Build insane robot battle vehicles that drive, hover, walk and fly! Add weapons from the future and jump in the driving seat as you take your bot into battle against other players in this competitive free-to-win action game.
User reviews:
Recent:
Mixed (4,040 reviews) - 53% of the 4,040 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (58,051 reviews) - 79% of the 58,051 user reviews for this game are positive.
Release Date: Jul 8, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. The game's first release was in April 2013 and that buildhad no multiplayer and no combat. From that point to today, the game has grown exponentially to its full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“Freejam are now plotting a path to full release with an aim to be out of Early Access by the end of 2016.”

How is the full version planned to differ from the Early Access version?

“While users accounts will never be reset - so what you earn in game now you will always keep - the full release of Robocraft will contain a number of additional key core features, many more social features, Clans, more game modes, many more functional components and weapons, a tutorial and PVE mode and full game localisation into many different languages.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in its blood. The word Freejam is a combination of 'free' and 'jam', where 'free' shows our dedication to keeping Robocraft always free, and 'jam' stands for jamming with our community to determine how our game continues to evolve. We like to think of Robocraft as a game that has been built from the ground up in collaboration with the community.”
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Recent updates View all (251)

May 3

Epic Loot Changes Incoming



Last Thursday’s Epic Loot update was one of the biggest in Robocraft history and suitably for an update that brought such change, feedback from our fans (that’s you guys) has been overwhelming.

Today we have made some changes to the loot system and matchmaking in order to improve the Robocraft experience for new, existing and future players.

The following tweaks are already live in-game:

> Gold and Diamond Crates will have a significantly reduced chance of dropping Commons and an increased chance of dropping items that have higher rarities as a result

> Protonium Crates will not drop any Commons in favour of higher rarity items

> We have significantly reduced the chance of the majority of Cosmetics appearing in Crates, for example all Robot Masks

> We have increased the recycle Robits values for the majority of Cosmetic items so that you always feel like you get a good value if you chose to recycle them

> We have downgraded Epic Masks to Rare, and some Rare varieties to Uncommon so that when you get an Epic item, you know that it’ll give you cool functionality for your robot.

> We have downgraded the largest Megaplates J & K from Legendary to Epic as we want to ensure that all Legendary items in Robocraft are super cool and these didn’t seem to fit the bill. The downgraded Megaplates will retain the ‘pre-change’ Legendary recycle cost for one week (until 10/05).

> Fixed a bug with the Aeroflak Cannon that was causing it to do as much damage to ground robots, as it was to air units for direct projectile hits. Now Aeroflak Cannon will do 3x less damage to ground units, just as it was before the Epic Loot update.

> We have increased the influence of the skill-based component of matchmaking, as it is not currently having a big enough impact in-game

We also have more loot system tweaks planned for later this week.

Whenever we make big changes to Robocraft, rest assured that we don’t make them lightly. We strongly believe that Robocraft’s new loot system improves the core game experience and these tweaks are a key part of an ongoing effort to improve everything in-game.

Like any other Early Access game out there, Robocraft will continue to evolve as it progresses towards Beta release and we’d like to say a special thank you to all those who actively engage with Robocraft on Twitter, Facebook, the official forums and the subreddit.

Unfortunately we don’t have time to respond to feedback from every single player, but rest assured when you make comments in-game, on our social channels and on the forums we read every single one. We couldn’t make Robocraft what it is without you all, and we really appreciate you being on this development journey with us.

Roll on the next update!

http://robocraftgame.com/epic-loot-changes-incoming/

91 comments Read more

April 29

Added some more servers

We've added some more servers to cope with the extra numbers of users online at the moment and it seems to have helped the issue.

196 comments Read more
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About This Game

Build insane robot battle vehicles that drive, hover, walk and fly! Add weapons from the future and jump in the driving seat as you take your bot into battle against other players in this competitive free-to-win action game.

BUILD - A futuristic robot battle vehicle from cubes, add wheels, thrusters, wings, legs, tank tracks, rail cannons and plasma launchers
DRIVE - Jump into the pilot seat of your robot and drive it into battle in jet cars, tanks, flying warships, helicopters, drones; anything your imagination desires.
FIGHT - Battle online in massively multiplayer mayhem against players from all over the world on dedicated servers.

- Over 200 cubes and components to collect and combine to make a million different Robot designs
- Be part of a constantly changing metagame with new weapons, components and functionality added every month
- Watch as your enemy's robot breaks apart cube by cube as you destroy them with powerful weaponry
- Invite friends and chat in-game
- Form Platoons and battle on the same team with your friends
- Save your robots in the garage to the cloud and share them with other players via the in-game Robot Factory.
- Free-to-win, everything required to get to the very top of the tree in Robocraft can be gained for free

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 2000/XP/Vista/7/8/8.1/10
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Min resolution 1024x768
    Recommended:
    • Memory: 4 GB RAM
    Minimum:
    • OS: Mac OS X 10.7+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (4,040 reviews)
Overall:
Mostly Positive (58,051 reviews)
Recently Posted
Coe
( 146.3 hrs on record )
Early Access Review
Posted: May 3
Product received for free
Utter garbage destroyed by none other than the developers. Game has been in the blender a dozen times but these last few updates, they've not only removed megabots (a giant, advertised feature that tons of people poured massive amounts of resources into and got little to nothing back) but they have also smashed both the weapon balance and matchmaking into a thousand pieces by completely removing matchmaking values from individual blocks..

And to top it all off, they also went ahead and did nothing but downright delete the entire in-game shop and replace it with singular RNG "loot" drop crates so you can no longer reliably build what you want.
Helpful? Yes No Funny
TheMLGSoldier -TPF-
( 3.9 hrs on record )
Early Access Review
Posted: May 3
Product received for free
I didn't like this game origionally, but with the new update it doesn't seem like a p2p game anymore.
Helpful? Yes No Funny
The Razzle Dazzler
( 15.8 hrs on record )
Early Access Review
Posted: May 3
I tried to like this game, I really did but it keeps crashing. I want to play this game, it looks REALLY fun but just won't run for more than about five minutes. The most infuriating part is that it only started crashing AFTER I spent money on it. It could be a bigger deal because it was only $6.19 but it's still money. All in all, in the state I have it in.

3/10

Without the crashing, an estimated 7/10.

Both ratings NOT in IGN standards.

Try this game, it works on my friends' computers so It must be my virus free, high end alienware desktop that's the problem. Jokes aside it is a good game if it works.
Helpful? Yes No Funny
<Planetary_Annihilation>
( 31.5 hrs on record )
Early Access Review
Posted: May 3
Product received for free
Amazing game good time spent on it
10/10
Helpful? Yes No Funny
shallexaha
( 1.7 hrs on record )
Early Access Review
Posted: May 3
its kinda laggy... but i love the gaem its awesome, and i love the new update with the crates!
Helpful? Yes No Funny
Rourobourus
( 108.8 hrs on record )
Early Access Review
Posted: May 3
100 Hours playing this game, and this is my experience, Ive watched this game grow and evolve into what It is today, which is an amazing balance system of intuative creativity that allows the user not only to kick @$$! but allows them the chance to grow and excell at this game, Finally after about a couple thousand rounds ive played this game, hitting level 100 is just the beginning for me, this game is definately not play to win, and extremely skill based there literally is no quick way to describe this game outside of just play it , have fun, and support the game that will one day single handedly rule the world and mold these kinds of games,

on a side note, the only concept behind this game that is hard to get around is the blocks, I feels as if these parts were movable and expandable parts that could strech and grow to make this game truely and adaptavely 100% customizable , this would be a vast improvement and hit boxes could be a little more refined, as well as, having the view range increased by default, and maybe multi monitor support for those intense immersive matches, Although these are just some small changes that could easily highten the experience users have playing this game, Im really glad to have spent as much time as I have playing this game, I have enjoyed every second, and will continue to enjoy playing this game till my fingers bleed from holding the W key hoping my hover moves faster lol


last but not least, this game overrall has been optomized perfectly for where it is at now, and is a all around great TDM game to burn some time, and creative genius <3 long live robocraft!
Helpful? Yes No Funny
FluffyWaffle
( 31.7 hrs on record )
Early Access Review
Posted: May 3
It used to be good. Once this game was skill based, with a good progression system using research points. Then they trashed that concept and made it level based.... sure fine whatever.... Now they make it a strange ♥♥♥♥♥♥♥ized RNG and builder game... Not to mention it has gotten progressively more pay to win with each update. What happened to this game? It was good once, now its just pay to win trash.
Helpful? Yes No Funny
memes.jpeg
( 61.4 hrs on record )
Early Access Review
Posted: May 3
Honestly, the last pdate completely ruined the game, right before it, it was a pretty good game (im obv not a hardcore vet of this game, but i liked to play it ccasually) but it seems like now I get into lobbies where the creations almost seem godlike, while mine still have the original cannons? it may just be me, but i cant stand this game anymore.
Helpful? Yes No Funny
KamalaaKhan
( 34.7 hrs on record )
Early Access Review
Posted: May 3
Product received for free
It's like playing with a electrical appliance from Macys in the late Christmas January sale when everybody has taken their bad gifts back to the store because it was so bad and faulty and cost too much anyways because you can get a better one online somewhere for cheaper and new.

the game looks like a bunch of greased up legos dipped in vinegar and buffalo sauce and honey mustard. MMM a recipe for an all times goodness mmm my mouth is watering

mmm

the plot of the game is a very thought out one, so well they forgot to make one because it was so specatular no human mind could comprehend even trying to write it down on a piece of paper because it would turn into an instance of a SCP wow i wish i could write like that

i give it a visibility: public, language: English and Formatting Help, Check this box if you received this product for free/10
Helpful? Yes No Funny
LytheQuill
( 12.5 hrs on record )
Early Access Review
Posted: May 3
This game has never been perfect, and I have a few gripes with it. Allow me to lay out the ever persistent "Pros/Cons" list

Pros
-Spectacular customization
-Fun gun play
-Can't beat free
-loot boxes are fun when you get stuff

Cons
-The devs really messed up the balance and economy in this most recent patch. It seems nearly impossible to get the blocks you want without endless grinding
-The matchmaking is a mess, with it placing you based on how much "CPU" you have on any given bot. This allows for really good players to join new players just because their bot only has a mech leg and a high teir railgun.
-I'm not against loot boxes and I really enjoy opening them when I get them, but the RNG is so awful. My friend opened up a "Protonium" chest (the highest rarity in the game) and got nothing but blocks when he should've gotten a new gun or something
-Besides the matchmaking issues, there seems to be some major balance problems aswell. Mainly in the "Lock-on missiles" and the new shotgun type gun.
-For the love of all that is holy, keep the "Freemium model" in the mobile scene. It makes the game seem very pay to win, and blocks off content from your equally enthuiastic but not as rich players.

In conclusion

The economy is messed up, the matchmaking is messed up, the RNG is messed up, the balance is messed up, adn the Freemium is stupid.
But yet I still enjoy it. If you can get through the grind, by all means get it. But if I were new, I would wait until the economy is patched at least. That is why I do not recommend this game IN ITS CURRENT STATE. The core is there for a really great game, but the devs just need to listen to the community and bring that great game out.
Helpful? Yes No Funny
gdragonflyg
( 118.1 hrs on record )
Early Access Review
Posted: May 3
Product received for free
Another Pay-To-Win type game. It was fun once, being able to build your own bots in unique ways and make plenty of incredible creations... but then came the try-hards. Those who found out how to build bots sturdy enough to take everything that was thrown at them, and then more and more weapons that could do more and more damage with each update... and us Play-to-win types get steamrolled when we're trying to have fun or make incredible mechanical vehicles that look cool... only to have three missiles send it to the scrap heap.

If you got money to burn, an advanced degree in engineering, and no life... this is the game for you.

If you want a fun building game, stick with Minecraft or something better than this.
Helpful? Yes No Funny
OGF CSGOHOUSE.COM CSGOBattle.com
( 30.9 hrs on record )
Early Access Review
Posted: May 3
This game was good, really good, but with this new update, it just completely ruined it. This game will be dead within a few months
Helpful? Yes No Funny
Thunderscreech
( 236.2 hrs on record )
Early Access Review
Posted: May 3
This game used to be great. Sadly this is no longer the case.
#EpicFail
Helpful? Yes No Funny
alexcvx
( 189.7 hrs on record )
Early Access Review
Posted: May 3
Product received for free
i really love this game but it changed alot.its not the same game that it was.but i really like it i played like 180h in this game and its really cool.Keep the good work!!!!!
Helpful? Yes No Funny
Ethan Bradberry
( 29.9 hrs on record )
Early Access Review
Posted: May 3
Product received for free
Became pay to win with the latest update. ♥♥♥♥ you developers.
Helpful? Yes No Funny
TheKrySo_
( 1.2 hrs on record )
Early Access Review
Posted: May 3
Product received for free
It's ok.
Helpful? Yes No Funny
lildstrbd
( 44.0 hrs on record )
Early Access Review
Posted: May 3
-Buys some credits with left-over steam wallet money

-Gets premium for a day

-Notices more colors are available

-Makes giant swastika machine using the premium colors

New format to offend people on, and it's free ( ͡° ͜ʖ ͡° )
Helpful? Yes No Funny
A Trumpet
( 73.2 hrs on record )
Early Access Review
Posted: May 3
Product received for free
Alright, before I get started I want to say: as a concept and as a functioning game, it is fantastic; brilliant really. The game went from nothing and gradually progressed to easily the greatest game I have ever played in the long time I have had it.

Then, everything changed when the update attacked. Instead of a system of progression where players of similar levels and thus similar abilities were in a game, now everyone has full acess to every item, but users can't actually get the items they want, since selling a block is automatically 1/10 the price of the actual thing you want. But to (somehow) stop this from being as awful as it is, now there are crates, which essentially has reduced the game to a sort of gambling, begging to the divine to get an item that is at the very least not garbage. Really it was a great game gone awful from an awful update. But I believe... Developers can save the game.

Basically: It was the best, went bad, if you want it, wait until it isn't a mess.
Helpful? Yes No Funny
Teto
( 318.7 hrs on record )
Early Access Review
Posted: May 3
Played this game when it first came out watched robbaz build a ♥♥♥♥♥, Witnessed the ♥♥♥♥♥ apocolyspe start quit. Played when tanks came out game was amazing. watch all the new downgrading updates come out. Friend tells me a brand new huge update came out. Ecomic changes im poor now watched 2mll go down to 7000 new ♥♥♥♥. I struggle to survive as i get ♥♥♥♥♥♥ food rations after hard and long battle. This is the great depression execpt much worse cause were run by a ♥♥♥♥♥♥ goverment known as freejam. Don't come to this game it was great at first now its gone.
Helpful? Yes No Funny
King Lary
( 93.9 hrs on record )
Early Access Review
Posted: May 3
Product received for free
It was good at a time, but now it is bad. Welcome to Csgo!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
697 of 835 people (83%) found this review helpful
40 people found this review funny
Not Recommended
67.8 hrs on record
Early Access Review
Posted: April 4
Well, here we are, my first review. It's unfortunate that my first is a negative review. I've been with this game since fall of 2014 I believe and that’s where most of my hours for the game went. Now........ What have they done? How could they manage to screw up a perfect formula? Let me explain some of the key changes that turned me away from this game.

Taking away techpoints - Tech points were key to unlocking new parts such as: wheels, treads, weapons, wings/rudders, building blocks. This was a perfect progression system that I was ok with. Now just leveling up to get parts just isn't fun compared to the techpoint system.

Removal of boss battles - I never got to the level to face off Mega bots. Oh how cool it would have been for my bomber to fly around a gigantic robot. Sounds cool right? That was one of the big reasons I got this game. Now it's gone....... why devs.

Rare moment in pvp where you were paired up with four high teir players *Removed* - Sometimes when you played a game, your team of twelve had a chance to get paired up with four high teir players as sort of a challenge round. This mode was fun! The thrill of being hunted by someone much stronger than you and being able to take down someone with 3-4 of your team mates. How could you remove such a fun mode!

The "new" gamemode - What the hell... Is this League of Robocraft or something?! You get the gist, you and your enemy have a "nexus" you gotta destroy and in between are capture points to shut down the enemy shield if one team has them all. What irks me the most though, is the devs recreation of League of Legends Leaverbuster system (Which btw, Leagues system is way more merciful). Second time playing, the game crashes due to poor hotel internet. Come back later to play, "You have been temporarily banned from playing as you have left too many matches recently." *slow clap* Face it devs, Robocraft isn't a MOBA, it's a PVP game.

Paint system - "Hey loyal fans, want us to remove the block tier system, potentially throwing away some of the money you spent on this game to be replaced by a paint system in which you have to pay us more money to unlock basic colors? Too bad, were doing it!" Why.... just why..... Adding a system in which you just scrapped tier blocks completely and replaced it with paint. Here’s the catch though, you need to PAY FOR PREMIUM to unlock BASIC colors, but here’s the best part, free players ONLY have access to light grey, orange, light blue, and white. REALLY!? If your gonna add a paint system and throw away people’s money they may have spent on blocks, then MAKE FREE PLAYERS HAVE ACCESS TO ALL BASIC COLORS! A good premium perk for a paint gun would be a color mixer, not locking off every single basic color to the free players.

The 10 second heal - This just ruins the strategy and the role of a medic bot completely. Not only that, but it ruins the part in which your robot being stranded on the field somewhere. Waiting in anticipation for an enemy scavenger to come by and finish you off. Now, its just crash, wait 10 seconds, and take off again, what’s the fun in that.

Getting rid of pilot seats - When I first started this game, there was a cool astronaut pilot that was supposed to be the core of your robot. Then came along android, three with unique strengths. Then the devs just decide to get rid of the pilot seats completely..... Really!? Now you need to destroy atleast 75% of the robot to kill them, which is annoying if all that’s left of a player is a block and a thruster. J-just why, the android pilots were perfect.

Insane RP prices - Robo points (I think is what they're called) have been around from the very beginning. I wanna create an insect themed robot. What’s the price of the lowest tier leg, 150,000 rp? Ok then, how much do I get from a match. ONLY 500 RP PER ROUND WITH ABOUT 2-4 KILLS!! Then they put the rp you WOULD have gotten, if ya just payed $10 for premium or however much it costs on a monthly basis. SERIOUSLY! The game I knew before was free player friendly, two rounds would get you five tier four blocks, about 10-20 would get ya a couple decent wings. Now... about 25,000 RP for the LOWEST tier wings.

Now, here are some of the changes I just so happened to like, but it's not enough to change the inevitable score.

New single-player mode - I admit, AI being able to fight back is the perfect way to test out your new robot before entering pvp. It gives good practice bots while seeing some cool and witty creations like: R2-D2, the enterprise, the millenium falcon, a freakin toilet, and many others. While these added features are great for single-player, it still doesn't fix the game's true focus.

Multiple garage slots - Finally, I can store more robots than just having three slots.


Notice how the liked features list was way shorter than the disliked features list. When I got this game, I thought the devs really wanted to make a fun, free game. Now its paywalls, paywalls and micro transactions galore. A game that once had intense strategy is now mundane. I believe the only way these developers could screw up a perfect formula is their lust for money. I thought you guys were gonna be different for a change, but shame on me for thinking that. Final score is a 4/10, below average. If this game keeps heading down the path it's headed for, I'll be ashamed to see the final product. For what it's worth, download the game if you're morbidly curious, but it'll never be the same as it was in 2014. How this game got a very positive rating in its current state is beyond me.
Was this review helpful? Yes No Funny
324 of 396 people (82%) found this review helpful
6 people found this review funny
Not Recommended
164.7 hrs on record
Early Access Review
Posted: April 5
(Quick note: I have played much more than 160 hours, using the RC launcher rather than Steam.)

**UPDATE**
New update, new paragraph. I admit, I didn't know what to expect. But I can't say I like it.
Well, the matchmaking issue is fixed, you're more free to build whatever, and for that I thank FreeJam. But what most people don't realise, is that you don't earn Robits from battle. Progression in the game is now completely reliant on the drops in crates, down to complete luck. No skill, just luck. It doesn't matter that you have 20 Protonium Crates, someone out there will unlock something better from a Rusted one. FreeJam, I think I know where the problem is. When you think of a shiny new mechanic, you base the WHOLE GAME off of it. Couldn't we agree that the new crate mechanic would be better added to the meta, and not rewriting it? Because right now, I've advanced more in Singleplayer than in actual battles.

**ORIGINAL POST**
Developers.
Do you not understand what this game is meant to be? I downloaded this game assuming I could build what I wanted and watch it explode in the midst of battle. Things like CPU caps and level progression just stop something that everyone wanted. And now you're getting rid of megabots, meaning the bots we can make are limited. You're getting further and further away from your original plan, and we suggest you turn around. Let us build what we want again!

This doesn't even take into account the god-awful matchmaking, in which a small plane will be matched against giant SMG tanks for no reason, and the terrible weapon balancing, where owning one weapon means you win the game. There needs to be more ways to build an effective bot than just "stick some missiles on it".

Game mechanics have come and gone. I admit, the new battle arena with respawning and protonium towers was a good idea, and I still enjoy it. But I also enjoyed Megaboss mode, a mode where a full team of smaller bots take on a Megabot. I've had instances where I have both won and lost as both sides, but of course FreeJam removed it.

Even further back, we had the tech tree. A sense of progression gave the game purpose, and it was hard yet rewarding work to earn the tech points needed to unlock a new weapon. I was super happy to have unlocked an end game item, but of course the tree wasn't finished. Then they updated the game, granting me access to every item, and completely eliminating this sense of progression from my game.

FreeJam, that is what the game should be. Please, for once in your careers, listen to us.


tl;dr it's bad but used to be good
Was this review helpful? Yes No Funny
323 of 400 people (81%) found this review helpful
21 people found this review funny
Not Recommended
527.9 hrs on record
Early Access Review
Posted: April 5
Game WAS good, developers ARE bad.

After playing this game 500+ hours i have worked one thing out, the game developers punish people who play the game alot.

Whenever there is a big patch, things are changed, added or taken out of the game, this can be a good thing for a new player and maybe the game in general. however if you have played for a reasonable length of time or spent any money in the game, prepare for your items to be worthless, or ingame currency to change so something you paid 50,000,000 of ingame currence on is suddenly worth less then 50,000 with no hint of a reinbursment. or reaching the ultimate tier and spending hundreds of hours building a ship only to have it removed and the money/ingame or real spent on it now worth jack all.

If you choose to play this game, be prepared to grind for hundreds of hours, only to have everything u worked for taken away in a patch wrapped in christmas paper, guess the card saying i f*****d your mum is still coming in the mail

please continue to keep abusing the people who love/d the game the most and playe/d it the most.


Game WAS good, developers ARE bad.
Was this review helpful? Yes No Funny
210 of 254 people (83%) found this review helpful
3 people found this review funny
Not Recommended
170.3 hrs on record
Early Access Review
Posted: April 4
Don't download at all within the next couple of months because the game is completely changing so it won't be anything like it is now or even what it used to be. This developer has no idea what they are doing and for some reason want to base their unique idea off of games that are not even the same genre e.g League of legends and heroes of the storm. That is legit from the developers mouth, they are gonna take their current meta and change it into other games metas.

I love this game but if this is the direction they want to go in it won't be the game that i have played since it came out. I've been there for every change and I don't see how their newest direction is going to be a good one. It used to be unique.

*UPDATE* 30/4/16
So I Haven't been able to play this latest update but from what i have seen the game is almost entirely pay 2 win. If you have been playing the game as long as i have then good for you, you now have lots of cash to spend on crates that will allow you to completely do whatever you want. If you're new to Robocraft then the news is a bit more unfortunate. Welcome to the latest in gaming inovation newbies as you are now in a sense gambling your way to a new bot, let's hope you actually manage to create something you like even though you're now forced in a certain direction then having free reign to buy any block like you used to.

A lot of people have used the term "Dated Concept" when referring to how robocraft's old tier system used to work, You level up and spend tech points to breach yourself into that sweet new tier that has an entirely new meta than the old one and etc. It's fairly simple and it worked quite well in my opinion, I always wanted to get to tier 10 and fight against people who had refined skill and bots to match.

Here's the thing i don't like about the term "Dated Concept" while this concept is old and everyone is used to it now that doesn't mean in any way that it was detrimental to Robocraft. If "Dated Concepts" didn't work in gaming then games like Terraria would have failed, it's pixel style in a 2D world is a dated concept and yet most of us would agree that this style is what we enjoyed about it. Robocraft had a style, it's take on the traditional progression system was one that allowed for a great flow of creativity and freedom in build.

You chose your parts and what kind of bot you wanted to be. Somewhere along the way the devs of this game got the impression that because this style was dated it needed to change. When most of us would have just liked some more gamemodes and the new parts.

Lots to read i know but I truly loved this game and i kinda wish i had it back. Don't get me wrong the game still has it's moments though.

Also sidenote why the hell is this still in early access i mean the game has changed so much there's no way it can still fit in this category.
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197 of 243 people (81%) found this review helpful
7 people found this review funny
Not Recommended
395.3 hrs on record
Early Access Review
Posted: April 4
When Robocraft released it was fun, me and friends would spend ages playing it. Now after nearly 400 hours we un-installed it, they ruined it. My personal opinion is it's no fun compared to when it first released. It isn't fun having weapons that you can't easily avoid if your a flyer or weapons which require no skill to use giving players and easy RP. They add something then after a little remove it. They removed Tiers which was the point of the game, they removed pilot seat. It used to be fun and gameplay used to be really fun, but now it isn't matches take on average for me after testing and recording multiple games 50 seconds where as before they could take up to 6 minutes. Building a bot used to be a skill now you build a small aero rod frame, add a few weapons types, hang back and suddenly your getting loads of kills, where's the fun in being taken out by someone who spends no time making bots and enjoying the game instead just out to get as much RP as possible; compared to the veterans who can spend hours building and playing properly. My own opinion.
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106 of 122 people (87%) found this review helpful
13 people found this review funny
Not Recommended
44.0 hrs on record
Early Access Review
Posted: April 28
The new update to the game is terrible , well more than terrible but little children may have to read this.
Losing the tech tree means that all weapons are available to any one in the game, this means that weapons like the Proto Seeker or the lock on missile launcher are really easy to get making any match boring and tedious.
Any blocks that you want to add to your robots have to be "forged" with the new "Robits" which can ONLY be got by scraping previous blocks, you cant even get them by playing a match anymore.Losing the match gets you the base level of the crates giving you the base level of blocks which are worth as much as a chocolate firegaurd meaning that you are stuck with rubbish weapons on a rubbish robot.

To conclude the new update to this game turns a previously enjoyable and exciting experience into the pay to win rubbish that you would typically find on a mobile,if you want to be highly frustrated or enjoy Dungeon Keeper on your phone then this is the game for you!

P.S if you want either of these things then you may want to seek immediate medical attention
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102 of 117 people (87%) found this review helpful
7 people found this review funny
Not Recommended
293.1 hrs on record
Early Access Review
Posted: April 28
Freejam has completely removed any kind of progression from this game and turned it into that of digital gambling. You can no longer pay real money to get exactly what you want. You now pay real money to gamble on crates. Because they removed RP in favor of Robits, the only way to make money is to recycle the random junk that you get from crates at 1/4 their value. This heavily increased the time it takes to get a single item that you may want. This game is no longer about experimenting with new builds, it's about gambling your time away on random junk. Epic Loot? More like Epic Fail.
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112 of 134 people (84%) found this review helpful
2 people found this review funny
Not Recommended
2,129.8 hrs on record
Early Access Review
Posted: April 14
Robocraft has gone through many changes. Some for the good, mostly for the bad.
My previous reviews have always been positive, albeit quite criticising.

After the recent removal of the megabots from the game, i installed it again. In ignorance? With hope?
Or perhaps it was because FreeJam has given me that tiny bit of hope, that they would make robocraft great again.

Unfortunately, with the recent edition of the shotgun, they just completely messed up and lost all of my trust.

Increase of TTK (Time to Kill)? That was a "maybe". Well, TTK is getting lower and lower with each passing day.
Skill should be an important factor! Well, with the addition of 3 guns that really don't require much skill, really doesn't strengthen that comment.
FLAK: Introduced to sooth the pain of the players that lacked the skill to deal with drones. (What is shooting me? I don't see it? I'm looking everywhere, except of course above me, because i'm a ground vehicle)

LOML: Yes, this gun is as awesome as it sounds. Lock on and fire, no need to aim as the rockets will find their way to your target,

Proto-seeker (or as i call it, the turdgun): On first introduction, it was litteraly a gun that fired crap. It hardly did any damage and was just plain annoying. And you could fire it without your enemy even seeing you, due to the ridiculous range. Just aim in the general direction of your enemy and you would simply hit aim. No skill required.
In the next update, the range was nerfed, but the damage was buffed. "Great" job FreeJam.

Let's talk about the "making robocraft a competitive game" comment that was made. It was most definitely a priority.
https://twitter.com/MarkDJammer/status/613285367886667780

- The leveling is now a lot easier. What used to take weeks/months to do, can now be done in 1 week or 1 month. Depending on how much and how often you play.
- There is no more steadily unlocking of items. Meaning, combined with the leveling, new players who reach the end game in no time.
- There are no tutorials in the game, so what you learn you learn by doing, without having any clue what or where to start.
- The removal of the pilot seat: The importance of building a good (and competive bot) is no longer as important anymore. To "balance" this out, FreeJam decided to let your bot die, when it's at 25% health. It could still be functional and combat ready, but that no longer matters.
- Regen: Another "awesome" addition to the game. Because removing a part of this "competitive" game wasn't enough. And likely to make up for that *facepalm* die at 25%, you will heal up if you're not being shot at for 10 seconds.
- Tactical gameplay: Also note the irony in this part. In order to help the megabots (weren't they removed? Yep) move about more easily, about 50%+ of cover on all maps has been removed.
- Ranked: Just because you call a square a ball, doesn't make it a ball. And "ranked" in Robocraft is as much ranked as a pig is a carrot. It doesn't matter what "rank" you have or what "rank" your enemies have, the end result is still the same.
All that matters is win and loss and if you lose, score. Be in the top half of the scoreboard when you lose and you will not lose "rank". There are 5 "ranks". Bronze (1-5), Silver(1-5), Gold(1-5), Diamond(1-5) and Protonium(1-5), with Protonium being the highest.
This is one of the biggest fails FreeJam has made, as far as competitiveness goes. As a bronze player, you can be fighting with and against even Protonium players. The matchmaker doesn't really care (if at all).
Then there's the "ranking up". Just win and you'll rank up. Currently 6 wins in a row, will get you to the next "ranking league".
Combine this with the "awesome" matchmaker and perhaps you will guess that being a high-ranking players doesn't mean anything, there's also no point. Whether you are on the bottom or the top, you'll be playing with the same kind of players. Even new players, who don't even know what to do (yet?)
One little note: The one reason to rank up is to get the league badges. They do look really nice.

Now let's be honest... it can't be all negative, right? No, you are right. They did remove the tiering system and all armor is now the same. This means that artbots are actually viable. They also decreased the cost of the cubes you need to build your bot. AND... they added the paint tool. (4 colors standard, 16 (or was it 12?) with premium).

Secondly, they added the CRF (Community Robot Shop) in which players can upload their own designs and allow other players to buy them. However, the rating system has a big flaw. You can only rate a bot after the first real battle. As such, the ratings mean little to none, just like its ranking system.

Conclusion: Robocraft is turning more and more into a game that you'll play for a while when you are bored. All the promises are basically ideas that can be withdrawn/changed or be completely the opposite.
Would i recommend it? No. Not anymore. Robocraft Developers are basically like a 5 year old kid that has an attention span of a goldfish.

Note: I have over 1000 hours in the game. As such, i do know what i'm talking about. I could boast about my ranking, but whether it's Bronze 0 or Protonium 5, it just doesn't mean a thing.
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118 of 152 people (78%) found this review helpful
5 people found this review funny
Not Recommended
76.3 hrs on record
Early Access Review
Posted: April 10
Never has so much potential been so wasted by so few.
This game is now quite possibly the most bug ridden on steam. Robocraft won indie game of the year 2014! What happened? This game smacks of an enlightened individual creating a new and refreshing idea but then as he gathered the mediocres around him to develop it they eventually turned on him and pushed him out.
The game originally appealed more to adults as it required a degree of intelligence and experience to understand the physics behind building the more effective bots. In other words you had think and do your research.
Unfortunately Freejam (the game developer or should that be crucifier) decided to completely ignore thier older player base and appeal to thumbsuckers. They then dumbed the game down to the point where a lobotomized chimp could play it. But in thier clamour to provide more and more new features at every "up"date (which kids with thier short attention span need) they ignored fixing old bugs and exploits i.e wall clipping. They didn't test the new features and instead just introduced even more bugs and exploits i.e. the notorious slope cube exploiting tesseract bot.
I find the game is now a frustrating almost unplayable mess which has completely lost it's sense of direction. AVOID.
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64 of 72 people (89%) found this review helpful
7 people found this review funny
Not Recommended
295.3 hrs on record
Early Access Review
Posted: April 28
I ask in Your best interest to Not Play this game

Well Well Well... Finally, new update is out and once again, the update has broken the game to an even more unplayable state. Anyone who has played the game since the very beginning has seen the evolution of a once promising game, become an hideous monstrosity. With the new "Epic Loot" update, the game has now sunk deeper in to the lowest common denominator. Copying other games. Of course we all know which game this is trying to copy *cough cough* CS Go *cough cough* it is now almost impossible to progress. The game in my professional opinion has become so unplayable that even i, who have never reviewed a game before, have reviewed this game to comment on how horrendous it has become. The game is still in early access. I mean for crying out loud, this has to be an bigger scam since the Nigerian prince (still waiting for the transfer) and the metropolitan police (need to wait for the money from the Nigerian prince to unlock PC). It is just an horrible excuse to change the game dramatically without much consideration for the existing player base

The Epic Loot Update

Now this update is obviously released out of greed. Play one game and you will see what i mean. The loot crates give premium users more than double (epic and rare items) what players who play for free get. Although you may argue that premium users should get more, it demonstrates the desperation that the developers have for Money . This is what the update is released for. The rail cannons now use more power per shot and smgs don't fire as quickly as before. Medics are now obsolete, repairing robots slowly enough that i can make an cup of tea, write this review as well as watch an couple youtube videos before they are fully healed (excluding the 10 second self repair of course).Ask any person who journeyed with robocraft throughout the years and they will tell you that " Robocraft has been ruined "

What to expect

By playing for free, you only get four colours, less Robits (previously known as RP), stress from grinding as well as high blood pressure from realising that most, if not all, shotgunners that killed you were or are premium. The battle arena is an blatant attempt to copy League of legends and DOTA and incorporate MOBA into the game. Team death match is just destroying robots (No respawns). The main point of the game is building robots and fighting, which this game does quite well. However, needing to destroy at least 75% of the enemy's robot, now without the pilot seat, is an absolute deep pain in the ♥♥♥. Especially if all that is left is an thruster and a single block. The reduction in speed of the SMGs have definitely bent each one of us over and screwed us, since it only takes 10 seconds to start auto repair, the singe thruster bot would have full repaired by the time we tracked it down.

Explanation

"It isn't all that bad" you may say, innocently or while the developers are elbow deep in your rear and skillfully puppeteering what you type and say. Most of my hours came from the very start, but there are quite a few things which turned me away from wanting to play this game:
  • Removal of tech points
  • The removal of megabots
  • The addition of extremely OP weapons
  • The removal of the tech tree
  • The lack of consideration to long time players
  • Removal of the pilot seat
That is barely scraping the surface of the problems. I am not demanding in-game items to be given to me. What I am asking for is for 25% of their stock with an certificate to be served to me on an metal plate and 10 percent of their profits change. For example, adding in again the pilot seat will bring the fun back into building to defend the seat (the description still says "Jump into the pilot seat of your robot and drive it into battle...), adding in the challenge mode to encourage team work(with megabots of course).

Final thoughts

There are a number of things I quite like in robocraft right now, but listing one or two them would require more effort than the developers have put into the new ideas. Each update is well presented, but taking a massive dump on the game and putting a bow on it Does Not conceal the fact that the game has been defiled (well that ship sailed a long time ago). Any new idea implemented causes dramatic change to the game from the developers basing the whole game around the update. Download and play it if you want, but keep in mind that it will never be as gripping as it once was. I rate this new update 1/10 but 10/10 for the game's concept. (How this game has an overall very positive review is baffling)
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61 of 69 people (88%) found this review helpful
25 people found this review funny
Not Recommended
63.7 hrs on record
Early Access Review
Posted: April 28
Freejam:Hey I have an idea!

Fanbase:What is it?

Freejam:I'm going to remove the abilty to get the games basic currency, that allows you to buy blocks, and replace it with CRATES!!!!!

Fanbase:Well.. I guess it'll be fine, i mean we can just sell items we dont want right?

Freejam:Oh yeah, also, i'm going to make it so that selling items will only give you 1/100th of what the item is actually worth, Hope you guys dont mind

Fanbase:.....What the ♥♥♥♥? why would you ♥♥♥♥ing do that?

Freejam:Oh nononono, dont worry, you can still BUY crates to get alot of items.

Fanbase:But i wont get the stuff i want?

Freejam:Too ♥♥♥♥ing bad, GIVE ME MORE MOENY!!!!!


EDIT

Freejam:Heres some changes stop giving robocraft negitive reveiws you ♥♥♥♥♥♥s

Fanbase:This is a start, but thats just what it is.
Was this review helpful? Yes No Funny
78 of 95 people (82%) found this review helpful
4 people found this review funny
Not Recommended
900.4 hrs on record
Early Access Review
Posted: April 15
A very interesting, entertaining idea, with almost unbelievebly poor design choices.
A sadly accurate forum description was: "It's like watching a bunch cluless guys burn down my favorite pub."

These design decisions for the last year, expecially that last 4 months or so, have completely gutted the building aspect of what once was a building focused game. The devs decision to make every weapon nearly insta gib removed any sort of depth and flavor Robocraft once had. Additional poorly though out, crudely bolted on mechanics have added nothing but frustration to this now bland, generic FPS.

What was once my favorite game has become a strangely fascinating game development trainwreck in super slow motion. Not recommended for any age group.
Was this review helpful? Yes No Funny
80 of 100 people (80%) found this review helpful
1 person found this review funny
Not Recommended
447.5 hrs on record
Early Access Review
Posted: April 6
Robocraft Became a Pay to win if some game developer out there just take old part of robocraft gameplay that they droped You will have plenty of fans .
Was this review helpful? Yes No Funny
82 of 106 people (77%) found this review helpful
Not Recommended
233.0 hrs on record
Early Access Review
Posted: April 9
I’m not going to write a huge rant covering the innumerable flaws this game currently experiences. For those of you who play, have played since the start, understand the game's original enjoyment, and current flaws of this once glorious idea, I don’t need to refresh what you already know about how broken this game has become.

Simply put, at the start, this game was incredible. As it stands today, the game is near intolerable, broken and flawed on nearly all levels. Robocraft ‘CAN’ be extremely fun, at times. Those times... are ending.

Overall Fantastic idea, monumental potential… However, horrendous money hungry developers who lack the intellectual and creative potential to sustain and progress this game past its former glory.

Play for fun, but don’t waste your time expecting anything balanced, professional or even at times functional. Sadly, it has been proven through experience that this is an idea which supersedes its creator's abilities.
Was this review helpful? Yes No Funny
67 of 83 people (81%) found this review helpful
3 people found this review funny
Not Recommended
958.1 hrs on record
Early Access Review
Posted: April 19
Game used to be fun when it first started out and showed promise but has slowly been swirling around the drain because the team in charge keeps making additions like lockon auto aiming weapons and instant kill shotguns, to appeal to unskilled players who cant handle leading targets or building their own robots.

The developer team also seems to have some kind of hatred towards flying units and almost seems to go out of their way to make flying robots as unviable as possible.

With the current way the game is going I dont see it improving at all.
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66 of 84 people (79%) found this review helpful
1 person found this review funny
Not Recommended
102.1 hrs on record
Early Access Review
Posted: April 4
i want to give this game a better recommendation but... the devs screwed up, this game had such great potential but then the devs decided "yeah i think robocraft is more of a moba than minecraft+world of tanks." i am sorry freejam but you broke a perferctly good game, made it suck, bring back mega bots, bring back the tier system, and make the game match making better. games are usally lasting 1 min now. FIX YOUR GAME FREEJAM!!!!!!!!!! "update" i have given up all hope for this game... i heard about another game like this but more along the lines of being made by people who actually know what they are doing. whatever you do DONT PLAY ROBOCRAFT!!!
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47 of 54 people (87%) found this review helpful
3 people found this review funny
Not Recommended
1,167.5 hrs on record
Early Access Review
Posted: April 29
This Epic Loot update...
More like Epic Failure.

This update has ruined a once great game into a mindless grind with no fun to be had.

Freejam doesn't encourage creativity anymore, since they added OP no-skill weapons into the game and not done anything about them. Making a hilarious robot is a waste of your time as no one cares to even look at you and you're just an easier target for the enemy.
Matchmaking is still broken, new players with 400-600 cpu gets matched with 1500 cpu bots. I know that since i have started a new account myself. Every match so far has been filled with the no-skill weapons and there's no reason for me to continue playing that account when i cant even win one match and nothing good enough to earn from the recently added loot crates. My friend agrees with me.
Loot crates are totally not worth it at all. You did insanely well in a match? You got the highest score on your team? Well here is a single uncommon wheel... Yup, that's what you can actually get from a highest ranked crate (or some ♥♥♥♥ING 20 CUBES), and you're not even going to use it, just recycle it for tiny ammounts of robits untill you get enough for that one hover you actually wanted instead...

It was way better what they had before, you had a currency called tech points and you would earn a reasonable ammount every battle. You could use them to unlock WHATEVER PART YOU WANTED, but now its just like "Here have these 20 cubes, but if you BUY PREMIUM you will get an extra green ♥♥♥♥♥♥ electroplate!"

It basically just made it "Pay to have a slight chance of getting something actually useful!"

What little ♥♥♥♥ thougth random loot crates was better than freedom of choice?!

Tons of people are hating this update, just look at how the Steam rating has gone from 81% to 79% and it keeps going down. Freejam doesn't care as they have said in one of their tweets that the steam reviews are "boring", "unconstructive", everyone is only complaining about teirs and megabots and they need to "Deal with it".....
Completely ignoring that everyone is actually complaining about this garbage update, but Freejam is not going to remove it, they will let it stay as they dont care about what the majority of their players want becouse that's not what Freejam wants.

Not a single positive review in the first 100 reviews, all of negative reviews have atleast 30 found them helpful and every positive ones gets a max 2 found helpful.
I dont care enough to write a review about the actual game, since Freejam doesn't care about any of the negative reviews at all.
They need to listen to their community and not their own opinions.
Without a community there is no game.
Was this review helpful? Yes No Funny
70 of 92 people (76%) found this review helpful
3 people found this review funny
Not Recommended
0.4 hrs on record
Early Access Review
Posted: April 4
they removed Megabot that was the most fun in the game
and the with the normal cpu you cant do ♥♥♥♥ would not recommend this game at all
back in 2014/2015 i would recommend it !
Was this review helpful? Yes No Funny
41 of 46 people (89%) found this review helpful
1 person found this review funny
Not Recommended
409.0 hrs on record
Early Access Review
Posted: April 28
Was awesome untill now... new economy system... you can guess how it went...
Was this review helpful? Yes No Funny
38 of 42 people (90%) found this review helpful
1 person found this review funny
Not Recommended
300.9 hrs on record
Early Access Review
Posted: April 29
So, the last update has made me update and expand my review.
It seems it is so bad that only handful of players left, since I am seeing exatly the same names and afker's since yesterday and almost no new players.

What changed and introduced?

Forge?
Reforge values are atrocious. If the prices won’t be fixed, then it is way too grindy to do anything, reforge values are incredible (75%+?). For example, from items that cost 20000 to forge you can only recover 25.
For newbies, I assume, it simply won’t do. As well as for players, who don't already have everything.
They also divided RP/63 to get to Robits balance.
However, if you were smart enough to buy thousands of weapons to reforge them, literally millions of money could be saved. I wasn't.

Crates?
Even with premium I get 3-6 simple blocks from gold/diamond/protonium crates. And some customization trash. And I can’t even recycle it from the crate’ screen.
Oh, since you can recover only a few robits from the crate, even protonium ones, good luck playing thousands of battles to get some weaponry. And only BA/LA battles, TDM gives 1/4 reward of BA/LA or 1/3 of The Pit.
Want to donate to buy 300 crates and get some good items for you bot?
You will only get thousands of simple blocks and very few movement parts and weapons. But, duh, you will can tons of customization dirt.

Newbie-friendly?
Ah yes, simple robot blocks. They are now 10x times more expensive, some newbies cannot even build a normal robot since they do not have enough money even for blocks.
I do not even know how newbies can get into high-tier now, seeing everything is way too expensive even for old players.
So much of a newbie-friendly game. Also, the matchmaking with FJ' fixes.

Matchmaking?
Did I mention that even 500 CPU (sized) bots are still thrown into 1500-1750 CPU battles?
Ah, now I did.
Also many afk's, since being afk and wait till the battle's end is much more profitable than trying to do anything.

Robot-building?
Forget about it, simply place some cubes, just make sure it is not too hollow, some weapons, at least 6 of them, and you are ready to go.
Building does not really matter for a long time.
Of course, there is a meta-builds, but why build it when you can buy it from roboshop?
Obviously, FJ undestands it and now you can buy it for free.

Game-modes?
The Pit is incarnation of killstealing along with ion distorters little bots. Not very interesting.
Team Deathmatch is a good mode still, however, FJ hates this mode and to promote Battle Arena they made severe nerfs to rewarads from TDM, so if you like to play TDM you will never get much money (now you really won't get anything, since you get only one item from the TDM and you can recycle for around 50 robits, while new weapons and modules cost thousands and hundreds of thousands).
Battle Arena/League Arena - gamemodes with highest rewards right now. FJ likes to think they are making game similar to MOBA and promote this gamemodes as hard as they can, reducing rewards from other gamemodes and increasing rewards in BA/LA.
How bad BA/LA?
Small maps, countless campers, in the lattest update you are guaranteed to lose if you have Robocraft's target auditory (10-12 year old kids, from FJ's comment on the official forums) and one or more disconnected people or leavers.
So, if you want to play BA, do not forget that disconnect and wait for two minutes is much faster than try and lose in the battle witch lasts for 15-20 minutes in average.

Weapon rebalance?
High-tier battles became way too boring and low-tier battles are full of shotgunners.
Seriously, a few shots from SMG and you have no energy. And SMG's don't really damage anymore.
Protoseekers, which I disliked, first were changed into close-combat ones, which was much less fun than longranged annoying weaponry, but now they were nefted into dirt and completely pointless to use.
Plasma?
Unless you manage to land the hit into dead center of the robot it is weak and after each strike you can go to make a tea to wait for energy to reload.
Rails?
Oh, somewhat useful, one of two weapons that can damage enemies now. But you have only two shots before you have to wait ~10 seconds to energy to restore.
Ion distorters?
Only weapon of close combat capable of 1-3 shotting any bot. And there are many of glass-cannons on low-cpu battles literally humiliating newbies, who can do nothing against them.
FJ also told that low-tiered weapons will be useful.
They are not, however still being a little better than high-tiered ones. Still bad. And forcing to turn beatuful bot into cactus of small plasmas/smgs is a disgrace.

Modules?
Blink is fun, this much I can tell. One of the best ideas FJ made ever.
Invisility is strictly limited to shotgunners, has some uses for planes and copters, but not much.
Megamodule turned into powerboost is a must in high-tiers, without it there is simply too big delay in weapon' fire.
Disc Shield Module is not really of use now, but I sometimes see someone to use it only to enemy rush through it and kill the DSM' user with ion distorter (shotgun).

Bugs?
One of my friends can’t play, since he is getting white screen/falling underground/crash issues.
He is, obiously, not the only one.
And I got another fps drop, but I am used to it.

Exploits?
FJ removing bonus to players' score when the latter spot the enemy to fix exploits.
I really think it is not a way to fix exploits.
And desync is still not fixed, FJ cannot into fixes, duh.

EAC?
Points 1, 4, 5, 6, 7, 8 are still relevant. They are seriously doing almost nothing.
As for point 2 - I do not see crashes and issues with the game in the last update, but in previous update I could start the game only a few times out of ten, because EAC would simply not start and then the game would crash since EAC is not running.
As for point 3 - now it is hard to understand if it's FJ's fault for optimization or the EAC's, so I can't say anything about it. To be honest, optimization is not very bad, however, there are lag-spikes and sluttering with micro-freezes from time to time.


I am not saying I am quitting, I already have more than 20+ detail each and some robits, so I will stay to see when FJ hits the rock bottom. Seeing this update it shouldn’t be too far away.
However, this update is much worse than I expected and I expected something bad.
I am disappointed in FJ and especially Mark, the latter one could read the forums and not hide in his twitter ignoring any messages that matter and making silly updates which make the game worse.
I really do miss the classic robocraft without regeneration and with pilot sits.

(Updated 29.04.2016)


OLD:
New anticheat EAC does not prevent hackers to use hacks, yet it:
1. prevents the usage unsigned drivers
2. gives absolutely horrible matchmaking, almost always kicks from game and if be lucky enough to get into the game you may get into the middle of the match (and get kicked again), too many false positives and crashes
3. cause of low framerate
4. messes with other software outside robocraft
5. dissallows software like fraps and macroser even when they used on other programs
6. recognized as malware by some antiviruses
7. EAC devs suggest you to run the game in virtualbox if you encounter problems like unsigned drivers
8. There is no guarantees gathered data (screenshots, keylogging, logins, passwords, usernames, chat messages, etc) from you will be kept private.

I do not think it is the full list of the issues.
By the way, I mostly run the game without turning on steam, so I do not have much hours on the record.
Also my friend's brother died from this.
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