Momodora III is a classic action platform game with a variety of items and secrets. It's the third installment of the Momodora series, although playing the previous titles is not necessary to enjoy the game!
User reviews:
Very Positive (11 reviews) - 81% of the 11 user reviews in the last 30 days are positive.
Very Positive (433 reviews) - 92% of the 433 user reviews for this game are positive.
Release Date: Jul 1, 2014

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About This Game

Momodora III is a classic action platform game with a variety of items and secrets.
It's the third installment of the Momodora series, although playing the previous titles is not necessary to enjoy the game!
The game takes a departure from the style of Momodora II and focuses more on linear level design, similar to the first title in the series.

It follows a simple story revolving around sudden weird apparitions at the village of KoHo.
The people of the village send two priestesses, Momo and Dora, to investigate the matter.

-6 regular stages, plus one secret stage!
-Items that allow you to customize your way of playing
-Difficulty selection
-Several secrets, and more!!

System Requirements

    • OS: Windows 2000, Windows XP, Windows Vista, Windows 7
    • Processor: Pentium or equivalent processor
    • Memory: 128 MB RAM
    • Graphics: DirectX 8 compatible graphics card with at least 32MB of video memory
    • DirectX: Version 8.0
    • Storage: 50 MB available space
    • Sound Card: DirectX 8 compatible sound card
    • Additional Notes: 800ˣ600 or greater screen resolution with 16-bit or 32-bit colors
Customer reviews
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Very Positive (11 reviews)
Very Positive (433 reviews)
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317 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
6.6 hrs on record
Posted: September 25
Recommended ✔
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4 of 6 people (67%) found this review helpful
2.2 hrs on record
Posted: August 28
Oh, hey there bubba. I reviewed this game and its entire series here

This is a short great game. Enjoy it. Best damn 2 dollars I spent
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1 of 1 people (100%) found this review helpful
3.2 hrs on record
Posted: September 5
Just a simple game to have fun. Took 2 hours to finish the game going really slow, looking at design details and other things. But after starting the newgame+ just took less than 30 min.
There are nice chars and enemies, the power ups are really nice but make the game really easy.
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2 of 3 people (67%) found this review helpful
6.6 hrs on record
Posted: September 1
Fun game. Simply put, this game is short and sweet. The minimalistic graphics are very appealing and having multiple ending is fun. I have only played the 'bad ending' but sinch it took me less than two hours, I will probably play the other endings. Overall I Give it a decent 8.2/10.
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1 of 2 people (50%) found this review helpful
3.4 hrs on record
Posted: September 11
Momodora fangirl.
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Most Helpful Reviews  Overall
72 of 95 people (76%) found this review helpful
7.5 hrs on record
Posted: June 30, 2014
A platformer inspired by Cave Story and Dark Souls, this game is simple and yet very challenging, with many bosses to defeat and items to collect.

The items allow you to customize your play, giving you extra speed, long ranged attacks and a ghost clone, to name a few. And of course some of these items are hidden in hard-to-spot rooms and behind interesting bosses, creating a great sense of progression as you unlock more of them and open up your options in combat.

The difficulty is certainly there, specially if you are not playing on easy. Bosses will pack a punch, but they telegraph their moves with their smooth animations, which is where you see the Dark Souls inspiration.

And to top it off, it has pretty graphics and cute characters. Even if it's kinda short (I could finish it in 1 hour on easy) it contains a new game+ mode, and the hard mode will most likely put up a nice challenge. I'm sure I'll come back to this game multiple times yet.

Oh, and I definitely recommend that you also check out Momodora 2, which is more of a "metroidvania", and is free.

PS: only reason I compare this to Dark Souls is because the dev talks a lot about it on twitter, you guys can chill
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34 of 35 people (97%) found this review helpful
6 people found this review funny
8.3 hrs on record
Posted: April 4, 2015
I have never written a review before, but as a person who grew up on platformers, Momodora III is quite possibly one of the best games I have ever played. The game mechanics and the character movement through stages are like butter. Like, room temperature butter. And what I mean by this is that when you jump to another platform you don't slide off of it by .5348958349054 mm and die, like in some certain platformers I have played before.

Paired with an amazing soundtrack and cute graphics, after beating the game it really left me wanting more, and by this I was really wanting more on the premise of the plot and story. The downside to this game lies in its brevity, however as a balance to this its small price tag is definitely worth it.

Overall what really makes Momodora III a great game to play is its simplicity, however it is not simple. It has the perfect combination of challenge, variety of items, and skills. On top of that I just love super kawaii pixelated graphics and good music. So if you like all of these, this is definitely your game.
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31 of 32 people (97%) found this review helpful
9.4 hrs on record
Posted: November 5, 2014
A good, tight-feeling platformer that was well worth spending money on.

It's a great improvement from Momodora I and II with better controls and more solid mechanics as well as a more coherent world. I don't like that it goes back to a linear style like Momodora I but at least in this case you can backtrack if you missed things.

I hear a lot of people saying that this game is either too easy or too hard, and I really think these people aren't understanding a major element of the game: the items. There's a large handful of items that you can equip three at a time that affect your attacks and your characters' abilities. With these you can make your character outright broken, or a one hit wonder. The game can be played as you like it, and if Momo is too hard for you, you can play as Dora instead, who has one extra heart, seems to do a bit more damage and starts with the Dream Ring instead of having to find it. I've also heard people say this game is short (as Momodora games always are) but it took me about nine hours to finish doing everything and getting all the achievements, which I'd call reasonable for a game like this. Just running through once though? Yeah it won't take long.

The bosses were all somewhat basic as usual, some even reusing patterns from Momodora II, but I still thought they were pretty fun. The areas are all vibrant, unique and visually sharp, the graphics are as smooth as always and the sound design as well, however I'd say I enjoyed Momo II's soundtrack a bit more.

On the downside though this game has way too many instant kills, pits and spikes sure, but also bombs. Explosions are a one hit kill and this gets frustrating later on when a lot of enemies have bombs. The slightest misstep in some areas can send you into a pit or explosion immediately, sometimes right after a room transition. It doesn't really add to the difficulty either, as checkpoints are usually nearby anyway.

I also didn't care for the secrets. I really did enjoy finding the secret boss and how it was done in general but I found it all by accident absentmindedly and I wouldn't have if I hadn't just gotten lucky. There's also an achievement for saving a character before she dies that I frankly had to look up because I couldn't figure out what I was supposed to do (one item having a massively misleading description didn't help either).

All in all I really enjoyed this game, it's a lot better than the previous games and shouldn't be judged by them alone.

buy momodora 3
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27 of 27 people (100%) found this review helpful
1 person found this review funny
7.2 hrs on record
Posted: June 17, 2015
I've been browsing some Indie games for the sake of it a few days ago when I suddenly stumbled upon this little game here. It seemed so simple and sweet, and it had that little charm to it that I cannot explain properly. It was only about two bucks, so I figured why not?

As it happens, this little game that I thought would be average now lies upon the list of one of the best platformers I've played in a long while. It's an interesting turn of event, and it is a living proof that one should never ever base their first impression on the price or the simplicity.

Now, what exactly make Momodora III so special and attracting to me? Well, for one, the visuals. They are simple as they come, not too much details but just enough to give a mesmerizing experience. The landscapes are refined and very expressive, all while keeping a certain basic aspect as well. The designs of the characters are unique, and while they don't have much personality, their clothing and facial expressions definitely give them life.

The other important aspect is the soundtrack. I have very high standards when it comes to music, and the fact that this game's music has struck me so hard only goes to prove its importance. It's beautiful. Not many words are required to express the soundtrack of this game. It's simple and quiet, and blend into the game flawlessly. You won't remember it for being a changing pillar of music, but rather for how mesmerizing and perfect it is for the experience.

This game has three difficulties. Casual, which gives you all the ressources from the get go, Easy, which gives you a moderated amount of ressources, and Hard, which makes you start with absolutely nothing and less health.

Personally, I went with Hard on the first run because I enjoy a challenge and you could say that I am almost masochistic. It gave me the exact challenge that I was looking for; a hard but fair adventure. Do not underestimate this mode, since it is rather overwhelming, especially in the first two areas. At the beginning, most dangers will kill you in about two hits, sometimes even one. The lack of items and health marks for a rough beginning, but once you advance a bit, manage to grab a few items and charms, things become a lot easier. Items to reduce damage or increase your attack power... The game gives you everything that you need to survive.

The game is admittedly very short. The overall adventure took me about two hours on the initial run, and most of the time spent was either me dying or trying to find some hidden goods. You can finish the game in under twenty minutes if you know what you're doing.

There are six areas in total (seven if you count a certain secret area that you can unlock, though it's more of a special Boss than an actual area). It's pretty straight-forward as a whole, and there isn't much exploring to do, which is a bit of a let-down. You really just go forward, defeat some enemies, reach the Boss and move on to the next area. It's a classic formula that I'm used to, so it doesn't bother me, but the fact still remains that it might come off as somewhat souless for others.

Momodora III is a little gem that goes under the radar for many, and I can't help but feel that people should give it a try. It has its charms, and I'm certain that you'll enjoy it if you can overlook a few details there and there.
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37 of 44 people (84%) found this review helpful
8 people found this review funny
9.8 hrs on record
Posted: February 12
What concept could define Momodora?
Is one of that jewels of indie games who just a few people knows.

Momodora have everything I consider the art and the music so awesome.
The gameplay is so basic and lovely. Maybe just a bit frustrating when you dont know the controls and times. But after that I assure you. You will love this game.

Since the start the intro music caught every sense of your soul with a cute music.
Talking about dificult is very easy at the start. Well maybe not, is your choice.
And maybe one of the bad things is: It´s very short.

Personally I found this game as very entertaining. With at least a few more times to end the game.
I admit I was playing it with Family sharing of my brother. And I has been got all the achievements...

But I bought it. Because I want support the developers. So I´m waiting for Momodora IV
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Recently Posted
3.7 hrs
Posted: September 27
A fun 2D platformer, you shouldn't miss.

Fun gameplay,
beautiful design,
nice soundtrack
and multiple endings.
Helpful? Yes No Funny
neon zebra
2.3 hrs
Posted: September 19
Armadillos are New World placental mammals with a leathery armour shell. The Chlamyphoridae and Dasypodidae are the only surviving families in the order Cingulata, part of the superorder Xenarthra, along with the anteaters and sloths. The word armadillo means "little armoured one" in Spanish. The Aztecs called them āyōtōchtli [aːjoːˈtoːt͡ʃt͡ɬi], Nahuatl for "turtle-rabbit": āyōtl [ˈaːjoːt͡ɬ] (turtle) and tōchtli [ˈtoːt͡ʃt͡ɬi] (rabbit).[1]

About nine extant genera and 21 extant species of armadillo have been described, some of which are distinguished by the number of bands on their armour. Their average length is about 75 cm (30 in), including tail. The giant armadillo grows up to 150 cm (59 in) and weighs up to 54 kg (119 lb), while the pink fairy armadillo is a diminutive species, with an overall length of 13–15 cm (5–6 in). All species are native to the Americas, where they inhabit a variety of different environments.

Recent genetic research suggests that an extinct group of giant armoured mammals, the glyptodonts, should be included within the lineage of armadillos, having diverged some 35 million years ago, much more recently than previously assumed.[2]
Helpful? Yes No Funny
1.1 hrs
Posted: September 11
A great adventure with just the right amount of difficulty. I recommend it.
Helpful? Yes No Funny
1.9 hrs
Posted: September 10
I wanted to give this game a chance, no really I wanted to, but it goes from ♥♥♥♥ easy bosses to broken.
I'm especially talking of the two witch sisters, once one is dead, if she was casting an attack that attack will still happen and that's bs since the other one will enter rage mode instantly and start spamming her own attacks as well. In that scenario the white witch's ball of light is total insanity.
Not to mention that I beat the boss but the purple witch's flames where still in the room, so the door was slowly appearing and while I was trying to dodge that attack, one flame got me and I died.
That is totally unfair.

P.S: I then beat the boss by changing the order I used to kill them but I still call bs anyway. No game I played previously keeps boss attacks on the screen once the fight is done.
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Swag of the Wild
2.2 hrs
Posted: September 5
A little short, but pretty sweet.
Helpful? Yes No Funny
Bumpy Chungus
11.6 hrs
Posted: September 4
Very well-made mix of action platforming and metroidvania elements. The visuals, sound, gameplay, and story all blend together for a really fun experience, and the hard difficulty pretty much hits the sweet spot for just the right amount of challenge.

While the store page may say it isn't neccesary, I strongly reccomend you also play the first two games, which are a straight action platformer and a straight metroidvania respectively, and are available for free on
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