Dungeon-Crawling First Person Shooting at its finest! Fast-paced combat! Dozens of perks, spells and enemies! Level ups! Random Dungeons! Traps! Badass bosses! Carrots!
User reviews:
Recent:
Very Positive (28 reviews) - 85% of the 28 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,912 reviews) - 91% of the 1,912 user reviews for this game are positive.
Release Date: Oct 23, 2014

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Recent updates View all (48)

June 3

Complete your Milkstone Studios Collection with this offer!

We are proud to announce the Milkstone Studios Collection!

With this, you'll be able to get our full Steam game catalog at a 25% discount. The games you already have are left out, so the price is lower. Moreover, this will be compatible with another offers, so no excuses for getting all of our games at a low price! :)

This collection includes all games released by Milkstone Studios on Steam:

  • Race your way to the top in the fast-paced top-down racing game Little Racers Street
  • Take you and your partners into a fresh combination of cooperation and horror on White Noise Online
  • Face the many challenges and dangers on the dungeon crawling FPS Ziggurat
  • Survive the dangers of an unforgiving Ancient Egypt in Pharaonic

Get the full collection here!

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June 2

Ziggurat Update #14 - Featuring the Gauntlet

Welcome back, fans of fast-paced wizardry!

Today we are releasing a new update for Ziggurat (it's been 8 months since the last one, wow!).

The Gauntlet



This update's main highlight is the new Gauntlet game mode. This mode puts you in a single room with no chance of escape and throws monsters at you until you are finally dead.

Moreover, it's a race against the clock, since enemies will keep spawning over time. Even bosses will want to take a piece of you!

Of course, you keep leveling up while picking up knowledge gems, and weapons and amulets will appear from time to time.

This mode is intended for shorter runs (10-20 minutes at most), and we may do some balancing changes after getting some feedback on it.

Agnes 2.0

We've also improved the skillset of Agnes the Witch based on player feedback and suggestions, so it's more interesting to play.

And a plethora of minor fixes

On top of that, this update features many performance improvements and bugfixes that were found during the port for the console versions, so it should perform better on lower end computers.

That's all, folks!

This is probably the last content update for Ziggurat. It may not be the last , a bugfix/balance update could be released at some point. It's almost 2 years since the game was released in Early Access in August 2014, and it's been a hell of a ride!

A big thank you to all of you for your support. Stay tuned for further updates on our developments (by the way, have you checked our latest game Pharaonic?), and feel free to keep sharing your impressions on the game forums, we'll always be there to answer your questions or give a hand :)

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About This Game

Dungeon-Crawling First Person Shooting at its finest! Fast-paced combat! Dozens of perks, spells and enemies! Level ups! Random Dungeons! Traps! Badass bosses! Carrots! Ziggurat is the best combination of First Person Shooter and Rogue-LITE you have ever seen.

Become a neophyte sorcerer, and get ready for your rite of passage: Enter the labyrinth and face dangerous challenges to prove your worth and become a powerful wizard!

The game focuses on fast-paced first person shooting, with an old-school vibe, and updated handling and game mechanics. Dungeon crawling and RPG/Roguelike elements are added into the mix, resulting in a fun, challenging and varied game, with lots of content to discover.

Fight almighty bosses, get through rooms filled with traps, and treasures that may help you in your journey... Each game is a whole new experience!

Unlike most Rogue-thingies, on Ziggurat your combat skills will be the most important asset to keep advancing. Leveling up and randomly generated content is there to improve variety and make each game different, not to make the game a roll dice or an unbearable grind.

Most perks are designed to change the way you have to play or the weapons you'll want to use. Do you want more speed in exchange for less health, or maybe is better to have mana regeneration? Increase drop rate, or refill ammo here and now? No number game here, simple and direct choices.

We've also ensured that, as a proper FPS game, the experience is quick and direct. There's no inventory to manage or the need to compare two almost equal item drops, just weapon selection, and mana/health are usually the bargaining chip.

A whole arsenal of magic and alchemic weapons will be at your disposal. Wreak havoc among your enemies, but watch your mana reserves or you might regret it later!

Magic staves, spellbooks, magic wands... dozens of weapons with different attack strategies that help keeping the game fresh!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Dual Core processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 capable hardware
    • DirectX: Version 9.0c
    • Storage: 800 MB available space
    • Additional Notes: 64bit OS recommended but not required
    Recommended:
    • OS: Windows 7 or newer
    • Processor: Quad core processor
    • Memory: 4 GB RAM
    • Graphics: GeForce 460 or better
    • Storage: 1 GB available space
    Minimum:
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2 Graphics card
    • Storage: 800 MB available space
    Recommended:
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.10 or newer
    • Processor: Dual Core processor
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2 Graphics card
    • Storage: 800 MB available space
    • Additional Notes: For AMD Graphic cards, MESA drivers newer than 10.1.5 are recommended.
    Recommended:
    • Processor: Quad Core Processor
    • Memory: 4 GB RAM
    • Graphics: GeForce 460 or better
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (28 reviews)
Overall:
Very Positive (1,912 reviews)
Recently Posted
Kryslum
( 1.7 hrs on record )
Posted: June 24
Got it last summer sale and ended up refunding it. I was just on the brink of two hours with the game and decided to refund it due to it being rather difficult. I regret that decision. I do plan on getting this game again, as it is rather fun. My choice to refund it was made rather quickly and I wish I'd just manned up and played it more. I've never been a big fan of rogue or rogue-lite games, but this one was very entertaining for the time I played it.
Helpful? Yes No Funny
Peasant
( 0.2 hrs on record )
Posted: June 23
Dungeon Crawlining is not my kind of thing, but this game seems to be fun.
Things are bright and beautiful, controls reponds perfectly, game is runs nice and smooth.
If DC games like Binding of Isaac is your thing, try this one.
Helpful? Yes No Funny
FuzzyPsychoBear
( 7.1 hrs on record )
Posted: June 21
Fantastic game! It reminds me a lot of Hexen. I love the progression and unlocks. The graphical style is very much to my taste. I would recommend this game to anybody who likes fps's or rogue likes.

Here are some videos of my play through of Ziggurat: https://www.youtube.com/watch?v=UNNNCMPNcZQ&list=PLEUGIFN2mBj0LeA16PBYIyvzViqOHQ_2P
Helpful? Yes No Funny
method_milo
( 1.7 hrs on record )
Posted: June 19
dull and unstatisfying gameplay. someone compared this to Heretic which is absolutely not the case. i requested refund but steam says i bouth this game in 'retail' not via steam, which is also not true. another trick to keep the money i suppose...
Helpful? Yes No Funny
AceRimmer
( 12.2 hrs on record )
Posted: June 19
Solidly good game!

You would think that a game with lower end graphics and the same small pool of enemies to fight would get old...fast... But this game does a very good job with different characters to select to play and eventually unlock to play. Each one requires a slight change to your game play style which makes a difference in the way the game feels. As you progress you will notice each character (except for the default starting one) has both Pros and Cons...Strengths and Weaknesses. This, sometimes, makes the character you are playing feel disadvantaged. But, considering that the enemies still play and react the same, you will be able to learn how to get your character to survive.

Will I eventually rack up 50+ hours in this game? No.

I've already played 6+ hours and have yet to tire of this game. But I doubt I will play it much longer.

Considering the price compared to the fun I've had with this game... This game is a solid buy at the $14.99 price and worth every penny.

If you like First Person Shooters...this game is a great choice.
Helpful? Yes No Funny
EXNARE creamologist
( 6.9 hrs on record )
Posted: June 13
Ziggurat is a roguelike game that is packed with action. When you hop into a game of Ziggurat you are greeted by a colorful, challenging experience. Ziggurat is a great game for hopping into occasionally just to have fun.
Helpful? Yes No Funny
leonjuanluis
( 22.7 hrs on record )
Posted: June 10
Great game to play once in a while. I just keep coming back to it.
Fun gameplay and good performance.
Helpful? Yes No Funny
thrAsher
( 6.8 hrs on record )
Posted: June 8
Old school feel, new school design. Ziggurat was a bit of an impulse buy, and I'm glad I am impulsive. There is a ton to love about this game, if you have any interest in roguelikes and/or FPSes, you may enjoy Ziggurat. While nothing about it is going to blow your mind, if you enjoy game loops that involve killing hordes of enemies using a varied arsenal and slowly levelling and upgrading your avatar to take on increasingly difficult maps/bosses, you will find plenty of that here. Tons of unlockables from heroes to weapons to upgrades and randomly generated maps composed of hand built rooms, Ziggurat is built to be played over and over. The game is sufficiently difficult to challenge you and draw you in, and the highly polished gameplay and randomized content will make you say, "One more run, I can do better."

Worth full price, easily.
Helpful? Yes No Funny
Rossbot
( 13.3 hrs on record )
Posted: June 7
This is my first entry into the arena shooters, and I have to say, this one is a ton of fun. Nothing like a bit of senseless shooting, cool weapons, with the replayability of a rogue-like. It's easy to get into, exciting, and the difficulty can scale up pretty far.
Helpful? Yes No Funny
j-pry
( 5.4 hrs on record )
Posted: June 7
Challenging at first.. Super fun once you get the hang of it.
Would recommend.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
9 of 10 people (90%) found this review helpful
1 person found this review funny
Recommended
79.6 hrs on record
Posted: June 4
Remember those old EA Harry Potter PC games you used to play as when you were a kid? (Awnser is most likely no, but still)


Well, make them a roguelite FPS game with unlockable skills, and there you go. This game eerily captures the atsmosphere of those games, and you'll feel nostalgic as f*ck while playing it.

Just keep in mind this game is ball-bustingly hard at first, so expect a lot of death at first. However, with every single death, you gain at least one new skill/weapon/amulet to add to the game's item pool, so you feel like you at least accomplished something after every run.

And to top it all off, there's multiple playable wizards to unlock and play as, each with some unique gimick to keep you playing.

But no really, if you like wizards, FPS games, and Roguelites, this is the game for you.

But hey, I only have +70 hours in this game, so what do I know?
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Recommended
13.0 hrs on record
Posted: June 4
This, as some other people already pointed out, it's an FPS-roguelike with roots in Heretic or Hexen.

Fun game. Very fast paced. Responsive controls, satisfiying weapons, unique graphic style. It's a blast.

Also, quite a challenge IMHO.

Recommended.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
23.5 hrs on record
Posted: June 4
Pros:
-Levels and enemies are interesting.
-Controls are smooth and responsive.
-Gameplay is difficult, but not cruel.
-Variety of skills and abilities, but done in a way that it never becomes burdensome or confusing.
Cons:
-None worth mentioning.

This is exactly what a polished FPS Roguelike should be. Great game.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
10 people found this review funny
Recommended
10.7 hrs on record
Posted: June 3
Don't wanna see carrots ever again.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
23.1 hrs on record
Posted: June 5
There are just alot of really nice things in this game.

The differing playstyles offered through the different weapon types.

The majorly varying playstyles offered by the different classes.

The well balanced perks.

The interesting and fun and varied and well designed weapons.

The way that you can see everything just feels really ♥♥♥♥ing cool.

But the thing I like most about Ziggurat is how brilliantly it captures the vibe and feel of a magic based fantasy land. The music. The Backgrounds. The descriptions. The little set pieces. It all just comes together immensely nicely.

The actual gameplay is quite good. Hard, with varying difficulties and playstyles. An alright mix of strategy and skill. Quite a bit on the skill side, but still, I like it.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
19.2 hrs on record
Posted: May 29
Beautifully crafted, so many unique features. While it may sort of become tedious, new characters and weapons make it much more interesting the further you go.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
6.8 hrs on record
Posted: June 8
Old school feel, new school design. Ziggurat was a bit of an impulse buy, and I'm glad I am impulsive. There is a ton to love about this game, if you have any interest in roguelikes and/or FPSes, you may enjoy Ziggurat. While nothing about it is going to blow your mind, if you enjoy game loops that involve killing hordes of enemies using a varied arsenal and slowly levelling and upgrading your avatar to take on increasingly difficult maps/bosses, you will find plenty of that here. Tons of unlockables from heroes to weapons to upgrades and randomly generated maps composed of hand built rooms, Ziggurat is built to be played over and over. The game is sufficiently difficult to challenge you and draw you in, and the highly polished gameplay and randomized content will make you say, "One more run, I can do better."

Worth full price, easily.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
279 of 294 people (95%) found this review helpful
59 people found this review funny
Recommended
52.8 hrs on record
Posted: November 29, 2014
This is a fantastic game. The gameplay is extremely tight and responsive, which is good because it is also very challenging. Skillful play is rewarded. In this respect it feels similar to the old style FPS like DOOM where you would find yourself with little health, no ammo and a roomful of baddies, hoping that one of the vanquished will drop you 10 hp to keep you going for another room.

There are also roguelike elements. The ziggurat is different on every playthrough, and the weapons you find are randomised. Sometimes you will find a grenade weapon and then encounter a room with hordes of little enemies. You will have an easy time. Other times you will find a crowd control staff and a few massive bulletsponge enemies. Tough luck. When you level up, you can choose one of two randomly drawn perks. Some will be very useful, some will replenish your health in a one-time deal, some will make you stronger over the long term. There are also treasure rooms and shrine rooms, where you can sacrifice health and ammo to the gods, who might reward you or if you are Superjunk punish you every time.

I definitely recommend this game. It's good old-fashioned FPS goodness with a healthy serving of roguelike on the side. But if you are skillful, the roguelike elements can't doom you from the start like in other titles, where you might keep restarting the game until you get a good starting item. There are also evil carrots in this game that try to bite you. I hate carrots in real life, they are an awful vegetable. So it is good to shoot them with my stick.
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163 of 175 people (93%) found this review helpful
7 people found this review funny
Recommended
74.8 hrs on record
Posted: October 23, 2014
Plays a bit like Heretic, a bit like Serious Sam, a bit like Doom, a bit like Painkiller, a bit like the old arcade Robotron and Smash TV games, a bit like a bullet-hell Cave shmup.

If you love Doom and Heretic, you will appreciate how well designed the enemy attacks are. The game gets chaotic, but always remains fair. Sometimes you will find the map filled with projectiles.... But you believe that if you keep practicing, and improving your spatial IQ, you can dodge them all. Some day. (Probably never, though.)

Heretic fans will appreciate the weaponry. Try the Doom Cannon against a cluster of Lost Souls.

If you like to move fast, use the Harlequinn class.

This is my dream game fully realized, so I'm trying not to be too complimentary.
Was this review helpful? Yes No Funny
99 of 105 people (94%) found this review helpful
4 people found this review funny
Recommended
69.5 hrs on record
Posted: December 22, 2014
My favorite game of 2014. A glorious mixture of concepts / mechanics, and a very high replay value.

I'm a big fan of the Heretic / Hexen / Doom / Quake / Unreal games, as well as Serious Sam. I don't think Ziggurat is a rip off or a copy of Heretic, but you can basically imagine it as a Heretic RPG, rogue-lite, dungeon-crawler, etc. Basically, it's a really great game and worth the full price.


Some people complain the game isn't worth buying without local co-op / some form of multiplayer, and probably about half of those people changed their mind after buying the game. I'm pretty sure I even saw mention that if the game did really good in sales that a feature like that would be looked into, so what are you waiting for?
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