The Witcher Adventure Game is a digital adaptation of CD PROJEKT RED’s board game set in the brutal fantasy universe of monster slayer Geralt of Rivia. Travel across the beautifully rendered world of The Witcher and complete a variety of quests—hunt deadly beasts, solve ancient mysteries and more.
User reviews:
Very Positive (20 reviews) - 85% of the 20 user reviews in the last 30 days are positive.
Mostly Positive (460 reviews) - 79% of the 460 user reviews for this game are positive.
Release Date: Nov 27, 2014

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Update 1.2.5

Update 1.2.5 (28.06.2016) is live!

Middleware updates
Performance fixes
Various gameplay fixes
Minor fixes
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About This Game

The Witcher Adventure Game allows players to take the role of four distinct characters known from the books and video games: Geralt of Rivia, monster slayer; Triss Merigold, cunning sorceress; Yarpen Zigrin, dwarven warrior; and Dandelion, roguish bard. Each character has unique skills and multiple ways of overcoming obstacles - the choice is yours: ddo you fight your way to victory, call on your charm or try your hand at diplomacy?

Explore a land of mystery and spin your own, unique tale each time you play. The Witcher Adventure Game is based on the rich universe created by internationally renowned novelist Andrzej Sapkowski. Whether you’re a long time fan or this is your first contact with the universe, The Witcher Adventure Game will pull you in with its deep backstory and high replayability.

Main features:

- Art design taken straight from the critically acclaimed Witcher series of video games
- Play vs. AI and vs. your friends (online multiplayer and hot seat)
- Clear, simple rules, and intuitive mechanics.
- 4 unique heroes with different skills and approaches to problem solving
- Achievement and leaderboard support
- Digital edition contains over 288 cards and 30 monsters

System Requirements

Mac OS X
    • OS: Windows XP SP3
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: Integrated Graphics
    • Storage: 500 MB available space
    • Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 95
    • OS: 10.6.x (Snow Leopard)
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950.
Customer reviews
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Very Positive (20 reviews)
Mostly Positive (460 reviews)
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215 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
27.0 hrs on record
Posted: October 18
A faithful recreation of the actual board game. If you're a Witcher fan, and enjoy good objective based board games, this is definitely one to grab.

Gameplay itself is straightforward, but there's a lot of depth and strategy involved. Deciding which quests to go after, weighing the difficulty of completing them against the points they award. Choosing what path to take, what upgrades to go for, as well as when you work with other players or to focus on yourself.

It makes for a great game to sit down with friends with. Highly recommended.
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3 of 3 people (100%) found this review helpful
12.9 hrs on record
Posted: October 20
Fun little game. Good time waster. Pretty easy on solo, but then, that is good for the ego. Picked it up for $3 on sale. Great deal.
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12 of 21 people (57%) found this review helpful
Not Recommended
3.0 hrs on record
Posted: October 7
I'm a fan of the witcher and a fan of boardgames,
but something just doesn't work well in this game.
the game looks good, and it uses art from the witcher game. it has all the monsters and the fluff text on the cards is cool.
but the gameplay is so boring, and there is no real difference between any of the characters and any of the choices you make.
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4 of 6 people (67%) found this review helpful
3.1 hrs on record
Posted: October 21
Enjoyable game if you are familiar with the Witcher Universe. However the Multiplayer appears to be dead or atleast very little players remain. (21/10/16) Playing against the computer gets a little stale after awhile so it's a shame really.

Atleast I bought it on sale for £1.64, hopefully the player base increases with it being on sale.
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2 of 14 people (14%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: October 22
As much as I love the Witcher Universe, I have to be honest, I can't recommend this one.

The game consists of quests, traveling and dice combat. That is the biggest no no. Dice combat.

Combat should be skill based, not the result of a random dice roll.

What should be dice or randomly based is traveling. Because when you travel, anything can happen, anything can make you stop. It makes sense.

Very often Geralt and Triss get wounded by a drowner card. Which makes not too much sense since they are very skilled fighters. I mean it can happen but that's where the skill of the player should come in just like in the actual games. That is more fun.

It is a nice idea of making The Witcher universe expand into board games, action figures, comic books and other forms of media but this board game should be analyzed further. Maybe it needs a sequel that addresses the problems on combat and travel so it can make more sense and not frustrate you.
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3 of 23 people (13%) found this review helpful
4 people found this review funny
0.1 hrs on record
Posted: October 21
I don't even know how to play but the only thing I know that's I got all of "The Witcher".
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Most Helpful Reviews  Overall
215 of 243 people (88%) found this review helpful
6 people found this review funny
4.7 hrs on record
Posted: November 27, 2014
I would say 50% strategy, 50% luck. Which for a board game that's pretty good.

+ good music.
+ the AI is not faceroll easy, but also doesn't cheat
+ I didn't feel like I didn't have control. You do feel like you have choices and that your choices matter. The game doesn't play itself for you.
+ the ability to play against other real life people :)

- would like the ability to skip AI's turns. The AI in comparrison to other games is quite quick, but if you're playing a 5 quest match with 3 AI opponents it drags out.

Enjoying the game and would recommend it to anyone that likes board games :)
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118 of 131 people (90%) found this review helpful
1 person found this review funny
116.5 hrs on record
Posted: December 1, 2014
This is a good realization of the board game. It is playable as hot-seat or online and may give you many hours of enjoyable experience.

But there are some flaws that need to be fixed to make the game perfect:

1. When a player have to do a choice, he/she can't access to the game map and/or any player hero sheet and resources including his/her own. This may easily lead to wrong decisions and waste fun. The board game is obviously free from this limitation. So, the possibility to "minimize" the choice and take look at the game state will make the game much comfortable.

2. Some choices are not clearly described. For example, Triss Merigold has a spell to look at the two top investigation cards then put one on the bottom of the deck and the other back on top. When this spell is used, the game show two cards and say to the player just "choose one of them". What will be happen next with the chosen card is unclear.

3. The rules of the game says that proofs can't be exchanged back to leads. So, the investigation successes of a hero converted to proofs must me "protected" from any bad events that force the hero to spend leads. But in the computer version proofs ARE exchanged back to leads every time a hero must spend more leads than he/she have.

4. The AI is wery weak, so the single-player games are dull and not enjoyable at all.

5. There is no russian language, sadly to many and many russian-speaking Witcher fans.

6. In network games, when a player quits at the characters selecting stage, all other players are forced to quit and try to start network game again. That allows one player to abuse many other.

7. Triss "Teleport" spell is mightly overpowered. It allows Triss to collect two leads in a turn without any risk. I think, this is not the board game disbalance but the wrong implementation in computer game. Some other abilities with the text "when you perform [stated action] {do something in addition}" also work weird in the computer game.
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55 of 58 people (95%) found this review helpful
2 people found this review funny
9.5 hrs on record
Posted: February 3, 2015
This recommendation is conditional. If you were interested in getting the physical board game, as I was, I would definitely recommend this as it could save you $60 if you decide that it's not for you. Another condition is to have friends you could play this with if you don't plan on getting the physical game. If you do not meet either of these conditions, then this game gets a little hard to recommend at the moment. The AI is fairly stupid which, for the first game or 2, is fine. But after 1 game for me, I was able to face-roll the AI. I think I won by almost 45 victory points. It's always possible that the devs could improve the AI. But as of right now, that's where other people would come in to play. Ultimately, this game was fun enough to convinced me to buy the physical game, but I can't imagine playing too many more games against the AI.
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49 of 55 people (89%) found this review helpful
3 people found this review funny
91.3 hrs on record
Posted: June 5
The Witcher series is known for its fantastic storytelling, interesting characters, and solid action, all of which have permeated not only the stories by Andrzej Sapkowski, but also the hugely popular video games developed by CD Projekt RED. The lore is strong, the characters are deep, and the land is lush. Now the Witcher universe has been tapped for board gaming. And in a strange, but intriguing, turn of events, the board game has been developed as a video game.

Like any good adventure game, gameplay revolves around quests. In this case, each player has a distinct quest that they choose at the outset of the game. Each quest also has side-quests and goals that garner victory points. Depending on what length of game the players want, they will denote an amount of quests that need to be completed in order to trigger the end of the game. When the game ends, players will compare victory points and the player with the highest amount will win.

The mechanics aren’t all that complicated, as the game mainly consists of traveling around a map and collecting clues that will turn into hard evidence and end up completing your quest upon arrival in a specific city. There is also a war track that essentially updates the monsters and obstacles in different regions. Die rolls determine victory among most challenges, with card buffs and special abilities that can modify the results. These die tests can spell the difference between taking down a prized beast and losing one of your abilities until you nurse your wounds via a rest action.

Much of the gameplay is fairly reminiscent of Eldritch Horror, another Fantasy Flight game, and, unfortunately, this becomes a detriment to the Witcher theme and experience. I enjoy the mechanics of Eldritch Horror and can see how and why the designers would decide to incorporate elements of them into The Witcher, yet I feel like the implementation makes the game feel more like a checklist and less like a rousing adventure.

Part of the problem lies in a misunderstanding of what makes The Witcher exciting. Take combat, for instance. I don’t think the unpredictability of die rolls makes for good Witcher battles. Geralt is wily, studious, strong, and knows a number of fighting techniques. However, in the game, it seems as if none of this matters, because it all comes down to rolling some dice and maybe playing a card or two, hoping that the battle goes well. Despite the fact that there are four characters, each with semi-distinct abilities and dice, it all feels characterless. I think this symptom stems from a very basic design misstep.

The Witcher is very much a story-driven franchise that holds dear to plot development and character integrity, while weaving a tapestry of quests and events into the action. I don’t feel that weight and detail while playing this game. I feel as if the mechanics are meant to serve this notion, but they don’t cycle well together and everything feels like a series of other games that have been patched together in an attempt to make a cohesive design.

There is no doubt that the game feels smooth and methodical; that there is a sense we are in a world of intrigue and danger. Yet, I couldn’t help but feel like the things I was doing didn’t really matter and the things my opponents were doing didn’t really matter and that we were all just playing semi-interactive solitaire, with a swingy vibe.

I think what this game needed was a different identity from the outset, or perhaps a mechanic that took the main gameplay and made it more impactful and interesting. A campaign mode immediately comes to mind. Something which ebbs and flows and allows for a little more logic and strategy – studying monsters, utilizing specific combat strategies, and slaying them with a finer attention to unique qualities rather than hopefully getting a good combat card and some decent rolls. I really view this game as little more than a whirling dervish with very little player decision.

The Witcher: Adventure game is a tough nut to crack. It’s not as if the elements to a great game aren’t there. It’s not as if there isn’t a somewhat compelling scheme. I found myself enjoying certain elements, such as seeking out the best path to completion of a quest. It’s just that everything is so distant feeling that there is difficulty being immersed and involved in the action. I suppose part of this is the natural outcome of playing a board game in a digital format, but nevertheless, I never quite felt the satisfaction of moving pieces around and developing a strategy or imagining an adventure the way I was probably supposed to.
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Recently Posted
24.8 hrs
Posted: October 23
Good game for timekill.
Enjoy it!
Helpful? Yes No Funny
1.6 hrs
Posted: September 21
I like table top game . And i really enjoy the witcher universe and lore. But this game im afraid is a hit and miss! I wouldn't recommend it. Yes it by Cd red and they make top notch games . Wait for Gwent if you want a card/table top game in this universe.
Id say 4.5/10 maybe
Helpful? Yes No Funny
Vladimir Putin
3.6 hrs
Posted: September 1
Always enjoyed the Witcher series, good fighting mechanics, extremely good graphics and always a extra stuff (rommance).
Helpful? Yes No Funny
0.7 hrs
Posted: August 28
Research the game play before you purchase and see if this is the kind of board game for you
Helpful? Yes No Funny