Adventure across the lands of Northmark and save your homeland from the plot in this original card RPG.
User reviews:
Overall:
Very Positive (122 reviews) - 87% of the 122 user reviews for this game are positive.
Release Date: Aug 2, 2014

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Buy Northmark: Hour of the Wolf

 

About This Game

Experience all the thrills of adventure in Northmark: Hour of the Wolf, a card-based RPG. Choose to become a mighty warrior, cunning mage or powerful druid as you fight for glory and survival in arena combat. Explore every corner of the kingdom from fiery deserts to deep forests and cold mountain peaks and Journey to the kingdoms of the elves and dwarves.

But beware! Danger waits at every turn as you investigate the chilling mystery that threatens your homeland. Can you defeat assassins, thieves and hideous monsters? And who is the enigmatic stranger known only as The Wolf? Find out in Northmark: Hour of the Wolf.

Main features:
  • Adventure across the lands of Northmark.
  • Enjoy an original battle system featuring over 180 beautiful cards.
  • Fight for honour, glory... and gold.
  • Save your homeland from the plot that threatens to overwhelm it.
  • Battle in the arena, or fight for your life against powerful assassins, hideous monsters and mighty warriors.
  • Journey from the cold mountain peaks to the desert wastes and deep forests.
  • Explore great cities, lost ruins and the ancient mystic sites sacred to the druids and elves.
  • Grow more powerful as you find the best battle tactics.
  • Become the greatest hero Northmark has ever known - you know it's your destiny!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Win XP/7/8
    • Processor: 1GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • Storage: 50 MB available space
    Minimum:
    • OS: OS X 10.6.6 or later
    • Processor: 1GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • Storage: 60 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (122 reviews)
Recently Posted
Obey the Fist!
( 1.0 hrs on record )
Posted: April 28
This game is a fairly simplistic "Trading card" game with a lot of problems.

Most importantly, it doesn't work properly if your monitor is over 1080p in resolution - the mouse cursor won't boundary past 1080p, so on a 4K monitor it just maps the top left corner.

You can try play in Windowed mode, which recreates the experience of playing games on Windows 3.1 in 1990 quite terribly.

Don't buy it - developers never bothered to test it, so why bother to pay them? Plenty of "freemium" card games like the MTG series and of course Hearthstone work fine on modern PCs. If this genre is what you want, you have a lot of options before you need to resort to this.
Helpful? Yes No Funny
Hefeweizen
( 4.2 hrs on record )
Posted: April 17
A little too easy to beat, but the mechanics are a lot of fun and it has a very interesting combat setup. The story is transparent and just ... ends. Since it's only about 4 hours to beat at a leisurely pace, I'd recommend it easily.
Helpful? Yes No Funny
ruppert29
( 9.3 hrs on record )
Posted: March 20
Interesting card game with usual discoveries necessary on your part.
Helpful? Yes No Funny
reseller_arms
( 6.2 hrs on record )
Posted: January 29
Výborná kartová hra
Na výber zo 4 postav s rôznymi vylepšeniami boja
Ukryté prekvapenia
Množstvo zaujímavých a nenáročných úloh
Na výber zo 165 kariet
Odporúčam super hra
Helpful? Yes No Funny
Matty_Z
( 7.0 hrs on record )
Posted: January 4
My first card game and it has got me interested in the genre.
Helpful? Yes No Funny
CannibalDynamo
( 5.6 hrs on record )
Posted: December 29, 2015
Short but very entertaining, uses a card system for combt that is pretty easy to understand as well.
Helpful? Yes No Funny
jutetrea
( 4.4 hrs on record )
Posted: December 27, 2015
Yes, but only on sale. Easy, short, but enjoyable. 4-5 hours, little replayability.
Helpful? Yes No Funny
Avenger8
( 5.2 hrs on record )
Posted: December 27, 2015
I paid the sale price of 4 bucks. I did have fun, but the game wasn't very challenging and was on the short side. However, it was good while it lasted.
Helpful? Yes No Funny
laxika91
( 4.3 hrs on record )
Posted: December 25, 2015
Really great game.

Pros:
- Epic story.
- Nice graphics.
- Good mechanics.

Cons:
- Found it too easy. :S
Helpful? Yes No Funny
takeabathhippie
( 7.3 hrs on record )
Posted: December 17, 2015
Northmark: Hour of the Wolf

... is a very enjoyable, short rpg with a deckbuilding battle system and a nice sense of humour!

The story is not the most intriguing ever but it does its job.
The deckbuilding system is a little clunky, but I do like the actual battle system - it's simple but functional to the point!
The whole game (including all side quests and so on) takes about 7 hours.

Ultimately, I am really looking forward to playing the next part in the "Northmark" story line! Even though the story is not the game's strongest part, I enjoyed my playthroughs very much, and I'd like it to be concluded! (...if at all possible...)
Helpful? Yes No Funny
Fuji
( 3.8 hrs on record )
Posted: December 1, 2015
First of all, I like card games. Let me tell you why I didn't like this one.

The card pool is small, and the cards aren't satisfying. In layman's terms, they just don't do cool things. They do damage (if you're lucky), they heal a small amount, they have a half-♥♥♥ buff that sort of helps.

The story is... bad. And short.

Did I mention the game is short?

There are no unique scenarios, every fight is pretty much the same. Whittle the enemy numbers by focusing on one unit at a time.

There is no SWEET LOOT! Sometimes you'll get a card or a unit, but like most TCG the majority of the cards are trash and your deck pool is pretty limited. The units have different stats, some are better than others, but they all function the same. No fun stuff!

The starting characters are pretty lame, and there's no replayability. No customization, the variety of token in nature. You also don't really level up enough for the stats to even make a strategic difference.

Your deck isn't limited by theme or anything strategic of the sort. Have the best paladin unit? Use a dwarf spell on his turn to attack and do a couple points of damage!

If you're wondering where my gripes are coming from, and I will leverage my complaints about the cards being simple and lame by suggesting you look at "Card City Nights" instead of this game. That game is short too, but the card variety, encounter variety, card pool, deck size, and strategy/mechanic/playstyles offered are a class above this game. Card City Nights makes Northmark look like a steaming turd.

Anyway, truth be told, I do not regret purchasing this game. In fact, I played it and had a good time. But I'm still not recommending it because it feels like an IOS game (which it probably is) and is sorely lacking in all departments.
Helpful? Yes No Funny
Trezzia
( 0.8 hrs on record )
Posted: November 27, 2015
Poorly balanced and crude for even an indie.
Helpful? Yes No Funny
ownosourus
( 10.2 hrs on record )
Posted: November 8, 2015
Northmark: Hour of the Wolf is a small, role-playing game with card-based battles, set in a fantasy world that is under the threat of a mysterious force.The game comes from independent video game maker Rake in Grass, and blends the traditional exploration and quest running of role-playing games with a card-based combat system where you buff and curse units in order to change the tide of battles.

The brunt of the game is going from location to location, clicking on the hotspots on each image, getting new quests from the main characters, side missions from the tavern, new cards from the shop, and some money from the arena.The arena will provide you with the necessary gold to acquire fancy cards, with progressively difficult encounters in each new area, and secondary missions usually also offer you mainly gold, with a couple of exceptions, where you get cards or even new characters to fill the ranks of your party.The experience is mainly linear and not overly difficult, especially once you get the hang of how things work, and it sometimes borders on tedious, especially if you don't get the right attack buff cards and have to slowly chip away at an adversary's health, or wait for its defensive buff to wear off.

The cards themselves are split into several categories, direct bonuses to your attacks, buffs that give you enhanced defensive ability or offensive potential for a couple of turns, and cards that have the contrary effect on your opponents. Their power varies mostly in brute stats rather than in interesting effects, and the pool of cards is quite limited. Granted, having only 3 spots for units and 12 for battle cards makes this seem like not such a big deal, and the game is overall short enough that you don't get do play with the same deck for very long stretches.

During battle, every character gets one move that can consist of using one of their own abilities or something from your battle deck. There are no casting costs, just one card / character, which means that there is rarely any reason to use low-power cards, and you'll have all your strongest cards in your deck at all times.You goal is to get characters' attack value high enough above an enemy's defense to score as many damage points as possible, and the AI is not extremely potent, rarely focusing down your units, resulting in opponents that are pretty easy to take down, with a bit of luck.

Apart from the campaign, there is also a Quick Battle mode where you can play as any of the in-game character classes and use all the cards without having to purchase them first, which is a very nice idea, but unfortunately the lack of multiplayer is something that makes the title a little bit less appealing.

The graphics in Northmark: Hour of the Wolf are decent enough, nothing very good but not overly bad either, the drawings are generally pretty bland and will not impress in any way. That being said, they're not terrible either, and do a fine job of carrying the game, being in line with its simple nature. The music is also decent enough to work, nothing terribly engaging or epic, but not completely drab either, and just like the graphics, it's functional enough to carry the game.

Although the game starts off like a fairly fun experience, it quickly becomes apparent that Northmark: Hour of the Wolf has a few sloppy areas. The card game itself is very simplistic, and the entire game is overall very short, and its story is pretty generic, not to mention the fact that it doesn't go into a meaningful direction, in part due to its small scope. There are not many cards, not many characters, and only a modest amount of interaction, very limited deckbuilding options, for the most part you just go through the motions once you get the hang of the game, and there aren't many things that surprise you.

The story is good enough but not stellar, and, once you go through it, there is little replay value. The lack of multiplayer also cuts from the life expectancy of Northmark: Hour of the Wolf. It could have done with a stronger design focus, but it's enjoyable enough as it is, if you're looking for a casual card game with a story to tell.
Helpful? Yes No Funny
Ricko
( 15.2 hrs on record )
Posted: November 6, 2015
Pro's:
Sweet gameplay
Relaxing to play, if you take your time knowing that its a stragedy game
Very rewarding
Decent story that feels well thought out, and it has quite a few jokes/laughs in it which i liked

Cons/thoughts/oppinions
The game could have been more polished and made better
I comepletet the game with under 40 cards of the 200 there was
(Spoiler alert) The ending was abit disapointing leading up to a continueation of the game in a very boring and casual way
7/10
Helpful? Yes No Funny
ark
( 7.0 hrs on record )
Posted: September 22, 2015
Nice short casual game. Actually bought it 2 times - first one was when I saw it on Greenlight. It was immediate autobuy from the creators of Jets-n-Guns. And not to forget my M:tG background.

Alas do not expect to much. It can be beaten 2 times most and it will give you up to 8 hours (maybe 10 if you're bit of unlucky person) of gameplay. So replay value is none.
Helpful? Yes No Funny
NinjaFrog
( 7.0 hrs on record )
Posted: September 19, 2015
A fun little game, you can beat it in 4-5 hours if you have played any kind of card combat game before.
Helpful? Yes No Funny
Mr Matt Dude
( 4.6 hrs on record )
Posted: September 12, 2015
Nice story, witty jokes.
Card game concept is simple and fun.
Easy learning and rewarding.
Overall nice and casual game.
Helpful? Yes No Funny
Cow
( 4.4 hrs on record )
Posted: September 9, 2015
It's a simple, enjoyable game while it lasts. It has some unique mechanics and I felt like I got my $5 worth.
Helpful? Yes No Funny
HunterAP
( 4.6 hrs on record )
Posted: August 23, 2015
I believe that I got this game from one of the bundle sites. Though the game is short, I found it to be enjoyable. Keep an eye out for it with the bundles. I don't think I'd purchase it by itself, but it's worth a quick play through.
Helpful? Yes No Funny
Daerdor
( 5.0 hrs on record )
Posted: August 8, 2015
A quite fun but very short game: it takes roughly 4 hrs to complete including all side missions.

The game mechanics, different units and cards are nice. The story is OK but very short i.e. it stops just when you get into it. I assume more games will come out which will continue the story.
The difficulty level is quite low, in all fights except the final boss fight you are heavily overpowered.

I recommend it for a rainly afternoon, but definitely get it only through some sale or bundle: the very short span doesn't warrant a full price.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
1 of 1 people (100%) found this review helpful
Recommended
4.3 hrs on record
Posted: December 25, 2015
Really great game.

Pros:
- Epic story.
- Nice graphics.
- Good mechanics.

Cons:
- Found it too easy. :S
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
3.8 hrs on record
Posted: December 1, 2015
First of all, I like card games. Let me tell you why I didn't like this one.

The card pool is small, and the cards aren't satisfying. In layman's terms, they just don't do cool things. They do damage (if you're lucky), they heal a small amount, they have a half-♥♥♥ buff that sort of helps.

The story is... bad. And short.

Did I mention the game is short?

There are no unique scenarios, every fight is pretty much the same. Whittle the enemy numbers by focusing on one unit at a time.

There is no SWEET LOOT! Sometimes you'll get a card or a unit, but like most TCG the majority of the cards are trash and your deck pool is pretty limited. The units have different stats, some are better than others, but they all function the same. No fun stuff!

The starting characters are pretty lame, and there's no replayability. No customization, the variety of token in nature. You also don't really level up enough for the stats to even make a strategic difference.

Your deck isn't limited by theme or anything strategic of the sort. Have the best paladin unit? Use a dwarf spell on his turn to attack and do a couple points of damage!

If you're wondering where my gripes are coming from, and I will leverage my complaints about the cards being simple and lame by suggesting you look at "Card City Nights" instead of this game. That game is short too, but the card variety, encounter variety, card pool, deck size, and strategy/mechanic/playstyles offered are a class above this game. Card City Nights makes Northmark look like a steaming turd.

Anyway, truth be told, I do not regret purchasing this game. In fact, I played it and had a good time. But I'm still not recommending it because it feels like an IOS game (which it probably is) and is sorely lacking in all departments.
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Most Helpful Reviews  Overall
51 of 54 people (94%) found this review helpful
1 person found this review funny
Recommended
7.5 hrs on record
Posted: December 23, 2014
This game combines RPG with card game. It's not bad, but I can't really say it's really good. I wish there was neutral recommendation here.
It's easy as hell, story is very simple and predictable and game is totally linear. But on the other hand it's easy to start, which is not common in card games and has good dose of humour,

VERDICT:
If you are looking for difficult and complicated RPG or card game, keep looking because this is just not what you are looking for.
If you are in the mood to play something simple and get all achievement in few hours, try this, you may enjoy it.

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Was this review helpful? Yes No Funny
35 of 37 people (95%) found this review helpful
1 person found this review funny
Recommended
10.5 hrs on record
Posted: January 4, 2015
This game lacks polish. I'm playing a female character but all the dialog refers to me as a male. There are misspelled words and some of the jokes are very lame. One of my quests is buggy. But you know what? I don't care! Regardless of all that, the story is still fun and the card battles are incredibly addicting. If you like fantasy settings or card games or stories that poke fun at themselves, you'll probably enjoy this quite a bit. And the best part - the achievements work just fine! If you're thorough in your exploring, it's fairly easy to get a perfect game in one playthrough. So if you don't mind an unpolished game, look for this on sale and snap it up. This is one game I'm very happy I decided to buy.
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33 of 39 people (85%) found this review helpful
Recommended
3.9 hrs on record
Posted: August 2, 2014
I'm actually really enjoying this game. I'm a sucker for a good card-battling game and this one doesn't disappoint. There's an adventure mode and a quick-battle mode where you can pick a character with pre-made decks. It may not be as refined as a M:tG or Hearthstone card battling game, yet it's simple, straight forward and fun.

You do quests which will usually net you experience and some gold. Experience you can use to level up and improve your main stats, and gold naturally lets you go to shops to purchase new cards. The game does a good job at explaining the basics of how the cards work when you start the game, so don't worry about needing any prior knowledge of card-battling games when going into this.

My only gripe is that I would have loved it to have a versus mode with multiplayer, but that's a small gripe considering the price and the value I have gotten out of the game already.
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27 of 30 people (90%) found this review helpful
Recommended
7.1 hrs on record
Posted: August 5, 2014
Okay I'm going to try to keep this simple as honestly I'm pretty confused how I feel about this game.
I enjoyed every minute of playing it, but at the end of it I'm feeling empty. I literally did everything I could, fought every battle visited every location cleared every arena and got every achievement. The game could be finished easily a lot faster than my own clocked hours,
I was crawling and searching through the dust hoping for more content.
What is here is really solid, good battle system, a decent selection of cards.
Replayability? Little to none, personally I doubt I will play through this again. There are no random encounters, just scripted story encounters. There are the arena battles which personally I found the most interesting as some of them had unique foes that could be a bit more challenging.
Difficulty wise overall I would say it is a bit on the easy side. Not too bad but there is no difficulty setting option so one size fits all in this case beginner to veteran.

So to summarise-
Do I regret buying this game?
=Not at all, I did enjoy the time I played it.

Is it value for money?
=Overall yes, cheaper than a movie and prob about twice as long without hurrying. Though there are better value for money games out there at this price or less. I would probably wait for a 50% off sale on it

Would I recommend you buy it?
=Conditionally yes, just don't go into with huge expectations. I would say most people will play through once, enjoy it and shelve it. Without a multiplayer or random battles it is not long enough to warrant a replay.
It is unfortunate as what's here is good.


Hopefully some of that helps, hopefully some of that makes sense ;P
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21 of 23 people (91%) found this review helpful
1 person found this review funny
Recommended
10.2 hrs on record
Posted: November 8, 2015
Northmark: Hour of the Wolf is a small, role-playing game with card-based battles, set in a fantasy world that is under the threat of a mysterious force.The game comes from independent video game maker Rake in Grass, and blends the traditional exploration and quest running of role-playing games with a card-based combat system where you buff and curse units in order to change the tide of battles.

The brunt of the game is going from location to location, clicking on the hotspots on each image, getting new quests from the main characters, side missions from the tavern, new cards from the shop, and some money from the arena.The arena will provide you with the necessary gold to acquire fancy cards, with progressively difficult encounters in each new area, and secondary missions usually also offer you mainly gold, with a couple of exceptions, where you get cards or even new characters to fill the ranks of your party.The experience is mainly linear and not overly difficult, especially once you get the hang of how things work, and it sometimes borders on tedious, especially if you don't get the right attack buff cards and have to slowly chip away at an adversary's health, or wait for its defensive buff to wear off.

The cards themselves are split into several categories, direct bonuses to your attacks, buffs that give you enhanced defensive ability or offensive potential for a couple of turns, and cards that have the contrary effect on your opponents. Their power varies mostly in brute stats rather than in interesting effects, and the pool of cards is quite limited. Granted, having only 3 spots for units and 12 for battle cards makes this seem like not such a big deal, and the game is overall short enough that you don't get do play with the same deck for very long stretches.

During battle, every character gets one move that can consist of using one of their own abilities or something from your battle deck. There are no casting costs, just one card / character, which means that there is rarely any reason to use low-power cards, and you'll have all your strongest cards in your deck at all times.You goal is to get characters' attack value high enough above an enemy's defense to score as many damage points as possible, and the AI is not extremely potent, rarely focusing down your units, resulting in opponents that are pretty easy to take down, with a bit of luck.

Apart from the campaign, there is also a Quick Battle mode where you can play as any of the in-game character classes and use all the cards without having to purchase them first, which is a very nice idea, but unfortunately the lack of multiplayer is something that makes the title a little bit less appealing.

The graphics in Northmark: Hour of the Wolf are decent enough, nothing very good but not overly bad either, the drawings are generally pretty bland and will not impress in any way. That being said, they're not terrible either, and do a fine job of carrying the game, being in line with its simple nature. The music is also decent enough to work, nothing terribly engaging or epic, but not completely drab either, and just like the graphics, it's functional enough to carry the game.

Although the game starts off like a fairly fun experience, it quickly becomes apparent that Northmark: Hour of the Wolf has a few sloppy areas. The card game itself is very simplistic, and the entire game is overall very short, and its story is pretty generic, not to mention the fact that it doesn't go into a meaningful direction, in part due to its small scope. There are not many cards, not many characters, and only a modest amount of interaction, very limited deckbuilding options, for the most part you just go through the motions once you get the hang of the game, and there aren't many things that surprise you.

The story is good enough but not stellar, and, once you go through it, there is little replay value. The lack of multiplayer also cuts from the life expectancy of Northmark: Hour of the Wolf. It could have done with a stronger design focus, but it's enjoyable enough as it is, if you're looking for a casual card game with a story to tell.
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19 of 23 people (83%) found this review helpful
Recommended
2.9 hrs on record
Posted: August 3, 2014
This is a collectible card game (CCG) with a few riddles thrown in for good measure.

Storywise, there's an attempted assassination and a conspiracy to uncover. You do this by traveling around the world map, exploring locations and fighting baddies.

The card game is fairly simple. You can have up to 3 units, limited by your command points (gained by leveling), and each unit can take one action per turn. An action is playing a card, whether an attack or a boost card. Units have built in cards that you get by clicking their picture, these will refresh after a while. You attempt to get high attack values, so your attack cards will penetrate your opponents' defense values, damage and eventually kill them by reducing their health to 0. There’s both physical attack and a number of different magic attacks, and it’s really impossible to guard effectively against all of them.

Since cards do not have casting costs, only costs to obtain, there is rarely any reason to use lower damage cards, unless they bring some sort of debuff or damage over time effect. You can only have 12 cards in your deck at a time, from about 100 that you can obtain, and since most of them will be lower tier, there is very limited deck construction. Balance is definitely an issue, what with no casting cost, and some of the units are really overpowered. Generally speaking, the 5000 cost cards are the ones worth the price.

The AI is not anything special, most opponents can be easily overwhelmed if you build a half decent attack heavy deck, with a few buffs and healing thrown in. The sole exception to this is the broken card which switches your hand with your opponent’s. When the AI uses this on your tuned deck, and you get a hand full of crap, there’s a good chance you’ll auto lose.

There are a number of bugs, ranging from a quest that may become uncompletable to text that doesn’t properly reflect the gender of your character, should you choose the female avatar. For most people I imagine the 4 chapters of the game can be completed in 3-4 hours, less if you’re an experienced CCG player. As you near the end of the game, the English writing gets progressively worse, giving the game an unpolished and unfinished feel. This is further compounded by the ending which doesn’t resolve much.

Graphics and music are decent enough, though there are some issues with the cropping of the character images.
I would cautiously recommend this game for people in need of a quick CCG or simple RPG fix, but you have to take into account the simplicity of the card game and the short length of the overall game. It starts out fairly fun and refreshing, but once you understand how to best stock your deck and obtain the power cards, the excitement tapers off.
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15 of 17 people (88%) found this review helpful
Recommended
6.5 hrs on record
Posted: December 19, 2014
Northmark is not a terrible game, but it’s not a great one either. For every tactically thrilling fight or interesting side quest, there’s a dull slog-fest and excruciating piece of dialogue to put up with first. The developer has the technical aspects down fine, but could have improved the experience greatly by hiring a professional writer and spending a bit more time varying and balancing the card effects. 4,99€ while sales = 7/10.
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14 of 16 people (88%) found this review helpful
Not Recommended
3.8 hrs on record
Posted: December 16, 2014
The game was very fun to play and I enjoyed it. However, it was too short, easy and unbalanced.

I didn't loose a single fight and just when I thought the game was about to really begin it ended. :o
The most expensive items seemed to cost 5000 gp and by the end of the game I had over 70 000 gp.

I recommend this game only to fans of this genre but do not buy unless it is on sale.
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17 of 23 people (74%) found this review helpful
2 people found this review funny
Not Recommended
3.8 hrs on record
Posted: April 15, 2015
Battle card game with superficial RPG elements and a see-through plot (at least give the villain a secondary portrait). The card battles are far too easy (note other reviewers mentioning they played through without ever losing a single battle) and offer virtually no depth. The so-casual-I'm-nodding-off crowd (aka anyone who gave a positive review to Hero of the Kingdom) will love this.

For anyone else--especially CCG players, RPGers, or anyone who likes a touch of challenge in their games--avoid.

For buying reference, whatever my playtime shows as is the length of time it took me to 100% the game. I don't mean to sound overly harsh, but this game is a paint-by-numbers casual time-waster.
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8 of 8 people (100%) found this review helpful
Recommended
4.0 hrs on record
Posted: November 6, 2014
This is a rather fun game. The card game aspects are fun and solid, it has some nice 'hidden object' mini-games for finding bonus treasure, and you can also solve riddles to open treasure chests. The story is entertaining (even if the main character is 'Lawful Stupid' and can't see through the Jafar-esque villain who gives himself away just by his wardrobe), and it has some nice pacing.

With that said, it's got some flaws. For starters, it's so short that I thought I had installed a demo when I suddenly completed it. I spent four hours on it, doing a completionist run on my first play through. There is no replay value, so the fact that it's so short is a serious problem. Also of note is a bugged out quest that prevents you from accessing one of the stores in the game. That's not a huge problem, but it does mean you can't get all of the cards and may mess with some builds.

All told, I'll give this a positive review, but I'd highly recommend picking it up on a heavy sale. Compared to just about every other card game on Steam, this doesn't justify the high price. It's not bad, but you'll beat it the first time through and you'll likely never touch it again.
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24 of 39 people (62%) found this review helpful
Recommended
3.8 hrs on record
Posted: August 2, 2014
(Completely updated review after first completion of game)

Summary: this is a good, fun game, but short with not a whole lot of replay value...

Pros: Easy strategic depth with some layers of complexity, stable and efficient programming, decent story with variety of tone, pleasant surprises (riddles, hidden chests, etc.)

Cons: Scope of game is quite small; not a lot of cards, characters, quests, etc... I beat the game just shy of four hours. Difficulty curve vanishes after you 'figure it out.' Would also be nice to have a text speed option; lots of clicking to get through dialogue.

I still recommend as a good/fun game, and the price is fair. Interresed to see if they expand/develop a new (bigger) story line at some point...

EDIT: The fact this game is short could actually be a PRO, because now I actually feel like I've completed a game in my library :)
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10 of 13 people (77%) found this review helpful
Recommended
10.4 hrs on record
Posted: July 22, 2015
Played and finished the game. I don't understand the bad reviews, this game is good if you spend 15 minutes into understanding its mechanics. This is a card game with a (not original) story but still is fun. Maybe it's too easy once you understand the gameplay or maybe i choose a good strategy?

This game deserves your money and time, I hope in a sequel with 5X more cards, 5X more lenght and a higher difficulty. The AI never seemed to fully use the potential of its own deck.

7/10
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6 of 7 people (86%) found this review helpful
Recommended
5.1 hrs on record
Posted: January 23, 2015
While I recommend the game - the card battles are interesting and the story is also rather engrossing - I do have to point out that the text could have done with some editing. Especially towards the end, some sentences are simply inconsistent or have basic grammatical mistakes. This is actually surprising since the game held up so well until the last third of it.

Anyway, I'll be keeping an eye out for the dev's future games.
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11 of 17 people (65%) found this review helpful
Not Recommended
4.8 hrs on record
Posted: August 8, 2014
Really short, not great. The writers tried to be funny and failed. Other dialogue is dreadfully mediocre and poor at best. There is very limited strategy to the game. Most fights are really easy but a few are a bit rough if you tackle them too early unless you spent your points in the right places. Usually I just buff the snot out of one stompy unit and focus attacks on one enemy unit at a time. I also couldn't see the point in spending many stat points on defence since the faster I kill off one of the enemy's units the sooner I'd win the fight. Focus on attack and spread those points around to several different damage types and you're guaranteed to hurt anything you hit - even if only for a few points.

Even though it's not a great game something made me stick with it until I played the whole thing through. If you like card-based RPG game mechanics, can put up with bad writing and a poor story line with "twists" you can see coming way before the game "reveals" them, so-so graphics and generally a *meh* feeling all the way through you should buy this one. On sale. Like 80% off. Or more. Yeah, can't recommend this - you've been warned.
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4 of 4 people (100%) found this review helpful
Recommended
4.6 hrs on record
Posted: September 12, 2015
Nice story, witty jokes.
Card game concept is simple and fun.
Easy learning and rewarding.
Overall nice and casual game.
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5 of 6 people (83%) found this review helpful
Recommended
7.0 hrs on record
Posted: December 15, 2014
Story-driven rpg/card battler with limited character development.

This is a very nice little game for a budget title. Unfortunately it has several issues - the main one being that it's just too easy. With the cards and spells you have at your disposal you become very powerful fairly quickly and this means you will breeze through this short game with ease. Also, for some inexplicable reason, the English used in the text, after having been near perfect throughout, suddenly becomes a mess at the end of the game. Almost as though they rushed it out at the last minute. These issues aside, the short time you will have with the game is a blast and it's clearly meant to be only the first of a series. How you rate it depends on what around five hours of fun is worth to you. I give it somewhere between 67 and 70 percent.
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6 of 8 people (75%) found this review helpful
Recommended
4.3 hrs on record
Posted: December 17, 2014
Enjoying it a lot. Simple game, easy fights (but you can make it more difficult in arena's), fun story which is predictable, but it's still a nice game to play. It has a lot of charm and the gameplay is fun. It just feels very nice.
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7 of 10 people (70%) found this review helpful
Recommended
6.0 hrs on record
Posted: August 9, 2014
Northmark is a pretty nice, though very short, single player CCG.

The actual combat mechanics are different from other CCGs I've played. There are 4 types of cards - Units(soldiers, etc), Buffs, Debuffs, and Attacks. Before the fight starts, you select up to 3 unit cards and 12 of the other cards from you inventory for your deck. The units start out right on the battlefield - no need to "summon" them, and your "Hand" contains 7 cards randomly selected from your 12 card deck. As each card is used, it is replaced by another one, and the deck never "runs out." If your deck contains fewer than 12 cards, the remainder are a random assortment of very weak cards.

Units have two attributes - Health and Defense. Defense is subdivided by element - Physical, Magic, Fire, etc. Every unit in play gets a turn - if you have 1 unit and the enemy has 3, they take 3 turns for every one of yours. Every unit has at least a couple of cards of its own. When the unit takes its turn, you can have it use either one of its own cards or one of the 7 cards in your hand. Its own cards aren't "rotated', but instead put on a cooldown for several turns after use. Every action uses a card, for example an Attack card needs to be available in order for the unit to attack.

The goal is to eliminate the enemy's units. Damage calculation is simple - if your Wolf uses its Wolf Attack card, which does 4 physical damage, against an enemy's Soldier who has 1 physical defense, the result is 3 Hit Points subtracted from the Soldier's health. Your unit actually gets attack and defense bonuses from your hero's stats, which you increase when you level up, and the enemy has their own bonuses, so if the enemy hero has +3 to defense and you don't have any attack bonuses, the Wolf will not do any damage. That's where buffs and debuffs can come in - I often found it a useful strategy to have 2 units use their turns to buff up the attack strength of a 3rd unit, which would then rip through any enemy defenses.

There are no resources like mana or energy in combat - if you have a card in hand, no matter how powerful, any of your units can use it on their turn, so it pays to try to get the most powerful cards you can. This doesn't quite apply to the units themselves. Your hero has a "leadership" attribute (which increases either as you level up or as you proceed in the plot, I'm not quite sure,) and each unit has a set level of 1 to 5. The combine levels of the 3 units fielded in battle cannot be greater than your leadership value, so if you want to use 3 level 5 units, you need leadership to be 15.

When you begin a new game, your character will start out with 3 cards specific to your chosen class, including 1 Unit card and 2 cards for your battle deck. Some of the other cards you will find after combat, in hidden stashes, or be given as part of the plot or reward for completing a quest. Most cards, however, you will purchase from shops with gold (which is found after combat, in hidden stashes, or given to you as part of the plot or reward for completing a quest.) Various of the cities you visit have arenas in which you can fight, with no penalty for losing, until you defeat each of the opponents. The gold rewards for wins are very nice, not to mention the XP gained, so it is highly recommended to do these whenever possible.

The graphics are serviceable, and the music is very good though there isn't a large variety of tunes. Interface is decent, with the strange exception of when it comes to modify up deck - clicking on one of the twelve slots let's you select replacements, but you can only see 3 cards at a time, and have to click the arrows to scroll the 3-card view in any direction, 1 card at a time. Obviously this can be quite maddening, as your card inventory grows. You can view your inventory at and see 18 cards to a page, so it makes no sense why a similar large page view can't be used to select the cards for teh battle deck...

As I stated in the beginning, this game is rather short, too short in my opinion for the $9.99 asking price. It can be completed in 4 hours, and there's not very much replay value besides seeing how it plays with a different character build (ex. putting all your level up points into Ice Attack and seeing what happens). While you do get to pick a character and class when starting the story game, these have no effect beyond the couple pre-allocated skill/level points and the 3 cards you start the game with. And the final boss feels more like a "Saruman" than "Sauron", leaving the the whole story feeling more like a "Part 1".

There is also a Quick Battle option in the main menu, where you can select a character and level for yourself and the AI, from 13 different types of characters which you might face in the story campaign. Each of these has their own cards and units, and this is your chance to use some cards which you've only had used against you in the story.

In the end, due to its short length and lack of multiplayer, I'd recommend this game on a sale. If you can get it for <$3-4, it's a good value. For a more "meatier" single player experience, you'd want to look at other titles, like Spectromancer .
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