Echo of the Wilds is a puzzly narrativy adventure, featuring randomised wilderness survival. Explore and survive this mysterious tale of wilds. Gather resources to build gear and sustain yourself, learning new skills, lore and the intertwining interactions between the various areas, seasons, and weather.
User reviews:
Very Positive (100 reviews) - 85% of the 100 user reviews for this game are positive.
Release Date: Jun 10, 2014

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Recent updates View all (5)

January 31

Echo of the Wilds - v6

- Native support for DirectInput gamepads has been added.
- Added 2 new skins (Black Male/Female).
- Added V-Sync option. Added customisable shortcut keys for Maps/Inventory/Craft docket menus, and Skip Scene which is now a dedicated key.
- Transition from evening to night is slower.
- All inventory increased by 1 per row (e.g. you can now carry 6 items instead of 5, or 12 if you have the palm sack).
- The Save Altar no longer requires food to save the game. Blackened Heart's poison has been reduced.
- You now wake up in main areas after most dreams (thus no travel time).
- Added a small narrative scene after dream 3 (the original has been moved to after Dream 1).
- The Humongous Head has been repurposed and now contains a talisman piece.
- Tool Altar: Items are now spread over the 4 altars instead of 3. There's now less chance of failing a bestow. You need to find the 3 altar chunks to activate the 4th altar. The Ashy Peddler and Ashy Sculpture have been moved to here. Ashy Peddler has been reworked.
- Successful scouting is more common. The Spy Glass has been removed.
- The health of tools have been increased.
- Orbicular Lagoon has been reworked. Growy Allotments and Branular Grove have been removed.
- Storage Box: You now get 2 separate boxes so storage inventory is doubled.
- Growy Patch: Size increased to 3 plots.
- Goat Blanky: Removes the need for a fire overnight.
- Some Mixery recipes sate hunger more. New recipes: Carrot Cake, Carroted Mash.
- Appley Tree and Borehole sub-areas have been combined.
- A fair amount of minor bits and bobs.

12 comments Read more


“Echo Of The Wilds is a mysterious, beautiful game that isn’t easily boxed and isn’t quite like anything else I’ve ever played. A strong narrative runs through it, nothing is as it seems and as the mysticism and nightmares pile up the reward is a glimpse through a window into a weird and wonderful world.”
Rock, Paper, Shotgun

“Echo of the Wilds is gorgeous, a beautifully crafted survival sim with an expansive narrative and unique style. The story will appeal to those who like cryptic psychological tales and the writing is another strong point, a contrast of epic and unconventional that's entertaining, effective, and adds a lot of humor.”
GM News Bite

About This Game

Echo of the Wilds is a puzzly narrativy adventure, featuring randomised wilderness survival.

Finding yourself in mysterious forests you must unfurl a spiritual tale of solace before the unending winter consumes all. There a spirit guide will help you learn the skills of survival and the secrets of the wilds: why you awakened there, their purpose, and how to finally be free from its clutches and malevolent apparitions.

The gameplay focuses on exploration and survival of the randomised wilds. Gathering resources to build gear and sustain yourself, learning new skills and the intertwining interactions between the various areas, seasons, and weather. The game includes 40+ areas to discover and 225+ items, including food, resources, tools, clothes, gear and furniture.

System Requirements

    • OS: Microsoft® Windows® Vista / 7 / 8
    • Processor: 2.4 GHz
    • Memory: 1 GB RAM
    • Graphics: 512MB
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
Helpful customer reviews
8 of 8 people (100%) found this review helpful
116.9 hrs on record
Posted: December 3, 2015
Beautiful to look at and the soundtrack is mostly ambient nature sounds, no bleep bloop here. The goal is to survive long enough to unravel the mystery of the Wilds. It requires good time and resource management skills and the puzzles are challenging enough to warrant busting out pen and paper. High replay value if you are the type of person who likes to beat your own score. I've logged nearly 120 hrs on this game and have only completed it twice. The RNG makes each new game progress differently; I still haven't managed to solve all the special areas.

Echo manages to pack a lot in and still feel minimalist. The gameplay is straightforward and doesn't have any hacky tricks up its sleeves (bears won't suddenly raid your camp at night). The pacing feels like old school PC games (Myst, Sierra's catalog): low-stress and highly enjoyable. And not to worry, the love-it-or-loathe-it twee dialog fades into the background after awhile.

Great for anyone who loves nature, personal challenges, and/or the unconventional. Highly recommended for anyone looking for a non-traditional game. 10/10
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12 of 16 people (75%) found this review helpful
5.4 hrs on record
Posted: February 8
Echo of the Wilds is a unique and strange game, being a retro-pixel, survival game. The game has a great storyline, with a variety of areas you can explore. It has an extensive crafting system, which makes this game quite unique having a style, you usually would not expect to accompany a survival game. The learning and crafting mechanics were easy to learn and overall not too hard. The tutorial at the start of the game was informative, though not boring and helped understand the simple, yet difficult controls. Once you learnt the controls, it was fairly simple and easy from there. The game had an inbuilt stamina system, which wasn't too demanding and complemented the game quite well. Echo of the Wilds is difficult in some aspects, some parts were confusing at times, though it clears up throughout the game. I particularly disliked that to access the options menu, you had to exit the world and enter the main menu, just to edit sounds, binds, etc. Also, not sure if it was just me, though I had my sound full volume, and had it on in the options, though couldn't hear any sounds?

☆Extensive crafting system.
☆Great storyline.
☆Nice stamina system.
☆Informative tutorial.
☆Nice concept.

☆Option menu only accessible via main menu.
☆Sound was hard to hear.
☆Kind of confusing at times.

Overall, the game was very unique and a very worthy and amazing indie game which was a blast. The crafting system was amazing, the game mechanics, the exploration and even the stamina bar wasn't demanding. I particularly enjoyed this game and it is spectacular for an indie dev to create something so thought out and original. If you can stand to play pixelated games, and even a bit curious of what this game beholds, it's a definite pickup.

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DISCLAIMER: I received a key via the developer of the game. This does not in any way affect my opinion.
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2 of 2 people (100%) found this review helpful
14.1 hrs on record
Posted: February 20
The basic gameplay follows the usual wilderness survival tropes. You require food and water and need some wood to burn each night as you sleep otherwise you lose stamina and potentially become ill. The way you get food changes with the seasons which makes things interesting, as one day you can rely on catching rabbits, but then the next day you'll have to build a fishing rod to fish.

Once you learn the little tricks basic survival becomes trivial which in this case is a good thing because there are plenty of other things you'll need to do to complete the game. First you need to find the knowledge and supplies to craft tools, clothes and camp upgrades. Then there are certain areas that involve puzzles which at times have you exploring around areas for solutions or specific items needed to complete the puzzle.

The game can feel very over-whelming, but that's simply down to the fact you have a high degree of freedom to play through the game how you want. However, much of the game is based on using your time and collecting the right items from the right areas. I feel the game would be immesarbly improved if for example there are fun minigames or the actual act of hunting for rabbits and fish were more of a minigame themselves. Like other survival games there is a danger of the act of surviving feeling more like a chore, which I hope is addressed in future updates.

There is a high degree of randomness to the areas you find and each of the puzzles themselves have random elements. This spices up the gameplay well and keeps things fresh each time you play the game to learn more about it.

The story is told through the many dreams and narrative scenes. It can be quite cryptic at times so you need to really think about what's happening. It's quite profound at times but ultimately I felt it a bit lacking as there simply wasn't enough narrative scenes over the course of the game. There are also special areas where you meet ghosts of people which I enjoyed, but again I would appreciate there being more to make the world really come to life and feel as vibrant as the graphics.

Graphics and Music
This along with the gameplay is where it really shines. The graphics are beautiful, combining retro art with modern visual effects. The environments are very varied, from grasslands to lush jungles to dark bottomless cave systems. The music is so calming and perfectly compliments the environmental sounds of birds cheeping, waves crashing, etc. If you like pixel art then this game is faultless.
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1 of 1 people (100%) found this review helpful
16.7 hrs on record
Posted: March 15
Great game, you'll experience a survival game with beautifull pixel art, it'll not be easy, this game can be very hard if you don't know what you're doing but after you learn it's mechanics lots of well made puzzles will be waiting for you to beat the game. Very mysterious ambient and great concept, definitively recommend
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1 of 1 people (100%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: January 22
This is honestly one of my favorite games. It's a great "wilderness survival game" with some roguelike and story elements. I like it's concept, it's graphics, it's music and it's depth. I bought it via another distributor a long time back so do not take my "steam time" into consideration. Actual play time is much higher.

First the bad - There are some aspects of the game design that I find frustrating. Inventory space seems too limited. Areas you can remember also seems limited. Time in the day to do stuff also feels limiting. But while I find these limitations frustrating, it's these very things that make the game so darn challenging. It's not meant to be quickly played through once and forgotten. Rather - this is a game where you will likely die often. But each time you'll learn a bit more about yourself, these woods and the odd story that unfolds as you try to survive in the trippy wilds. I'm not a "HUGE" fan of modern pixel art games, however the implementation of such in this game is nothing short of beautiful. The abstract graphics somehow add to, rather than take from - the overall trippy atmosphere of the game/experience. I have yet to beat it. I doubt I've even come close. But I will keep coming back to these woods to discover how to survive them and eventualy get out of them. I honestly suspect that even when I do beat this game, I'll continue coming back to it just for the experience of living in this wonderful forest. You can watch me play through about the first in game week here:
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