A rogue-lite river journey through the backwaters of a forgotten post-societal America. Forage, craft, evade predators.
User reviews:
Recent:
Mostly Positive (40 reviews) - 72% of the 40 user reviews in the last 30 days are positive.
Overall:
Very Positive (626 reviews) - 82% of the 626 user reviews for this game are positive.
Release Date: Feb 24, 2016

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy The Flame in the Flood

SUMMER SALE! Offer ends July 4

-30%
$19.99
$13.99

Buy Summer Sale Survival Bundle BUNDLE (?)

Includes 5 items: Slime Rancher, Don't Starve, Shelter 1, The Flame in the Flood, Hurtworld

-10%
-50%
$89.95
$45.18
 

Recent updates View all (18)

June 1

Update - Achievement Fixes

Hello all,

We just posted an update addressing a number of issues with achievements. If you had previously met the criteria for some, but they didn't properly award, you may get a handful when you next launch the game.

We fixed issues with the following failing to fire:
Learned the Hard Way
Crafty
Chatty
Sickly

We also addressed some that were firing inappropriately:
Mechanic
Marathon
Speedboat
Seamstress

As always, let us know if you see additional issues. Thanks so much for playing!

10 comments Read more

May 9

Update - Introducing Daisy Belle!

Hello folks,

Not everyone may be aware of this, but back when we were just getting started on this game, we ran a Kickstarter campaign. We succeeded, and along the way we had a backer contribute enough to have their dog added to the game for everyone to use.

With the 1.1 update, we've added Daisy Belle! She's a dalmation/pointer/who-knows-what mix. You can select her via Scout options when you start a new game.

Thanks for playing, and we hope you enjoy your new canine pal!

12 comments Read more

Reviews

“This challenging voyage makes for one of the most memorable and satisfying survival games in the last few years”
9/10 – Game Informer

“There's plenty to love in this heartfelt survival game”
Recommended – Eurogamer

“An absorbing game that lets you experience a journey”
8/10 – Gamespot

About This Game

A rogue-lite river journey through the backwaters of a forgotten post-societal America. Forage, craft, evade predators.

From the Art Director of BioShock and a team of veterans of the BioShock, Halo, Guitar Hero and Rock Band series comes The Flame in the Flood.

Travel by foot and by raft down a procedurally-generated river as you scrounge for resources, craft tools, remedy afflictions, evade the vicious wildlife, and most importantly, stay ahead of the coming rains.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 64 bit (requires 64 bit OS)
    • Processor: Dual Core Processor, 2.5 GHz or higher
    • Memory: 4 GB RAM
    • Graphics: DX11 compatible video card
    • DirectX: Version 11
    • Storage: 2 GB available space
    Minimum:
    • OS: 10.9.2
    • Processor: Dual Core Processor, 2.5 GHz or higher
    • Memory: 4 GB RAM
    • Graphics: Dedicated Video Card with OpenGL 4.1 support
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (40 reviews)
Overall:
Very Positive (626 reviews)
Recently Posted
The Janitor
( 7.8 hrs on record )
Posted: June 28
I have really been enjoying this game.

I'm not really much of a fan of the survival genre, but this game struck a chord with me for whatever reason. Maybe it is the setting, or possibly the art style. It could definitely be the fantastic music too. I cannot exactly put my finger on why I enjoy it so much, but I am definitely a fan.

I have been playing on Survival diffiuclty which has perma-death and supposedly makes the game harder. I have not tried regular difficulty so I have nothing to compare it to. I have found it very entertaining to see how long I can survive, with each death being a learning experience for me. I learn which materials are most important. I learn what to craft first and what is most essential. I learn how to deal with wild animals and how to treat wounds and injuries. Each playthrough provides me with something valuable for the next.

The environments can get repetitive. So far that is the main con I see. But the game definitely has character and soul. That isn't something easy to come by.
Helpful? Yes No Funny
The CroutonCake
( 1.8 hrs on record )
Posted: June 28
I love this game. It is very creative and fun. The graphic and the music is great. :)
Helpful? Yes No Funny
Jhayzmine
( 2.9 hrs on record )
Posted: June 28
Great art style, addicting gameplay. The game is challenging but not so much that makes you frustrated. A few issues with camera angles occasionally. Overall an amazing game.
Helpful? Yes No Funny
berzebub3.14
( 2.5 hrs on record )
Posted: June 28
There is a lot of love in this game. I feel it. A lot o thinking in using different stuff in different situations (Like rabit)
But main loop of game is boring after 2 hours only. Situations are simillar. Inventory menagment is so annoying! And you do not have a lot to do with your staff! Placing traps is pain in the ♥♥♥... And so on and so on.
But at the end i got two bugs. One destroy my game (controls turn off).

Sorry but that game need even more love to be good.
Helpful? Yes No Funny
Brainsample
( 9.7 hrs on record )
Posted: June 27
I'd recommend this gorgeous game to anyone who enjoys roguelike survival games. It's slower paced than most survival games but I actually really liked that. It's a game where planning your moves, rather than quick twitch action, will save your skin. Incredible from such a small team of people! PS: The music is also amazing!
Helpful? Yes No Funny
anakrion
( 10.3 hrs on record )
Posted: June 27
Besides an appealing artstyle and fantastic soundtrack the Flame in the Flood has a good story to tell. It's one of those games that make you feel all the feels. Sure thing, crafting a jacket from a bear pelt that cost you a few broken bones to acquire is pretty satisfying but the true joy is to embark your raft at sunrise, when the song kicks in and let the stream take you forward to hope.
Helpful? Yes No Funny
Heshbruwn
( 7.2 hrs on record )
Posted: June 26
I was actually going to recommend this game. That was until I lost half my progress because of their bad checkpoint/respawn system. :^)

Checkpoint respawn system is beyond crap
TLDR: Don't be surprised to lose hours of work.

I have 7 hours on this game, the first hour was spent grasping the basic concepts, so I restarted after that hour. That leaves me with 6 hours of playtime, correct? Now, what if I tell you that throughout these 6 hours, the game only made 2 checkpoints? Imagine playing through hours of this game, only to die, and lose hours of work. That just happened to me. I got thrown back all the way when I was in another region altogether.

I almost cried when I opened my inventory, only to find half my items gone. I spent a long time strategising how tofend off the pack of wolves with gas bombs and torches, run to a workbench to craft a steel knife and hammer. I spent a long time comtemplating which raft upgrades I needed. I painstakingly managed my resources so I could craft a bow and a few arrows. All that gone because of their crappy save system.

Hitboxes are a mess
TLDR: Arrows just goes through enemies 50% of the time. (You must be thinking that my aim sucks, tell that to the boar standing completely still, but not getting hit)

I have a bow, and a few arrows. But the arrows seem to be hitting only half the time. I had a ;lot of instances where the boar was just standing still. staring at me, I fire a shot at it, it should hit right? A standing still target? Nope, it completely just goes through the boar, wasting my arrows. I died to the boar king because I ran out of arrows.

Atrocious "quickslot" system
TLDR: Quickslot system gets you killed, makes controls crazy.

This system should be reworked altogether. You would think a quickslot system would help things when you are in a pinch. But when you're running away from enemies, this frankly gets you killed. For starters, whenever you use this system when you are walking, you just blindly walking in a straight line, making yourself an easy target to hit. To make matters worse, everytime I exit out of this "quickslot" system, my character goes wonky and keeps walking either left, right, or forward. I had to spam WASD just to get complete control again.


Summary
1. Checkpoint/respawn system is beyond sh*t, makes you lose hours of work.
2. Hitboxes don't work 50% of the time.
3. Quickslot system needs to be reworked.
Helpful? Yes No Funny
Mindroth
( 8.6 hrs on record )
Posted: June 26
This game has excellent flavor mixed with good gameplay. Buy it!
Helpful? Yes No Funny
AvengeAnubis
( 7.1 hrs on record )
Posted: June 25
Just bought this game off the Summer Steam Sale and I'm enjoying this game! So this is a survival/sandbox game that is similar to Don't Starve and others but don't write this off as seen it, done it. The Flame in the Flood has its own charm, great soundtrack, and unique style to get the most seasoned of gamers to give it a shot.


Music- 10/10: Feels like you're rafting out in the Appalachians with a gritty country/gypsy melody. It adds to the game and pulls you into the environment with upbeat country riffs and blues style gritty singing. I'm currently listening to the soundtrack as I type to you all :)

Graphics and art- 8.5/10: The artstyle of the characters, animals, and environment is unique and great use of color but some more detail on characters would be nice.

Story- 7.5/10: The main campaign story is basically you play as Scout who is accompanied by her dog, Aesop, trying to navigate your way down the flooded river in the post apocalyptic Appalachian/South U.S., picking up items to upgrade your raft, tools, and clothes, and in the meantime staying alive through hunting and gathering. That's basically it..., if you're craving story, get something else.

Gameplay- 7/10: Using an Xbox 360 controller for Windows immensely helps with controlling your character, your raft, and crafting. Using the keyboard to play will probably make your hands cry and plot against you. It's a little awkward with the inventory interface trying to craft, move things, and use weapons at first but you get used to it. Controlling the raft through the whitewater rapids is little difficult as you'd expect with only being on a couple of planks lashed to several barrels. Weapons are scarce but that's the point...it's survival, not slaughtering everything with a couple of AKs from your pack.

Extras- You get an endless river option which is the sandbox option of the game. Just being on an endless river, hunting, gathering, upgrading...it's basically the game sans the story.

Overall- 8.5/10: If you like survival sandbox with an post apocalyptic Appalachain/Southern flavor, you'll enjoy it! It's simple, easy to get into, and just pick up after work.


Helpful? Yes No Funny
Vogi
( 6.0 hrs on record )
Posted: June 25
if you feel a flame in your flood...probaly go see a doctor...

awsome game though, love the art style and music alot, gameplay mechanics.. well nothing to write home about. this game can be cruel and make you want to re-evaluate your life, that is until your get that perfect run. very good indie game. Worth every cent
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
41 of 57 people (72%) found this review helpful
2 people found this review funny
Not Recommended
7.6 hrs on record
Posted: June 12
SCORE: 6.5/10

This is an ok game that I am on the fence with Steam's up/down vote. It has cute low-poly graphics, a great soundtrack, and a cool setting. The gameplay is two halves - one pretty bad rivier riding part and another half similar to Don't Starve.

It has ATROCIOUS inventory management and way too much RNG, particularly regarding when and how much it rains, and whether or not you will get certain absolutely essential loot drops completely randomly.

Honestly, just play Don't Starve or maybe even Steamworld Dig if you're into roguelike games such as these.
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
Recommended
3.2 hrs on record
Posted: June 17
I am liking this. Something I kick back in the morning, to start of a long day. Gets me thinking and going. Soundtrack is good, game play is challanging and it's got a lot of options. I've only played a few runs so far, ending different each time, with completely different builds.
Was this review helpful? Yes No Funny
10 of 12 people (83%) found this review helpful
1 person found this review funny
Recommended
27.0 hrs on record
Posted: June 2
Very enjoyable game. Played it during Early Access and then after the full release. Great soundtrack and visuals, cool crafting and survial elements The game plays well and other than one minor issue I had with a save file getting corrupted and my character getting stuck in the ground as a result... I would highly recommend this game.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
1 person found this review funny
Recommended
8.9 hrs on record
Posted: June 21
Very fun game. Great music, interesting story, and some fun mechanics. It can be frustrating at times but it does have some replayability, so dying isn't terribly tragic, and there is a mechanic where a past life can help the next run.
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Recommended
7.1 hrs on record
Posted: June 25
Just bought this game off the Summer Steam Sale and I'm enjoying this game! So this is a survival/sandbox game that is similar to Don't Starve and others but don't write this off as seen it, done it. The Flame in the Flood has its own charm, great soundtrack, and unique style to get the most seasoned of gamers to give it a shot.


Music- 10/10: Feels like you're rafting out in the Appalachians with a gritty country/gypsy melody. It adds to the game and pulls you into the environment with upbeat country riffs and blues style gritty singing. I'm currently listening to the soundtrack as I type to you all :)

Graphics and art- 8.5/10: The artstyle of the characters, animals, and environment is unique and great use of color but some more detail on characters would be nice.

Story- 7.5/10: The main campaign story is basically you play as Scout who is accompanied by her dog, Aesop, trying to navigate your way down the flooded river in the post apocalyptic Appalachian/South U.S., picking up items to upgrade your raft, tools, and clothes, and in the meantime staying alive through hunting and gathering. That's basically it..., if you're craving story, get something else.

Gameplay- 7/10: Using an Xbox 360 controller for Windows immensely helps with controlling your character, your raft, and crafting. Using the keyboard to play will probably make your hands cry and plot against you. It's a little awkward with the inventory interface trying to craft, move things, and use weapons at first but you get used to it. Controlling the raft through the whitewater rapids is little difficult as you'd expect with only being on a couple of planks lashed to several barrels. Weapons are scarce but that's the point...it's survival, not slaughtering everything with a couple of AKs from your pack.

Extras- You get an endless river option which is the sandbox option of the game. Just being on an endless river, hunting, gathering, upgrading...it's basically the game sans the story.

Overall- 8.5/10: If you like survival sandbox with an post apocalyptic Appalachain/Southern flavor, you'll enjoy it! It's simple, easy to get into, and just pick up after work.


Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
2 people found this review funny
Recommended
7.8 hrs on record
Posted: June 28
I have really been enjoying this game.

I'm not really much of a fan of the survival genre, but this game struck a chord with me for whatever reason. Maybe it is the setting, or possibly the art style. It could definitely be the fantastic music too. I cannot exactly put my finger on why I enjoy it so much, but I am definitely a fan.

I have been playing on Survival diffiuclty which has perma-death and supposedly makes the game harder. I have not tried regular difficulty so I have nothing to compare it to. I have found it very entertaining to see how long I can survive, with each death being a learning experience for me. I learn which materials are most important. I learn what to craft first and what is most essential. I learn how to deal with wild animals and how to treat wounds and injuries. Each playthrough provides me with something valuable for the next.

The environments can get repetitive. So far that is the main con I see. But the game definitely has character and soul. That isn't something easy to come by.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
9.7 hrs on record
Posted: June 27
I'd recommend this gorgeous game to anyone who enjoys roguelike survival games. It's slower paced than most survival games but I actually really liked that. It's a game where planning your moves, rather than quick twitch action, will save your skin. Incredible from such a small team of people! PS: The music is also amazing!
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
2 people found this review funny
Recommended
1.8 hrs on record
Posted: June 28
I love this game. It is very creative and fun. The graphic and the music is great. :)
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
2 people found this review funny
Recommended
6.0 hrs on record
Posted: June 25
if you feel a flame in your flood...probaly go see a doctor...

awsome game though, love the art style and music alot, gameplay mechanics.. well nothing to write home about. this game can be cruel and make you want to re-evaluate your life, that is until your get that perfect run. very good indie game. Worth every cent
Was this review helpful? Yes No Funny
6 of 10 people (60%) found this review helpful
3 people found this review funny
Not Recommended
7.2 hrs on record
Posted: June 26
I was actually going to recommend this game. That was until I lost half my progress because of their bad checkpoint/respawn system. :^)

Checkpoint respawn system is beyond crap
TLDR: Don't be surprised to lose hours of work.

I have 7 hours on this game, the first hour was spent grasping the basic concepts, so I restarted after that hour. That leaves me with 6 hours of playtime, correct? Now, what if I tell you that throughout these 6 hours, the game only made 2 checkpoints? Imagine playing through hours of this game, only to die, and lose hours of work. That just happened to me. I got thrown back all the way when I was in another region altogether.

I almost cried when I opened my inventory, only to find half my items gone. I spent a long time strategising how tofend off the pack of wolves with gas bombs and torches, run to a workbench to craft a steel knife and hammer. I spent a long time comtemplating which raft upgrades I needed. I painstakingly managed my resources so I could craft a bow and a few arrows. All that gone because of their crappy save system.

Hitboxes are a mess
TLDR: Arrows just goes through enemies 50% of the time. (You must be thinking that my aim sucks, tell that to the boar standing completely still, but not getting hit)

I have a bow, and a few arrows. But the arrows seem to be hitting only half the time. I had a ;lot of instances where the boar was just standing still. staring at me, I fire a shot at it, it should hit right? A standing still target? Nope, it completely just goes through the boar, wasting my arrows. I died to the boar king because I ran out of arrows.

Atrocious "quickslot" system
TLDR: Quickslot system gets you killed, makes controls crazy.

This system should be reworked altogether. You would think a quickslot system would help things when you are in a pinch. But when you're running away from enemies, this frankly gets you killed. For starters, whenever you use this system when you are walking, you just blindly walking in a straight line, making yourself an easy target to hit. To make matters worse, everytime I exit out of this "quickslot" system, my character goes wonky and keeps walking either left, right, or forward. I had to spam WASD just to get complete control again.


Summary
1. Checkpoint/respawn system is beyond sh*t, makes you lose hours of work.
2. Hitboxes don't work 50% of the time.
3. Quickslot system needs to be reworked.
Was this review helpful? Yes No Funny