth in the movement phase. Sapping potential threats of their strength before they can develop, suppressing units at key moments, lobbing Krak grenades, preserving Initiative points for use on a later turn, all these actions and more feel fun and impactful.

For these reasons, it is enjoyable for people who would consider themselves beginners, intermediates, or casual fans of chess (rule of thumb - if you can't remember a complete opening or haven't memorised the solutions to the most common endgame setups, you *probably* fall in this category). Slightly more advanced players might find the game frustrating in that it rewards a very different, less aggressive, more cautious playstyle. I currently fall in the former category, but in the past would have fallen in the latter, so I feel as though I can talk honestly about both. Actual advanced chess players may disagree on this point.

Where it falls flat is the single-player level design and attention to detail, especially with respect to secondary objectives. Many secondary objectives are poorly described; others in the past suffered from significant bugs that make them unachievable (these are fixed when found & reported to the devs); others are so RNG dependent as to be incredibly dull to seek and achieve. The AI is poor, making bad decisions from both a Chess and a Regicide point of view - often it will make moves that lose it the game, but ruin the chance of a secondary objective. Needless to say, this adds to the feeling of frustration when going after these objectives. Equally often, it will exchange a high-health piece with a Shield for a low-health equivalent piece that would die to a scratch from a Shoota Boy, or try to retreat a low-health piece that will die anyway at the cost of a full-health piece that will now be taken the next turn. It will spread fire between multiple units, when concentrated fire could score a kill. It will move pieces into positions from which they will clearly be taken for no apparent reason, seemingly being confused by the way Knights move - which is expected from a beginner player but not so much from an AI.

However, the single-player campaign is not really the point. And the secondary objectives are not really the point of the single-player campaign. So the weakness of the AI and the poor design of the secondary objectives are not significant detractors from what is, on the whole, an enjoyable game.

What may actually sway your decision is that the Orks Campaign comes in the form of an additional premium DLC (Only about £1, far from a deal-breaker for me considering I'm a Total War fanboy), and you need a third party account in order to play. I haven't found these to be obstructions, and so far the third party account works fine and hasn't got in the way at all.

If you are swayed by these factors, you're missing out on a strategy romp that weirdly enough feels similar to Advance Wars with RNG added in. It's a great game for hitting a sweet spot between the ultra-precise requirements of tactics-heavy games like Desktop Dungeons or, uh, Chess I guess, and the RNG-heavy strategy of games like Faster Than Light, XCOM, or Darkest Dungeon. It feels somewhere between a casual and a core game, and as such I've been really enjoying it.

Typically the game has been receiving scores of around 7/10 in the press, and although scores are usually a bit arbitrary this is genuinely a good representation of the game - an enjoyable experience with minor flaws that don't detract from a solid game with committed, though not fanatic, developers.
Helpful? Yes No Funny
Deios
( 7.0 hrs on record )
Posted: 23 July
Rather nice chess with a twist.
Helpful? Yes No Funny
Bdan2005
( 0.3 hrs on record )
Posted: 21 July
really really BADDDDDDDDDDDDDDD
Helpful? Yes No Funny
Vitamalz™
( 12.2 hrs on record )
Posted: 20 July
I suck at chess, so I always get obliterated because of a dumb move I made.

But the way my marines get killed looks so stunningly beautiful, so I don't mind.
Helpful? Yes No Funny
🍒 👻 🍧 👿 😄 🐞
( 16.4 hrs on record )
Posted: 20 July
dont buy

This game is Boring

miss miss miss miss miss
miss miss miss miss miss
miss miss miss miss miss

You have to create account

miss miss miss miss miss WOOHOO i hit!!


Very unbalanced. It takes 3-5 turns as a Space Marine to kill a single Ork,
yet the Orks can wipe out a Marine in 2 turns.

I can't recommend this yet.



Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
34 of 46 people (74%) found this review helpful
2 people found this review funny
Not Recommended
18.3 hrs on record
Posted: 11 July
I really wanted to recommend this game ...but actually i can't.

The game is full of bugs, sometimes the enemies freeze in their turn and you have no choice but to restart the game, most of the achievements don't work and there are many translation issues (at least in my language) that make really hard understand the objective of the mission. For a multiplayer game you need to wait 5-15 mins and often the opponent crash immediately.
All this is boring but the main reason of the bad review is that you need an external account to play, where all the progress will be saved ...and even with it i lost all my campaign progress, levels and exp (and this is so stupid that i can't really believe it happened).

The game has a good potential, but until they fix all these problems i won't recommend it.
Was this review helpful? Yes No Funny
 
A developer has responded on 18 Jul @ 11:48pm
(view response)
6 of 7 people (86%) found this review helpful
Recommended
13.7 hrs on record
Posted: 16 July
This is one of few PC games (electronic games) that actually make you think. It's also very entertaining.

The difficulty can always be adjusted so it's not as daunting as real chess.
I'm hooked to it. This one can keep my brain from getting rusty.

There are two modes of gameplay in the game. One is strict chess (with kill animation) and another called Regicide which is loosely based on chess rules. In Regicide mode, your units can fire and use abilities and this makes it a lot easier than strict chess games. The animations and gore are well made. The game is cheap too especially when discounted.

You get the Space Marine campaign with the game along with about 3 different kinds of Space Marine Chapters and two new playable Orc factions. Each one of them has some subtle differences in stats that affect gameplay. While there are micro-transcations in the game, all but two items could be unlocked by playing the game. Those that need money are the Orc campaign and an extra map. They are a dollar each. So you can sell some steam cards for them. Additional Space Marine Chapters and Orc factions can be unlocked by accumulating points from playing the game or by spending a dollar on each. Aside from the campaign you can play skirmish with the AI or online or play in hotseat mode. It supports cross-platform play too. So you get to play with those who have the game on Android and IOS.

Take this game as a chess-inspired tabletop Warhammer: 40K tactical battle game.
You're not making chess movement, you're tactically positioning your troopers on the battlefield.

You must get this if you are starting to learn chess or want to learn chess or if you're a fan of Warhammer:40K lore. I'm surprised this game isn't more popular. Give this one a chance.

I really hope they will add Chaos Marines and Eldars in the future. This game is just too good not to be expanded.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
3 people found this review funny
Recommended
12.2 hrs on record
Posted: 20 July
I suck at chess, so I always get obliterated because of a dumb move I made.

But the way my marines get killed looks so stunningly beautiful, so I don't mind.
Was this review helpful? Yes No Funny
7 of 11 people (64%) found this review helpful
1 person found this review funny
Not Recommended
18.2 hrs on record
Posted: 16 July
[ENG]
The concept of this game was good : it should probably combine the best of chess and Warhammer action game .
But what has become of it , is unfortunately neither nor ...

In addition brings EVERY patch a few new bugs e.g. make no online registration possible :

http://steamcommunity.com/app/322910/discussions/0/351660338711153951/?tscn=1467312493

http://steamcommunity.com/app/322910/discussions/0/357287304427253973/?tscn=1464424956

I personally have spent some hours with the game and disappointed uninstall the game .

*****************************************************************************************************

[GER]
Das Spiel ist nicht gelungen: es soll wohl das Beste aus Schachspiel und Warhammer-Actionspiel vereinen.
Aber was daraus geworden ist, ist leider weder noch ...
Dazu kommt dass mit JEDEM Patch einige grobe Fehler entstehen die z.B. keine Online-Anmeldung möglich machen:

http://steamcommunity.com/app/322910/discussions/0/351660338711153951/?tscn=1467312493

http://steamcommunity.com/app/322910/discussions/0/357287304427253973/?tscn=1464424956

Ich persönlich habe einige Stunden mit dem Spiel verbracht und enttäuscht aufgegeben und das Spiel deinstalliert.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
7.0 hrs on record
Posted: 23 July
Rather nice chess with a twist.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
9.6 hrs on record
Posted: 24 July
I recommend this game at full or at sale price, because the core gameplay is well-thought-out and, the vast majority of the time, fun.

The game is also well-animated and attractive. Fixes for many bugs have been introduced, with the devs prioritising the bugs that make most sense to prioritise. They interact with the community and on the whole seem professional and somewhat amenable to receiving and acting on some amount of community feedback.

It succeeds in adding a new twist to chess. The battle system is fairly straightforward. The main feature that significantly affects gameplay is that it allows units which are close-up to deal high, reliable damage. In such an RNG-heavy game, high reliable damage up close generally results in more cautious, defensive play. Expect to see fewer flashy forks from Knights and fewer Devastating pins, because these will typically put your pieces at risk. Expect to see more small-scale ♥♥♥-for-tat exchanges, because these allow you to both swap a piece, dictate the opponent's next moves, and deliver an up-close assault, which gives your pieces a small edge.

In general, the most satisfying Chess moves are not viable, and the least satisfying moves are viable, and you can't plan far ahead in a tactical, precise manner - instead, you must focus on a more fluid general strategy. It is lucky that the 'game-feel' is spot on, making combat feel incredibly satisfying, and that the additional special moves add more than enough interest and nuance to make up for the lost tactical depth in the movement phase. Sapping potential threats of their strength before they can develop, suppressing units at key moments, lobbing Krak grenades, preserving Initiative points for use on a later turn, all these actions and more feel fun and impactful.

For these reasons, it is enjoyable for people who would consider themselves beginners, intermediates, or casual fans of chess (rule of thumb - if you can't remember a complete opening or haven't memorised the solutions to the most common endgame setups, you *probably* fall in this category). Slightly more advanced players might find the game frustrating in that it rewards a very different, less aggressive, more cautious playstyle. I currently fall in the former category, but in the past would have fallen in the latter, so I feel as though I can talk honestly about both. Actual advanced chess players may disagree on this point.

Where it falls flat is the single-player level design and attention to detail, especially with respect to secondary objectives. Many secondary objectives are poorly described; others in the past suffered from significant bugs that make them unachievable (these are fixed when found & reported to the devs); others are so RNG dependent as to be incredibly dull to seek and achieve. The AI is poor, making bad decisions from both a Chess and a Regicide point of view - often it will make moves that lose it the game, but ruin the chance of a secondary objective. Needless to say, this adds to the feeling of frustration when going after these objectives. Equally often, it will exchange a high-health piece with a Shield for a low-health equivalent piece that would die to a scratch from a Shoota Boy, or try to retreat a low-health piece that will die anyway at the cost of a full-health piece that will now be taken the next turn. It will spread fire between multiple units, when concentrated fire could score a kill. It will move pieces into positions from which they will clearly be taken for no apparent reason, seemingly being confused by the way Knights move - which is expected from a beginner player but not so much from an AI.

However, the single-player campaign is not really the point. And the secondary objectives are not really the point of the single-player campaign. So the weakness of the AI and the poor design of the secondary objectives are not significant detractors from what is, on the whole, an enjoyable game.

What may actually sway your decision is that the Orks Campaign comes in the form of an additional premium DLC (Only about £1, far from a deal-breaker for me considering I'm a Total War fanboy), and you need a third party account in order to play. I haven't found these to be obstructions, and so far the third party account works fine and hasn't got in the way at all.

If you are swayed by these factors, you're missing out on a strategy romp that weirdly enough feels similar to Advance Wars with RNG added in. It's a great game for hitting a sweet spot between the ultra-precise requirements of tactics-heavy games like Desktop Dungeons or, uh, Chess I guess, and the RNG-heavy strategy of games like Faster Than Light, XCOM, or Darkest Dungeon. It feels somewhere between a casual and a core game, and as such I've been really enjoying it.

Typically the game has been receiving scores of around 7/10 in the press, and although scores are usually a bit arbitrary this is genuinely a good representation of the game - an enjoyable experience with minor flaws that don't detract from a solid game with committed, though not fanatic, developers.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
7.8 hrs on record
Posted: 16 July
Really smooth. If you are not well versed in chess dont worry! Very easy tutorial, and the 'battle' elements enable the less strategic the chance to win games by employing some good old bolter action! A lot of fun to play and the perfect blend of swift games in Regicide mode with enough tactical nuance. Should be more playing this. Good stuff.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.9 hrs on record
Posted: 29 July
Probably the prettiest Unity game out there.

It is Chess, mixed with Warhammer. Similar in concept to the old battle chess series. With a bunch of gimmick modes as well.

If you like warhammer AND chess, it is a quite good acquisition. Especially for che
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
9.4 hrs on record
Posted: 17 July
As much as I love customization, there really isn't much to this game. You choose your skins and that's about it. You don't allocate stat points, you don't get armor, and the campaign is pretty straightforward.

If those are reasons that you'd hate a game, then don't get this. As much as I'd love to have more customization via stat points and armor, it really isn't necessary. The game plays very well and it's a fun twist on chess.

If you really feel like playing chess, then the standard mode is more than enough to warrant the price. The visuals and gore are great; it definitely feels like Warhammer 40k.

The campaign is really run and gives you a lot of scenarios to play out while having a loose story tying them together. There are currently two campaigns, one orc and one space marine, with two and three acts respectively.

Regicide mode doesn't seem completely balanced between factions, but it's still fun. You have to deal with RNG, but there is more strategy with how you use your units. I think it could do without the hit chance, but I still like it. If you like chess and table top games then I would suggest giving it a try,
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4 of 7 people (57%) found this review helpful
1 person found this review funny
Recommended
31.2 hrs on record
Posted: 19 July
Chess and Warhammer. Redundant, I know, but it is the bee's knees. The cheese that pleases, if you will.

Chess and Warhammer.
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