Faery: Legends of Avalon es un gran juego de rol con un característico ambiente y estilo gráfico. Crea tu personaje, sumérgete en una excelente aventura y descubre el fantástico mundo de Avalon.
Análisis de usuarios: Mayormente positivos (197 análisis)
Fecha de lanzamiento: 16 de jun. 2014

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Comprar Faery: Legend of Avalon

Packs que incluyen este juego

Comprar RPGs by Spiders Studios

Incluye 4 artículos: Bound By Flame, Faery - Legends of Avalon, Mars: War Logs, Of Orcs And Men

 

Recomendado por mentores

"Recommended for people who enjoy games with choice and consequence. Contains dialog choices and other small decisions throughout."

Acerca de este juego

Faery: Legends of Avalon es un gran juego de rol con un característico ambiente y estilo gráfico. Crea tu personaje, sumérgete en una excelente aventura y descubre el fantástico mundo de Avalon.

Deberás descubrir por qué está muriendo este mundo mágico y salvar el reino de la desaparición. ¡En una emocionante aventura en la que tus decisiones crearán la historia, desarrolla tu personaje, sus habilidades, poderes especiales y equipamiento venciendo batallas y cumpliendo misiones!

Te enfrentarás a numerosos peligros y sin duda las batallas contra las criaturas y monstruos del juego prometen ser formidables. Consigue poder y experiencia, y asegúrate de contar con el apoyo de los compañeros que irás encontrando durante tu viaje. ¡Decide cuidadosamente quién luchará a tu lado y vive la increíble experiencia de disfrutar de la compañía de un dragón, un trol, hadas y otras criaturas fantásticas!

- Disfruta de magníficos gráficos presentados en una atmósfera única.

- Explora lugares míticos y mágicos, y conoce a un montón de coloridos personajes.

- Lucha en batallas por turnos, al puro estilo de los juegos de rol clásicos.

- Conduce a tu personaje hacia la victoria: elige nuevos hechizos y habilidades, y descubre nuevos equipamientos/

- ¡Acude a carismáticos compañeros para que te ayuden en tu misión!

Requisitos del sistema

    Minimum:
    • OS: Windows Xp Sp3/Windows Vista Sp1/Windows 7
    • Processor: Amd/Intel Dual-Core 2 Ghz
    • Memory: 2048 MB RAM
    • Graphics: 256 Mb 100% Directx 9 And Shaders 3.0 Compatible, Ati Radeon Hd 3850/Nvidia Geforce 8800 Or Higher
    • Hard Drive: 1 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
Análisis útiles de usuarios
A 19 de 20 personas (95%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
9.4 h registradas
Publicado: 2 de mayo
Nice Game!
Its an tactical & roundbased 3D Game.

You are a fairy,who hast the Mission to Save the fairyland from the Downfall.
Then u will visit 3. Different worlds,which u need to save.
The player can do enough quest's.
Ur fairy can also wear 10 different armor,i think.
The player meet 7 followers with Different strengsts & Weakness.
Upgrades of your fairy are possible,what?...let Youself be surprised
Sadly you dont hear voices, just Music. :(


This Game isnt a normal rpg, its incredible,for a Little Game!!!
It is sweet,cute & chilling game!
+ the archivements are easy to get.

9,75/10
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A 13 de 14 personas (93%) les ha sido útil este análisis
9.2 h registradas
Publicado: 21 de diciembre de 2014
Talking about this game is a little more complicated than Steam's "Do you recommend? Yes or No" option permits. It's not terrible, but it's definitely not worth the 'Very Positive' reviews status it currently boasts, and if it had shown a more realistic "Mixed Reviews" as it deserves, I probably would not have gotten it. But it's not awful enough to deserve a "Would not recommend" all on its own, either. Maybe 5/10.

I picked this game up because I was craving an old-school turn-based RPG, and on that, it delivers. It also has nods to folklore of several different cultures, not just typical Celtic lore, which was unexpected but very appreciated. Its premise had the potential of being quite cool, and its combat and spell system also had potential. The problem is, it has the -potential- for a lot of really nice things, but on most of them, it doesn't follow through.

The story itself has an intriguing concept and that was what initially made me buy the game. But it's never developed in the game itself and has no real resolution. What story there is is made significantly more flat by the fact that there is no voice acting. You're basically watching permutations of the same three character designs pantomime surprise or happiness at you while the same song plays on repeat for the entire ~9hrs of gameplay. The game itself ends right before what seems like it should be a final boss fight. It's probably supposed to feel like a cliffhanger but really just feels more like the game was never finished--it literally even asks you to save right after the dialogue announcing your intention to fight and then rolls credits on you instead.

My other biggest gripes is with the gameplay. Your character's appearance is dictated by what spells you want to have, and visa versa. You can be a moderately beautiful bird-winged faery who gets exactly two very marginal spells, or you can be a mishmosh monster faery with ant antennae, goat horns, a scorpion tail, and have six much more efficient spells with multiple variation options for their effects. Every spell is tied to a physical appendage being added to your character, which basically renders any time you spent on your character's appearance moot, and frankly, their rule of thumb seems like the more effective the spell, the uglier the addition to your appearance. The most gameplay-altering choices of your appearance also come very early on in the game (like level 3) and there is no going back from them, so by the time you realize you've locked yourself out of the best abilities, you basically have to redo the entire game to change your choice.

Overall, the game wasn't -bad-, persay. It's okay for what it is, which is a time-waster turn-based RPG with some interesting concepts but not much depth. I would recommend it to someone looking to waste a few hours, but I wouldn't recommend it without a whole lot of caveats attached.
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A 4 de 5 personas (80%) les ha sido útil este análisis
8.4 h registradas
Publicado: 6 de diciembre de 2014
First of all, yes, this game is abandoned and will not be finished, but does it make the content that has been finished any less enjoyable? The answer is no.

I mean, come on, you can be a fairy and fly around as you like - it's totally up to the player.
Also you get to create your character at the beginning and you have the chance to modify your character as you like, meaning you can spent your skill points absolutely freely.
Ah, right, the story is pretty neat, too. I mean it's okay. I guess that is just what fairies do.

All in all I really enjoyed this game. Yes, even though it is pretty short because it isn't finished. I just enjoyed flying around pretending I was a fairy (and that's the reason I bought it, actually).

So if you always wanted to be or rather wanted to play a fairy, you should try this game.

The world needs more fairy games.
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A 1 de 2 personas (50%) les ha sido útil este análisis
7.5 h registradas
Publicado: 28 de diciembre de 2014
Surprisingly fun game. I'm a fan of Spiders.
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A 1 de 2 personas (50%) les ha sido útil este análisis
13.6 h registradas
Publicado: 24 de enero
I've only recommended this game because it is quite fun to play as a faerie that can fly around the worlds of Faerie solving problems that the inhabitants have. I've played 13 hours of it and enjoyed it.

WARNING: This is an unfinished game which ends abruptly at what appears to be the end (though you can see there are plans for more). I have read on forums that the developers will not be continuing to make a sequel which is a big shame... and also means I am not quite sure if I can get all the achievements from this game!
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A 11 de 12 personas (92%) les ha sido útil este análisis
2.1 h registradas
Publicado: 3 de noviembre de 2014
A pesar de las duras criticas que he leído sobre este juego, personalmente lo he encontrado como un producto único. Quizás no sea muy largo, no haya gran capacidad de decisión en los dialogos, es sencillo, no tiene doblaje y además protagonizado por hadas...

Pero por otro lado el juego me ha sorprendido gratamente en otros aspectos donde esperaba que me fuese a decepcionar. El control es fluido, la cámara funciona bien, los graficos son decentes, muy apropiados e incluso bonitos para lo que estamos acostumbrados en títulos de pequeñas compañías.

Pero lo que más me ha gustado es la simpleza con la que se desarrolla todo, como en un cuento de hadas no hay giros argumentales retorcidos, no hay decisiones moralmente ambiguas que tomar. La sensación de estar ante un cuento de hadas se consigue a través de esta simpleza que da la impresión de que estamos ante un juego que por lo menos ha sido hecho con cariño y cuidado por sus creadores. A pesar de todo el público lo ha tratado con dureza, quizás irónicamente demostrándonos que igual que en el juego, no hay lugar para las hadas en nuestro mundo.

El proyecto está incabado, el juego no tiene final y aunque parece que se planeaba una segunda parte, esta no verá la luz por la pobre acogida. Me pongo en la piel de los desarrolladores, que por una escasa financiación, finalmente han tenido que desechar el juego a medio terminar. Me apena, ya que todo lo malo que tiene el juego parece estar relacionado con cuestiones, que van más allá del talento del estudio y se centran sobre todo en cuestiones financieras y de marketing.

El juego irá depreciandose hasta lo ridiculo, con lo que os animo a jugarlo para que juzgueis por vosotros mismos y comprobéis lo que nos perdemos por dejar que las grandes compañías marquen el modelo de negocio, arrastrando por el camino buenas ideas que al final se quedan en pequeños fracasos.
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A 23 de 36 personas (64%) les ha sido útil este análisis
3.0 h registradas
Publicado: 17 de junio de 2014
Consiste en lanzar aros.
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A 8 de 10 personas (80%) les ha sido útil este análisis
20.7 h registradas
Publicado: 19 de junio de 2014
Me ha gustado, una historia nostálgica y dulce con ciertos toques amargos. ¡Perfecta para pasar el rato recordando viejos cuentos!. Lo recomiendo.
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A 1 de 3 personas (33%) les ha sido útil este análisis
3.8 h registradas
Publicado: 17 de septiembre de 2014
Faery Legends of Avalon (FLoA) es un juego que combina no muy afortunadamente rol clasico por turnos de la vieja epoca con delivery boy.

La historia del juego es a muy grandes rasgos recuperar la magia perdida para lo cual hay que atravesar 3 reinos. La verdad es que solo fui capaz de explorar el primero de ellos porque la mecanica es sumamente reiterativa. Para resolver las situaciones hay dos posibilidades:

1- Pelear. Como dije antes el sistema es el tradicional rol por turnos pero en este caso hay una muyyyyyyy poca variedad de opciones a utilizar y los combates se limitan basicamente a atacar con daño fisico o magico hasta que termine sin ningun tipo de estrategia adicional, algo imperdonable a estas alturas
2-Delivery boy. Esto es literalmente ir buscando y llevando cosas que nos piden distintos personajes. Esto es literal. hay que buscar un objeto llevarselo a alguien y luego lo mismo reiteradas veces hasta pasar el nivel. Si hubiera algun desafio en esto quizas seria divertido pero no lo hay....es simplemente buscar donde nos indican y llevar cosas de un load a otro. Tedioso pero menos que el combate.....creo

Mencion aparte para los graficos qeu no ssin ser preciosos son aceptables pero el problema es que en los diferentes mundos se repiten modelos (y eso que solo vi 2 ...creo que ver 4 veces lo mismo debe ser molesto)

Nada recomendable.
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A 1 de 4 personas (25%) les ha sido útil este análisis
0.4 h registradas
Publicado: 10 de octubre de 2014
Han intentado hacer un Final Fantasy copiandoles absolutamente todo.

Los escenarios tienen 4 objetos como mucho, y la isla principal donde sales debe ser Isla Perejil...
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A 319 de 368 personas (87%) les ha sido útil este análisis
9.9 h registradas
Publicado: 19 de junio de 2014
This is another one of those games where I wish I had an option between thumbs-up and thumbs-down. It's definitely not the worse game I've ever played but I don't know if I would recommend purchasing unless it was discounted, even if it's already cheap to begin with.

There are definitely positives with this game, don't get me wrong. For several of the quests you're given the option to solve them without having to fight which is a nice change from most games in this genre. So if you find the turn-based fights getting a little repetitive and boring like I did, you have the option to skip some of them by solving your problems non-violently. And the side quests are actually pretty entertaining. Most of them tie in well with the main quests and you usually only have to go out of your way to solve them if you forgot to get them in the first place.

The character designer is pretty awesome. You get to shade your character the way you like and pick from a few specific features and then fine tune them which I liked. I also liked the way you leveled up and aquired different designs and body modifications for your character (though I wish you could have picked the way they looked a little more).

Some of the NPCs you interact with are just gorgeously designed. Oberon is a pretty amazing looking character and your companions are all very fleshed out and look amazing. At the same time it's clear that they copied and pasted a lot of the character designs and that can get a little confusing. In the last mirror world it gets a little confusing to remember which little bearded man is which and on The Flying Dutchman all the Korrigans pretty much look the same. They're still nice to look at though.

My biggest problem with the game though were the two middle levels, the Tree World and The Flying Dutchman. The environment is just not player friendly. In the Tree World you're trying to find stuff amongst the branches and the leaves constantly block the camera so you keep having to go back and forth, round and round to find a character or a nest in order to complete a quest. It's frustrating and I had to keep turning the game off to keep myself from hitting the screen. The Flying Dutchman level does it with darkness and the holds of the ship. It's almost impossible to see where you're going and you have to hunt down three monsters on sound alone.

There is no voice acting which is fine, better no voice-acting than bad voice-acting. But there are weird parts where characters are "talking" and pointing to things and you literally have no idea what's going on. "Over there" amounts to nothing when you don't show what "over there" means.

Of course there's no real ending. Apparently there was supposed to be a sequel that never got made and it's a little bit frustrating that you don't really get a reward or even just a feeling of sastifaction from all that you did.

And a little pet peeve of mine is with the dialogue. You're allowed to choose the gender of the character but there are quite a few times where it's clear that the game was made with a male main character in mind because the pronouns get confused. I don't mind playing a male character, heck half the time I choose to do so when given the option, but if you're going to let me pick a female character make an effort to get it right.
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A 118 de 142 personas (83%) les ha sido útil este análisis
16.8 h registradas
Publicado: 16 de junio de 2014
Just writing to say that I am extremely impressed with this game so far. I just completed about 1/3 of it, and wanted to post my thoughts:

1) The artwork is spectacular, and the character creation is extremely customizable. Sure a few models get re-used, but what the heck, they're fey folk!

2) The story so far is very engaging. You can delve into characters and world backgrounds by talking to various inhabitants in the various worlds you visit. I'm quite impressed also with the customization of your character as it levels up.

3) for under $8 this game is already a winner for me, as I usually rate my games by how much it cost me per hour to play, and I'm still playing and still enjoying.

If you like somewhat casual RPG's (I also enjoyed Lauren the Amazon princess), this game will enchant and delight you. I find the default difficulty to be just right for a casual gamer like myself, but you can increase or decrease the difficulty as you like during play.

All in all, a beautiful 3D RPG with classic fairy tale elements drawn from numerous mythologies. (British, Norse, Arabic to name the ones I've encountered so far). You will NOT be disappointed for $7.49 or even the regular $9.99 price.
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A 76 de 91 personas (84%) les ha sido útil este análisis
8.9 h registradas
Publicado: 17 de junio de 2014
Are you tired of murdering faceless mooks indiscrmitily.
Do you feel like if you have to suffer one more traitor you will go on a killing spree?
Are you always asking yourself what is the catch?

While good news for those of you who tired of pointless voilence and endless betrayel.
The best way to discripe faery - legends of Avalon is a childeren story.
People are sicking nice.
Helpfull without there being a catch.
Battle's dont require 10 years of combat training.
And for once your charater isnt the biggest ♥♥♥♥♥♥♥ in the universe.

If you are the kind of gamers that enjoy helping people out i advise you to give this game a try.
If you hate everyone asking you for help.
Move along.

Also this game gets bonus points for being about fairies intead of the useally:
humans, elves, dwarves, orcs etc.
Being smaller then a humming bird is an interesting experiance.

EDIT: warning has cliffhanger ending.
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A 50 de 54 personas (93%) les ha sido útil este análisis
10.2 h registradas
Publicado: 20 de octubre de 2014
I liked this game a lot, for what it was. It's a short (I beat it in 10 hours) and sweet little RPG with combat in the turn-based form many of the classics of the 90s were in. There is nothing groundbreaking done in this game, but it does what it does properly. The game is short, but not in a bad way... sometimes RPGs are way too long. There are only 4 areas to explore and the content is limited-- but it all flows well and once you're about to get bored something piques your interest. So, if you are looking for a quick and new world to explore combined with a turn-based RPG experience that may make you nostalgic for the RPGs you grew up on, I think you will like this.

The graphics and sound are decent, nothing special. The game worked just fine for me, I experienced no glitches or crashes. The customization and new party members are limited, but it is enough to continuously give you new abilities to try in combat until the end. There is no voice acting, but no voice acting > bad voice acting... and it adds to the potential nostalgic enjoyment.

The story is ok, full of predictable tropes, but it was entertaining enough... and it ends right when you may start getting bored. A lot of people complain that game ends on a cliffhanger, and it does-- also, the devs have said they won't finish the story. It's akin to a TV show being canceled. But if you just accept that the "to be continued" at the end of the game should be read as "the end" its not even that bad of a self-contained story with an open ending. Many stories use open-endings on purpose that are worse than this game's ending. Anyway, you will have to decide for yourself how you feel about it.

Lastly, the game is very easy-- even on hard. It's a simple game, so there are no advanced strategies needed. Just basic elemental strengths/weaknesses and remembering to heal. But much of what would be excessive combat can be avoided by completing quests diplomatically. You choose how to solve many quests.

I can say all-in-all I enjoyed playing through this game, so I give it a thumbs up, but I can see how others with different taste may not enjoy the game.
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A 76 de 99 personas (77%) les ha sido útil este análisis
1.9 h registradas
Publicado: 16 de junio de 2014
I always wanted to pick this up back in the day but never did. Was suprised to see it released today and for that price said what the hell. Upon starting it I saw the spiders (the developer's logo) and instantly knew it was the right decision. After playing Mars War Logs last year, Bound by Flame, and then Of Orcs and Men (Co-developed by them I belive) I have come to the realization that they are probably my favourite RPG developer of the last couple of years.

So this game has a great atmosphere, and art style. The music hasn't blown me away, whereas some of there other games have some great, sometimes, stuff. No voice acting at all in this game FYI though that's ok. The writing is not quite as smooth as some of their latest effforts but still humourous and charming. All the NPCs have been entertaining so far, and the turn based combat is enjoyable.

Two of its strong points are the flying as a fairy which is a blast ziping across the map, hovering etc, all done very effortlessly by a couple of different ways either with the keys or mouse. Also the character customization is unique and meaningful which really I believe is where Spiders are at the top of their game in all these RPGs. The skill points you allocate are slotted at different body parts which both affect the way your fairy looks, male or female, and different skills like fire spells or lighting etc. these then will branch and allow for other exclusive powers and then you can increase the level of each of these.

So yeah great spiders RPG character customization, engaging turn based combat, full flying exploration of the different levels, and a charming story about faerys and the dying of magic which lots of recognizable lore like Pan, mermaids, and the tree of the world.
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A 76 de 109 personas (70%) les ha sido útil este análisis
6.2 h registradas
Publicado: 16 de junio de 2014
Nice character customization. Fly around as a fairy meeting trolls and mermaids in the beautiful world of Avalon and travel through mirrors to other worlds. Turn-base combat. It's worth the money for a fun, easy to learn game!
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A 16 de 17 personas (94%) les ha sido útil este análisis
7.4 h registradas
Publicado: 21 de octubre de 2014
It stinks that Steam only offers two ratings, "Recommended" and "Not Recommended" as Faery had me thinking a lot about how to classify it. On one hand there's a charming game with a pretty good art design, quick movement and an interesting world while on the other hand the story isn't finished, (and never will be) the game is too easy and the quests are pretty much fetch quests.

The fetch quests aren't too bad as the world's that I traveled were pretty compact, usually beautiful and the characters travel pretty damn quickly. It's not like I'm hiking 5-10 minutes just to get back to a person that I just fetched a mushroom for. The combat isn't horrible either, in fact it does have some depth to it but on the default difficulty setting I only had one character knocked out once simply because I knew the enemies weren't going to win so I decided not to waste time using a healing spell.

In the 7 or so hours I played the game I gathered a party of some interesting looking characters. I say "looking" because the game never really delves into their personalities. There was a scholarly Troll, a mad hatter looking character with a habit of keeping animals as friends to summon in battle, an efrit, and a little dragon just to name a few. The all handle pretty similarly in battle with maybe just a few tweaks here and there.

The game uses mirrors to teleport that characters to the different world's and I saw The Flying Dutchman, Yggdrasil and a town on the back of a giant Scarab amongst the gathering of mirrors but most of the teleport stations remained inactive which I'll discuss later on in my biggest complaint about the game.

Then the game wraps it all together with turn based combat that is pretty easy and an equipment screen where different sets up armor and weapon changes the look of the main Faery and the look depends if you picked a male or female protagonist.

One of the more interesting aspects of the game was the leveling system. Here's were the character is upgraded a point at a time and the points are invested in areas that change the appearance of the Faery. Dragonfly style wings enable the character to cast fire spells, bird wings would enable wind spells and I had to choose because you're not allowed to have both. The game further defines the character with tattoos, auras, tails, horns etc... My final Faery was a female with dragonfly wings, a scorpion's tail, ant like antennae, some tattoos and a wisp that hovered around her. It was a pretty interesting feature and I enjoyed cycling through the options and weighing the looks and benefits of the spells/abilities that the choices gave me.

The main downside is that the game doesn't feel finished. Now there are right ways to do a trilogy or set a story up for a sequel and there are wrong ways. I feel the correct way is to have a conflict, then a resolution within a single game but it doesn't have to be the resolution to the main conflict. Faery: Legends of Avalon ends right when the story is reaching a climax and I thought I was about to fight the first major battle in the game only to be greated with some text and the credits. There were plenty of mirrors left to travel to but they all remained inactive due to the cliffhanging ending of the game.

There's also a strange lack of sound coming from the majority of characters while traveling the world which lends an empty feeling to the environments despite the music being good. There are also some spelling errors in the text.

Don't get me wrong, there's a lot to like about this game and I think it's probably near the top of Spiders' best works yet and this is where I don't think Steam's way of catogorizing games really does F:LoA justice. I would recommend this game with some reservations because, like me, some of these complaints are deal breakers.
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A 16 de 20 personas (80%) les ha sido útil este análisis
7.7 h registradas
Publicado: 28 de agosto de 2014
+ Unique concept
+ Level system + character metamorphosis
+ Plenty of (shallow) quests
+ Ideal length

- Too easy
- Visuals could use some work
- Some quests could use some better explanation (for locations)
- Uninspired, lifeless levels

[Rating: 72/100]
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A 13 de 15 personas (87%) les ha sido útil este análisis
10.3 h registradas
Publicado: 17 de junio de 2014
Loved this game back when it was released in the PS3 and love it still to this day. You have no idea how excited I was when I saw this on the store that I almost lost breath. I see this as a second chance to try and get the 2nd episode made with enough people buying it from here.

Truly a great RPG with fun lore, great characters, and beautiful worlds to explore. I implore ANY fan of RPGs, Mythical fantasy lore, and hidden gems/underrated games to give this game a purchase and try it as I guarantee you'll like it or even love it.

I truly hope this will help the developers make the sequel as I really want the second part so badly, ever since it first came out.
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A 11 de 12 personas (92%) les ha sido útil este análisis
8.1 h registradas
Publicado: 22 de junio de 2014
Spiders are a weird company. They are one of the few game makers that try to break free of the 'norm' when it comes to fantasy RPG's and occasionally try things that are little bit different than the "Tolkien tropes" of other games.

Unfortunately, they also always seem to lose interest in FINISHING any of the ideas they come up with, leaving each game half baked and not quite finished (it was the same with Mars War Logs as well).

This game is no exception. There are some GREAT ideas in this game (the fae setting is a really brilliant idea and the way you develop and upgrade your character and have it physically affect your appearance is very interesting) but again - everything feels unpolished and not quite thought through completely. It's short, ends at a cliffhanger that will probably never be resolved and with a not particularly interesting main story.

That said, there's enough there to make it entertaining for a few hours. Providing you grab it at a discount during a steam sale then I don't think you'd be TOO disappointed. It might actually work quite well as an entry-level RPG for a younger gamer if you drop the difficulty level down to easy. It also lacks the casual mysogyny of their newer stuff like Bound By Flame.

If Spiders took what they learned from this game and put it into a sequel or another game in the same world I think they could come up with something really fun...but as with their other games, instead of building on and fleshing out the game systems they create, they seem to just get bored and move on to ANOTHER short RPG with fancier graphics, a completely different setting and a whole NEW set of half-baked mechanics and they end up right back at square one again. Weird.
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