Manipulate the world's orientation and discover the truth of the voices around you in this First-Person Puzzle Platformer, Standpoint.
User reviews:
Overall:
Mostly Positive (19 reviews) - 73% of the 19 user reviews for this game are positive.
Release Date: Mar 5, 2015

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Reviews

“a tremendously good puzzle game.”
Rock, Paper, Shotgun

“a clever puzzle game”
Indie Game Magazine

“a great example of one way gameplay mechanics can be used to convey emotion”
IndieGames

About This Game

A labyrinth fades into view; a space you control but that holds you. Completely lost with nowhere else you could be.

Standpoint is a first-person puzzle platformer where the player possesses the ability to change the orientation of the world. Explore the labyrinth-like environment, solving puzzles and collecting secrets, in order to overcome the stages of Grief. And ask yourself, do the narrator's cryptic clues to the world hide some deeper sentiment?

With every wall potentially the floor, take advantage of the variety of ways to approach obstacles. Turn a perilous corridor of lasers into a simple pit. Break through barriers as you drift through the tunnels. Even use death to your advantage. When up can become down at any moment, will you fly or fall?

Key Features:

  • Explore physical manifestations of the stages of grief, as your environment changes to reflect the emotions
  • Ponder puzzles which need a whole new way of thinking
  • Experience the dynamic soundtrack as it reacts to your movements
  • Take advantage of game elements to conquer the time-trial Leaderboards.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 8 / 7 / Vista / XP
    • Processor: Intel Core2 Duo / Athron64 X2
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c support (256 MB VRAM)
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: DirectX 9.0c support
    Recommended:
    • OS: Windows 7
    • Processor: Intel or AMD multicore processor recently 4 years
    • Memory: 2 GB RAM
    • Graphics: NVIDIA or AMD in recently 4 years
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: DirectX 9.0c support
    Minimum:
    • OS: Mac OS X 10.6+
    • Processor: SSE2 instruction set support
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c support
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 10.10+, SteamOS+
    • Processor: Intel Core2 Duo / Athron64 X2
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c support
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (19 reviews)
Recently Posted
Mio
( 0.8 hrs on record )
Posted: January 21
Caught in a nightmare.

This game has neither an interesting monologue, nor an interesting "puzzle" mechanic.
Graphics are fine, but all else seems to fail:
- the annoying Irish(?) monologuing gets grating real quickly; if you're gonna tell a story don't make me want to shoot myself whilst my frustration levels are already increasing with your game.
- some of the music is grating as well, and gets on my nerves like fingernails on a chalkboard.
- once I got to the third level/section/whatever you want to call it, I started to feel the challenge, which I could have expected, and then the green orbs came along soon after, and I both had no idea what was going on, but it also made me feel green, and want to hurl.

Really, I'm going on this existential ride through boring looking corridors, hoping the woman in my ears would shut up, and that I could understand what this meaningless fall through a rabbit-hole was all for. Not sure I'll continue playing, it's really not enjoyable for me, and if I want a philosophical meander, there are already enough First-Person walking sims and adventure games out there that make you ate least feel like a human, not just some thing in a maze.

Nothing overcome.
Helpful? Yes No Funny
GreySavant
( 3.4 hrs on record )
Posted: January 11
This is a platforming game, and those who expect a puzzle game may be disappointed. While the navigation of the death tunnels does require new insights and different ways of looking at things, the amount of agility required to execute the changes of perspective in a small amount of time may frustrate those who aren't veterans of the platforming genre. Then the level names start to sound all too apt: Denial, Anger, etc.

The progression of the game covers the five stages of grief, and you learn more about the narrator's tragedy by finding secret alcoves. The theme seems appropriate, as it requires a massive change of perspective to move on from loss. I will admit, though, that at times the journey seemed endless, and I wished each level were 25% shorter.

Gamers experienced in platformers may enjoy the interesting way that you rotate the world around you by changing your Down. Previous ways of doing things are no longer possible. To advance, you must find a new StandPoint.
Helpful? Yes No Funny
GiLneration
( 0.7 hrs on record )
Posted: December 3, 2015
No point in playing this.
Helpful? Yes No Funny
samtan117
( 34.4 hrs on record )
Posted: August 14, 2015
very good game. i first played it at minecon in the indie zone and it was very fun. you should buy this!
Helpful? Yes No Funny
BlueASIS
( 3.8 hrs on record )
Posted: August 10, 2015
Bought this from a external website while it was down, been unable to leave a review as, well it was down of steam.

So heres my review, its a fps puzzler in the same vein as portal, except you manipulate your characters gravity to stand on the walls and ceiling and such, to solve puzzles, the story is very strange and is one that has to be experienced upfront,

Buy the game, you've nothing to loose!
Helpful? Yes No Funny
melonbeton
( 0.7 hrs on record )
Posted: June 7, 2015
You can´t jump.
Helpful? Yes No Funny
LostHopeFate
( 28.0 hrs on record )
Posted: May 28, 2015
Standpoint is a first-person puzzle game that allows you to manipulate gravity and the world's orientation to overcome obstacles.

I currently have around 26 hours in the game and it's easily one of the best puzzle games I've played this year. It's simple to pick up but deceptively challenging. The game has around 20 chapters that mix up the mechanics as you progress. The more you play, the more you learn how to manipulate the world effectively. It can get pretty difficult as you move further in to the game but nothing too crazy as StandPoint does a good job of preparing you for the later levels.

StandPoint's puzzles offer a good balance of reflex based solutions and thinking solutions. The chapters offer enough variety to keep you interested to the end and despite getting frustrated at times trying to figure out a solution, actually realizing what the solution was and executing it became really rewarding.

I'd say my favourite parts of the game were the hidden "secrets" as they offered a completely new challenge to the game and required a lot of creative thinking to find and aquire them. These secrets along with time trials and challenging achievements definitely give you your money's worth and make this game a sure recommendation.

I'd pick up this game for sure if you like games like Antichamber, Relativity and Portal (obviously) as StandPoint offers something unique and interesting enough to keep you playing until the end. The dev is a cool guy and listens to all player feedback and fixes any bugs in a timely manner too. StandPoint is a great puzzler that offers interesting mechanics with a supported underlying narrative that brings it all together.
Helpful? Yes No Funny
Indelacio.co.uk
( 4.9 hrs on record )
Posted: May 28, 2015
Bargaining 1 remains broken despite 3 "fixes" to the final puzzle still remains impossible to complete even following the devs instructions for how the puzzle works, 3 strikes you're out, sorry. I need a game to be completable to be able to recommend and that puzzle is just broken entirely despire 3 requests to fix where you've supposedly fixed it every time.
Helpful? Yes No Funny
 
A developer has responded on May 28, 2015 @ 1:18pm
(view response)
Fr0stY / WOODSTOCK
( 0.5 hrs on record )
Posted: March 20, 2015
Very cool game. It's something different than all other games that are realised. I didn't play lot yet, but even first stages are hard to make it sometimes. This game compare together arcade, some action, lots of puzzle and fun. It shows that there is no need to make all those graphic detail to make game look preatty.

for me, there is only 2 things missing

- Workshop, and built in tool to make comunity levels
- Some storyline, but i am on begining, mabe i just didnt got it yet.

but to finish. I am personaly not a big fan of puzzle games but shooters, but this game is one of games i love right now, very cool, and it give me some satisfaction when i pass levels, like in portal but in a bit different way. i give 9/10 right now, becouse music and voices are also very good and climatic.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
21 of 27 people (78%) found this review helpful
2 people found this review funny
Recommended
2.4 hrs on record
Pre-Release Review
Posted: March 5, 2015
StandPoint is a Fps puzzle platformer that forces you to master gravity and spatial thinking.

http://youtu.be/toY0IBescCI

The gameplay of StandPoint on paper is rather simple. When you point towards a wall with you'r cursor and click the left mouse button, you change the characters own personal gravity and make that wall into an floor.

Using this one mechanic you must navigate through these levels while trying to figure out the right course of actions on how to get through them.
At the start it's just changing the gravity to the roof to avoid an obstacle, but rather quickly the game's difficulty starts to spike up as it brings elements into the levels that affect you and the level itself in number of ways.
Like moving deathrays and such that you must avoid (hence the name deathray), surfaces that do not allow the change of gravity and walls that let you through only if you are on particular gravity level/plain/field?

There is also a story in the game which is at least intriguing if nothing else. Mostly a female voice narrates about something that has happened to her or perhaps to the player itself, not really clear as of yet to me.
The voice also changes it's tone depending on the stage where you are at.
The stages are separeted into themes following the 5 stages of loss and grief.
In the denial stages the narrator is indeed very much so in denial and as you advance to anger she gets really ♥♥♥♥♥♥ of at everything.

The visuals also reflect the emotional stages very well and help you to set yourself into that particular mood.

The music fits and there's nothing else really about it to say except that it has the same effect with you're movement speed like in Portal. That was cool.

You'll get some replay value from this by trying to beat you'r previous time records and trying to find all the secrets of the game which give you some more tiny story bits.

All and all a good puzzle platformer, but I'd still prefer portal with its humor, then this psychoanalysis of humans but its still interesting.

Do check my video out if you are on the fence about you're possible purchase or just watch it anyway.

http://youtu.be/toY0IBescCI
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
Recommended
28.0 hrs on record
Posted: May 28, 2015
Standpoint is a first-person puzzle game that allows you to manipulate gravity and the world's orientation to overcome obstacles.

I currently have around 26 hours in the game and it's easily one of the best puzzle games I've played this year. It's simple to pick up but deceptively challenging. The game has around 20 chapters that mix up the mechanics as you progress. The more you play, the more you learn how to manipulate the world effectively. It can get pretty difficult as you move further in to the game but nothing too crazy as StandPoint does a good job of preparing you for the later levels.

StandPoint's puzzles offer a good balance of reflex based solutions and thinking solutions. The chapters offer enough variety to keep you interested to the end and despite getting frustrated at times trying to figure out a solution, actually realizing what the solution was and executing it became really rewarding.

I'd say my favourite parts of the game were the hidden "secrets" as they offered a completely new challenge to the game and required a lot of creative thinking to find and aquire them. These secrets along with time trials and challenging achievements definitely give you your money's worth and make this game a sure recommendation.

I'd pick up this game for sure if you like games like Antichamber, Relativity and Portal (obviously) as StandPoint offers something unique and interesting enough to keep you playing until the end. The dev is a cool guy and listens to all player feedback and fixes any bugs in a timely manner too. StandPoint is a great puzzler that offers interesting mechanics with a supported underlying narrative that brings it all together.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
3.8 hrs on record
Posted: August 10, 2015
Bought this from a external website while it was down, been unable to leave a review as, well it was down of steam.

So heres my review, its a fps puzzler in the same vein as portal, except you manipulate your characters gravity to stand on the walls and ceiling and such, to solve puzzles, the story is very strange and is one that has to be experienced upfront,

Buy the game, you've nothing to loose!
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: January 21
Caught in a nightmare.

This game has neither an interesting monologue, nor an interesting "puzzle" mechanic.
Graphics are fine, but all else seems to fail:
- the annoying Irish(?) monologuing gets grating real quickly; if you're gonna tell a story don't make me want to shoot myself whilst my frustration levels are already increasing with your game.
- some of the music is grating as well, and gets on my nerves like fingernails on a chalkboard.
- once I got to the third level/section/whatever you want to call it, I started to feel the challenge, which I could have expected, and then the green orbs came along soon after, and I both had no idea what was going on, but it also made me feel green, and want to hurl.

Really, I'm going on this existential ride through boring looking corridors, hoping the woman in my ears would shut up, and that I could understand what this meaningless fall through a rabbit-hole was all for. Not sure I'll continue playing, it's really not enjoyable for me, and if I want a philosophical meander, there are already enough First-Person walking sims and adventure games out there that make you ate least feel like a human, not just some thing in a maze.

Nothing overcome.
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
Recommended
1.8 hrs on record
Posted: March 7, 2015
It's kind of like qube but feels like more of a twitchy first person speedrunner. The basic puzzle solving mechanics are easy to learn but finding the right path isnt always easy and can take some skill with timings and air control(if you've spent any time surfing or playing those kind of skill maps on the source engine you'll feel right at home with this game)

The narration was a bit of a drag but thankfully there's an option to disable it in the audio menu, so can't really fault it there.

Worth the price =)
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
0.8 hrs on record
Posted: March 9, 2015
Standpoint is an experience to behold. Looking at how to face grief in a moving and interesting way. Like dealing with grief this game allows you to face each challenge in your own time all the while making the journey more difficult as you deal with the stages of grief. If you are looking for something different, refreshing and brilliant the this game is for you. It even allows for speed running due to it recording your times from start to finish. I strongly recommend you get this game.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
0 of 1 people (0%) found this review helpful
Recommended
34.4 hrs on record
Posted: August 14, 2015
very good game. i first played it at minecon in the indie zone and it was very fun. you should buy this!
Was this review helpful? Yes No Funny
3 of 8 people (38%) found this review helpful
Recommended
2.8 hrs on record
Posted: March 15, 2015
This game is great, one of the better indie games out there. If you liked portal, you'll like this.
Was this review helpful? Yes No Funny
0 of 3 people (0%) found this review helpful
Not Recommended
0.7 hrs on record
Posted: December 3, 2015
No point in playing this.
Was this review helpful? Yes No Funny