Momodora III is a classic action platform game with a variety of items and secrets. It's the third installment of the Momodora series, although playing the previous titles is not necessary to enjoy the game!
User reviews: Very Positive (78 reviews)
Release Date: Jul 1, 2014

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"Short but sweet adventure starring the two priestesses Momo and Dora, a great retro platformer with impressive boss battles and excellent pixel art."
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December 18

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About This Game

Momodora III is a classic action platform game with a variety of items and secrets.
It's the third installment of the Momodora series, although playing the previous titles is not necessary to enjoy the game!
The game takes a departure from the style of Momodora II and focuses more on linear level design, similar to the first title in the series.

It follows a simple story revolving around sudden weird apparitions at the village of KoHo.
The people of the village send two priestesses, Momo and Dora, to investigate the matter.

-6 regular stages, plus one secret stage!
-Items that allow you to customize your way of playing
-Difficulty selection
-Several secrets, and more!!

System Requirements

    • OS: Windows 2000, Windows XP, Windows Vista, Windows 7
    • Processor: Pentium or equivalent processor
    • Memory: 128 MB RAM
    • Graphics: DirectX 8 compatible graphics card with at least 32MB of video memory
    • DirectX: Version 8.0
    • Hard Drive: 50 MB available space
    • Sound Card: DirectX 8 compatible sound card
    • Additional Notes: 800ˣ600 or greater screen resolution with 16-bit or 32-bit colors
Helpful customer reviews
66 of 86 people (77%) found this review helpful
7.4 hrs on record
Posted: June 30
A platformer inspired by Cave Story and Dark Souls, this game is simple and yet very challenging, with many bosses to defeat and items to collect.

The items allow you to customize your play, giving you extra speed, long ranged attacks and a ghost clone, to name a few. And of course some of these items are hidden in hard-to-spot rooms and behind interesting bosses, creating a great sense of progression as you unlock more of them and open up your options in combat.

The difficulty is certainly there, specially if you are not playing on easy. Bosses will pack a punch, but they telegraph their moves with their smooth animations, which is where you see the Dark Souls inspiration.

And to top it off, it has pretty graphics and cute characters. Even if it's kinda short (I could finish it in 1 hour on easy) it contains a new game+ mode, and the hard mode will most likely put up a nice challenge. I'm sure I'll come back to this game multiple times yet.

Oh, and I definitely recommend that you also check out Momodora 2, which is more of a "metroidvania", and is free.
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28 of 35 people (80%) found this review helpful
5.8 hrs on record
Posted: July 3
Momodora III is the charming new installment in rdein's fast and fun series of action-platformers centered around the two priestesses of the game's namesake and takes a slight departure from the metroidvania styled Momodora II for a more straight-forward and accessible action adventure. While some may be disheartened with the change I was more than happy with the almost arcade-like progression making it an incredibly addictive and easy to pick up game that still retains all of the depth and flair of it's predecessors.

There are still plenty of secrets strewn about the various levels for you to explore for and you'll have more than enough game-changing equipment to find for your journey, the platforming is precise thanks to simple controls, and the combat is lightning quick with a choice of split-second slashes or charged bullets for more strategic situations. The game can be very challenging, especially with the harder choice of sisters, since the enemy placements are very well thought-out and require some fast-thinking to deal with unharmed and the bosses will require lots of fast reflexes and coordination with their almost Megaman-like patterns.

Fans of future-classic indie favorites such as Cave Story, or Noitu Love will be instantly attracted to the visuals as there is a lot to adore here from the cute and offbeat cast of characters to the lovingly crafted backgrounds all with a touch of that nostalgic old school flair. The soundtrack carries the same retro appeal with it's soothing melodies that change and intensify with each new area, all-in-all creating a package that any fan of old school indie platformers should not be able to resist.

The game is a short but sweet experience with lots of amazing creature designs and lore to learn. Replayability here is extremely high and with it's secrets to find, multiple characters of varying difficulty, and diverse approaches to each boss the game clocks in at around an hour per play which in my opinion is just right as each level and setting changes often enough to stay engaging and not overstay it's welcome making Momodora III an easily recommendable experience at it's affordable $4.99 pricetag.
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28 of 40 people (70%) found this review helpful
5.4 hrs on record
Posted: July 22
Momodora III, a game inspired by video games. It has some platforms to jump on so it's obviously got a bit of Mario in it. It has respawning enemies to fight so it's got some Call of Duty in it. There's a charge attack in it so it's got some Megaman in it. There's some girls in it so it's inspired by Touhou. You can fight bosses so there's some MGS in there. The enemies are sometimes anthropomorphic onions, so a bit of Parappa the Rapper. You kneel over at checkpoints that you can warp around to, a feature directly ported from Dark Souls 2. This game's difficulty is taken from the classic platformer Microman. You can equip items to your character just like in Skyrim. There's blocks that fall down, just like Tetris.

In fact, I would find it hard to not compare things in this game to other games. Maybe that's because comparison is actually a really bad way to objectively review anything on an individual basis.
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7 of 7 people (100%) found this review helpful
9.4 hrs on record
Posted: November 5
A good, tight-feeling platformer that was well worth spending money on.

It's a great improvement from Momodora I and II with better controls and more solid mechanics as well as a more coherent world. I don't like that it goes back to a linear style like Momodora I but at least in this case you can backtrack if you missed things.

I hear a lot of people saying that this game is either too easy or too hard, and I really think these people aren't understanding a major element of the game: the items. There's a large handful of items that you can equip three at a time that affect your attacks and your characters' abilities. With these you can make your character outright broken, or a one hit wonder. The game can be played as you like it, and if Momo is too hard for you, you can play as Dora instead, who has one extra heart, seems to do a bit more damage and starts with the Dream Ring instead of having to find it. I've also heard people say this game is short (as Momodora games always are) but it took me about nine hours to finish doing everything and getting all the achievements, which I'd call reasonable for a game like this. Just running through once though? Yeah it won't take long.

The bosses were all somewhat basic as usual, some even reusing patterns from Momodora II, but I still thought they were pretty fun. The areas are all vibrant, unique and visually sharp, the graphics are as smooth as always and the sound design as well, however I'd say I enjoyed Momo II's soundtrack a bit more.

On the downside though this game has way too many instant kills, pits and spikes sure, but also bombs. Explosions are a one hit kill and this gets frustrating later on when a lot of enemies have bombs. The slightest misstep in some areas can send you into a pit or explosion immediately, sometimes right after a room transition. It doesn't really add to the difficulty either, as checkpoints are usually nearby anyway.

I also didn't care for the secrets. I really did enjoy finding the secret boss and how it was done in general but I found it all by accident absentmindedly and I wouldn't have if I hadn't just gotten lucky. There's also an achievement for saving a character before she dies that I frankly had to look up because I couldn't figure out what I was supposed to do (one item having a massively misleading description didn't help either).

All in all I really enjoyed this game, it's a lot better than the previous games and shouldn't be judged by them alone.

buy momodora 3
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11 of 15 people (73%) found this review helpful
5.3 hrs on record
Posted: July 1
After playing the first two games, I was excited to see what was in store for Momodora 3. The game isn't filled with exploration as in Momodora 2, but it isn't as arcadey as the original game either.

This game comes in two difficulties, Momo (hard) and Dora (Easy), each staring their own individual girl. The controls are simple, and leaves the player a lot of room to decide how to defeat a boss or get through a level. You can buy equipable items at one of the few shopkeeper locations, but even these won't make a big difference when it comes to facing a boss. Overall, the game gives you quite a bit of a challenge.

The music is pretty good too, really fitting. Hellkite Drake brings a wonderful addition to the music, complementing Elektrobear from the previous installments. That said, Momodora 2's album was great also. You should check it out.

For $5, you're getting a really nice game with a good amount of difficulty. The length of the game might not be enough to justify the purchase. My recommendation would be to play the first two games, since they are free on the dev's website. That way you get a taste of what to expect and have a good introduction to the series.
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12 of 17 people (71%) found this review helpful
0.9 hrs on record
Posted: July 1
Great art, Great Music, and solid platformer gameplay, the story however is semi-vauge.
Although this greenlit title is VERY short, i finished it in 46 mins.
I would love to see more of this series, it's like the Souls series mixed with Castlevania to some extent.

If your not into speedrunning, there isn't much else to do after you beat the game.
It's a fun pickup, but i reccomend grabbing it on a sale for a quick game.
Due to how simply short it is, most people won't find the worth of it. If you dislike games with little play value consider skipping this title.
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10 of 14 people (71%) found this review helpful
2.6 hrs on record
Posted: July 1
The series in short:
Momodora I = Cave Story + ????
Momodora II = Cave Story + Castlevania
Momodora III = Cave Story + Dark Souls

Is the main inspiration Cave Story?
No, it's Touhou!
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4 of 4 people (100%) found this review helpful
3.1 hrs on record
Posted: October 11
This game is really, really cute. I felt bad fighting some of the enemies because of how cute they were. The plot and progression are linear and simple, but that's not a bad thing. It's a hugely competent action platformer that reminded me a lot of Cave Story, with touches of Dark Souls sprinkled on top. The characters are all full of personality despite their limited dialogue. Art and sound are top notch.
Overall, this game is radical and you should buy it with your money.
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7 of 10 people (70%) found this review helpful
9.4 hrs on record
Posted: October 12
Loved It.
Would re play again
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8 of 12 people (67%) found this review helpful
5.1 hrs on record
Posted: July 1
While not as open world as the game it draws the most simularities with, Cave Story, Momodora III offers the same tight combat while mixing some new features to keep the formula fresh.

Gameplay boils down to either quick melee swipes or charged up ranged attacks. That's it. However, there are many ways to make the game play by your own rules. The game features a great deal of unique items to tailor your playstyle. Just from the first couple levels [small item spoilers], I found a speed ring that doubles your speed and damage intake, a sentient clone item, a life leech on kill item, a money magnet and many more.

The game has quite a bit more if you take some time to explore it. There are secret nooks and crannies all over the place that nets you new items and all the story within the game are laced into the dialogues of the npcs.

All the bosses after the first one offers a decent amount of challenge with different attack patterns for you to recognize and projectiles coming from every which way for you to dodge.

In conclusion, if you like the powerful feeling combat from games like Cave Story and Vlambeer games [Nuclear Throne/Super Crate Box], then Momodora is right up your alley.

Here's a video first impression for those interested:
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10 of 16 people (63%) found this review helpful
0.3 hrs on record
Posted: July 1
a perfectly fine retro shooter platformer. Only thing is, I wish I could rebind my keys. The keyboard bindings are final and honestly a little awkward.
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3 of 3 people (100%) found this review helpful
21.7 hrs on record
Posted: July 4
Easy to play, very fun, and fairly challenging.
Adorable visuals and great catchy music.
Really short, but a decent game to play through from time to time.
I recommend for fans of Cave Story, but don't expect too much here.
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3 of 3 people (100%) found this review helpful
1.8 hrs on record
Posted: September 1
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2 of 2 people (100%) found this review helpful
2.7 hrs on record
Posted: July 2
Short fun game that is just the right difficulty.
The boss fights play a lot like Megaman X/Zero series in that it's more rewarding to melee bosses.
Most of the bosses suffer from the static 1~3 pattern moveset with no regard to HP except the final boss which has different forms.
As for game design the art is niche and the level designs are simple. Only thing is suffers from is being a little too linear especially near the end.

P.S. Don't use the Ceremonial Fabric.
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2 of 2 people (100%) found this review helpful
2.8 hrs on record
Posted: July 16
I'll be quick with this.
-Short Game ( finished in 45 min on hard)
-Fun Mechanics
-Mix between Dark Souls and Cave Story
-Good music (8.5/10)
-Cute artstyle and graphics
-Cool/semi-challenging bosses
-Worth 5 bucks for what I paid.
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2 of 2 people (100%) found this review helpful
2.1 hrs on record
Posted: October 13
Very fun Cave Story-like platformer
The game is kinda short(about an hour long)but that doesn't take away from the enjoyment.
While the game is short,there are some occasional sections that are a bit challenging
The story is pretty good even tho it's kinda vaguely given to the player
10/10 from me :)
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1 of 1 people (100%) found this review helpful
2.7 hrs on record
Posted: September 17
Pretty cute little number. Beat the pixelated snot out of your foes across various lands and make like the House of Pain and jump around.
Short romp, though. If size doesn't matter, Momodora III sure knows how to use it. Anyway, for $5 bones which is about the price of a large nasty cup of takeaway coffee from any leading coffee franchise, I say it's well worth it. Support your devs!
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1 of 1 people (100%) found this review helpful
3.0 hrs on record
Posted: November 4
Short, sweet, and fun. The pixel art is gorgeous and clean, with excellent use of color. The soundtrack is fantastic, but it unfortunately doesn't appear to be available for download anywhere. Difficulty and level design are, for the most part, very well considered. There's enough optional collectables that power up your character in different ways that you can tailor the difficulty to whatever degree you prefer. The game can be Dante Must Die-hard or Kirby-easy; it's all up to you. Level design is very Clasicvania-esque in that it expects you to take things somewhat slowly and to carefully consider your approach to navigating obstacles and fighting the common enemies. Boss fights are fun and well designed, but have a little too much health for how simple their attack patterns are. Though, as mentioned above, there's an item you can abuse to make boss fights ridiculously easy. Replay value is going to stem entirely from how much you enjoyed the game. It offers a New Game+ where you keep your items, but as far as I could tell nothing really changes between the playthroughs (though feel free to tell me I'm wrong). But that's okay. It's short and fun enough that I can definitely see myself busting out Momodora III on a rainy day. It doesn't offer any real incentives for a replay, but neither did any of the classic titles it's clearly inspired by.

If you're a fan of classic Mega Man, Castlevania, or Cave Story then consider picking this up. It's definitely worth the $5 asking price.
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1 of 1 people (100%) found this review helpful
0.4 hrs on record
Posted: December 1
Tight controls, beautiful art, and a tough-but-(mostly) fair challenge. Lots of secrets to discover and cool bosses to fight.
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1 of 1 people (100%) found this review helpful
5.3 hrs on record
Posted: December 1
A cute and fun platformer that borrows many elements from the previous two momodora games. While it has the more linear progression of momodora 1 it also has the more simplistic weapons and equipment from the second game. In addition there's a new equipment system that can make you incredibly overpowered or weak as hell if you wish. Even though the game only takes an hour (or even as little as under 20 minutes) you'll travel through a variety of very pretty environments along the way. The difficulty is pretty tricky but not cruel due to the large number of checkpoints. While the game is still very short and suffers from some repetitive boss fights it's still worth getting for 5 bucks.

also the sale lasts for another day so BUY MOMODORA 3
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