Welcome to your new summer job at Freddy Fazbear's Pizza, where kids and parents alike come for entertainment and food! The main attraction is Freddy Fazbear, of course; and his two friends. They are animatronic robots, programmed to please the crowds!
User reviews: Very Positive (13,653 reviews)
Release Date: Aug 18, 2014

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Packages that include this game

Buy Five Nights at Freddy's - Franchise Pack

Includes 3 items: Five Nights at Freddy's, Five Nights at Freddy's 2, Five Nights at Freddy's 3

 

Recommended By Curators

"A stress management game with a very frightening and unsettling atmosphere that can easily make anyone feel tense. Why do the doors drain power!?!?!"

About This Game

Welcome to your new summer job at Freddy Fazbear's Pizza, where kids and parents alike come for entertainment and food as far as the eye can see! The main attraction is Freddy Fazbear, of course; and his two friends. They are animatronic robots, programmed to please the crowds! The robots' behavior has become somewhat unpredictable at night however, and it was much cheaper to hire you as a security guard than to find a repairman.

From your small office you must watch the security cameras carefully. You have a very limited amount of electricity that you're allowed to use per night (corporate budget cuts, you know). That means when you run out of power for the night- no more security doors and no more lights! If something isn't right- namely if Freddybear or his friends aren't in their proper places, you must find them on the monitors and protect yourself if needed!

Can you survive five nights at Freddy's?

"For all the simplicity of the game’s controls and premise, Five Nights at Freddy‘s is frightening. It’s a fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying. Simple still images and proper character design steal the show in this game, and show that Scott Cawthon knows quite a lot about the secret fears people feel when looking at creepy dolls and toys. It’s elegant in how it sows fear, and is a must-own for anyone who likes scary games." -Joel Couture IndieGameMag.com

This game was created using Clickteam Fusion!

System Requirements

    Minimum:
    • OS: XP,Vista,Windows7
    • Processor: 2 GHz Intel Pentium 4 or AMD Athlon or equivalent
    • Memory: 1 GB RAM
    • Graphics: 1 GB
    • DirectX: Version 9.0
    • Hard Drive: 250 MB available space
Helpful customer reviews
839 of 949 people (88%) found this review helpful
10 people found this review funny
1.6 hrs on record
Posted: January 11
This product should be used in schools for teaching little kids, because it does show us why saving electricity is very important.
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1,303 of 1,516 people (86%) found this review helpful
4 people found this review funny
0.5 hrs on record
Posted: February 11
1. Bought this game.
2. Started it.
3. Saw a loading screen.
4. Peed my pants and exited the game.
5. My crush likes FNAF and FNAF 2.
6. My crush comes to my place and sees FNAF and FNAF 2 in steam library.
7. She wanted to play it.
8. I manned up and started it.
9. I ain't afraid of no Freddy no more.
10. Crush had to go earlier.
11. She called me next day to say she had a good time and wants to come here some time again.

10/10 This game got me a Girlfriend
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191 of 209 people (91%) found this review helpful
1 person found this review funny
6.8 hrs on record
Posted: January 20
A difficult game to recommend as I come close to loving it but even closer to hating it. But Steam forces me to click thumbs up or thumbs down and in the end it gets a thumbs up because even though I had a love/hate relationship with this game, I am strangely glad that I played it.

Five Night at Freddy's starts as a psychological horror game but ends up more of a resource management game. The first four nights were a lot of fun, quite creepy and sometimes scary (although mostly because of jump scares). But by the fifth night the game is all about the resource management to the point where the psychological horror disapears. You are not going to finish it on the first attempt and the chances are by the time you complete this you will be numb and possibly even bored.

Night five is like trying to juggle twelve eggs. The basic idea is pretty simple, but executing it without making a mistake is the problem. It can take a lot of practice and many hair pulling moments. For me night five was not fun, and that is where the problem arises: Night Five is where the game really starts. You will spend more time on night five (and beyond) than the first four days.

It is not a bad game, and if you like juggling eggs whilst avoiding jump scares it will be sheer joy for you. But for me it was four nights of fun and one very very long night of frustration followed by a brief moment of sheer extasy when I finally finished night five .... and then a painful moment when I saw what was next.

In the end I recommend this game because it is an experience I am glad I had, and feel it is one most lovers of horror/jump scare games should try once. But do not expect to enjoy every minute of this game unless you are masochistic in nature. Hair pulling and keyboard violence should be expected.
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143 of 173 people (83%) found this review helpful
2 people found this review funny
3.5 hrs on record
Posted: March 5
Has more jumpscares than my toaster. 10/10
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115 of 136 people (85%) found this review helpful
1 person found this review funny
9.5 hrs on record
Posted: April 12
Perfect blend of challenging and terrifying

+ Intense and successful jumpscares pervading throughout
+ Palpable, well-defined atmosphere and sense of anxiety
+ Lack of antagonist animations (for the most part) keeps one thoroughly unnerved; feels deeply wrong
+ Unique gameplay objectives and mechanics
+ Nonchalance of the phone-caller is unsettling, yet very welcome and informative
+ Premise is refreshingly unique
+ Managing power and visual resources firms up the challenge
+ Each subsequent night is more terrifying and difficult than the last
+ Sound effects are superbly employed and get under one's skin
+ Additional challenging nights that can be unlocked through completion of the first five nights, all of which dial up the intensity

- No configuration options of any kind

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