Heavy Fire: Afghanistan is a super fast playing on-rails shooter set in modern-day Afghanistan featuring tanks, assault vehicles and helicopters. The game offers 60 awards, one machine co-op for up to four, Steam Cloud, Leaderboards and Trading Cards.
User reviews: Mixed (229 reviews) - 53% of the 229 user reviews for this game are positive.
Release Date: Aug 15, 2014

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“The game was exciting, fun, challenging, and rewarding.”
70 – Gamer's Daily

“(A) great game that is worth every penny.”
N/A – RND Games

Steam Greenlight

Full Controller Support

About This Game


Heavy Fire: Afghanistan is a super fast playing, high intensity on-rails shooter set in modern-day Afghanistan. Whether fighting up close and personal with guns and grenades, raining down fire from a helicopter or laying waste with a main battle tank, Heavy Fire: Afghanistan is an immediately fun, pickup-and-play experience for hardcore gamers and novices alike.


You've battled through some of the most intense combat situations known to man — and it ain't over yet. Afghanistan is teeming with insurgents, and every day brings on new challenges. Today, it's up to you and your men to bring down the enemy. The intelligence reports tell you that enemy forces have been plotting their next move from a shack hidden deep within the forest on a secluded mountainside. You're going to surprise them in their own territory — and you're bringing Heavy Fire.

Stay sharp in this blisteringly fast-paced modern day shooter. Protect your team as you move from cover to cover, eliminating threats as they appear! Fight on foot or in a variety of vehicles including tanks, helicopters, and APCs. Utilize weapons ranging from handguns to mounted cannons and grenades to stay alive, keep fighting, and complete your mission.


  • 24 missions featuring Exclusive Multi-Cover System
  • Experience gut-wrenching, fast-paced action set in modern-day Afghanistan
  • Fight on foot. Fight by tank, assault vehicle, and helicopter
  • More than 60 awards, ranks, and equipment upgrades
  • Co-op multiplayer play for up to 4 players on one machine
  • High quality graphics designed for 1080p
  • Steam Cloud, Leaderboards, Achievements & Trading Cards!

System Requirements

    • OS: Windows XP
    • Processor: Intel® Pentium® 4 CPU 3.00GHz or similar AMD Athlon 64
    • Memory: 1500 MB RAM
    • Graphics: Direct3D 10 capable video card (NVIDIA® Geforce 8800 GT or AMD® Radeon™ HD 3870 or above) with at least 512 MB video memory. Some low-end integrated cards may not work.
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9 Compatible Audio
    • OS: Windows 8
    • Processor: Core 2 Duo or similar AMD Athlon X2
    • Memory: 4000 MB RAM
    • Graphics: Direct3D 11 capable video card (NVIDIA® Geforce GTS 450 or AMD® Radeon™ HD 5670 or above) with at least 512 MB video memory. Low-end integrated and laptop cards are not recommended.
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9 Compatible Audio
Helpful customer reviews
11 of 15 people (73%) found this review helpful
3 people found this review funny
5.8 hrs on record
Posted: July 12
first of all this is an on rails shooter that was released in 2011 for Windows and consoles by Teyon.
there is a few things I really didn't like about this game like the camera always moving and if your firing any weapon when the camera just happens to move you will kill your own soldiers and I think I killed over 300. the fact that you couldn't move on your own and fire on your own at any target you wanted too. the gameplay is ok the graphics looked really sharp the story was almost like every other war game I have played, it kinda reminded me of one of the first Ghost recon games i played on the first xbox. but overall it's pretty easy till you hit veteran. I gave up on this game a long time ago and again decided to try it again and beat it because one of my friends was playing it. overall I liked it but didn't like a few minor things in the game but it's enjoyable if you can kill the narrator that constantly tells you when to jump or kill this guy or that guy but I couldn't ever kill him. still giving it a thumbs up because I can't get the last 3 achievements.
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4 of 7 people (57%) found this review helpful
7.8 hrs on record
Posted: July 9
VERDICT: Heavy Fire: Afghanistan is a well polished, if short, rail-shooter with cover mechanics, unlockable weapons and equipment, and quick-time events.

Full of quick-moving, adrenaline pumping firefights that occur in numerous fixed locations keeping you on your toes and forces you to take cover, acquire where targets are located, before shooting or blowing them up! Limited ammo and explosives mean you are always looking to replinish your ever decreasing resources as the sequence of fights never let up until you complete the mission.

Between missions you can update your equipment and weapons with up to twelve unlocks suchs as better weapons, larger ammo capacity or more grenades. The enemy A.I. is competant enough to provide a challenge especially on Veteran difficulty.

There isnt much of a learning curve and it doesnt last very long but in the few hours that you begin and end your mission you will get to experience a lot of fast paced and explosive action. Being a relatively cheap game it punches above its weight..., I mean cost!

It best feature is the way it keep the action moving forwards towards a conclusion just like a good novel. Together with the excellent graphics, atmospheric sound and easy to use controls you get a great feeling of immersion. It worst feature... well apart from its shortness.... Has to be the awful voice-overs during the mission de-brief... argh!! :)

Will appeal to fans of the genre, achievement hunters or anyone who likes a cheap game. If you dont like linear gameplay then avoid. Personally I loved playing through it twice.


01. GENRE: FPS Military themed, Rail Shooter w/ QTE

02. SETTING: Modern Day, Afghanistan War

03. STORY/BACKGROUND: You play the role of a soldier in a unit of the United States Army. You are currently based in Afghanistan fighting a fictional skirmishes against insurgents.

04. GAME MODES: Fourteen mission single-player campaign played in two difficulty settings - Rookie and Veteran modes, one after each other. Play mostly as (grunt) foot soldier, with a very few missions as a gunner in armored vehicle or tank or helicopter. These do a nice job of shaking up the action somewhat.

05. GAMEPLAY/MECHANICS: Game mechanics couldn't be much simpler. A series of linear firefights that take place in predetermined locations interspersed by sections of fluid automated movement linking each location. At each location enemies appear and try to shoot at you. You in turn shoot/lob grenades, reload, get into cover. Rinse and repeat. Cover sometimes provides two or more options in the direction you choose. This is something of a tactical decision as part of the screen remains open to enemy shooters so you may find you have to change cover position to remain safe. Intersperced throughout every mission are a number of Quick-time events, introduced to shaken up the regular rhythm of gameplay specifically to keep you on your toes throughout the firefights.

Visual threats are indicated on screen so you can determine which enemy soldier is the biggest threat at a particular moment in the mission. While additional audio indicators are used to indicated danger from heavy weapons. Environmental elements such as smoke and sunlight are used to good effect to blind you from possible enemies lurking at a location. While also adding an additional element of immersion to gameplay. In addition the constant moving, swaying, and ever changing line-of-sight, means you never quite have the time and occasion to take a perfect shot. While the ever constantly changing camera angle greatly enhances the real threat of friendly fire taking place towards other members of your unit.

Difficultly is implemented though a combination of factors the speed at which enemies appear and shoot, enemy numbers and a reduction inresource replenhishments. As you progress through each mission there are numerous resource refil icons to replenish ammo, health and grenades. But you have to be quick. If you miss them you must do without until the mission is completed.

There is an Armory screen that shows twelve unlockable weapons and equipment upgrades that makes the game easier and more fun to play.

There is a ranking system that promotes you as you progress through the campaign twice; first on novice difficulty, followed by veteran mode. This makes for a good learning curve as the harder difficult provides a decent challenge. Completing missions gives points that total up towards a Ranking level. The greater the combied scores the higher the rank. The higher the rank the better the player.

06. ENEMIES: Muhjahadeen and insurgents armed with AK-47s and RPGs. Some heavy machineguns and rocket launchers mounted on pickup trucks, BTR armoured transports, and Hind helicopters.

07. LEVEL DESIGN: Short, immersive levels. Uses a terrific range of locations so that you are never bored of the surroundings you find yourself in. Camera sway and movement adds an extra dimension so you never quite feel in control of the situation. Otherwise the threats are limited to mainly enemy soldiers and a number of heavy weapons or armored vehicles and helicopters make an appearance like end of level bosses.

08. A.I: Robust if somewhat basic. Then again this genre really doesnt need anything other than an A.I. that provides enough of a challenge for whoever is playing the game.

09. CONTROLS: Excellent mouse and keyboard functions. Especially pertinent is the mouse sensitivity options. You may need this if you're mouse moves like a lead ballon as there is no light-gun for PC... :( Whats a light-gun? ^^

10. GRAPHICS: Great. Very colourful and adds to the immersion.

11. SOUNDTRACK & AUDIO: Basic. A single catchy soundtrack that eggs you forwards. Some decent weapons sounds, shouts, screams, radio chatter and background explosions add to the immersion.

12. VOICE ACTING: Not a big fan of the voice-overs in this game. Felt like the voice actors were sub-par but thankly their use is limited only to the mission debriefs.

13. CHALLENGE/DIFFICULTY: A breeze on Novice difficulty. Actually challenging in places on Veteran difficulty. The save checkpoints and environmental features add to the difficulty in veteran mode.

14. PROBLEMS: No problems were encountered installing, running or playing this game.

15. ACHIEVEMENTS: A good mix of achievements. Mostly standard achieve x kills. Complete mission y, etc... All easily obtainable by plaing through the campaign in Novice and Veteran difficulty modes. There are a few combo related achievements that may require a replay of a level or two.

16. DLC: None.

17. PLAYTIME: From five to ten hours to play the same campaign twice.

18. LONGEVITY/REPLAYABILITY: Fans of the genre who dont mind replaying the same campaign can do so to better their score. If you're an achievement hunter then you will play through the campaign twice and most likely complete all but one achievement during those playthroughs.

19. ENJOYMENT/APPEAL: If you are fan of this genre or are too lazy to play a bon-a-fide FPS then this could be something you should consider. Especially if you have a preference for modern day military themes set around the recent wars against religious fundamentalism.

20. VALUE FOR MONEY: Perfect value for money. If only it was a little longer. A steal on sale. An easy recommendation.
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4 of 7 people (57%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: June 6
Purchase if heavily discounted


Although a rail shooter is by no means an original idea this game does it well. Nothing special but also nothing particularly terrible when it comes to the on-rails gameplay.

+Skill Tree
There is a semi-interesting skill tree in the game using points you get from ranking up. You can buy one of four new guns,ammo upgrades or grenade upgrades, etc.


The shooting in this game feels weak. The guns aren't particularly weighty and they feel more like pellet guns than a military assault rifle.

-Repetitive Gameplay
Although this game is very average when it comes to the gameplay,the game gets very repetitive very fast. You end up almost falling asleep as you mow down seemingly endless numbers of terrorists.

-Voice acting
The voice acting in this game is just bad. There isn't much to say other that the acting sounds incredibly forced and very unrealistic.

This game looks like trash. The graphics are noticably bad as you go through many of the same environments over and over again constantly being forced to look at incredibly low-res textures.

If you found this review helpful or entertaining then feel free to join my Steam Curator Group at Mudkips Gaming
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1 of 2 people (50%) found this review helpful
1.7 hrs on record
Posted: November 21
It's bad, that's why i like it.
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4 of 8 people (50%) found this review helpful
2 people found this review funny
1.8 hrs on record
Posted: July 9
I guess the concept is kind of interesting... many people (myself included) quite enjoy rail shooters in arcades. So... why not take the concept, but allow people to play in the comfort of their own home. Unfortunately, without the virtual gun, and with a not-quite-as-intuitive cover system, this rail shooter falls flat. Whether you play with a gamepad or keyboard and mouse - the controls are slow and sluggish, and the movements and animations just don't feel right. This is exacerbated by the Quick Time Events... probably one of my least favourite mechanics or gimmicks in any game - there is just no need for them, and they don't add anything to the gameplay experience except annoyance.

Additionally, considering this is on PC... the limitations of a rail shooter are woefully exposed when compared to the vast array of FPS games already on the market: you are directed where to go with no freedom at all except to duck in and out of cover and pop off a few shots. Even in FPS games with very linear levels, at least you can look around a room: not so in a rail shooter.

The audio for the game is pretty terrible, the weapons and explosions don't sound good at all. They sound generic, flat, and are of pretty low quality. The voice acting complements the poor soundtrack, with the voice actors not playing their part very well at all. This is compounded by the writing: not only is the overall plot of the game short and poor, but the dialogue is also poorly written, and is completely out of place.

Then there are the visuals, which look... reasonable, I guess. Not great, but not absolutely terrible like everything else about this game. Still, the ability to be completely blinded and be completely unable to see anything at all by sun glare and the excessive muzzle flash are both major weaknesses. Realistic perhaps, but definitely not conducive to a fun game.

For me, the only redeeming factor for the game is the progression, with the ability to pick perks after missions to customise your character.

Skippable. Very skippable.
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