Build insane, fully customisable robot battle vehicles that drive, hover, walk and fly in the free-to-play action game Robocraft. Add weapons from the future and jump in the driving seat as you take your creation into battle against other players online!
User reviews:
Recent:
Mixed (2,434 reviews) - 68% of the 2,434 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (94,419 reviews) - 72% of the 94,419 user reviews for this game are positive.
Release Date: Jul 8, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. The game's first release was in April 2013 and that buildhad no multiplayer and no combat. From that point to today, the game has grown exponentially to its full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“Freejam are now plotting a path to full release with an aim to be out of Early Access at some point in 2017.”

How is the full version planned to differ from the Early Access version?

“While users accounts will never be reset - so what you earn in game now you will always keep - the full release of Robocraft will contain a number of additional key core features, many more social features, Clans, more game modes, many more functional components and weapons, a tutorial and PVE mode and full game localisation into many different languages.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in its blood. The word Freejam is a combination of 'free' and 'jam', where 'free' shows our dedication to keeping Robocraft always free, and 'jam' stands for jamming with our community to determine how our game continues to evolve. We like to think of Robocraft as a game that has been built from the ground up in collaboration with the community.”
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Recent updates View all (546)

July 27

AEROFOILS UPDATE - 0.13.2267

NEW:
  • Wings and Rudders re-worked - We've gone back to the drawing board and given planes some much-needed love; making them viable in the game once more. We've updated how they work and added new functionality including camera controls and vertical take-off and landing (VTOL) For a complete break-down of the improvements, read our recent Dev Jam.
  • New wings and rudders art, vfx, animations, and audio
  • Speed Boosting - You wanted more speed, we've given you more speed. We've removed the global speed cap and changed the way speed works in Robocraft. For more information on the new Speed Boost system, read the Dev Jam.
You can see the base speeds and speed boost % for all movement parts below. (please note that there are changes to what was originally published and these are highlighted in red)



*When we published our Speed Boost Dev Jam (#14), some players were concerned that increasing your base speed was more efficient than stacking speed boosts. For example, adding a small Rudder on a Mech gave a higher overall speed increase than simply adding an epic Thruster.

Our short-term solution for this is to reduce the amount of base speed increase for hybrids so that a Mech would prefer a thruster over a rudder. We have reduced it by quite a bit for now (20 times from the previous value). Hopefully in the future we will find a more permanent solution to make the base speed increase more noticeable for hybrids.

IMPROVEMENTS:
  • Robot Mass, Base Speed, and Speed Boost % now displayed in the robot information panel
  • Updated PLAY screen messaging for Megabots - making it clearer and consistent on which game modes are locked/unlocked for Megabots.
  • Visual improvements to the Megabot thumbnail icon in both the garage bay and CRF
  • Mech Legs and Tank Tracks now have health boost bonus



BALANCE CHANGES:
  • Light Cube Health Boost reverted back to 0.05%
  • Sprinter Leg Perseus mass changed from 1900 to 1225
  • Wings and Rudders carry mass decreased



BALANCE CHANGES UPDATE 17:20 (UTC+1):
  • Reduced accuracy for both Aeroflak weapons while they are in the air

BUG FIXES:
  • Fixed some of the visual bugs which caused new garage bay thumbnail images to display incorrectly
  • Fixed a bug which prevented Monster Wheels from reaching their advertised maximum speed
  • Fixed a bug which prevented the CRF search filters from working as expected
  • Fixed a bug which caused the robot info widget to not reposition correctly when a player joined or left a custom game while in Edit Mode
  • Fixed a visual bug which failed to display the CPU bar correctly in the robot info widget when a player's robot reached the max 10k CPU
  • Fixed a bug which prevented the Bat Wings/Rudders from reaching the same speed as their regular counterpart
  • Fixed a bug which made player names appear detached from their robots in battle when playing at 4K resolution
  • Replaced a missing visual asset on the Thunderbolt Propeller
  • Fixed supernova camera on Hellion Crater and Gliese Lake in Custom Games
  • Fixed a bug that incorrectly displayed health boost values in empty garage bays
  • Jump/hover heights are now more accurate
  • Fixed a bug which prevented the music from playing in Custom Game Pit modes on all maps
  • Fixed a bug which causes the potential CPU used segment to remain in the Robot info panel if a block/part is selected but not placed on the robot
  • Light Cubes 'circuitry' now glow blue as originally intended

195 comments Read more

July 26

Aerofoils Update - Out Now.



We've taken flight and have headed skywards at supersonic speeds with our Aerofoils Update. In this, our latest update, we've given the Wings and Rudders movement parts some much needed-love and have completely re-worked them. We've also removed the global speed cap on all movement parts and added a new Speed Boost system which allows your robots to travel faster than ever before!

Read the full patch notes for a full breakdown of what's in this update

89 comments Read more
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About This Game

Build insane, fully customisable robot battle vehicles that drive, hover, walk and fly in the free-to-play action game Robocraft. Add weapons from the future and jump in the driving seat as you take your creation into battle against others online!

BUILD - Combine blocks in an easy-to-use editor interface to create a futuristic robot battle vehicle armed with dozens of different weapon options.
DRIVE - Jump into the pilot seat and test out your robot design against AI. Jet cars, tanks, flying warships, helicopters, drones; almost any vehicle is possible in Robocraft!
FIGHT - Battle online in vast battlefields against players from all over the world on dedicated servers.

ADDITIONAL FEATURES

  • Over 250 cubes and growing! Be part of a constantly changing metagame with new weapons, components and features added every month
  • Watch as enemy robots break apart cube by cube as you destroy them with powerful weaponry which players can switch between at their leisure
  • Form Parties and battle on the same team with your friends
  • Create or join Clans of up to 50 players
  • Share your robotic creations with other players online via the Community Robot Factory

Robocraft is currently in the BETA stage of development and is available for everyone to play. For more information about the game, please visit Robocraftgame.com

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 2000/XP/Vista/7/8/8.1/10
    • Processor: Intel Dual Core or better with SSE2 support or equivalent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Min Resolution 1024x768
    Minimum:
    • OS: Mac OS X 10.7+
    • Processor: Intel Dual Core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
    Minimum:
    • OS: Ubuntu 12.04+
    • Processor: Intel Dual Core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
Customer reviews Learn More
Recent:
Mixed (2,434 reviews)
Overall:
Mostly Positive (94,419 reviews)
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