Mind Zero is an action-packed dungeon-crawler RPG. Play as Kei, a high school student whose life turns upside down when he forms a contract with a “MIND,” a weapon/being with deadly powers.
User reviews:
Mixed (42 reviews) - 59% of the 42 user reviews for this game are positive.
Release Date: Mar 8, 2016

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About This Game

Mind Zero is an action-packed dungeon-crawler RPG. Play as Kei, a high school student whose life turns upside down when he forms a contract with a “MIND,” a weapon/being with deadly powers. With the government and other forces trailing him and his friends, Kei will need to discover the secret behind “MIND.” Will these newfound powers help him or ultimately be his doom?

System Requirements

    • OS: Windows 7 / 8 / 8.1
    • Processor: Intel Core2 Duo
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 7900 GT or better / AMD Radeon X1900 / nVidia GeForce GT 620 (Windows 8.1)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: Direct Sound
    • Additional Notes: Compatibility with Xbox 360 Controller
    • OS: Windows 7 / 8 / 8.1
    • Processor: Intel Core i5 / i7
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 8800 GT or better / AMD Radeon HD3700 / nVidia GeForce GT 650 (Windows 8.1)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: Direct Sound
    • Additional Notes: Compatibility with Xbox 360 Controller
Customer reviews
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Mixed (42 reviews)
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31 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
190 of 236 people (81%) found this review helpful
6 people found this review funny
Not Recommended
1.0 hrs on record
Posted: March 8
The art style by KYO Kuroichigo looked gorgeous, and the setting appeared promising from the trailer, so I gave "Mind Zero" a shot. I'm a huge fan of visual novels and anime, and usually, I don't particularly mind if a port is a little rough around the edges. However, with "Mind Zero", Aksys Games don't even have the bare basics down. The game is locked at the internal PS Vita resolution, with no option to adjust it. You can run it in full screen, but that will just scale it, making it quite a blurry mess. Moreover, some people on the forums have been complaining about their controllers not being recognized -- meaning you will eventually have to resort to third-party tools (e.g. Xpadder) to fix that.

Also, if you're like me and prefer to play most games via -- God forbid -- KB + mouse setup, don't even bother, as Aksys have failed to implement even basic mouse functionality. By default, you need to control analog stick movement via some arbitrarily assigned keys. If that doesn't float your boat: Hey, no problem, you can, as I randomly found out, use the mouse to navigate the map and menus, you just need to hold down the left mouse button the entire time. Sounds like fun, right? Of course (this is a port 'classic'), the game will ALWAYS show controller button prompts, regardless of your input method. Which means you're in for fun times, when the game asks for "A", but means "Y", asks for "Y", but means "S", and so forth.

Overall, the game itself looks interesting enough, so if you own a PS Vita you may want to track down a copy for cheap. But stay away from this port -- especially if you plan to play via KB + mouse.

If you're looking for a visual novel boasting great art style and story, which is also competently ported, I wholeheartedly recommend "Danganronpa: Trigger Happy Havoc"! "Xblaze Code: Embryo" is entertaining, too and a surprisingly solid port, considering that it's also published by Aksys.
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76 of 107 people (71%) found this review helpful
4 people found this review funny
Not Recommended
2.4 hrs on record
Posted: March 8
I might keep playing this to see if it gets better, but right now even for the on sale price I'm feeling a bit ripped off. It seems similar to Persona, and there seems to be some promise there, but there is so much getting in the way.

I had to randomly hit keys to figure out how to get to the settings menu (the Z key is your A button, btw) where I could find the rest of the keys. The fullscreen option did not apply right away, and only showed up after a restart.

The 'transitions' between scenes are just a fade out and fade in on the same bg way too often, there is way too little context for what is going on in the scenes so that it's really hard to picture what is going on.

On the plus side, it seems decently voice acted. Woo.

My no vote comes from the fact that once I was ready to quit, I couldn't. It was stuck in fullscreen mode, to the point that ctl-alt-del did just about nothing. More random key mashing led to steam eventually launching one of my other games that didn't have focus. So yeah, that's an issue. I don't want to have to hold down my power button every time I want to quit.

tl;dr Even $15 feels a bit much for this game. It's really bare bones.
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74 of 110 people (67%) found this review helpful
5 people found this review funny
3.6 hrs on record
Posted: March 8
Fulled Voice for Both JPN and ENG
Classic Style RPG
VERY nice Art
Very decent voice acting on both DUBs
Have Auto advance dialoge

Low Budget SFX for Battle System
Locked on 30FPS
No Controller Support
English translation text doesn't match the Japanese DUB(This is a big issue for me since I understand Japanese)
Long dull heavy dialogue

Should you get this?
Yes I do recommend this game IF only you never played or own the Vita Version.
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24 of 29 people (83%) found this review helpful
3 people found this review funny
Not Recommended
12.6 hrs on record
Posted: March 12
I'm trying so hard to like this game...

On the positive side, it's a fun, fairly traditional turn-based JRPG dungeon crawl. Whilst the mechanics aren't staggeringly original, there's a nice balance in how much you're prepared to spend for the bigger skills, and each fight can reward you with bonuses depending on how you fought, which can encourage certain tactical choices you'd otherwise dismiss. The character art is good, in a Visual Novel style, and the splash CGs are well done. Voice acting is very good and there's a lot of it, and the story is intriguing even if you have to suspend your disbelief significantly.


The negatives are too much. First and foremost, this is a dreadful, lazy port. I feel bad for giving money to something that shows such little evidence of any effort. Resolution is locked at the original PSVita resolution as far as I can tell (960x544) even in full screen, making it look like an PS2-era game, full of jagged edges and obvious pixels. Textures are blurred and low-res, especially in the dungeon corridors. Sound quality is a hit-and-miss affair, with odd stereo placement and volume issues abounding, and the title song sounds like it was recorded onto an old magnetic cassette tape by sticking a microphone next to a radio speaker. Load times are excessive and make *zero* use of the memory that PCs can provide over the Vita. Dungeon exploration involves significant and inexplicable lag and input-delay. Elements of the touch-screen interface of the original remain, such as slashing barriers or pushing levers, and are replaced - without informing you - with mouse interactions. However, no other aspect of the game will be controlled with the mouse... you have to use the awkward keyboard controls. They've replaced the Vita original button icons with Xbox Gamepad button icons, and then failed to implement a way to use the XBox Gamepad to actually play the game!

Honestly, it's just shocking.

I want to like it. I really do. There's a solid dungeon-crawl experience in there that's trying to claw it's way out. But as it stands, unless Zerodiv/Aksys are prepared to listen to people and make the necessary changes to this port, I cannot in good conscience recommend this game.
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17 of 20 people (85%) found this review helpful
1 person found this review funny
Not Recommended
11.1 hrs on record
Posted: July 17
Mind Zero is a game that revolves around a bunch of high school kids and their powers called MIND's. I decided to give the game a go as the idea looked interesting, but after 11 hours in I'm calling it quits. I made it to the end of dungeon 4 before I stopped, which will be reflected in this review.

Game World: The world of Mind Zero is interesting, minds are causing problems, police are investigating it, and you have been roped into things. Sadly, after the first hour or so introduction, you will get stuck in an endless grind that seems to never let you learn more about the game world. Still, what I got to see was interesting: 7/10

Character Creation and Development: The characters in the game seemed interesting from the beginning, but nothing had changed by dungeon 4 with them. They were still the same ol'. 1/10

NPC Interaction: Very limited. You get to interact with your party and have a few scenes with them outside of the dungeons, but that is about it. 4/10

Foes: Battles are against the same ol' foes, and by later dungeons its just a bunch of pallete swaps. Oh, look, this sheep is blue this time! Occasionally an interesting foe comes along, but it is too rare. Also, I felt foes were poorly balanced against the reward to fight them. For example, in dungeon 4 there is this @^&@ lion that takes forever to kill, and gives less experience than foes I found easier to kill later on. And this is a constant problem in the game, where the expereince reward is disproptionate to how hard it is to kill the foe: 2/10

Combat: Combat is poor in this game. You have TP/HP/MP, MP works as a shield as long as your MIND is up, but the only way to regenerate it is to drop your MIND and defend, or use an item (which also requires you to drop your MIND). Also, you never get any more TP than 10 in the entire game, which starts to seriously hinder your strategies as the game moves on, especially when the spells get more expensive. Plus, why do I have to spend HP to cast spells and the foes do not? That tactic of foes don't pay costs the players do was old back when FF8 was new in the 90's, and there is NO reason to still use it now: 1/10

Equpiment: Seemed promising, but I never found much to equip there and the stores never seemed to have much either. Can't upgrade your weapons: 1/10

Economy: Broken. By dungeon 3 I had all the stores carried, and there was nothing to spend my money on. That changed a little when I got to dungeon 4, but I was able to buy all of that with what I had been saving to this point. 1/10

Quests: Well. there's a main quest. But prepare to grind for hours to see anything. What little I saw seemed interesting, I just wish there had been more of it to see: 1/10

Graphics/sound/interface: This is a PS Vita port, no bells and whistles. Keys are mapped to 1/2/a/s/z/x and one other I forgot which is start (and good luck figuring it out). No attempt to explain the keys either, prepare to smash your keyboard to find it: 3/10

Gameplay: The game is nothing but a slog through a bunch of dungeons, nothing to keep it interesting. Eventually I got bored of it: 1/10

Total: 22/100. However, I have to apply some score penalies now. First, this port seems to have been abandoned by the publisher, which is a no/no in my book. Second, the game is just HORRIBLY balanced. Bosses will get 2 turns a round at random (and I mean at random. Sometimes they go once, sometimes twice). Also, the HP of the bosses is ridiculous! I finally gave up at boss 4 because I was at the point where I was winning regular fights in my sleep, but couldn't beat tha boss because it was cheating the system. Look developers, us game players are TIRED of games where the bosses do not follow the same rules the players do! The makers of this game need to go back to school and learn how to balance a game, or at least play and learn from the classics. Old school Wizardry games have better balance than this game does!

-10 for atrocious balance and abandoned support = 12/100 final score, which is in the stay far away category. Play anything else than this game.
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20 of 30 people (67%) found this review helpful
2 people found this review funny
Not Recommended
2.3 hrs on record
Posted: March 10
I'm going to see the game through to the end but in my personal opinion here are my pros and cons so far.
At the moment i do not recommend this escpecially with its current price tag but maybe that will change as i get further in.


Interesting story.
Decent character concepts.
Fully voiced.


Bland character design.
Dungeons look like walking around that old maze screensaver from the early windows days.
Combat can use some work. When you get hit, it is literally the enemy attacking you characters picture.
Skills seem wonky and explanations even more so.

In short I got this game in hopes of it being a sort of Persona for PC, however calling it a 'Persona clone' is thus far feeling like an insult to Persona and for the price tag, i must admit I am feeling somewhat jipped. I understand its a port but looking at P3 portable....this could have been better. WAY better. I use the SCP wrapper in order to use my ps3 controller with the game so it feels a little more fluent....until you get to dungeon 'navigation' if you want to call it that. That being said im not knocking the game, the story is very rich and it is whats so far driving me to play the game. If you dont care for graphics which i know alot of people dont and just want a persona like visual novel if give it a try. But eh....wait for a steam sale. It isnt worth 20 bucks. Or even 15 at the 20% off in my very personal opinion. I would like to hope there would be patches to make this PC worthy and not for it to remain a port but....it's more than likely a dream that will be forever embedded in my Sad little mind. If you want Persona.....just....Play persona.
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56 of 100 people (56%) found this review helpful
8 people found this review funny
Not Recommended
0.2 hrs on record
Posted: March 9
Bad port
Controller does not work <-- Need Fix
No solution setting (<-- but i don't care)
Lock 30 FPS (<-- but i don't care)
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7 of 8 people (88%) found this review helpful
1 person found this review funny
1.8 hrs on record
Posted: March 16
I havn't play this game much, but it is a ok game, so far the battle system is ok, the characters are kind of neat and interesting, the storyline is interesting, the game is good and i have no problem playing a ps vita game. Downfall is that I should of got this game for the ps vita since i own one.

The thing I have the most problem with this game is that it has no resolution settings, it has no xbox "one" controller support. I have to use my xbox 360 controller, and luckly I have one around.

all and all with the xbox 360 controller being around this game is actually quite enjoyable, but when in fullscreen you can not exit so hitting windows key to manual close the game is kind of a bit MEH to me, but other than that its a cool game to have on Steam.
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3 of 3 people (100%) found this review helpful
3.5 hrs on record
Posted: March 19
Played the Vita version quite a bit, and am now 2 hours into this one. Outside of the resolution stuff that others have brought up, this is a fine port. The game itself is super underrated, unfortunately (and unfairly) being compared to Persona. If you're looking for a visual novel with DRPG gameplay, with a solid--albeit it somewhat formulaic--story and characters, a great soundtrack, and a really, REALLY excellent dub, then you'll probably really enjoy the game.
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5 of 8 people (63%) found this review helpful
1.1 hrs on record
Posted: March 13
If you like visula novels a jrpg/dungeon crawlers this is the game for you, just don't expect persona 3/4
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Recently Posted
6.5 hrs
Posted: October 25
I'm 50/50 on this. First the good

Pros: The game itself is not bad, Story is ok but good voice acting. More things unlocked as you progress.
Dungeons are ok, battle system takes a little bit of getting used to.

Cons: This game was abandoned by the devs on steam. It has the worst keyboard mapping I've ever seen, no controller support, My logitech controller is useless with this game. You can remap the bindings but they don't stick. No quit option in full screen. I am forced to play in windowed mode and X out the game when i'm done.

My advice, go to game settings and look at the keymap options, write down the bindings of each key, that way, you won't have to play guess that key taking up your time instead of playing the game.
Any good dev knows that easy game navigation is essential to enjoy a game. This game fails in that respect. It's like trying to pilot a 747 without a pilot's license.

The game is actually fun to play once you can get over it's glaring flaws. But due to it's lack of completeness, I am on the fence for this one, 50/50

So if you're smart and can figure out the keys and the game, it's playable. So I recommend it, barely.
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3.0 hrs
Posted: September 21
Total ♥♥♥♥ that this game claims to allow to use a controller for the game in store but it doesnt actually allow that the least the steam store can do is update it so it does work or fix its description of it being able to use a controller with the game this has ♥♥♥♥♥♥ me off big time.
Helpful? Yes No Funny
0.8 hrs
Posted: August 23
Great game, horrible port. play this on the vita instead. requesting a refund
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\*S e m p*/
5.3 hrs
Posted: April 20
pretty good its like persona on steam i would rate it 8/10
Helpful? Yes No Funny
12.6 hrs
Posted: March 26
"Everything is a spoiler"
Essentially it is a good game
Only one problem the ending
Basically this game doesn't want you to feel satisfied.
Lets just say everything goes to ♥♥♥♥ for no reason

Would I buy it again?
Even if only for the music (MUSIC IS GREAT (at times))

However if you want the any closure after finishing the game. I suggest you look elsewhere
Helpful? Yes No Funny
29.6 hrs
Posted: March 23
Spoilers alert! I'm 80% through the game and here are my thoughts.

I originally greenlite this game because I hoped to feel the rollercoaster of emotions that I experienced when I first played Persona 3. Sadly, Mind Zero pales in comparison to any game of the Shin Megami Tensei series.

My problem with this game is that they tried hard to copy the Persona series but failed to emulate its writing, character development, and gameplay. In short, the story is rather a blander version of P3, with the MC gathering a crew to fight a evil gang of Minders. There's even a small sub plot in which a character overcomes her fears to accept the mind she formed a contract with, just like in the Persona series. Each character is hastily developed and the story jumps around a lot. The protagonist literally meets some random dude and immediatley forms an alliance with him to close doorways that spawn monsters. I think I read less than a hour of plot for the 20 hours of grinding I needed to do to fight the bosses.

Gameplay revolves around first-person dungeon crawling that is iconic to traditional RPGs, with the player finding loot in chests and fighting a boss in each dungeon. Plot is usually advanced after defeating each dungeon boss and the player has opportunities to accept requests (side quests) and view side plots. Requests are mostly pointless unless you want the steam achievement. Most of the challenges have you fighting weaker enemies that yield lower exp due to level scaling. The rewards, with the ex skills exception, are usually weaker than your current equipment.
The tp mechanic (mana subsitute) in this game punishes upgrading and enhancing skills, which was the only unique customization aspect of this game. Since each character is stuck with a max of 10 tp and earns 2 tp per turn if he/she defends, it takes a long time to cast high level skills, which can cost 6-8. I can use 3 t2 spells and do 900 damage or use 2 t3 spells and do 800 in the same amount of turns. When you defend, your also without the protection of your mind (is that what those things are called?) so you take direct damage to your health. Late game, bosses and some mobs can easily one-shot you through the bonus defence you recieve.

Music and sfx has promise but is ruined in the port. Everything is too loud and low qualility. Voice-acting somehow survived and is excellent.

Overall I don't recommend this game unless your really into traditional RPGs. You'll probably quickly tire of the endless grinding and generic gameplay.

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0.2 hrs
Posted: March 15
Another bad port. Shocker
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