When a tragic turn of events sets one man down a path of supernatural chaos and revenge, he must brutally hunt down all those who wronged him. Fight and survive through 8 unique story-based scenarios, and try your hand at 40 individually designed turn-based combat...
User reviews:
Very Positive (25 reviews) - 80% of the 25 user reviews in the last 30 days are positive.
Mostly Positive (781 reviews) - 78% of the 781 user reviews for this game are positive.
Release Date: Nov 18, 2015

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August 8

Patch 1.4.3: Fan Localization Support Update is Now Available!

Dear Fellow Undead Gunslingers,

We greatly appreciate all of the time and hard work that some fans have invested in translating Hard West into different languages, and so we are very happy to announce that Patch 1.4,3 introduces Support for Custom Language versions of the game and its DLC. This will enable almost everyone to easily enjoy these new translations of the game, should they wish to.

The complete localization kit for Hard West (including the Scars of Freedom DLC) is available for download, translation and sharing from this link: https://www.dropbox.com/sh/zvka8p4qmo20unb/AABnPR1IdWd3QM-C5iRb7Nbxa?dl=0

The above link also contains clear instructions for importing localized files and utilizing this new custom language support. In a nutshell however, this process simply involves extracting and merging the new localization files that you wish to use in the game’s local folder. The new feature then recognizes custom translations and displays them in the Options menu for easier access.

Please note that this Custom Localization support is Windows-Only for now. However we will look into developing and releasing this feature for the other platforms should there be a clear demand for it.

Thank you very much to everyone who has taken the time out of their life to translate Hard West into new languages on their own. Your passion never ceases to astound us, and we’re hoping that this custom localization support is a good first step in us showing our appreciation for your efforts.
Now let’s teach people the true meaning of vengeance in numerous whole new languages!

14 comments Read more


“Everyone who likes tactical strategy games should take a closer look on Hard West.”
8.5/10 – Gameswelt

“More than just an X-Com-like, Hard West has a style all its own.”
7.3/10 – IGN

“Undead Gunslingers, Psychics, and Demons all wrapped up in a Tactical Western Adventure”
8/10 – Gamewatcher

Collector's Edition

The Digital Collector’s Edition of Hard West comes with a comprehensive Digital Artbook, Original Digital Comic Book, and Full Original Digital Soundtrack which was mastered and composed by Marcin Przybylowicz (The Witcher 3: Wild Hunt).

About This Game

Welcome to the Wild West like you’ve never seen it before. When a tragic turn of events sets one man down a path of supernatural chaos and revenge, he must brutally hunt down all those who wronged him. Follow Warren on his descent into the darkest recesses of the human soul, and try to survive in a world full of hard choices and even harder consequences. Because in this world, death is a constant presence and the black pacts which you make with forces beyond human comprehension will forever haunt all those around you.

Fight and survive through 8 unique story-based scenarios, and try your hand at 40 individually designed turn-based combat missions. Journey deeper into the world of Hard West and meet a colorful cast of playable characters whose fates are intimately intertwined with yours. Together you will need to make divisive choices to uncover the ultimate plans of the ancient powers at play, as you unravel a deep narrative storyline featuring multiple endings depending on the choices you make during the game.

Game Features

  • A Unique “Weird” West World: Explore a world where Western legends meet demons, arcane rituals and satanic cults and where the dead can walk the Earth again. For a price.
  • Compelling Turn-based Combat: Control 1-4 squad members in thrilling turn-based combat encounters and master a range of powerful western-inspired special abilities, from feats of gunslinging to survivability against all odds, to take out your opponents in a series of original tactical maps with unique story-based objectives.
  • Collect and Combine Special Abilities: Obtain new special abilities by collecting and equipping unique cards which are earned throughout the game by completing main- and optional objectives, exploration , bartering, treasure hunting and more. These cards can be combined to create even more powerful combos, and provide additional options in combat.
  • Choice and Fate: Experience a deep story where decisions made during and between combat scenarios will resonate through future events and change the ultimate fates of a divisive group of colorful characters
  • Luck of the Draw: Use a combat system that goes far beyond pure probability by featuring luck as a unique guardian of engaging and challenging combat
  • Dynamic Cover: Change the flow of combat thanks to an extensive cover system which allows for the creation of effective cover from objects in the environment, making flanking and maneuvering during battles a truly powerful tactic
  • Shadow Spotting: Exploit the Blazing western sun to Locate out of sight enemies by the shadows that they cast, along with the sounds they make
  • Ricochets: Utilize Metal objects to allow master gunslingers to shoot beyond the line of sight for increased tactical combat options, and diversified planning
  • 40 Historically Inspired Weapons: Equip and employ an eclectic collection of deadly shotguns, rifles, pistols and sniper rifles, all based upon real outlandish prototypes, designs and ideas from the era

System Requirements

Mac OS X
    • OS: Windows Vista/7/8/10
    • Processor: AMD Athlon(tm) 64 X2 2.6 GHz / Intel Core 2 Quad 2.6 GHz
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 4670 (512 MB) / GeForce GT 430 (1024 MB)
    • DirectX: Version 10
    • Storage: 6 GB available space
    • OS: Windows Vista/7/8/10
    • Processor: AMD Athlon II X4 3.1 GHz / Intel Core i5 3 GHz
    • Memory: 6 GB RAM
    • Graphics: Radeon R7 260X (2 GB) / GeForce GTX 550 Ti (1 GB)
    • DirectX: Version 10
    • Storage: 6 GB available space
    • OS: OSX 10.9.6, 10.10, 10.11
    • Processor: Intel Core i5-2520M (2.5 GHZ)
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 6630M (256 MB)
    • Storage: 6 GB available space
Customer reviews
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Very Positive (25 reviews)
Mostly Positive (781 reviews)
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457 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
2.2 hrs on record
Posted: September 29
Great game. If you like Westerners and turn-based strategy, buy this game and enjoy!
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3 of 3 people (100%) found this review helpful
44.5 hrs on record
Posted: October 2
Great Narrative and strategic design. Some replayability in trying to get 100% completion. Each chapter has different main characters but eventually all their stories link up. It was so good that I wish it was longer, even though 40 HRs of gameplay it still felt not enough. I can't wait for a sequel.
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1 of 1 people (100%) found this review helpful
35.8 hrs on record
Posted: October 1
*Note: I changed my review to negative because I really raged out when my save file, after 33 hours of playing, got deleted from the game and I lost all my progresses. This should never happen and really frustrated me. But I can't just give negative review for this, because the game is overall good, even if bugs are present. Devs were very reactive with support and the "workaround" to unlock all scenarios (since they are not connected properly), will allow me at least to finish the game.
This game really needs a proper save/load system or at least to create multiple save files automatically, in case one got corrupted from a bug. I suggest you to make a copy of your save file from time to time until this is done. Otherwise, the game is good. Original review below.


Absolutely a must-buy for any TBS fan. The story is great, voice acting well executed, graphics very enjoyable, almost every scenario plays in a different way (with resource management and goals), and especially, the TBS mechanics are very detailed. A lot of weapons to choose from and many skills to assign (through cards than you will unlock based on your decision during the scenario).
Only complain I can make is about a bug in a scenario and I had to restart playing that one, but the devs were very helpful and responsive when I asked them support.
I would buy it again even at full price, I played 30 hours and still have 3 scenarios to complete ;)
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1 of 1 people (100%) found this review helpful
16.2 hrs on record
Posted: October 19
A very well themed game, with good story elements that draw you in. Game mechanics are fun.

Ending of the main story line felt abit lop sided, but the game elements make up for ths.
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5 of 10 people (50%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: September 24
Seriously, the combat system is awesome, but I keep being stuck on the map because of accidentally running out of gold. And the game doesn't even acknowledges you're stuck, it lets you keep clicking on any location, like you could get out of this. I have to start over the campaign, again and again. This is a really bad game design and/or bug.
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3 of 6 people (50%) found this review helpful
Not Recommended
18.9 hrs on record
Posted: October 7
The combat is very easy, simple and annoying, nowhere near the complexity of the last two xcom games for example; also all the fights are short, a few minutes most of them. I did like the exploration - free roaming and how its done a la wasteland 2 plus all the minigames that came with it which were very fun and interesting.

Sadly the story is structured in scenarios which kinda killed the (very good) atmosphere for me, completing a really interesting scenario A and then having to complete a scenario B that has almost nothing to do with the first in order to advance to a third one, was really dissapointing.

All in all i thought this would be a worthy desperados follower but came nowhere near that.
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1 of 5 people (20%) found this review helpful
Not Recommended
1.0 hrs on record
Posted: October 7
I thought i would like this game but despite the very nice graphical and atmospheric setting.. it was quite dull for me. Slow action, clunky turn based stuff.. meh..

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3 of 10 people (30%) found this review helpful
3 people found this review funny
17.3 hrs on record
Posted: September 27
Goofy as all get out, probably offensive to many. So I cannot recommend it.

And yet, it really is a good tactical game, and there are a lot of cool story ideas in there.
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1 of 13 people (8%) found this review helpful
Not Recommended
37.7 hrs on record
Posted: October 1
i read a few reviews and was really excited about this game, honestly it could have been incredible,

save system is buggy and i lost my first 2hrs of gameplay, combat is about 100 times less complex and less polished than x-com, for example; cover seems to have zero effect on wether you get hit.

i really wanted it to be good so i played about 8hrs before my second save disapeared and i gave up. because of this steam wouldn't except my return. honestly dev's thank you. i just realized that i literally live in a world where there is no need to pay for games. ive been a customer of valve for over a decade and have paid for every game i have played because i thought it was right. i will definately never buy anything on steam again. if it wasnt for competitive csgo i would delete steam altogether. i can literally find any major game title complete with patches and all "dlc" for free. i will encourage every younger person i know to do the same.

id rather be a thief than a dumbass

ps i was referring to the 1994 x-com
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Most Helpful Reviews  Overall
172 of 182 people (95%) found this review helpful
3 people found this review funny
16.9 hrs on record
Posted: December 25, 2015
An excellent and stylstic mutation on the XCOM formula. A lot more character, but unfortunately a bit less substance.


+ Unique and mostly well-executed theme. The barren hopelessness of the Old West combines well with fire and brimstone. Sluggish but hard-hitting Western firearms combine well with demonic powers, even if the source of these powers aren't all that explained.

+ Story is creative and compelling, drawing well from the "Weird West" genre. Several characters' stories intertwine into a bigger plot.

+ Mimics a lot of what XCOM does well: positioning, unit building, a variety of guns, consumables, and throwables that are mostly fairly useful.

+ Large amount of equipment available. Clothes provide buffs, throwables are one use but can heavily disable enemies, consumables replenish or modify stats, and there's a decent variety of guns. After the standard Winchester, Colt SAA, Henry and the ilk are taken care of, they delved into a weird selection of failed prototypes that time forgot, as well as a few interesting creations of their own. While some direct upgrades are present, there's good reason to stagger your types of firearms and equipment used.

+ "Deck" system allows you to stat buff characters using playing cards you find in your travels. These modifiers are very powerful but need to be carefully allocated and usually have a tradeoff.

+ The "Luck" system is a great "check and balance" system to XCOM's RNG bullsugar. All characters start off with a luck bar which can be modified with consumables. Luck is used for powers as well as the more luck in your luck bar means you're harder to hit. If an enemy misses you with a 50% chance of hitting you, you lose 50 luck, meaning you're safe from damage but will be easier to hit. Additionally, helpful AoE and insta-kill powers will consume 80-90 luck, gambling an all-out offense by sacraficing your defense. Milder 10-30 luck powers can also be used. GREAT system.

+ Difficulty is tweaked well. There's a casual romp, a decent challenge, and a flat-out punishment should you desire any of those.

+ Sound assets are well done. The only voice acting I've encountered is your humble narriator who plays the part excellently.

+ The writing in the travel sequences as engrossing and intelligent. Text isn't often wasted.

+ Maps are well designed on the technical plain. Asthetically, they can look a tad samey but are gorgeous nonetheless.

+ On the technical side, the graphics aren't impressive. On the asthetic plain, the visuals are grimly beautiful.

+ Minimal performance issues.


+- Themes might counteract each other too much to some. Those looking for a good Western might be put off by shrieking demons and cannibalism. Those looking for a good horror game might be washed out a bit by historical context.

+- Between battles, there is a map your little marker can traverse. To compare it to anything, it's like a "choose your own adventure" book, or the system jumping in FTL: Faster Than Light. Each scenario has their own spin on this. One scenario leaves you struck for cash and restricts your travel with crimelord taxes. The other segment makes your character progessively more insane and debuffed as he "jumps" to different locations. Others leave your travel much more free but have different systems like managing your small army of explorers or following a compass.

While it's neat that each scenario has a new mechanic to work around, the fact that each scenario only lasts about 1-3 hours means once you've fairly effectively learned how to curtail setbacks, you're forced into a new scenario and have something entirely new to learn. It's interesting but removes the engagement of strategy learned over time.

+- Scenarios involve lots of reading. Between the paragraphs of flavor text are little bits of vital information used for making decisions. While the writing is definitely well done, I am a man of horrid attention whose pet peave is having to read in video games. The game could have benefitted from a bit more voice acting.

+- No manual saving. This would be a flat-out con if the scenarios were longer. As it stands, I think not being able to revert a save in a two hour engagement adds tough, but fair consequence to choices.

+- Some levels offer a stealthy "setup" phase. It's a neat little risk-reward feature where giving your posse stealth-related bonuses, stripping them of tougher weapons for higher concealment, and staggering them throughout the battlefield can potentially make the objective a lot less painful. However, the sluggish pacing of mobilizing units and exploring the map in this phase, as well as the lack of fleshing out leaves it as neat, but hardly noteworthy.

+- The music. What's there is not Call of Juarez or Red Dead Redemption impressive but it's more than serviceable. Some great rustic slide guitar tracks sit alongside organ and choir-driven demonic chantings. HOWEVER, these tracks are quite short and loop frequently. Couple that with the fact that there are only about five or six tracks in the game and you will be SICK TO DEATH of the music by the game's end. Definitely needed more themes, but those that are there are enjoyable.


- The enemy variety; compared to something like XCOM, was a bit lacking. The only diversity in enemies comes from their differing stats and choice of firearms. The only thing special about demonic enemies is their truckload of HP and occassionally you might have to shoot one of their alters to pieces in order to make them vulnerable.

- No "Overwatch" feature! (This is sacraficing an action point in the turn to set up your units to attack anything that moves in front of their view during the enemy's turn.) This is something I gravely miss from XCOM. Mockingly enough, all the enemies are in passive "Overwatch" if you approach them too closely.

- Scenarios can be replayed for different choices but there's not much reason to play beyond that. You can spend a lot of time outfitting characters for a scenario that's over in about 1-3 hours. The only way to return to that posse is to restart the scenario with none of the gear. As detailed as character building is, you don't have long to use them.

- Character avatars are simplistic and often misrepresent the character's appearance. Running out of text in this review here; put simply, character portraits and most awesome looking firearms are not mirrored on the 3D battlefield.

- Some scenarios have random loss of party members. One scenario in particular had pushed me to the point of fury in which about three party members were shuffled in and out toward the end. It's extremely frustrating having spent a good fifteen minutes purchasing and organizing equipment and skills amongst gunslingers just to have two of them swapped out in the last second and have all their carefully chosen upgrades thrown back into the upgrade pool.
In this respect, the narriative annoyingly interrupts the gameplay.

- A couple different endings. They're both a tad underwhelming considering all that multiple parties have done to get there.

- A couple crashes to desktop, as well as the character outfitter UI lagging inexplicably sometimes.

A great strategy game. Some great ideas that do fights extrarordinarily well.
Outside of fights, the writing details bizzare and unique locales justly. If you're looking for pure XCOM "build your units and put them to the test" gameplay, you might be dissappointed. Narriative takes the front seat, meaning your planning can be occassionally compromised and your progress often reset just so the story can be told.

What I'd like to see:
A prolonged campaign, perhaps similar to XCOM's "Long War" mode or even just its normal 20-30 hour campaign. Also; while the AI is usually smart, I'd like to see its tactics/units change a bit more. Perhaps even a more nuanced soundtrack?
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Recently Posted
4.4 hrs
Posted: October 17
i love this game... if your a fan of XCOM 2 this game is very similar and im totally loving the Western Theme
Helpful? Yes No Funny
19.8 hrs
Posted: October 12
So i'm two scenarios in and loving this game, good stories so far and fun turn based combat. The poker card deck building to get buffs on your toons is fun and adds a nice dimension to the otherwise fairly limited equipment options.

Worth every penny!
Helpful? Yes No Funny
109.1 hrs
Posted: October 10
Good value for the money if you like the turn based, tactical style of XCom, Wasteland 2 and the early Fallout games. Cool atmosphere in a Cthulhu like setting. Not overly difficult and while the variety of trinkets add superficial variety, in reality, like Wasteland2 you will only use a small handful that are perhaps overbalanced.
Helpful? Yes No Funny
The Big $teamy One
8.9 hrs
Posted: October 8

No saving between levels - levels usually forty-five minutes long
Waste of free game time.
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6.4 hrs
Posted: October 4
This is a hard core tactical, turnbased wild west adventure. Pretty dark story.
It is quite challenging. Enjoying it so far, though I have only completed the first story.
Helpful? Yes No Funny