Welcome to your new summer job at Freddy Fazbear's Pizza, where kids and parents alike come for entertainment and food! The main attraction is Freddy Fazbear, of course; and his two friends. They are animatronic robots, programmed to please the crowds!
User reviews:
Mostly Positive (143 reviews) - 74% of the 143 user reviews in the last 30 days are positive.
Very Positive (16,539 reviews) - 88% of the 16,539 user reviews for this game are positive.
Release Date: Aug 18, 2014

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Buy Five Nights at Freddy's Franchise Pack (1-4)

Includes 4 items: Five Nights at Freddy's, Five Nights at Freddy's 2, Five Nights at Freddy's 3, Five Nights at Freddy's 4


About This Game

Welcome to your new summer job at Freddy Fazbear's Pizza, where kids and parents alike come for entertainment and food as far as the eye can see! The main attraction is Freddy Fazbear, of course; and his two friends. They are animatronic robots, programmed to please the crowds! The robots' behavior has become somewhat unpredictable at night however, and it was much cheaper to hire you as a security guard than to find a repairman.

From your small office you must watch the security cameras carefully. You have a very limited amount of electricity that you're allowed to use per night (corporate budget cuts, you know). That means when you run out of power for the night- no more security doors and no more lights! If something isn't right- namely if Freddybear or his friends aren't in their proper places, you must find them on the monitors and protect yourself if needed!

Can you survive five nights at Freddy's?

"For all the simplicity of the game’s controls and premise, Five Nights at Freddy‘s is frightening. It’s a fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying. Simple still images and proper character design steal the show in this game, and show that Scott Cawthon knows quite a lot about the secret fears people feel when looking at creepy dolls and toys. It’s elegant in how it sows fear, and is a must-own for anyone who likes scary games." -Joel Couture IndieGameMag.com

This game was created using Clickteam Fusion!

System Requirements

    • OS: XP,Vista,Windows7
    • Processor: 2 GHz Intel Pentium 4 or AMD Athlon or equivalent
    • Memory: 1 GB RAM
    • Graphics: 1 GB
    • DirectX: Version 9.0
    • Storage: 250 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (143 reviews)
Very Positive (16,539 reviews)
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12,574 reviews match the filters above ( Very Positive)
Recently Posted
Mr Fives
0.6 hrs
Posted: September 26
not scury at all
Helpful? Yes No Funny
0.3 hrs
Posted: September 26
Helpful? Yes No Funny
2.7 hrs
Posted: September 26
Such a great game; even for one plucked from the ashes of Greenlight! It is chock full of anxiety, noise, and demon-possessed animatronics. Do I recommend this game to EVERYONE? Nay! Just anyone who can and is willing to brave "Five Nights at Freddy's"!

Out of five stars, I give it 4.6/5!
Helpful? Yes No Funny
2.9 hrs
Posted: September 25
Slight fun at first. Then slightly creepy. Then boring. Get this if you have nothing better to do and you want a game that's quick and easy to finish.
Helpful? Yes No Funny
0.6 hrs
Posted: September 25
Product received for free
this is a very scary and addicting game. the backround noises are scary and the blind spots to.but its cance comunity sim 2016 but its a good game
Helpful? Yes No Funny
1.4 hrs
Posted: September 25
Super scary D:
Helpful? Yes No Funny
King Heavy
4.4 hrs
Posted: September 24
Flawed but enjoyable. (Except the fans)
Helpful? Yes No Funny
6.7 hrs
Posted: September 24
If you ignore the fandom (which I had no idea even existed until long after I finished with this first title) this is a fun game. The lore/story has to be inferred and guessed at, but it's actually deeper than you'd think for a game like this.

Creepy atmosphere, nerve-wracking moments... This game is worth the asking price, in my opinion.

You play as a nighttime security guard at a family themed pizza parlor with animatronics. Your task is to survive the night. You're given access to cameras all around the building, and you have two doors on either side of you that you can shut (at the cost of power, for some weird reason) and lights you can turn on and off to check the darkness.

It's a very simple set of gameplay mechanics, but there's also something deeper - you can't just close the doors and wait for daylight, obviously, or you'll run out of power very quickly, and then you're screwed. The camera system is vital to gameplay - you need to monitor certain rooms, and sound cues also help you figure out when things are... changing.

A rather cerebral game for such an incredibly simple premise. Jumpscares still manage to be freaky after all this time. Probably because of the earsplitting sounds, but hey - that's part of the fun.

In summary: Ignore the creepy fandom surrounding this game and perpetuated by lonely 12-year-olds who completely miss the point that this is supposed to be creepy and not some kind of furry lovefest.

If you can get past that, it's actually pretty great. I suggest watching the "Game Theories" video about it (part 1 and 2) but ignoring every other video on their channel.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
28 of 34 people (82%) found this review helpful
6 people found this review funny
0.4 hrs on record
Posted: September 1
The game is pretty good but the fanbase is cancer
Was this review helpful? Yes No Funny
14 of 16 people (88%) found this review helpful
3 people found this review funny
3.5 hrs on record
Posted: September 4
While the fanbase for this series is absolutly horrific, the games themselves still manage to be scary, unique, and fun to play, while always holding you in a state of uneasiness, which can quickly lead to panic.
Was this review helpful? Yes No Funny
11 of 12 people (92%) found this review helpful
3 people found this review funny
23.2 hrs on record
Posted: September 11
Like Undertale, this game has a Napoleon Complex fanbase. It's at that size where it's not small enough to be quiet but too small to create a fanbase that doesn't smother people who come into contact with it. Between that fanbase and the jumpscares, it's really easy to take these games for granted. Which is a shame, because they're genuinely good and unique in a lot of ways. The design and gameplay are simple and stylized really well. The jumpscares really are the weakest part of the game, but chances are you'll learn to accept it. Scott still knows how to evoke a sense of fear and dread between the background noise and the impending danger. Everything is very eerie in general. If you don't figure out the backstory, you'll have it spoiled to you. It's by far the most uncomfortable part of the game. Like Undertale, let the experience be your own and have fun with it. And if you can handle it, the fanbase really can be fun. Just try to find the fans that are fair.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: September 27
Enjoyable game. Love and am a fan of the series because of all the lores behind the game. Played the game before when I was drunk. Wasn't a good idea. One of the animatronics, I think it was Bonnie that got me, made me jump straight out of my chair. My dad freaked when he heard a pretty loud scream and a bang coming from upstairs at that time. ha.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
4.3 hrs on record
Posted: September 26
if you're under 5 years of age steal your moms credit card and buy this
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
3.2 hrs on record
Posted: September 2
This game gave me sexual fantasies for the bird in FnaF. Turns me on more than Boku no Pico
Was this review helpful? Yes No Funny
8 of 16 people (50%) found this review helpful
1 person found this review funny
Not Recommended
0.3 hrs on record
Posted: September 19
I don't recommend this game for the following reasons:
#1 The gameplay is highly repetitive
#2 Requires too minimal thought, skill and effort
#3 The community is absolute grabage
#4 The game is said to be a horror game but isn't really scary. The game's "horror" factor relies solely
in its' jump scares, which is more starteling than scary.
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Most Helpful Reviews  Overall
4,453 of 4,831 people (92%) found this review helpful
33 people found this review funny
0.6 hrs on record
Posted: August 19, 2014
Five Nights at Freddy's is an awesome little indie game that's become very popular in a short span of time. The gameplay is simple - you're in a room and have the ability to control the lights and doors of your office as well as the ability to monitor the cameras dotted around the building. You need to keep an eye on the four animatronics that will move around and kill you if they manage to enter your office. To make things more difficult, you have a very limited amount of power which is drained more quickly if you keep lights turned on and doors closed, effectively meaning you need to leave yourself exposed if you want to survive.

As a horror game, it works very well. The robots are suitably unnerving and the game makes you extremely paranoid thanks to the lighting and sound effecs. There's nothing unfair about the game - if you can keep your cool and use your resources effectively, you'll be fine, but more often than not the player will end up panicking and being punished for it. The atmosphere and story are fantastic as well - the messages and notes left behind for the player all add up to create a very enigmatic yet creepy story that people are still speculating on, combined with numerous other easter eggs.

The developer seems down to earth and willing to listen to his fans, and has already promised a sequel. I would recommend buying the game to support him for this reason and so that we can hopefully see more games like this. The game is not huge, but it's a great addition to the horror genre and is definitely something all horror fans should want to see more of in a sea of action games and zombies.
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2,776 of 3,025 people (92%) found this review helpful
82 people found this review funny
1.2 hrs on record
Posted: August 22, 2014
Besides writing and studenting I work as a night security guard to pay for my extravagant, luxurious needs (food, water, shelter). And it doesn't matter the setting or location, working at night can be very unsettling. Alone with your thoughts in a dimly lit ANYPLACE during the witching hour can be literally the worst thing ever. The clock tick tocks mockingly as time slows to a crawl and the night grows darker with each passing hour. I'm not a spiritual person... but around three or four in the morning, third cup of coffee in hand and heavy-lidded eyes blinking in futility at the specter of sleep, you start to hear things. Snaps and cracks from the wind. Chittering and chattering from various nocturnal animals. A flash of light across your face as a lonely car makes a very slow u-turn. A bang from something somewhere. And you start to wonder: are you experiencing auditory hallucinations or did you just hear a baby cry? So you walk outside for some fresh air. And just where the light from a distant street lamp falters to the shadows you see something standing. Just. Barely. Noticeable.

Just waiting for you to shut your eyes.

That paragraph best sums up my experience with “Five Nights At Freddy's.” It is a panic attack simulator ingeniously disguised as a game. You're a recently hired security guard at Freddy Fazbear's Pizza, a kid friendly pizza party parlor with a sordid, spotted past. For instance, most previous night guards are MURDERED BY HAUNTED ANIMATRONIC ♥♥♥♥♥♥♥T. And you will be too unless you're hyper diligent. See, not only is Freddy's HAUNTED BY THE LIVING EMBODIMENTS OF EVERY CHILDHOOD NIGHTMARE YOU'VE EVER SUFFERED, it also has an incredibly tight budget (Freddy's is likely crippled financially by dozens of lawsuits). They have only so much energy to expend from twelve at night to dawn. Your working hours. You'll have to manage that as you check video camera feeds, turn on the lights just outside your office, and seal your two office doors.

When your night begins everything is hunky dory and all the animatronic monstrosities are SILENT AND STILL AS THEY SHOULD ALWAYS BE. But as the night progresses and you check your feed you'll find some things... off. Wait, wasn't Freddy on stage a minute ago? Now he's in the dining area. And huh, where did the ♥♥♥♥ing rabbit goooooOOOOHHHHHHHH ♥♥♥♥!

And then you find out where Bonnie the Bunny went.

He went into your office.

To eat your eyes.

So you'll have to be, as I said, diligent. Keep your eyes peeled for the scoundrels as they make their way towards your office. If they get too close (go on, turn the light on just outside the door and have a heart attack) just seal the door. But for every nervous glance at the feed, every light flicked on, and every door slammed shut, your power will drain, eventually leading to an outage. And God help you if that happens. I'm just kidding!

There is no God.

Only Freddy.

At the end of the night (assuming you survive) you'll start another... if you'd like.

This is a simple, terrifying game. It's clever, fun, and will absolutely cause you to shout or shriek at least once. Hell, I shouted at the main screen, and then again a few seconds after that. It marries the fun and inherit hilariousness of the jump scare with a tense, gripping, paranoia-inducing state - the result of brilliant atmosphere, design, and your own imagination working overtime. And perhaps the best thing about this game is the brilliantly basal story, one told through clues and phone messages. I haven't seen a community delve so deeply into the meaning and depth of a story since "Dark Souls," honestly. "Five Nights At Freddy's" is a testament to horror, to the power of simplicity, and to dedicated indie development.


Did you just hear something?
Was this review helpful? Yes No Funny
2,170 of 2,376 people (91%) found this review helpful
671 people found this review funny
2.8 hrs on record
Posted: August 19, 2014
I used to work at Chuck E. Cheese.

...this is pretty much exactly what it's like.
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