Adventure across the lands of Northmark and save your homeland from the plot in this original card RPG.
User reviews: Very Positive (86 reviews)
Release Date: Aug 2, 2014
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About This Game

Experience all the thrills of adventure in Northmark: Hour of the Wolf, a card-based RPG. Choose to become a mighty warrior, cunning mage or powerful druid as you fight for glory and survival in arena combat. Explore every corner of the kingdom from fiery deserts to deep forests and cold mountain peaks and Journey to the kingdoms of the elves and dwarves.

But beware! Danger waits at every turn as you investigate the chilling mystery that threatens your homeland. Can you defeat assassins, thieves and hideous monsters? And who is the enigmatic stranger known only as The Wolf? Find out in Northmark: Hour of the Wolf.

Main features:
  • Adventure across the lands of Northmark.
  • Enjoy an original battle system featuring over 180 beautiful cards.
  • Fight for honour, glory... and gold.
  • Save your homeland from the plot that threatens to overwhelm it.
  • Battle in the arena, or fight for your life against powerful assassins, hideous monsters and mighty warriors.
  • Journey from the cold mountain peaks to the desert wastes and deep forests.
  • Explore great cities, lost ruins and the ancient mystic sites sacred to the druids and elves.
  • Grow more powerful as you find the best battle tactics.
  • Become the greatest hero Northmark has ever known - you know it's your destiny!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Win XP/7/8
    • Processor: 1GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • Hard Drive: 50 MB available space
    Minimum:
    • OS: OS X 10.6.6 or later
    • Processor: 1GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • Hard Drive: 60 MB available space
Helpful customer reviews
35 of 38 people (92%) found this review helpful
1 person found this review funny
7.5 hrs on record
Posted: December 23, 2014
This game combines RPG with card game. It's not bad, but I can't really say it's really good. I wish there was neutral recommendation here.
It's easy as hell, story is very simple and predictable and game is totally linear. But on the other hand it's easy to start, which is not common in card games and has good dose of humour,

VERDICT:
If you are looking for difficult and complicated RPG or card game, keep looking because this is just not what you are looking for.
If you are in the mood to play something simple and get all achievement in few hours, try this, you may enjoy it.
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23 of 24 people (96%) found this review helpful
9.4 hrs on record
Posted: January 4
This game lacks polish. I'm playing a female character but all the dialog refers to me as a male. There are misspelled words and some of the jokes are very lame. One of my quests is buggy. But you know what? I don't care! Regardless of all that, the story is still fun and the card battles are incredibly addicting. If you like fantasy settings or card games or stories that poke fun at themselves, you'll probably enjoy this quite a bit. And the best part - the achievements work just fine! If you're thorough in your exploring, it's fairly easy to get a perfect game in one playthrough. So if you don't mind an unpolished game, look for this on sale and snap it up. This is one game I'm very happy I decided to buy.
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15 of 17 people (88%) found this review helpful
6.5 hrs on record
Posted: December 19, 2014
Northmark is not a terrible game, but it’s not a great one either. For every tactically thrilling fight or interesting side quest, there’s a dull slog-fest and excruciating piece of dialogue to put up with first. The developer has the technical aspects down fine, but could have improved the experience greatly by hiring a professional writer and spending a bit more time varying and balancing the card effects. 4,99€ while sales = 7/10.
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12 of 14 people (86%) found this review helpful
3.8 hrs on record
Posted: December 16, 2014
The game was very fun to play and I enjoyed it. However, it was too short, easy and unbalanced.

I didn't loose a single fight and just when I thought the game was about to really begin it ended. :o
The most expensive items seemed to cost 5000 gp and by the end of the game I had over 70 000 gp.

I recommend this game only to fans of this genre but do not buy unless it is on sale.
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6 of 6 people (100%) found this review helpful
4.3 hrs on record
Posted: December 17, 2014
Enjoying it a lot. Simple game, easy fights (but you can make it more difficult in arena's), fun story which is predictable, but it's still a nice game to play. It has a lot of charm and the gameplay is fun. It just feels very nice.
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5 of 5 people (100%) found this review helpful
7.0 hrs on record
Posted: December 15, 2014
Story-driven rpg/card battler with limited character development.

This is a very nice little game for a budget title. Unfortunately it has several issues - the main one being that it's just too easy. With the cards and spells you have at your disposal you become very powerful fairly quickly and this means you will breeze through this short game with ease. Also, for some inexplicable reason, the English used in the text, after having been near perfect throughout, suddenly becomes a mess at the end of the game. Almost as though they rushed it out at the last minute. These issues aside, the short time you will have with the game is a blast and it's clearly meant to be only the first of a series. How you rate it depends on what around five hours of fun is worth to you. I give it somewhere between 67 and 70 percent.
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4 of 4 people (100%) found this review helpful
5.1 hrs on record
Posted: January 23
While I recommend the game - the card battles are interesting and the story is also rather engrossing - I do have to point out that the text could have done with some editing. Especially towards the end, some sentences are simply inconsistent or have basic grammatical mistakes. This is actually surprising since the game held up so well until the last third of it.

Anyway, I'll be keeping an eye out for the dev's future games.
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4 of 4 people (100%) found this review helpful
2.6 hrs on record
Posted: January 4
I really like this game. For achievement hunters, all achievements are obtainable by playing through normally and putting in minimal effort to solve some riddles and to hunt for some secret caches.
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4 of 4 people (100%) found this review helpful
4.8 hrs on record
Posted: January 9
Decent game manage to finish it from first hand.. Its basically card game with d&d background story that resembles (at least to me) to heroes of might and magic storylines. Would love to see another part of this game. Only problem with this game is that its rather short and if u manage to get 5000 gold pretty quick (dont buy anything) and get your angel card u will win almost every card duel that u find along the way. At least I did. But all in all ive got all achievements and had a fun time.
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2 of 2 people (100%) found this review helpful
3.9 hrs on record
Posted: December 22, 2014
A surprisingly good game! I expected it to be good but I didn't expect to enjoy it as much as I did. I hope to see more titles in this franchise because it is very well made. Good gameplay, good story and good music score. Definitely one to get!
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2 of 3 people (67%) found this review helpful
6.1 hrs on record
Posted: December 29, 2014
Excellent game, highly recommened!
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3 of 5 people (60%) found this review helpful
7.2 hrs on record
Posted: December 28, 2014
Very basic game mechanics, and the tutorial doesn't explain them fully. The first few battles are a decent challenge until you've figured out how the mechanics work and picked up some decent cards. After that the game becomes pretty easy.
Storyline is pretty generic - you'll figure out the twist on who the bad guy is as soon as you meet him because he looks like a Scooby-Doo villain.
A poor ending too - after you win there's one pixelly splash screen that basically says you've saved the kingdom and then straight back to the main menu.
The only real reason to play this game is because it's easy to pick up all the steam achievements. There's no replay value afterwards.
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31 of 37 people (84%) found this review helpful
3.9 hrs on record
Posted: August 2, 2014
I'm actually really enjoying this game. I'm a sucker for a good card-battling game and this one doesn't disappoint. There's an adventure mode and a quick-battle mode where you can pick a character with pre-made decks. It may not be as refined as a M:tG or Hearthstone card battling game, yet it's simple, straight forward and fun.

You do quests which will usually net you experience and some gold. Experience you can use to level up and improve your main stats, and gold naturally lets you go to shops to purchase new cards. The game does a good job at explaining the basics of how the cards work when you start the game, so don't worry about needing any prior knowledge of card-battling games when going into this.

My only gripe is that I would have loved it to have a versus mode with multiplayer, but that's a small gripe considering the price and the value I have gotten out of the game already.
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24 of 27 people (89%) found this review helpful
7.1 hrs on record
Posted: August 5, 2014
Okay I'm going to try to keep this simple as honestly I'm pretty confused how I feel about this game.
I enjoyed every minute of playing it, but at the end of it I'm feeling empty. I literally did everything I could, fought every battle visited every location cleared every arena and got every achievement. The game could be finished easily a lot faster than my own clocked hours,
I was crawling and searching through the dust hoping for more content.
What is here is really solid, good battle system, a decent selection of cards.
Replayability? Little to none, personally I doubt I will play through this again. There are no random encounters, just scripted story encounters. There are the arena battles which personally I found the most interesting as some of them had unique foes that could be a bit more challenging.
Difficulty wise overall I would say it is a bit on the easy side. Not too bad but there is no difficulty setting option so one size fits all in this case beginner to veteran.

So to summarise-
Do I regret buying this game?
=Not at all, I did enjoy the time I played it.

Is it value for money?
=Overall yes, cheaper than a movie and prob about twice as long without hurrying. Though there are better value for money games out there at this price or less. I would probably wait for a 50% off sale on it

Would I recommend you buy it?
=Conditionally yes, just don't go into with huge expectations. I would say most people will play through once, enjoy it and shelve it. Without a multiplayer or random battles it is not long enough to warrant a replay.
It is unfortunate as what's here is good.


Hopefully some of that helps, hopefully some of that makes sense ;P
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18 of 22 people (82%) found this review helpful
2.9 hrs on record
Posted: August 3, 2014
This is a collectible card game (CCG) with a few riddles thrown in for good measure.

Storywise, there's an attempted assassination and a conspiracy to uncover. You do this by traveling around the world map, exploring locations and fighting baddies.

The card game is fairly simple. You can have up to 3 units, limited by your command points (gained by leveling), and each unit can take one action per turn. An action is playing a card, whether an attack or a boost card. Units have built in cards that you get by clicking their picture, these will refresh after a while. You attempt to get high attack values, so your attack cards will penetrate your opponents' defense values, damage and eventually kill them by reducing their health to 0. There’s both physical attack and a number of different magic attacks, and it’s really impossible to guard effectively against all of them.

Since cards do not have casting costs, only costs to obtain, there is rarely any reason to use lower damage cards, unless they bring some sort of debuff or damage over time effect. You can only have 12 cards in your deck at a time, from about 100 that you can obtain, and since most of them will be lower tier, there is very limited deck construction. Balance is definitely an issue, what with no casting cost, and some of the units are really overpowered. Generally speaking, the 5000 cost cards are the ones worth the price.

The AI is not anything special, most opponents can be easily overwhelmed if you build a half decent attack heavy deck, with a few buffs and healing thrown in. The sole exception to this is the broken card which switches your hand with your opponent’s. When the AI uses this on your tuned deck, and you get a hand full of crap, there’s a good chance you’ll auto lose.

There are a number of bugs, ranging from a quest that may become uncompletable to text that doesn’t properly reflect the gender of your character, should you choose the female avatar. For most people I imagine the 4 chapters of the game can be completed in 3-4 hours, less if you’re an experienced CCG player. As you near the end of the game, the English writing gets progressively worse, giving the game an unpolished and unfinished feel. This is further compounded by the ending which doesn’t resolve much.

Graphics and music are decent enough, though there are some issues with the cropping of the character images.
I would cautiously recommend this game for people in need of a quick CCG or simple RPG fix, but you have to take into account the simplicity of the card game and the short length of the overall game. It starts out fairly fun and refreshing, but once you understand how to best stock your deck and obtain the power cards, the excitement tapers off.
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7 of 7 people (100%) found this review helpful
4.0 hrs on record
Posted: November 6, 2014
This is a rather fun game. The card game aspects are fun and solid, it has some nice 'hidden object' mini-games for finding bonus treasure, and you can also solve riddles to open treasure chests. The story is entertaining (even if the main character is 'Lawful Stupid' and can't see through the Jafar-esque villain who gives himself away just by his wardrobe), and it has some nice pacing.

With that said, it's got some flaws. For starters, it's so short that I thought I had installed a demo when I suddenly completed it. I spent four hours on it, doing a completionist run on my first play through. There is no replay value, so the fact that it's so short is a serious problem. Also of note is a bugged out quest that prevents you from accessing one of the stores in the game. That's not a huge problem, but it does mean you can't get all of the cards and may mess with some builds.

All told, I'll give this a positive review, but I'd highly recommend picking it up on a heavy sale. Compared to just about every other card game on Steam, this doesn't justify the high price. It's not bad, but you'll beat it the first time through and you'll likely never touch it again.
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24 of 39 people (62%) found this review helpful
3.8 hrs on record
Posted: August 2, 2014
(Completely updated review after first completion of game)

Summary: this is a good, fun game, but short with not a whole lot of replay value...

Pros: Easy strategic depth with some layers of complexity, stable and efficient programming, decent story with variety of tone, pleasant surprises (riddles, hidden chests, etc.)

Cons: Scope of game is quite small; not a lot of cards, characters, quests, etc... I beat the game just shy of four hours. Difficulty curve vanishes after you 'figure it out.' Would also be nice to have a text speed option; lots of clicking to get through dialogue.

I still recommend as a good/fun game, and the price is fair. Interresed to see if they expand/develop a new (bigger) story line at some point...

EDIT: The fact this game is short could actually be a PRO, because now I actually feel like I've completed a game in my library :)
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11 of 16 people (69%) found this review helpful
4.8 hrs on record
Posted: August 8, 2014
Really short, not great. The writers tried to be funny and failed. Other dialogue is dreadfully mediocre and poor at best. There is very limited strategy to the game. Most fights are really easy but a few are a bit rough if you tackle them too early unless you spent your points in the right places. Usually I just buff the snot out of one stompy unit and focus attacks on one enemy unit at a time. I also couldn't see the point in spending many stat points on defence since the faster I kill off one of the enemy's units the sooner I'd win the fight. Focus on attack and spread those points around to several different damage types and you're guaranteed to hurt anything you hit - even if only for a few points.

Even though it's not a great game something made me stick with it until I played the whole thing through. If you like card-based RPG game mechanics, can put up with bad writing and a poor story line with "twists" you can see coming way before the game "reveals" them, so-so graphics and generally a *meh* feeling all the way through you should buy this one. On sale. Like 80% off. Or more. Yeah, can't recommend this - you've been warned.
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6 of 7 people (86%) found this review helpful
6.0 hrs on record
Posted: August 9, 2014
Northmark is a pretty nice, though very short, single player CCG.

The actual combat mechanics are different from other CCGs I've played. There are 4 types of cards - Units(soldiers, etc), Buffs, Debuffs, and Attacks. Before the fight starts, you select up to 3 unit cards and 12 of the other cards from you inventory for your deck. The units start out right on the battlefield - no need to "summon" them, and your "Hand" contains 7 cards randomly selected from your 12 card deck. As each card is used, it is replaced by another one, and the deck never "runs out." If your deck contains fewer than 12 cards, the remainder are a random assortment of very weak cards.

Units have two attributes - Health and Defense. Defense is subdivided by element - Physical, Magic, Fire, etc. Every unit in play gets a turn - if you have 1 unit and the enemy has 3, they take 3 turns for every one of yours. Every unit has at least a couple of cards of its own. When the unit takes its turn, you can have it use either one of its own cards or one of the 7 cards in your hand. Its own cards aren't "rotated', but instead put on a cooldown for several turns after use. Every action uses a card, for example an Attack card needs to be available in order for the unit to attack.

The goal is to eliminate the enemy's units. Damage calculation is simple - if your Wolf uses its Wolf Attack card, which does 4 physical damage, against an enemy's Soldier who has 1 physical defense, the result is 3 Hit Points subtracted from the Soldier's health. Your unit actually gets attack and defense bonuses from your hero's stats, which you increase when you level up, and the enemy has their own bonuses, so if the enemy hero has +3 to defense and you don't have any attack bonuses, the Wolf will not do any damage. That's where buffs and debuffs can come in - I often found it a useful strategy to have 2 units use their turns to buff up the attack strength of a 3rd unit, which would then rip through any enemy defenses.

There are no resources like mana or energy in combat - if you have a card in hand, no matter how powerful, any of your units can use it on their turn, so it pays to try to get the most powerful cards you can. This doesn't quite apply to the units themselves. Your hero has a "leadership" attribute (which increases either as you level up or as you proceed in the plot, I'm not quite sure,) and each unit has a set level of 1 to 5. The combine levels of the 3 units fielded in battle cannot be greater than your leadership value, so if you want to use 3 level 5 units, you need leadership to be 15.

When you begin a new game, your character will start out with 3 cards specific to your chosen class, including 1 Unit card and 2 cards for your battle deck. Some of the other cards you will find after combat, in hidden stashes, or be given as part of the plot or reward for completing a quest. Most cards, however, you will purchase from shops with gold (which is found after combat, in hidden stashes, or given to you as part of the plot or reward for completing a quest.) Various of the cities you visit have arenas in which you can fight, with no penalty for losing, until you defeat each of the opponents. The gold rewards for wins are very nice, not to mention the XP gained, so it is highly recommended to do these whenever possible.

The graphics are serviceable, and the music is very good though there isn't a large variety of tunes. Interface is decent, with the strange exception of when it comes to modify up deck - clicking on one of the twelve slots let's you select replacements, but you can only see 3 cards at a time, and have to click the arrows to scroll the 3-card view in any direction, 1 card at a time. Obviously this can be quite maddening, as your card inventory grows. You can view your inventory at and see 18 cards to a page, so it makes no sense why a similar large page view can't be used to select the cards for teh battle deck...

As I stated in the beginning, this game is rather short, too short in my opinion for the $9.99 asking price. It can be completed in 4 hours, and there's not very much replay value besides seeing how it plays with a different character build (ex. putting all your level up points into Ice Attack and seeing what happens). While you do get to pick a character and class when starting the story game, these have no effect beyond the couple pre-allocated skill/level points and the 3 cards you start the game with. And the final boss feels more like a "Saruman" than "Sauron", leaving the the whole story feeling more like a "Part 1".

There is also a Quick Battle option in the main menu, where you can select a character and level for yourself and the AI, from 13 different types of characters which you might face in the story campaign. Each of these has their own cards and units, and this is your chance to use some cards which you've only had used against you in the story.

In the end, due to its short length and lack of multiplayer, I'd recommend this game on a sale. If you can get it for <$3-4, it's a good value. For a more "meatier" single player experience, you'd want to look at other titles, like Spectromancer .
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5 of 6 people (83%) found this review helpful
6.0 hrs on record
Posted: August 14, 2014
Northmark is a very good introductory card-based RPG. The level of difficulty will be very low for someone experienced in these types of games (I have played very few games of this type and still only died twice while 100% the game) and the playtime is short as well (about 5.5 hours to 100%). Northmark was quite fun though and the best part in my opinion is definitely the artwork, I really like the style that they went with. All in all, defintely a good game to get on sale or in a bundle since the length does not completely justify the price.
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