Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.
User reviews: Very Positive (26,693 reviews)
Release Date: Jul 8, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. It's first release was in April 2013 and had no multiplayer and no combat. From that point and to now the game has grown to it's full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“We expect the game to remain in Early Access for at least the next 6 months after it's initial release on Steam. This way the Steam community can help to shape the game as the rest of the Robocraft community has so far.”

How is the full version planned to differ from the Early Access version?

“When Clan Battles, Tournaments, Megabots (players as bosses in Boss Battles vs. other users), plus integration of Steam Leaderboards and Steam Achievements.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be Free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in it's blood. The work Freejam is a combination of 'Free' and 'Jam' where 'Free' shows our dedication to keeping Robocraft always Free and 'Jam' stands for 'Jamming'. We like to think of Robocraft as a game that has been built from the ground up with the community and 'Jamming' with the community is ingrained in everything we do.”
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Recommended By Curators

"Great Early Access Game even in its current state, think WoT meets Minecraft. Its also Free without being Pay To Win."

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January 20

COUNTDOWN TO MEGABOTS 3…



http://robocraftgame.com/countdown-to-megabots-3

Yes, we are on the countdown to Megabots.

On the 3 releases leading up to their launch we are going to allow you to field test the Mega TX-1 components.

First up is the Mega SMG, it is available NOW! and set to shake up T10 forever.

MEGA TX-1 SMG

CPU LOAD = 250 pFLOPS
ROBOT RANKING = 13,897,651
ARMOR = 24,562
DAMAGE = 7,182

100 MEGA KILLS

The great TX-1 SMG field testing exercise will soon begin!

Starting from next week’s update (COUNTDOWN TO MEGABOTS 2…), player kills made with the TX-1 SMG will be tracked on our database. Any player who has scored 100 kills or more with the TX-1 SMG before the megabots full release will earn themselves a special visually different variant of the TX-1 SMG.

Please remember that kills with the TX-1 SMG made this week WILL NOT be counted towards this quota. The one week grace period before the event begins allows recent T10 players to earn the TP and RP needed to purchase the TX-1 SMG and take part.

LOADS and LOADS OF IMPROVEMENTS

Team Match-Making – We’ve added Team Match-Making to split Platoons, Fliers, Medics and other Weapon Classes evenly between teams

Robot Class Icons – Are now displayed on the battle countdown screens so you can see how the teams have been match-made

Ground / Air Indicator – We’ve added an underline/overline to the weapon class indicator which indicates whether the unit is a ‘ground’ (underline) or ‘air’ (overline) Robot

Symmetric Component Collision – Electroplate Armor, Radars, Tank Track, all have symmetrical collision. This includes things like the Radar which will now fit the same space regardless of rotation

Aerofoils and Rudders Improved – Carrying mass of Aerofoils and Rudders significantly improved. Vertical and Horizontal foils now treated separately in the carrying mass distribution and ‘diminishing returns’ calculations (so adding vertical Rudders no longer weakens your Aerofoils)

Hover Blade Stability Improvements – Changed application of forces so that they do not ‘dip’ or ‘nose dive’ when going too fast, increased responsiveness of terrain height tracking, and improved ability to go off cliff edges and up cliff edges without flipping upside down

Walker Leg Healing – Made some changed designed to prevent Walkers from being launched when they are healed

Spotting Reliability – Improved the reliability of spotting

Spawning Improvements – Robots are spawned closer to the ground, spawn points have been revised, and camera points in Robot facing direction at the start of battle

Private Chat – We’ve fixed private chat, so you can now chat with friends again

Invisible Collision – Improved the collision throughout the maps so that collision matches geometry much more accurately

Rail Buff – Rail reload time is now 12 seconds (from 20 seconds). Rail damage has been buffed by 12.5% at T9 and 25% at T10

Plasma Buff – Plasma DMG has been buffed by 5% at T9 and 10% at T10

Nano Buff – Nano heal rate has been buffed by 12.5% at T9 and 25% at T10

FPS Improvements – Reduced the number of ‘draw calls’ on all functional cubes by a factor of 5x by optimizing all cubes and adding in LOD’s

Friction – Fixed a bug causing zero friction on ground, so Robot now come to rest in a more realistic way

Wheel Friction – Increased the friction of wheels so they have more grip when going up hills

SMG Changes – New SMG models, cleaner look, and new audio FX (we’ve got more to do on these as we’re not 100% happy with them, so more on this in Countdown 2…)

Bridges – Improved access onto and off of bridges

Barricades – Changed the barricade positions in the maps and removed some that were causing snagging during ‘roll out’. Also removed some to make those capping the base more vulnerable to defence

Dev Message – Made the dev message smaller and less ‘in your face’

User Already Logged In – Fixed an issue that prevented some users from being able to access their account for 24 hours due to message ‘user already logged in’

Other Bug Fixes – Many other bug fixes under the hood to remove occasional errors output to the logs and reported by users

MORE TO COME

We’re not done with the polish and fixes yet. There is more to come with the release of Megabots Countdown 2… and Megabots Countdown 1… including a fixed ‘Friends System’, more spawning improvements, mirrored building.

145 comments Read more

January 19

E14 Needs You!



721 comments Read more
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About This Game

Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.

BUILD - A futuristic robo vehicle from Cubes, add Wheels, Thrusters, Hoverblades, Wings, and Plasma Cannons
DRIVE - Jump in the Pilot seat of your Robot and drive it into battle in Jet Cars, Tanks, Flying Warships, anything you can dream up
FIGHT - Battle online in massively multiplayer mayhem against users from all over the world


- Over 100 cubes and components to collect and combine to make a million different Robot designs
- Watch as you enemies Robot breaks apart cube by cube as you destroy them with powerful weaponry
- Auto-repair your Robot and head into battle again gradually building your resources to make your Robots more powerful
- Invite Friends, chat in game
- Form Platoons and battle on the same team
- Save your Robots in the Garage in the cloud
- Access your game account from any PC anywhere via Robocloud
- Free-To-Win, everything required to get to the very top of the tree in Robocraft can be gained for free

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 2000/XP/Vista/7
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Memory: 4 GB RAM
    Minimum:
    • OS: Mac OS X 10.6+
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
Helpful customer reviews
177 of 219 people (81%) found this review helpful
48 people found this review funny
149.8 hrs on record
Posted: December 29, 2014
Early Access Review
'Twas the night before Christmas, when all through the field
nothing was stiring, not even on wheels.
The flyers had landed in there motherships,
using premium codes and editing there wing tips.

The hovers were grounded, snug to the ground,
hiding and waiting for tanks to come around.
The snipers and satelittes were relaxing for a few minutes,
not ready for what they were about to witness

Two flyers had gone into battle,
both armed with SMG's, and flying full throttle.
They fought eachother, with guns ablazing,
not aware of the peaceful silence, that was so amazing.

So all the robots, big and small,
went at eachother with many close calls.
For this is what Robocraft is all about,
Creating Epic moments, leaving no time to pout.

10/10,
would ryhme again. ;3
Was this review helpful? Yes No Funny
54 of 63 people (86%) found this review helpful
5 people found this review funny
59.0 hrs on record
Posted: January 3
Early Access Review
New to Robocraft? Here's how to get started quick.

The keyboard controls are very simple. "W" moves your robot forward, "A" turns your robot left, "S" for going backwards and "D" for turning right. When you have thrusters, the controls are exactly the same, except you can go up and down, with "SHIFT" for going down and "SPACE" for going upwards.

Basic Tips

• This game takes practice to master. The starting design in Bay 01 is a well-rounded entry-level robot. Play a few games and get used to the handling and keyboard layout. Once you have gotten used to playing you can press G and try building robots in any of your 3 starting bays. (You can purchase Galaxy Cash to buy more bays)

•Hold off trying modifications until you have a few games under your belt. It really helps.

•Your Tier is determined by your Robot Ranking, not player levels. If you want to progress to higher tiers, with higher Robopoints (RP) and Tech Points (TP) rewards, unlock and buy better gear for your robot.

Construction tips

•Half the battle is won not on the field, but in the construction bay. Remember that well!

•You can press "P" to enter Practice Mode, where you can test your robot in peace.

•At least a basic understanding of physics is necessary in a game like Robocraft.

•Tipped-over robots are a common sight with players at lower tiers. Avoid this by making your robots bottom-heavy, or by expanding your wheelbase and/or track.

•When building your bots try not to position your weapons right behind each other. Lifting rear guns higher is one way to improve gun coverage. This way your guns won't be blocking each other.

•Thrusters are a good idea in order to make your robot accelerate faster, especially if it's is heavy. Note that, barring warping, robots are governed by a coded speed limit.

•For a good Robot Balance is key.

Combat tips

•Press Q when aiming at a target to spot it. This alerts the rest of your team of the target's location, allowing them to lend you firepower in destroying it!

•With SMG's, there is a special method ideal for sniping known as "Tap-firing", where you fire one or twice, let the scope reduce it's size and repeat.

•Though the starting SMG is a fully automatic weapon, resist the urge to hold down the mouse button and spray and pray. The SMG has infinite range, so you can pick off enemies at a distance, up to and including those who are barely visible, but is not recommended for sniping.

•In general, until you acquire better armored cubes, going toe-to-toe with other robots is not recommended, as the basic light chassis cube is very, very weak.

•Cover is your friend. Ideally, you want to position your robot so that only the guns poke up over your cover (a technique known as hull-down), allowing you to fire with impunity. Be careful with your terrain as you may get stuck at times, especially with a poor-handling vehicle.

•Stick together! As it is said, "Two is better than one." A team that fights together will have far more significant chances than if separated. If you wish to battle together with a friend or more, consider creating a Platoon!

•If the situation permits it, flank your target from an unexpected direction while it is occupied with another teammate.

Planning tips

•Once you get a feel for the game, figure out which role you want to play and use your Tech Points appropriately.

•It is not recommend you to go suicide, there is no repair cost so no matter how much damage your robot takes, the repair cost will always be nothing.

•When destroyed, press the Escape key to return to the mothership, then jump into another battle to fight for more Robopoints and techpoints!

Piloting tips

*Avoid ice if your only method of transport is wheels; you can get stranded!

•Don't ram other people; the collision could send you veering off or even get you stuck together.

Hope you find this helpful :D
Was this review helpful? Yes No Funny
140 of 208 people (67%) found this review helpful
3 people found this review funny
44.8 hrs on record
Posted: January 9
Early Access Review
Robocraft used to be my favorite free game on Steam. Creative, fun gameplay.

Now though, if you want to play Robocraft, you have to install a piece of third party software called "EasyAntiCheat" to play. As far as I can tell, EasyAntiCheat is a keylogger and a screencapper that periodically posts both screenshots and chat logs from the game, with an accompanying username, to a public database. EAC is flagged by most antivirus software, and for good reason - it is blatantly spyware that compromises users' privacy.

I am deeply disappointed at the developers' decision to carelessly disregard their users' privacy, and will not play Robocraft or any other FreeJam game again until I am allowed to play without downloading intrusive third party software. Sadly, I cannot recommend this otherwise excellent game to anyone who cares about their privacy.
Was this review helpful? Yes No Funny
155 of 247 people (63%) found this review helpful
91 people found this review funny
1.0 hrs on record
Posted: December 30, 2014
Early Access Review
Uh
Not too sure what to write here so heres a recipe for Pancakes instead

Ingredients:
1 1/2 cups all-purpose flour
3 tablespoons sugar
1 tablespoon baking powder
1/4 teaspoon salt
1/8 teaspoon freshly ground nutmeg
2 large eggs, at room temperature
1 1/4 cups milk, at room temperature
1/2 teaspoon pure vanilla extract
3 tablespoons unsalted butter, plus more as needed

Now to make it
1. In a large bowl, whisk together the flour, sugar, baking powder, salt, and nutmeg.
2. In another bowl, beat the eggs and then whisk in the milk and vanilla.
3. Melt the butter in a large cast iron skillet or griddle over medium heat.
4. Whisk the butter into the milk mixture. Add the wet ingredients to the flour mixture, and whisk until a thick batter is just formed
5. Keeping the skillet at medium heat, ladle about 1/4 cup of the batter onto the skillet, to make a pancake. Make 1 or 2 more pancakes, taking care to keep them evenly spaced apart. Cook, until bubbles break the surface of the pancakes, and the undersides are golden brown, about 2 minutes. Flip with a spatula and cook about 1 minute more on the second side. Serve immediately or transfer to a platter and cover loosely with foil to keep warm. Repeat with the remaining batter, adding more butter to the skillet as needed.
6. Procedure for adding fruit to pancakes: Once the bubbles break the surface of the pancakes, scatter the surface with sliced or diced fruit, or chocolate chips, nuts, etc. Flip with a spatula and cook for 1 minute more, being careful not to burn toppings.
Was this review helpful? Yes No Funny
19 of 21 people (90%) found this review helpful
4 people found this review funny
1,077.1 hrs on record
Posted: January 15
Early Access Review
Do I recommend this game: Hell yes.

I have spent a good deal of the past few months on this game, and I can tell you that by achieving 1000 hours of gameplay very recently, that this game is not the kind of indie you'd expect. The devs are always checking up on forums, responding to concerns, and helping in every way they possibly can to a several-thousand person player-base, with 15 devs running the place. They've gone to exceedingly long lengths to make this game balanced, and if any player out there gets into this game early, know this: all that fun you're having in the low tiers? Yeah, it only gets better from there :D.

I honestly am extremely proud to say that my favorite game of all time has won indie of the year, and I cannot say it enough, thank you to all the people that make this game fun.

~~RC IS LOVE, RC IS LIFE~~
Was this review helpful? Yes No Funny
19 of 22 people (86%) found this review helpful
11 people found this review funny
30.6 hrs on record
Posted: January 13
Early Access Review
This is the real message. From your point of view, you are always on the blue team. Always fighting the red colored russies. This shows that in war, you never see the evil of your own point of view. We always believe in our morals and never step into other's shoes.
Was this review helpful? Yes No Funny
38 of 56 people (68%) found this review helpful
16 people found this review funny
76.3 hrs on record
Posted: January 3
Early Access Review
Backing Up Into Teammates Right Behind You Simulator 2015
Tier 10 Still Called Robo1 Simulator 2015

10/10 would get crawled on by a friendly Plasma Walker again.
Was this review helpful? Yes No Funny
13 of 17 people (76%) found this review helpful
5 people found this review funny
87.0 hrs on record
Posted: January 5
Early Access Review
Strapped thrusters to a chair and launched myself into the stratosphere. 10/10
Was this review helpful? Yes No Funny
28 of 45 people (62%) found this review helpful
3 people found this review funny
28.5 hrs on record
Posted: December 25, 2014
Early Access Review
HOLY ♥♥♥♥ I PLAYED THIS GAME FOR LIKE SEVEN HOURS IN A ROW GUESS I GOT BRAIN PROBLEMS
Was this review helpful? Yes No Funny
13 of 19 people (68%) found this review helpful
2 people found this review funny
0.9 hrs on record
Posted: January 11
Early Access Review
You know how an Italian chef kisses his fingers and says something in Italian that translates to "A masterpiece" after tasting their own dish? That's how I feel about this game.
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
7.1 hrs on record
Posted: January 8
Early Access Review
Built a robot and people dieded, I'd say this game is a win.
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
9 people found this review funny
88.4 hrs on record
Posted: January 11
Early Access Review
You can fly with out wings.

10/10 would spin out of control again
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
32.0 hrs on record
Posted: January 5
Early Access Review
Don't be fooled by its lego appearance and dull looking terrain, the battles are very fun especially boss battles and building your bot is especially, in the mid tiers.

All the different combonations you can make with the free form building makes all tiers much more interesting than other games like world of tanks or war thunder where you're so limited that it can get dull trying to work your way up.

Aside from a few server issues on special event days, I have yet to experience many problems with server stability and the requirements to play it properly are extremely low.

I'd recommend that everyone at least give it a shot, I wouldn't have if someone hadn't told me.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
26.3 hrs on record
Posted: January 9
Early Access Review
Like all 'craft' based games, Robocraft is an easy to pick-up-and-play anytime game that can keep you engaged for hours at a time.

I first got this in a much earlier state and since then i have seen nothing but good content added in time.
When i first played, you were able to have wheels, wings or hover. Since then we have seen added walkers and caterpiller, as well as new weapons, such as the medic gun and plasma, new mods, customization of parts, armour levels, lightness, thrust... This game brings it all.

I highly reccomend playing this game with a few friends and having a laugh.
Also, for a good start, use some of your steam wallet for a boost on rewards. This will help you at the start, however all can be done through time using default account.

Have fun guys!
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
205.8 hrs on record
Posted: January 11
Early Access Review
tl;dr

It's an already very good polished Early-Access game with active developers and few bugs. It has loads of content when it comes to building your robots, not so much when it comes to playing (there are currently two game modes and five maps). The F2P model is very fair: You can pay for "Premium" which increases your rewards so you can progress faster, but gives you no advantages during the game whatsoever. Also you get a bonus for each "Premium" member playing with you, which makes you like them (in some other games premium-members are hated). You can also buy cosmetic items and pre-build robots with real money, nothing you really need in order to enjoy the game.

Still too long, didn't read either

It's good and free. Go get it!


Gameplay

The trailer gives you a good look at what you can expect from Robocraft. It has basically two parts:

1. Building your own personal robot. The content here is already pretty decent for an Alpha state game, you can choose between different types of movement (e.g. wheels, legs, skis, caterpillar tracks, wings and thrusters) all of which are combinable and have their own purpose and special application area (besides skis maybe).
In addition, there are currently 4 main weapon types: SMG (basic machine gun, high DPS); Plasma launcher (bombarding gun with high splash damage and medium recharge time); Rail cannon (sniper riffle, very high damage and long recharge time); Nano disrupter (healing gun which can also do damage, close range). Contrary to means of movement you can also attach one type of weapon to one robot. Additionaly, to those 4 weapon classes there are so-called Tesla Blades which can be independently attached to a robot and deal damage to enemies when touching them.
There are also several extensions one can use to make his robot more competative (e.g. Scanners, Radar Jammers and Radar Receivers).

Playing with your robot. Robots are divided into 10 different Tiers depending on their strength and fire power. When playing the classic Team-Deathmatch mode one will only play with robots about your rating (neglecting Platoons). These games are usually 10-vs-10 and in order to win your team has to either wipe out the enemy team or capture their home base. Destroying enemy bots works a little bit different in Robocraft than it does in a lot of other games. You do not have a life bar with HP that reduce when you get hit until they get to 0 and you are dead. It's more like every individual part of your robot has its own health bar, you only destroy what you actually hit. This gives direct combat a strategic element, you can decide to focus on your enemies guns to make him helpless, or demobalize him. Parts of a robot which are no longer connected to the cockpit are automatically destroyed, so you should try to target important weak points. A robot is completly destroyed when it has lost the block that his cockpit was attached to. This allows for fast kills (sometimes even one-hits) if the cockpit is exposed.
The other game mode is called boss-battle. It features an assymetric fight were a small group of higher tier robots (1-4 players) fight against a huge group of lower tier robots (about 15).


State of Early-Access

Good!. Honestly, the developers are anxious to allow a good gaming experience even in its current Alpha state. As for bugs the game is already very polished. There are some issues with people not being able to start the game at all because of their antivirus software not liking Roboshield (a third party anti-cheat software they use), but for most of them exist fixes in the game forums. Also, sometimes their servers are overloaded and you will have to wait in order to get into a game.
However, the developers are very motivated to resolve issues. E.g. there was a big server problem before Christmas and the developers spend their holydays fixing it. They also give away free days of Premium as an apology.

Fairness of Free-to-Play

Robocraft is, with its current policy F2P done right. You can pay for "Premium". Being a premium member pretty much doubles everything you get, so it helps progressing very fast through the tiers. However, for each Premium-member in a game, all other also get 5% bonus from their rewards. This means that Premium members have no advantage in a game whatsoever, and also that Premium members are liked and welcome. Apart from Premium, one can also spend real money to buy cosmetic items (masks or badges with flags on them) and pre-build robots (-> nothing one does actually give you an advantage). In some other F2P games you can pay real money for items like "15% more damage" or other unfair advantages and are therefore condemned by other players. The system Robocraft uses is very appealing and should be industry standard.


If you decide to give Robocraft a shot and need any help, the official Wiki is a great source. You can of course also add and ask me, name is iTobii.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: January 23
Early Access Review
Great, -slowclap-. Go use VAC, Thats better then this crap program EAC..
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4 of 5 people (80%) found this review helpful
263.1 hrs on record
Posted: January 10
Early Access Review
Build robots and fight with them in team battles against other players. A mixture of Lego and World of Tanks - super fun!
This game is a fine example of how an early access game has to look like. Robocraft has got solid base that is working and stable already and the devs maintain and extend the game consistently. Content gets added regulary and all those little nuisances which bug you slowly but steadily get patched out putting the game into a better and better state with each update.

The game is financed by a pay to progress system. Everything but a couple of cosmetic items is accessable for everyone by just playing the game. Throwing coins at Freejam reduces the time you need to get there. Once you've reached the end-game (= once you've got a solid T10 robot) there is little need to spend money on anything else but cosmetic items and garage slots (if you want to build more than 3 different robots). At least for me the ingame currency flows in quick enough to keep up with my construction needs. Overall I'd dare to state spending more than 50 bucks at the game doesn't yield any noticeable effect anymore. Personally I've spend about half of that money on the game and still progressed in a timely fashion (T1-T10 in less than a week).

Purchasement tip: The size of your bots is limited by its CPU-flop rating (400 when you start the game and 11flops are added with each lvl up to the maximum lvl of 100). While CPU-flop rating won't hold you back at the beginning of the game it's what will restrict you the most in the long run as the lvl progression is rather slow. To quicken this progress you can buy a premade robot with a high CPU-flop rating from the roboshop. It does not only give you a headstart with regards to equipment and premium time but also your CPU-rating gets raised to the robots CPU-rating which allows you to reach the CPU rating cap of 1511 flops way earlier.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
18.7 hrs on record
Posted: January 20
Early Access Review
"Like skyrim with robots 10/10 IGN"
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4 of 5 people (80%) found this review helpful
99.1 hrs on record
Posted: January 8
Early Access Review
I really like this game. 10/10 except for the lag. I blame my PC
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2 of 2 people (100%) found this review helpful
126.7 hrs on record
Posted: January 12
Early Access Review
Robocraft is a brilliant game and its holding its business practices very well how ever the premium in the game is very imporant if you want any form of progression other wise its very slow and saving for things is close to impossible but i very much reccomend it
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