Build insane robot battle vehicles that drive, hover, walk and fly! Add weapons from the future and jump in the driving seat as you take your bot into battle against other players in this competitive free-to-win action game.
User reviews:
Mostly Negative (4,415 reviews) - 36% of the 4,415 user reviews in the last 30 days are positive.
Mostly Positive (60,202 reviews) - 77% of the 60,202 user reviews for this game are positive.
Release Date: Jul 8, 2014

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. The game's first release was in April 2013 and that buildhad no multiplayer and no combat. From that point to today, the game has grown exponentially to its full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“Freejam are now plotting a path to full release with an aim to be out of Early Access by the end of 2016.”

How is the full version planned to differ from the Early Access version?

“While users accounts will never be reset - so what you earn in game now you will always keep - the full release of Robocraft will contain a number of additional key core features, many more social features, Clans, more game modes, many more functional components and weapons, a tutorial and PVE mode and full game localisation into many different languages.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in its blood. The word Freejam is a combination of 'free' and 'jam', where 'free' shows our dedication to keeping Robocraft always free, and 'jam' stands for jamming with our community to determine how our game continues to evolve. We like to think of Robocraft as a game that has been built from the ground up in collaboration with the community.”
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Play Robocraft

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Recent updates View all (261)

May 23


Servers are now live!

The following patch notes are based on pre-Armorgeddon values. (Example: So a +50% increase to health means it’s the same as during Armorgeddon and a +25% buff to health means it’s half way between the health before and during Armorgeddon)


> Strafing movement modes have been added to the Mech Leg and Insect Leg movement components

> Strafing mode can be activated via the settings menu – We intend to have this settable per garage bay in the near future, but for now it’s global

> When activated, a robot using strafing mode turns to face the direction the crosshair is facing

> Buttons for turning left and right in classic control mode (default: A&D) cause your robot to strafe left and right when using strafing mode (similar to typical third-person shooter controls)


> All Health and Shield values on all parts (Armor, Hardware, Movement etc..) have been increased by 50% except for the following:
>> Ion Distorter health has been increased by 25% instead of 50% (this is an overall nerf)
>> Aeroflak health has been increased by 25% instead of 50% (this is an overall nerf)

> Mega Lasers now take 5 seconds longer to run out of power at nominal laser count, all other lasers take 10 seconds longer at nominal laser count

> All Plasma now shoot an additional 25% more shots per full power bar (how many shots is relative to the size of the plasma)

> Plasma area of effect has been increased by (Smallest to largest) 200%, 116%, 75%, 50%, 33%, 0% – For frame of reference, Mega Plasma now has a 66% bigger area of effect than the smallest plasma (pulser)

> Ion Distorter accuracy has been reduced by 25% – We wanted to keep the powerful impact of Ion Distorters when in very close range, but we felt it was too effective at mid-range. This change will give players longer to shoot off Ion Distorters before taking critical damage, but without taking away the unique super close range benefits of the weapon

> Proto Seeker damage increased by 10%

> With the increase to overall time-to-kill, weapons that rely on a strong alpha strike are overall weaker as the likelihood of dealing critical damage is greatly reduced. Rail and LOML felt a lot less impactful because of this change so they’re getting a slight tuning up
>> Rail damage increased by 10%
>> LOML damage increased by 10%


> Battle Arena Tower crystal health increased by 25%

> Battle Arena Base crystal health increased by 75%


> Daily Salvage Crates now award 4+4 items instead of the previous 1+1

> Salvage Crates now have an increased chance to drop rare components (in exchange for a reduced chance to get common and uncommon components)

> Glass cubes have been reduced from Rare to Uncommon, but will keep their Rare recycle rate for one week from now

> Lettered Carbon6 cubes have been reduced from Epic to Rare, but will keep their Epic recycle rate for one week from now


> Score awarded for destroying Protonium Crystals in Battle Arena has been reduced by 25%

> Added commas to numbers beyond 999! \o/

> [NEW] Optimizations were made to the crate opening animations as they were causing some older computers to drop drastically in frame rate

> [NEW] Building improvements have been made when placing movement parts. Previously, placing a movement part such as Mech Legs required you to place a cube, push that cube up, then place the legs underneath them. You can now place movement parts directly onto the floor


> [NEW] Fixed a bug which caused robots to be rotated differently at the end of a blink than when they started it

> [NEW] Fixed a bug which caused Tesla Blades to not always deal damage as intended. They should now more consistently deal their damage

> [NEW] Fixed a bug which caused inconsistent collisions on Laser Disintegrators when using mirror mode – If this broke your robot, please see this thread with more info regarding it being reverted:

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About This Game

Build insane robot battle vehicles that drive, hover, walk and fly! Add weapons from the future and jump in the driving seat as you take your bot into battle against other players in this competitive free-to-win action game.

BUILD - A futuristic robot battle vehicle from cubes, add wheels, thrusters, wings, legs, tank tracks, rail cannons and plasma launchers
DRIVE - Jump into the pilot seat of your robot and drive it into battle in jet cars, tanks, flying warships, helicopters, drones; anything your imagination desires.
FIGHT - Battle online in massively multiplayer mayhem against players from all over the world on dedicated servers.

- Over 200 cubes and components to collect and combine to make a million different Robot designs
- Be part of a constantly changing metagame with new weapons, components and functionality added every month
- Watch as your enemy's robot breaks apart cube by cube as you destroy them with powerful weaponry
- Invite friends and chat in-game
- Form Platoons and battle on the same team with your friends
- Save your robots in the garage to the cloud and share them with other players via the in-game Robot Factory.
- Free-to-win, everything required to get to the very top of the tree in Robocraft can be gained for free

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 2000/XP/Vista/7/8/8.1/10
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Min resolution 1024x768
    • Memory: 4 GB RAM
    • OS: Mac OS X 10.7+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
    • OS: Ubuntu 10.10+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
Customer reviews
Customer Review system updated! Learn more
Mostly Negative (4,415 reviews)
Mostly Positive (60,202 reviews)
Recently Posted
( 87.7 hrs on record )
Early Access Review
Posted: May 24
Like many others my biggest problem with the game is the recent "epic loot" update. The combat system is enjoyable, and I like the robot creation tools. The problem is how difficult it is to get everything now. With the currency system battles were rewarding; a long battle may be more of a grind, but it would be that much more worthwhile because the reward was higher. With the epic loot system it doesn't matter if a game takes 5 minutes or an hour, you get the same stuff.
The epic loot system also just doesn't feel rewarding to me, and I get protonium crates more often than not from battles. You can recycle items you get from loot crates that you don't want but they recycle for such low prices that the feature's nearly useless. I understand that there is the potential for a loot crate to be more valuable than the galaxy cash, but it has yet to happen for me. At this point the daunting aspect of grinding until I can get the parts I want has just about driven me away. I can only imagine how disappointing it must be for people who get rusted and bronze crates more often.
I can understand the inention to appeal to new players by making it easier to start the game with higher level loot, but it shouldn't come at the expense of the players that are already invested in the game.
Helpful? Yes No Funny
★★★ WocAn ︻デ╦────
( 32.8 hrs on record )
Early Access Review
Posted: May 24
this gmae very cool for me
Helpful? Yes No Funny
(P.G.O.G) Annony
( 14.3 hrs on record )
Early Access Review
Posted: May 24
Product received for free
I think its worse now cause instaed of the free-to-win its pay to win pay for paints pay for items pay for almost evrything its full of ****ing crap
Helpful? Yes No Funny
( 191.6 hrs on record )
Early Access Review
Posted: May 24
The game was pretty good when I first played it, then it got boring.

Helpful? Yes No Funny
( 69.8 hrs on record )
Early Access Review
Posted: May 24
Product received for free
this is anamazing free to play game that isnt destroyed by bad pay to win aspects but still retains an ability to pay premium for features that speed up game pogression.
Helpful? Yes No Funny
( 73.5 hrs on record )
Early Access Review
Posted: May 24
RC Was a good game untill i accedently meged my accounts now the game is ♥♥♥♥ and should be removed from steam if anyone can fix this i would love the help asap
Helpful? Yes No Funny
( 58.5 hrs on record )
Early Access Review
Posted: May 23
Why when i first played this game it was so fun you had to earn your equipment the it went to if you were that level you got the stuff which was the begening of the end. Then they removed the stronger blocks and made it just one type which was to try to make it more accessible to beggeners, but took away late game challenges. Then the next sign this game was dead was when they added the flak cannon one of the now ♥♥♥♥♥♥♥t guns that ruin the game. But oh no they couldnt handle the fact that the bank full of misguided peoples money wasnt full enough so then they added crates and removed currency and added "robits" the illusion of money not to mention crates. Well where to start with crates lets start with the fact even the higest rarity crate has almost no chance of having somthing you might acctualy want and they fact that when you do want robits you have to recycle the items you had or got from crates leading to an illusion of currency whne its just a shadow of the items you had and not to mention the fact that they only sell for 1/10000000 of what its acctualy worth. This game used to be so fun then payday 2 showed up and said you know what this is a f2p so you cant sell dlc so just do crates without keys at first so they want to try to get crates then make they have to be opend with keys. I swear later they will have skins and you have to open them with keys. In summary save space on your computer for cat pictures that make you feel happy while this game makes you want to kill the devs of this game who need to have so much money they can swim in it otherwise its north korea you can barely do anything but when you can its the best ever keeping you hooked so you will never leave and you always have in the back of your mind " if i pay for this i can be so much better but is it really worth it" no no it isnt.
Helpful? Yes No Funny
( 38.6 hrs on record )
Early Access Review
Posted: May 23
And then they said "lets add lootcrates so we can make this like a "hardcore" fps".
Helpful? Yes No Funny
( 1,095.2 hrs on record )
Early Access Review
Posted: May 23
The only bad thing about this game is the new loot crates, its a gamble, and takes you forever to get the things you want just go read all of the recent reviews, if im going to gamble I will go to a casino.
Helpful? Yes No Funny
( 177.7 hrs on record )
Early Access Review
Posted: May 23
Super fun , super addictive. build and destroy , collect and sell gear. a lot of the bad reviews are from players who played before the big update that changed the tiers system to the tears system. i started after that update and have loved every second of this game.. it's free NOT pay to win. too much fun.
Helpful? Yes No Funny
( 1.8 hrs on record )
Early Access Review
Posted: May 23
Could have been a great game, what a shame.
Helpful? Yes No Funny
( 74.5 hrs on record )
Early Access Review
Posted: May 23
before the update i loved the game but after the big update i hate the fact that you only get 25% robits from items you salvage it just ruins fun and made it into a game that you have to binge play to get a single item. my other reason is that there is no leveling system and you can put the largest weapon on a tiny bot and ruin the match for others. i would recommend you NOT to play the game until they fix it.
Helpful? Yes No Funny
( 5.9 hrs on record )
Early Access Review
Posted: May 23
Product received for free
great game, very easy to learn, nice building mechanics
Helpful? Yes No Funny
( 457.9 hrs on record )
Early Access Review
Posted: May 23
Product received for free
Its sad, really.
I've played this game for basically forever, and it isn't the same.
"Epic loot"
"New gamemodes"
But in reality, it isn't that.
Its paying.
They removed the tier system and implied a not even closely related system that puts the equivalent of t7's against t10's.
That's broken, you think?
There's more.
They removed pilot seats.-
Now, you are probably thinking, "Hey, thats a good thing, now I can survive longer!"
That basically marked the downhill slope for this game. There is no skill anymore in building. There is no point to building a even somewhat functional robot. I literally built a box made out of guns and it worked. It also removed half the game.
Half the game was making a robot that worked and was protected.
New gamemodes-
Half of which no one plays, and most you can't even join till you get some ungodly rank which is nearly impossible(thanks new tier system) and you can respawn now. That also kinda ruined it. You have to try to make a good robot so that you can survive a game.
They implimented a premium early on in the game. Now, around 30% of the people had it, or had bought GC and bought a cosmetic.
Now, you have to pay to get a different color of block, or even GLASS, for god's sake, which you could buy back in the old days. And, on that different color of block part, all armor is the same, from the bottom ranks to the top, its all the same.
Buyable robots-
So back in the old days, you had to save up alot of money, try a robot design, and hope it works. Alot of people failed, but we all found the flaws, fixed it, and stayed in that tier.
Now you can buy a fully built robot.
With real money.
That basically ruins creativity. Half of the people in T4 were flying around in the "T4 Eagle", a bought robot.
Devs, Freejam,
If you're reading this, just put it back to what it was. It was good then.
Maybe then I'll write you a more positive write up.
But for now, it will take alot of GC to change my mind, sir.
Helpful? Yes No Funny
Better By Design
( 62.3 hrs on record )
Early Access Review
Posted: May 23
I got this game when it first came out and i thought it was good for a couple updates, then it went down hill.FAST.
I quit playing this for 1 1/2 years due to the non-helpful/game inproving updates.

I tried it again today (May 23 2015) found out it got worse. it went from a free to play/somewhat equal with the option to play to might as well pay to today where the only way i can see how you can really improve anymore is pay.(to get any good wepons you have to pay) Everything is overhauled. The currency, the object naming system(Its now remenicent of Steiger Tractor co. only more confusing) and now(Good or Bad) The announcer(s?) sound almost exactly like TF2. Dont drag them into this mess and run from this game.

In all if you could get a version from ~1 year ago get it. This version NO.

Edit: I do see steam does say this game is "mostly negative" with in the last 30 days, no surprise there, im surprised there isnt a overall "negative" rating
Helpful? Yes No Funny
( 1,057.3 hrs on record )
Early Access Review
Posted: May 23
Product received for free
Freejam has created the perfect hybrid of robocraft and besiege.
Easy to learn.
Hard to master.
Awesome game
10/10 would play again.
Helpful? Yes No Funny
( 360.8 hrs on record )
Early Access Review
Posted: May 23
Product received for free
For so long, I supported freejam. I would argue with haters, and side with Freejam all of the time. But i was wrong. Freejam messed up. Taking away megas was bad, but the Epic loot update was the last straw. I finally see where the haters were coming from. I'm really sad, because Freejam ruined my favorite game.

EDIT: I will come back in a few months to see what has changed.
Helpful? Yes No Funny
( 6.0 hrs on record )
Early Access Review
Posted: May 23
Awesome game! i like how the game is simple, and you dont actually have to pay to get items.
Helpful? Yes No Funny
( 42.4 hrs on record )
Early Access Review
Posted: May 23
an amazing game play it
Helpful? Yes No Funny
( 233.7 hrs on record )
Early Access Review
Posted: May 23
Product received for free
I've been with this game for a while now and i've gone through a lot it's changes in dissapointment... It was a good game about creativity and innovation. It had Armor values, weight had more impact, the tech had a tree not a spiral of no options, etc, etc. Most of all, ===Things mattered=== But now... it just feels like the game is going down the drain... It WAS a good game, =was= being the key word.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1,093 of 1,163 people (94%) found this review helpful
31 people found this review funny
Not Recommended
1,367.6 hrs on record
Early Access Review
Posted: May 6
Product received for free
TL;DR: Robocraft did not deliver on the potential it promised and instead changed the core gameplay mechanics to mimic other shooters, destroying what made the game unique.

I have played this game for over 3000 hours (the standalone launcher does not add to steam hours) and supported the game with over 100GBP (150$+). I was a moderator for the game because I believed in it and wanted to support the community, but was removed from the team because I spoke out to a developer about the direction they were taking – not because I wasn't doing my job, but because I spoke my mind.

The game has changed. Freejam have tried to make the game more accessible to new players, with a focus of getting as many players as possible. But instead of focussing on what made the game great and trying to get players to love it, they changed the gameplay mechanics in order to please a wider audience, which destroyed many aspects of what made the game great and unique in the first place.

Instead of a currency reward system that allows players to buy the parts they want for their robots, they now have a "random loot crate" reward system, which is a blatant attempt at copying other games and trying to trick people into spending real money on the game. Non-premium users get tempted by the items that they could have received if they had paid for premium (every loot crate that gets opened show the premium items) with the option to purchase it now to receive the items. Furthermore, only the top scoring player on the winning team receives the highest level crate (which promises better item drop chances), while every member of the losing team receives the same low quality crate. This leads to selfish play for the highest score rather than the rewarding teamplay experience that it used to be, and also leads to the losing team to stop trying because they receive the same bad rewards either way.

They also made the most interesting part about the game – the fact that building skill and design decisions directly affects battle performance – much less meaningful over the last couple of months, by removing the pilot seat component, introducing auto-healing (another aspect to mimic other shooters), and allowing each player to put several different gun types on their robots, which removes the need for playstyle specialisations. This also negatively affects teamplay, because there is no use for dedicated medics or dedicated frontline or support types – every player is now a (selfish) one-man-army trying to score the highest points.

This game had a lot of potential a year ago, but the developer's decisions over the last updates have shown that they care less about making a good game and more about the money they can make by trying to get more players with lower skill levels, by copying other generic shooter-types and removing/reducing the unique aspects that used to make Robocraft great.

Freejam have gone the way many F2P games go and opted for the cash-grab alternative. It is disappointing, because there was so much potential.

UPDATE: After two and a half weeks, the lead game designer released a "state of the game" letter, which conveniently failed to address any of the points the community has brought up in their feedback. This, to me, puts the final nail in the coffin. These developers do not care for the quality of their game or their community, they are only out for new players for their statistics and wallets.
Was this review helpful? Yes No Funny
488 of 551 people (89%) found this review helpful
56 people found this review funny
Not Recommended
44.0 hrs on record
Early Access Review
Posted: April 28
The new update to the game is terrible , well more than terrible but little children may have to read this.
Losing the tech tree means that all weapons are available to any one in the game, this means that weapons like the Proto Seeker or the lock on missile launcher are really easy to get making any match boring and tedious.
Any blocks that you want to add to your robots have to be "forged" with the new "Robits" which can ONLY be got by scraping previous blocks, you cant even get them by playing a match anymore.Losing the match gets you the base level of the crates giving you the base level of blocks which are worth as much as a chocolate firegaurd meaning that you are stuck with rubbish weapons on a rubbish robot.

To conclude the new update to this game turns a previously enjoyable and exciting experience into the pay to win rubbish that you would typically find on a mobile,if you want to be highly frustrated or enjoy Dungeon Keeper on your phone then this is the game for you!

P.S if you want either of these things then you may want to seek immediate medical attention
Was this review helpful? Yes No Funny
430 of 485 people (89%) found this review helpful
20 people found this review funny
Not Recommended
299.7 hrs on record
Early Access Review
Posted: April 28
Freejam has completely removed any kind of progression from this game and turned it into that of digital gambling. You can no longer pay real money to get exactly what you want. You now pay real money to gamble on crates. Because they removed RP in favor of Robits, the only way to make money is to recycle the random junk that you get from crates at 1/4 their value. This heavily increased the time it takes to get a single item that you may want. This game is no longer about experimenting with new builds, it's about gambling your time away on random junk. Epic Loot? More like Epic Fail.
Was this review helpful? Yes No Funny
310 of 346 people (90%) found this review helpful
12 people found this review funny
Not Recommended
1,223.7 hrs on record
Early Access Review
Posted: April 29
This Epic Loot update...
More like Epic Failure.

This update has ruined a once great game, and made it Pay to Grind with no fun to be had.

Freejam doesn't encourage creativity anymore, since they added OP no-skill weapons into the game and not done anything about them. Making a hilarious robot is a waste of your time as no one cares to even look at you and you're just an easier target for the enemy.
Matchmaking is still broken, new players with 400-600 cpu gets matched with 1500 cpu bots. I know that since i have started a new account myself. Every match so far has been filled with the no-skill weapons, and there's no reason for me to continue playing that account, when i cant even win one match, and there's nothing good enough to earn from the recently added loot crates. My friend agrees with me.
Leveling up is boring and unrewarding, since all you get now is 10 more CPU for each level. Once you get to level 100, the CPU increases by 5... Really? That's what i get for playing your game for so long, make it even less rewarding?...
Loot crates are not worth it at all. You did insanely well in a match? You got the highest score on your team? Well here is a single uncommon wheel... Yup, that's what you can actually get from a highest ranked crate (or some ♥♥♥♥ING 20 CUBES), and you're not even going to use it, just recycle it for LESS THAN A QUARTER OF THE ORIGINAL PRICE, untill you get enough for that one hover you actually wanted instead.....

It was way better what they had before, you had a currency called tech points and you would earn a reasonable ammount every battle. You could use them to unlock WHATEVER PART YOU WANTED, but now its just like "Here have these 20 cubes, but if you BUY PREMIUM you will get an extra green ♥♥♥♥♥♥ electroplate!"

It basically just made it "Pay to have a slight chance of getting something actually useful!"

What little ♥♥♥♥ thougth completely random loot was better than freedom of choice?!
This is a BUILDING GAME FFS. Imagine if a game like Minecraft had that sort of system, would anyone like it? Ofcourse not! So would anyone like this update? OFCOURSE NOT!!

They took away a perfect system becouse Freejam didn't like it. They removed what made the game unique and fun. I understand that it will keep changing with each update, but its not always those updates are good.

Here are my first 3 protonium loot crates, with the items i got from them.
As you can see... Why even bother trying to get a good score? You're won't get ♥♥♥♥, this is awfull, no one wants to see that every match.

I have had 1 legendary this update, and it was an Ion Distorter in a bronze crate...
What's the ♥♥♥♥ing point of getting a new score, when most people i've seen getting legendaries get them in bronze crates?!
No ♥♥♥♥ing wonder how some players get these massively owerpowered weapons, in such a low cpu match, when items are not dropped by effort and only complete ♥♥♥♥ing luck.
I cant live more than 10 seconds against a flak cannon, with my little 562 cpu plane...

There are so many downsides to this update, with how random the chances of getting the different items are now, people are also going to build these abominations of a "robot" out of parts they don't need and just place them ♥♥♥♥ing everywhere.

Tons of people are hating this update, just look at how the Steam rating has gone from 81% to 79% (I see now that it has gone to 77%, it's a shame that they wont do anything about it.) and it keeps going down. Freejam doesn't care as they have said in one of their tweets that the steam reviews are "boring", "unconstructive", everyone is only complaining about teirs and megabots and they need to "Deal with it".....
They're completely ignoring that everyone is complaining about this Epic Garbage update, but Freejam is not going to remove it, they will let it stay as they dont care about what the majority of their players want becouse that's not what Freejam wants.

Not a single positive review in the first 100 reviews, all of negative reviews have atleast 30 found them helpful and every positive ones gets a max 2 found helpful.
You also just know they really ♥♥♥♥ed up when both some Robocraft Youtubers and streamers, are disappointed with this update. I even see alot of people hating on the update in chat, saying that they will never return to this game again.
Since Freejam doesn't care about any of the negative reviews at all from the majority of the players, and only wants to listen to positive feedback from the minority, we will never have the same fun and enjoyable Robocraft it used to be.

They need to listen to their community, and not their own opinions.
Without a community there is no game.
Was this review helpful? Yes No Funny
295 of 335 people (88%) found this review helpful
80 people found this review funny
Not Recommended
75.4 hrs on record
Early Access Review
Posted: April 28
Freejam:Hey I have an idea!

Fanbase:What is it?

Freejam:I'm going to remove the abilty to get the games basic currency, that allows you to buy blocks, and replace it with CRATES!!!!!

Fanbase:Well.. I guess it'll be fine, i mean we can just sell items we dont want right?

Freejam:Oh yeah, also, i'm going to make it so that selling items will only give you 1/100th of what the item is actually worth, Hope you guys dont mind

Fanbase:.....What the ♥♥♥♥? why would you ♥♥♥♥ing do that?

Freejam:Oh nononono, dont worry, you can still BUY crates to get alot of items.

Fanbase:But i wont get the stuff i want?

Freejam:Too ♥♥♥♥ing bad, GIVE ME MORE MOENY!!!!!


Freejam:Heres some changes stop giving robocraft negitive reveiws you ♥♥♥♥♥♥♥

Fanbase:How about you fix the rest of the game first?

Seriously freejam, Fix your god damn game, the matchmaking is broken as ♥♥♥♥, The new weapons are Over powered as hell, the f!ucking recyling is near worthless, Crates only ever seem to give uncommons and rares, You cant even get the main f!ucking currency without recycling.


Freejam sucks asss
Fix your game asssholes

Edit 2:
Was this review helpful? Yes No Funny
276 of 314 people (88%) found this review helpful
13 people found this review funny
Not Recommended
296.6 hrs on record
Early Access Review
Posted: April 28
I ask in Your best interest to Not Play this game

Well Well Well... Finally, new update is out and once again, the update has broken the game to an even more unplayable state. Anyone who has played the game since the very beginning has seen the evolution of a once promising game, become an hideous monstrosity. With the new "Epic Loot" update, the game has now sunk deeper in to the lowest common denominator. Copying other games. Of course we all know which game this is trying to copy *cough cough* CS Go *cough cough* it is now almost impossible to progress. The game in my professional opinion has become so unplayable that even i, who have never reviewed a game before, have reviewed this game to comment on how horrendous it has become. The game is still in early access. I mean for crying out loud, this has to be an bigger scam since the Nigerian prince (still waiting for the transfer) and the metropolitan police (need to wait for the money from the Nigerian prince to unlock PC). It is just an horrible excuse to change the game dramatically without much consideration for the existing player base

The Epic Loot Update

Now this update is obviously released out of greed. Play one game and you will see what i mean. The loot crates give premium users more than double (epic and rare items) what players who play for free get. Although you may argue that premium users should get more, it demonstrates the desperation that the developers have for Money . This is what the update is released for. The rail cannons now use more power per shot and smgs don't fire as quickly as before. Medics are now obsolete, repairing robots slowly enough that i can make an cup of tea, write this review as well as watch an couple youtube videos before they are fully healed (excluding the 10 second self repair of course).Ask any person who journeyed with robocraft throughout the years and they will tell you that " Robocraft has been ruined "

What to expect

By playing for free, you only get four colours, less Robits (previously known as RP), stress from grinding as well as high blood pressure from realising that most, if not all, shotgunners that killed you were or are premium. The battle arena is an blatant attempt to copy League of legends and DOTA and incorporate MOBA into the game. Team death match is just destroying robots (No respawns). The main point of the game is building robots and fighting, which this game does quite well. However, needing to destroy at least 75% of the enemy's robot, now without the pilot seat, is an absolute deep pain in the ♥♥♥. Especially if all that is left is an thruster and a single block. The reduction in speed of the SMGs have definitely bent each one of us over and screwed us, since it only takes 10 seconds to start auto repair, the singe thruster bot would have full repaired by the time we tracked it down.


"It isn't all that bad" you may say, innocently or while the developers are elbow deep in your rear and skillfully puppeteering what you type and say. Most of my hours came from the very start, but there are quite a few things which turned me away from wanting to play this game:
  • Removal of tech points
  • The removal of megabots
  • The addition of extremely OP weapons
  • The removal of the tech tree
  • The lack of consideration to long time players
  • Removal of the pilot seat
That is barely scraping the surface of the problems. I am not demanding in-game items to be given to me. What I am asking for is for 25% of their stock with an certificate to be served to me on an metal plate and 10 percent of their profits change. For example, adding in again the pilot seat will bring the fun back into building to defend the seat (the description still says "Jump into the pilot seat of your robot and drive it into battle...), adding in the challenge mode to encourage team work(with megabots of course).

Final thoughts

There are a number of things I quite like in robocraft right now, but listing one or two them would require more effort than the developers have put into the new ideas. Each update is well presented, but taking a massive dump on the game and putting a bow on it Does Not conceal the fact that the game has been defiled (well that ship sailed a long time ago). Any new idea implemented causes dramatic change to the game from the developers basing the whole game around the update. Download and play it if you want, but keep in mind that it will never be as gripping as it once was. I rate this new update 1/10 but 10/10 for the game's concept. (How this game has an overall very positive review is baffling)
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186 of 209 people (89%) found this review helpful
8 people found this review funny
Not Recommended
2,000.3 hrs on record
Early Access Review
Posted: April 29
Stay away from this game. Simply put, the development team (FreeJam) is utterly incompetent. There have been so many points in time where the game could have become significantly better with a few minor changes here and there (primarily related to rebalancing weapons/components or various quality of life changes). Instead, FreeJam ignores those high-impact low-hanging fruit, and instead decides to flip the entire game on its head and release major updates that change everything in a big way. This accomplishes nothing other than introducing a multitude of new problems, while rarely addressing those issues that could have been easily fixed. Sure, during the course of the coming weeks and months, FreeJam will slowly but surely resolve some of the screw-ups they made during their last update, until the game once again gets to that point where it could be great with just a few small changes...but then the cycle repeats itself and as expected, just on the horizon is another game breaking update.

Other major issues with the game:

1) Building/engineering used to be a major component of the game, and high level players used to take pride in their building skills. Nowadays, building skill is hardly worth anything anymore. Any new player can slap something together in 5 minutes and compete toe-to-toe against a bot that took hours to complete. In fact, don't even bother building anything, because within weeks, FreeJam will render your bot utterly useless by breaking it. Either they'll nerf your movement or make various components 10 times heavier, etc. Regardless of how they break it, just be ready to say goodbye to your favorite bots, as they won't be able to perform nearly as well as they once did "because FreeJam said so."

2) Significant weapon imbalances and easy-mode weapons. Simply put, FreeJam rarely gets weapon balance 100% right, or even close to it. In the current state of the game, there are weapons that are grossly overpowered, and there are weapons that are grossly underpowered. There are also weapons that take little to no skill to use, and yet have been high-impact weapons previously (a new patch attempted to address some of these issues, but the jury is still out).

3) FreeJam doesn't care about players who have been around for years, players with thousands of hours in the game, players who have been active and have helped spread the word about the game. They won't listen to your feedback, no matter how good it is or how well-written it is. Instead, FreeJam does its own thing, with a bias towards catering to new players. Basic things that the competitive/veteran community has been requesting for years...still not here. Things like clans have been "on FreeJam's radar" since mid-2014 or earlier - and guess what? Still not implemented, and it is almost mid-2016. The sad part is, by the time FreeJam actually decides to implement clans, all of the top clans in the game will be dead, as all of their veteran members will find better things to do with their time than to play this.

4) Minimal skill required. If you were looking for a game where putting in tons of hours would give you a significant skill advantage over new players, please look elsewhere. FreeJam has stated that they want the game to be more accessible to new players. This might be good for new players, but for anyone who has invested a significant amount of time into the game, it is just a slap in the face.

FreeJam: One step forward, two steps back. Always.
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184 of 207 people (89%) found this review helpful
10 people found this review funny
Not Recommended
307.7 hrs on record
Early Access Review
Posted: April 29
So, the last update has made me update and expand my review.
It seems it is so bad that only handful of players left, since I am seeing exatly the same names and afker's since yesterday and almost no new players.

What changed and introduced?

Reforge values are atrocious. If the prices won’t be fixed, then it is way too grindy to do anything, reforge values are incredible (75%+?). For example, from items that cost 20000 to forge you can only recover 25.
For newbies, I assume, it simply won’t do. As well as for players, who don't already have everything.
They also divided RP/63 to get to Robits balance.
However, if you were smart enough to buy thousands of weapons to reforge them, literally millions of money could be saved. I wasn't.

Even with premium I get 3-6 simple blocks from gold/diamond/protonium crates. And some customization trash. And I can’t even recycle it from the crate’ screen.
Oh, since you can recover only a few robits from the crate, even protonium ones, good luck playing thousands of battles to get some weaponry. And only BA/LA battles, TDM gives 1/4 reward of BA/LA or 1/3 of The Pit.
Want to donate to buy 300 crates and get some good items for you bot?
You will only get thousands of simple blocks and very few movement parts and weapons. But, duh, you will can tons of customization dirt.

Ah yes, simple robot blocks. They are now 10x times more expensive, some newbies cannot even build a normal robot since they do not have enough money even for blocks.
I do not even know how newbies can get into high-tier now, seeing everything is way too expensive even for old players.
So much of a newbie-friendly game. Also, the matchmaking with FJ' fixes.

Did I mention that even 500 CPU (sized) bots are still thrown into 1500-1750 CPU battles?
Ah, now I did.
Also many afk's, since being afk and wait till the battle's end is much more profitable than trying to do anything.

Forget about it, simply place some cubes, just make sure it is not too hollow, some weapons, at least 6 of them, and you are ready to go.
Building does not really matter for a long time.
Of course, there is a meta-builds, but why build it when you can buy it from roboshop?
Obviously, FJ undestands it and now you can buy it for free.

The Pit is incarnation of killstealing along with ion distorters little bots. Not very interesting.
Team Deathmatch is a good mode still, however, FJ hates this mode and to promote Battle Arena they made severe nerfs to rewarads from TDM, so if you like to play TDM you will never get much money (now you really won't get anything, since you get only one item from the TDM and you can recycle for around 50 robits, while new weapons and modules cost thousands and hundreds of thousands).
Battle Arena/League Arena - gamemodes with highest rewards right now. FJ likes to think they are making game similar to MOBA and promote this gamemodes as hard as they can, reducing rewards from other gamemodes and increasing rewards in BA/LA.
How bad BA/LA?
Small maps, countless campers, in the lattest update you are guaranteed to lose if you have Robocraft's target auditory (10-12 year old kids, from FJ's comment on the official forums) and one or more disconnected people or leavers.
So, if you want to play BA, do not forget that disconnect and wait for two minutes is much faster than try and lose in the battle witch lasts for 15-20 minutes in average.

Weapon rebalance?
High-tier battles became way too boring and low-tier battles are full of shotgunners.
Seriously, a few shots from SMG and you have no energy. And SMG's don't really damage anymore.
Protoseekers, which I disliked, first were changed into close-combat ones, which was much less fun than longranged annoying weaponry, but now they were nefted into dirt and completely pointless to use.
Unless you manage to land the hit into dead center of the robot it is weak and after each strike you can go to make a tea to wait for energy to reload.
Oh, somewhat useful, one of two weapons that can damage enemies now. But you have only two shots before you have to wait ~10 seconds to energy to restore.
Ion distorters?
Only weapon of close combat capable of 1-3 shotting any bot. And there are many of glass-cannons on low-cpu battles literally humiliating newbies, who can do nothing against them.
FJ also told that low-tiered weapons will be useful.
They are not, however still being a little better than high-tiered ones. Still bad. And forcing to turn beatuful bot into cactus of small plasmas/smgs is a disgrace.

Blink is fun, this much I can tell. One of the best ideas FJ made ever.
Invisility is strictly limited to shotgunners, has some uses for planes and copters, but not much.
Megamodule turned into powerboost is a must in high-tiers, without it there is simply too big delay in weapon' fire.
Disc Shield Module is not really of use now, but I sometimes see someone to use it only to enemy rush through it and kill the DSM' user with ion distorter (shotgun).

One of my friends can’t play, since he is getting white screen/falling underground/crash issues.
He is, obiously, not the only one.
And I got another fps drop, but I am used to it.

FJ removing bonus to players' score when the latter spot the enemy to fix exploits.
I really think it is not a way to fix exploits.
And desync is still not fixed, FJ cannot into fixes, duh.

Points 1, 4, 5, 6, 7, 8 are still relevant. They are seriously doing almost nothing.
As for point 2 - I do not see crashes and issues with the game in the last update, but in previous update I could start the game only a few times out of ten, because EAC would simply not start and then the game would crash since EAC is not running.
As for point 3 - now it is hard to understand if it's FJ's fault for optimization or the EAC's, so I can't say anything about it. To be honest, optimization is not very bad, however, there are lag-spikes and sluttering with micro-freezes from time to time.

I am not saying I am quitting, I already have more than 20+ detail each and some robits, so I will stay to see when FJ hits the rock bottom. Seeing this update it shouldn’t be too far away.
However, this update is much worse than I expected and I expected something bad.
I am disappointed in FJ and especially Mark, the latter one could read the forums and not hide in his twitter ignoring any messages that matter and making silly updates which make the game worse.
I really do miss the classic robocraft without regeneration and with pilot sits.

(Updated 29.04.2016)

New anticheat EAC does not prevent hackers to use hacks, yet it:
1. prevents the usage unsigned drivers
2. gives absolutely horrible matchmaking, almost always kicks from game and if be lucky enough to get into the game you may get into the middle of the match (and get kicked again), too many false positives and crashes
3. cause of low framerate
4. messes with other software outside robocraft
5. dissallows software like fraps and macroser even when they used on other programs
6. recognized as malware by some antiviruses
7. EAC devs suggest you to run the game in virtualbox if you encounter problems like unsigned drivers
8. There is no guarantees gathered data (screenshots, keylogging, logins, passwords, usernames, chat messages, etc) from you will be kept private.

I do not think it is the full list of the issues.
By the way, I mostly run the game without turning on steam, so I do not have much hours on the record.
Also my friend's brother died from this.
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139 of 155 people (90%) found this review helpful
12 people found this review funny
Not Recommended
466.0 hrs on record
Early Access Review
Posted: April 30
Let’s make it simple

Robocraft before Team Orders update

-11 Tiers
-Tech tree
-Tech points
-Pilot seat
-Great community
-No CRF (Only original robots)
-Pilot Seat
-Not Bad matchmaking
-Newbies match against Newbies
-Veterans match against Veterans
-Meds are most important on battlefield
-100 levels that were very hard to get
-Max CPU u can have is 7555
-End-game robots destroy low-tier robots in one shot (Worst weapons can't even damage best weapons)
-Only one gun type
-Able to use Tesla with other guns at the same time
-Tesla deal DMG
-Small amount of bugs
-Very rarely server lags
-Normal prices
-Cheap premium
-No „power bar”
-No modules
-Progression system based on Tech Tree
-RP and GC
-Rewards based on your efficiency in battle (Pure RP Only)
-Nice-looking FJ robots
-Organized blocks
-No stupid colours that are Premium Only

Robocraft now

-No megabots
-No tiers
-No tech tree
-No pilot seat
-Community? 1% are old players that still belive FJ will do something or just play for fun, 99% are ♥♥♥♥♥♥ kids that came from CS:GO and MINECRAFT and russians that will always spell russia on chat, even if they are the only one russian in battle
-CRF (99% „nice” robots are bought from CRF, It’s almost impossible to see an original, nice-looking robot)
-HORRIBLE matchmaking
-Newbies match against Veterans
-Veterans match against Newbies
-Meds are useless, because u have to just wait 10s to get INSTANTLY repaired
-150 levels that are very easy to get (400 kills In single-player will level you up by 3-5 levels, what take about 1h)
-Max CPU u can have is 1750
-New player's robots can kill End-game robots (Rarest weapons are just a little bit better than common weapons)
-Multipe gun types (U can have every gun type on one bot)
-Tesla count as a weapon, so u cant use it with other guns at the same time
-Tesla usually doesn't deal DMG. (Sometimes 1 hit per 2-5s, in info its 3 per 1s)
-SO MUCH bugs of any kind, from game crashing to tesla that doesnt deal Any DMG, texture ignoring, magical jumping, copulating robots, not loading cloud data, etc. Every update bring more bugs than bug fixes
-U cant play a match without lags, even if u have great net.
-4 to 20x higher prices than before
-TOO expensive Premium
-„Power bar”
-Annoying modules, called as „life savers” (Just another thing to make this game even easier for ♥♥♥♥♥♥ kids)
-Progression system? Haha, there is NO progression system. Well, maybe leveling up, but you will only get more CPU for that..
-„Robits” are the new value, but u can get them only by recycling crap that u get from crates for 25% it’s cost
-Rewards? Well, the rewards are „Crates”. The best carte is protonium and EVERYONE can get it. What does that mean? End-game players will earn as much „game money” as newbies. Sound stupid? Thanks to FJ.
-What about FJ robots? Gone, just like everything cool.
-Organization? What is that?
-Yep, u can paint your robot! Isn’t that awesome? Well, you have only 4 colours: Light Blue, Orange, White and Grey! Want All other colours? Sure, Just buy PREMIUM! Only 1,19$ per day!

So, what is Robocraft? A big fail, money grab, pay to win, time waster etc, etc.

Fun fact! To get all items In Robocraft, you will have to spend your whole life! Haha, just joking, Only 5000 hours. But don’t worry! You can get them In no time if you pay only 200$!

Hehe, no.
Was this review helpful? Yes No Funny
160 of 184 people (87%) found this review helpful
6 people found this review funny
Not Recommended
409.0 hrs on record
Early Access Review
Posted: April 28
Was awesome untill now... new economy system... you can guess how it went...
Was this review helpful? Yes No Funny
138 of 155 people (89%) found this review helpful
5 people found this review funny
Not Recommended
32.9 hrs on record
Early Access Review
Posted: April 28
Id like to say that the latest update "Epic", has gone south in the way i feel about this game. The game WAS fairly good and was pretty much even, this includes the premium etc but now the way this game is aheading is the P2W route. I feel like the game will run down or have the people who spend hundreds of real money for so many crates or so long premium. At first i agree with premium, it gave plenty of goodies and so on, it persusaded me that much that i almost brought a few days. Now i am not. Why? Because its basically useless. You get 4 more slots to get items and you get 4 slots in your platoon...thats it? Last time you got more in-game money when you finish each match, this money could be spent on getting parts which were RANKED! Speaking of Ranked, this system of being ranked? Where did it go? What is with the new players getting weapons like the photo-...? This weapon is crazy, it is the most used and most powerful weapon i have seen.

Concluding this, dont get the game until the developers actually listen to the public and remove the things which they ♥♥♥♥ed up on. Simple.

Your welcome for this review, i hoped it helped you to stay away from this game
Was this review helpful? Yes No Funny
125 of 140 people (89%) found this review helpful
2 people found this review funny
Not Recommended
26.1 hrs on record
Early Access Review
Posted: April 28
I used to like this game. After the recent "MASSIVE EXPANSION" update they added a loot system in and removed the Rp earning system dictating a more microtransaction/cash shop economic. I forsee players dropping out of this game as fast as the finebro's subscribtion numbers of because of this greed move.


Elly (Xsolla)
May 6, 4:26 PM
we are sorry to hear about your issues. Unfortunately we are not able to offer a refund for your payment(s). Please note that according to our EULA all payments are final snd there are no cancellations."
Was this review helpful? Yes No Funny
129 of 146 people (88%) found this review helpful
3 people found this review funny
Not Recommended
1,307.1 hrs on record
Early Access Review
Posted: April 29
First off, I have played well over 1000 hours so I know what I'm talking about.

6 months ago this game was in my opinion perfect, you could play whatever mode you wanted, there was armor ranking etc

Then you changed the block system to one type of block and a color wheel, ok except all of the non ugly colors are premium and I wanted this to be a fun FREE game.

Next every week you added a new weapon each more insanely overpowered than the last, combined with ♥♥♥♥♥♥ matchmaking and you get people with those things going up against people who still hadn't payed. At this point I was kinda getting turned off the game.

Then you add the modules and energy and at this point I don't really play anymore

Now you have ENTIRELY Changed the basis of the game, the part which made it unique, fun and interesting. You got rid of the old tech tree and now have these boxes. You also decided to destroy any attempt at matchmaking so new players get to go head to head with missile launchers. You have successfully turned many people away recently including newcomers and me. And I'm hoping that if you read this and don't believe me please at least be weary as you enter the game
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124 of 143 people (87%) found this review helpful
7 people found this review funny
Not Recommended
1,079.1 hrs on record
Early Access Review
Posted: April 29
It's honestly getting hard to defend ROBOCRAFT. They are destroying this amazing game....
Was this review helpful? Yes No Funny
107 of 121 people (88%) found this review helpful
4 people found this review funny
Not Recommended
380.3 hrs on record
Early Access Review
Posted: April 28
I've stuck through the past updates, but this most recent one is perhaps the hardest to swallow.

FJ took a a dump over the entire building mechanic by making every single part - Even the most basic chassis blocks - RNG loot. Want to build a plane now? Pray you get wings in crates. And then go through 50 or so crates, and still be missing half the wings you need. And get a few worthless mask pieces while doing so - And I do mean worthless. Their recycle rate is .025% compared to other parts that recycle at 20 to 40%.

New players are going to get shafted the most off of this update since mid and higher level players are going to be grinding low levels for protocrates using ♥♥♥♥♥♥♥t gnat-seeker bots that are all but impossiable to hit using low end weapons - And most higher end weapons, minus the seeker itself of course, as well - and are armed with a weapon that the user doesn't even have to AIM to get kills with.

Of course, this is dependent upon you getting matched with bots that are near your own rankings. This game is a bit netorious for bad match making, and this update just made that even worse.

FJ made progress with the ML and FSC updates, but they crapped all over that progress with the microtransaction inspired loot-crates change.
Was this review helpful? Yes No Funny
129 of 152 people (85%) found this review helpful
3 people found this review funny
Not Recommended
110.2 hrs on record
Early Access Review
Posted: April 24
I started playing this when it was still good.
It was a time of simplicity and freedom, you could jump into a game and ragequit and not because the game was bad or unbalanced but because you were just bad. So you kept on playing getting those techstars and unlocking better stuff and learning the game so that you would become better at it.

But then the devs tought it was a good idea to ruin the game with to many silly weapons and removing any sort of strategy from the game and just making it unbalanced and bad making you rely instead on luck. Also why not make all the weapons and stuff overpriced so that you have to grind for three years to be able to by one wing to crash around with.

Edit: Now when the Epic Loot update have come out the game have improved a lot, however it is still a pain to try to get something decent because it costs half a robot to try to upgrade one piece to the next tier. I do like that they changed the economy system but relying on luck to get something good in a box and then sell it to get a low amount of money from it is way to slow for me. So I say that the game has improved but there is still a couple of unbalanced bits and pieces until it can get a thumbs up again.
Was this review helpful? Yes No Funny
82 of 92 people (89%) found this review helpful
3 people found this review funny
Not Recommended
353.9 hrs on record
Early Access Review
Posted: April 28
They screwed up this game its tougher just to get parts and there is zero reward for even losing. im not sure i even want to play this ♥♥♥♥ anymore and what you get more rewards for just logging in. big woop i miss the old game play already. sure its easy enough to get salvage able parts but then what you have to dissasemble them for barely anything dont play this game. they ♥♥♥♥ed it up for everyone in the higher levels. still just trying to get the more advanced weapons.
Was this review helpful? Yes No Funny
73 of 82 people (89%) found this review helpful
2 people found this review funny
Not Recommended
45.5 hrs on record
Early Access Review
Posted: April 29
I know you most likely have seen that it USED to be good but its true. I used to play the game a fair bit here and there but now i have not touched it for quite a few months, every time i see a update i just give a sigh and think "there Really digging themselves into a big hole of making the game worse and it does not look like there coming out." It looks like they are completly ignoring the fans in the comment section giving advice or basicly telling them to get there act together and put it back to when it was good, and the only reason its got "very positive" reviews is because the people who used to play gave up and did not bother to change/make there review. So in the end then Robocraft WAS a very fun game with lots of potential but the dev team messed it up.
Was this review helpful? Yes No Funny
66 of 73 people (90%) found this review helpful
3 people found this review funny
Not Recommended
366.5 hrs on record
Early Access Review
Posted: April 29
Since the 'Epic' Loot update, the ecomomy has been completly broken.

Freejam has changed the end-of-match reward system to a random crate drop based system.

This has caused problems like:
-Part drops are completly at the mercy of The Random Number God
-Sellback value (to convert parts into ingame currency) is terrible. Before this 'Epic New Expansion' parts could be sold for 50% of what they cost. Now at best, you will only get 33% of the original price back.
-Top tier crates have only slightly improved drop tables compared to the worst tier crates.
-Crate drop tables are the same for all players, meaning newbies and veterans get the same rewards at the end of a match.

I will change my recommendation to a positive one when FreeJam fixes these issues.
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86 of 103 people (83%) found this review helpful
67 people found this review funny
Not Recommended
4.3 hrs on record
Early Access Review
Posted: May 9
Product received for free
░░░▀▀░▄ robocraft ▐▄▄▄▀░░░░
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