Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.
User reviews: Very Positive (32,812 reviews)
Release Date: Jul 8, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. It's first release was in April 2013 and had no multiplayer and no combat. From that point and to now the game has grown to it's full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“We expect the game to remain in Early Access for at least the next 6 months after it's initial release on Steam. This way the Steam community can help to shape the game as the rest of the Robocraft community has so far.”

How is the full version planned to differ from the Early Access version?

“When Clan Battles, Tournaments, Megabots (players as bosses in Boss Battles vs. other users), plus integration of Steam Leaderboards and Steam Achievements.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be Free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in it's blood. The work Freejam is a combination of 'Free' and 'Jam' where 'Free' shows our dedication to keeping Robocraft always Free and 'Jam' stands for 'Jamming'. We like to think of Robocraft as a game that has been built from the ground up with the community and 'Jamming' with the community is ingrained in everything we do.”
Read more

Play Robocraft

Free to Play
 

Recommended By Curators

"Not Pay to Win but it still sells premium currency which can be a turn off to some people, with enough modes to provide variety for hours of fun."

Recent updates View all (97)

April 24

Respawning in 6 days time!



MASSIVE MECHANICS, PHYSICS AND BALANCE CHANGES

This reveal today is Epic! With this launch we have also made many many improvements to game mechanics, destruction models, physics, and balancing. So, here goes…

HEAL-RATE

A huge change to the Nano Disruptor’s healing. Every cube in the game will have - at the launch of the new meta - a ‘heal rate’ value. This rate is a value that increases the ‘health per second’ rate of your nano (or decreases it) depending on the type of cube you are healing. Armor, Rotors, Aerofoils and Tank Tracks will heal a massive 2-3 times faster, whereas Electroplate Armor will heal almost 2-3 times slower than before.

PLASMA DAMAGE MODEL

The Plasma Damage model has been reworked and the now infamous ‘Anti Gunbrella’ reworked. The Plasma Blast now uses data that defines how much of the blast will pass through to the Chassis cubes underneath based on the shape of the object that the blast hits. So if your Plasma hits a Tank Track, virtually 100% of all damage will be absorbed by the track and very little passed through to the cubes underneath, whereas if the Plasma blast hits an SMG more of the blast will pass through to the cubes underneath due to the shape of the weapon.

RESISTIVITY

Another new damage modelling mechanic. Rail Cannons and Tesla Blades are now the only weapons that ‘conduct’ damage through functional cubes directly to the Chassis they are connected to. Each cube and component in the game will now have a value called ‘Resistivity’ which will determine how much of the Rail/Tesla damage passes through to the Chassis. Electroplate, Tanks Tracks and Rotors will have very high resistivity (i.e. low conductivity), whereas SMG’s, Wheels and Aerofoils for example will have low resistivity (i.e. high conductivity).

PROTONIVITY

This is yet another new damage modelling mechanic. It simply acts as a multiplier on your weapons damage vs. Protonium Crystals. SMG and Nano will have 100% Protonivity, Plasma will have 230% (needed this in test to allow Plasma to destroy Protonium effectively enough), and Rail 130%. Tesla will have 10%, so rushing the Reactor with 500 Tesla’s on your bot will mostly just get you killed pretty quickly.

ARMOR

Firstly, all armor is having a flat 20% buff. Then, Cube, Inner, Prism and Tetra shapes will have different armor values at 100%, 97.5%, 95%, and 92.5% of the buffed armor value respectively. They also have different heal-rates too with Tetra’s healing slightly faster than Cubes for example. With Inner’s being lighter than cubes, but with less armor and a faster heal-rate, and Prism’s and Tetra’s having less connections, you have a complex task ahead of you engineer the perfect Robot Chassis.

PROGRESSION

We are making a key change to the progression on the Tech Tree. Only Armor will be able to be unlocked with Tier-minus-1 TP. We are making this change to prevent ‘gun rushing’ through to T10 as some players reported getting from T1 to T10 in under 10 hours play (this is supposed to take weeks). We hope this will also reduce the prevalence of ‘glass cannons’ in game since users will need at least 100-200 armor cubes in the correct Tier to ‘Tier Up’. With this change we are reducing the RP cost of all Armor by a massive 20% so that it’s easier to get the Armor you need to Tier Up.

WHEEL PHYSICS OVERHAUL

Wheels were getting very unstable under overclocking, and we really wanted wheels to be able to go silly speeds when massively Overclocked and combined with forward Thrusters, so we’ve spent some time reworking the wheel physics. Wheels now accelerate/decelerate cleanly (as opposed to creating random wheelies when you didn’t expect/want them). Sideways friction of tyres has been reduced allowing some sliding sideways when turning corners quickly, reducing the likelihood of flipping/rolling on tight turns at speed and providing some really nice almost rally style drifting when you get the balance right. Forward friction and friction when stopped has been improved to help hill climbing and holding steady when trying to take that Rail shot. The mass of wheels has been increased quite a bit lowering the centre of mass of your Robot and helping to ground it at speed.

HOVER PHYSICS CHANGES

Hoverblades have had some rework to. The main objective was to make ‘weight’ make a difference to max speed. Don’t worry, we didn’t nail the speed of Hovers into the ground when super tanky but you will notice the smaller lighter Hovers moving faster than you if you are fully laden - assuming you’ve got the same amount of forward Thrusters. Hovers will remain the fastest way to get around the ground in the vast majority of cases - assuming you can build good Hovers that is. We’ve done some more work to improve stability of Hovers, particularly aiming to reduce the ‘wobbling’ you get sometimes. Mega Hovers have been given a significant boost of ‘hover force’ so you can carry larger Megabots with them too.

OVERCLOCKING AND CONTROLLING SPEED

In general all functional cubes now have much more of a link to the Overclocker to determine their speed. Thrusters will make Wheels, Hovers, Aerofoils, Walker Legs and Rotors go faster, but only by ‘so much’, but adding Thrusters and Overclocking your Robot to max level will get you going much faster than those who have not Overclocked. In general Robots will start the battle a little bit slower than they currently are (aside from Tanks) and will Overclock to speeds much higher than current speeds in game.

WHERE ARE THE STATS?

Yes, I hear you say, where are the stats, I want actual values. Tomorrow we’ll give you a stat overload, so stay tuned.



STAY TUNED HERE EACH DAY AND WE WILL REVEAL IT ALL

ROBOCRAFT WILL BE RESPAWNED IN

6 DAYS TIME

SCHEDULED RELEASE DATE 29TH APRIL 2015

37 comments Read more

April 23

Respawning in 7 days time!



(Note: For a better formated version of this data, click here)

Overclocking Functional Cubes
Below is a list of Functional Cubes that Overclock, what aspects of them Overclock, and how much they Overclock by at max Overclock (Level 13):

MOVEMENT

Wheels
Max Speed Overclocked to 180%

Caterpillar Tracks
Max Speed Overclocked to 170%

Hover Blade
Max Speed Overclocked to 160%
NB: Hovers will be strong early game due to their speed, Wheels and Tanks will catch up ‘late game’

Walker Legs
Jump Height Overclocked to 280%
NB: We’ve created jumps in test that cover nearly half the map when combined with Overclocked Thrusters and good piloting skills, very fun :)
Max Carrying Mass Overclocked to 200%
NB: Max Carrying Mass ensures that tanky Walkers travel full speed and stick to rocks much better in ‘late game’

Ski's
Do not Overclock

Thrusters
Max Speed Overclocks to 160%

Helium
Does not Overclock

Aerofoils
Max Speed Overclocks to 160%
Max Ceiling Overclocks to 130%

Rudders
Max Speed Overclocks to 160%
Max Ceiling Overclocks to 130%

Rotors
Max Speed Overclocks to 150%

DEFENSE

Armor
Does not Overclock

Electroplate
Cooldown Time Overclocks to 40% of current cooldown time

WEAPONS

SMG
Near Damage Overclocks to 180%
Far Damage Overclocks to 130%

Rail
Damage Overclocks to 130%
Shot Cooldown Overclocks to 40% of current delay time

Plasma
Fire Rate Overclocks to 60% of current reload time
Blast Radius Overclocks to 120%

Nano
Heal Rate Overclocks to 120%
Range Overclocks to 120%
Damage Rate Overclocks to 160%

Tesla
Does not Overclock

SPECIAL

Radar
Detection Power Overclocks to 160%

Jammer
Jamming Power Overclocks to 160%

Receiver
Range Overclocks to 160%

Headlamp
Does not Overclock

Regarding all Overclock values: The % that all functional cubes Overclock is currently linear from 100%-X% from Overclock Level 1 to Level 13. All of these values are in Robocloud and as with everything else we can make balance changes to these quickly without needing to launch a new client which should allow us to balance things quicker.

Passive Overclocking
Yesterday we revealed that capturing Fusion Towers will give your team passive Overclocking, but we reported that it was 2 Clock Cycles per Tower per Second. This was incorrect and is actually 250 Clock Cycles per Tower per Second (for all team members that are alive)

STAY TUNED HERE EACH DAY AND WE WILL REVEAL IT ALL

ROBOCRAFT WILL BE RESPAWNED IN

7 DAYS TIME

SCHEDULED RELEASE DATE 29th APRIL 2015

22 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.

BUILD - A futuristic robo vehicle from Cubes, add Wheels, Thrusters, Hoverblades, Wings, and Plasma Cannons
DRIVE - Jump in the Pilot seat of your Robot and drive it into battle in Jet Cars, Tanks, Flying Warships, anything you can dream up
FIGHT - Battle online in massively multiplayer mayhem against users from all over the world


- Over 100 cubes and components to collect and combine to make a million different Robot designs
- Watch as you enemies Robot breaks apart cube by cube as you destroy them with powerful weaponry
- Auto-repair your Robot and head into battle again gradually building your resources to make your Robots more powerful
- Invite Friends, chat in game
- Form Platoons and battle on the same team
- Save your Robots in the Garage in the cloud
- Access your game account from any PC anywhere via Robocloud
- Free-To-Win, everything required to get to the very top of the tree in Robocraft can be gained for free

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 2000/XP/Vista/7
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Memory: 4 GB RAM
    Minimum:
    • OS: Mac OS X 10.6+
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
Helpful customer reviews
91 of 123 people (74%) found this review helpful
4 people found this review funny
61.8 hrs on record
Posted: March 30
Early Access Review
- Launched into game
- Saw the Starship Enterprise
- Laughed
- Died
- Laughed

10/10
Was this review helpful? Yes No Funny
48 of 56 people (86%) found this review helpful
1 person found this review funny
6.0 hrs on record
Posted: April 4
Early Access Review
Release your inner 6 year old as you build freaking robots that SHOOT LASERS pew pew pew pew!

The destruction of the robots are fantastic. You can legit shoot off the guns of enemy robots to leave them defenseless, or shoot out the flying bits to ground the plane. It is freaking rad.

The robot building mechanics make it truly memorable. It's like the custimization of weapons like Loadout, except much more in depth. It's basically building with LEGOs. It is amazing.

This game also apparently likes handing out premium codes and crud. Also, if you get a premium thingy, you get 100% extra crud. The best bit, though, is that for every premium player, everyone gets 5% extra. When you get premium, you help out yourself, and everyone else!

THIS GAME IS FREAKING RAD!
Was this review helpful? Yes No Funny
45 of 52 people (87%) found this review helpful
5 people found this review funny
68.9 hrs on record
Posted: April 5
Early Access Review
spent 3 minuates shooting an airplane till i realized it was a cloud. very good gameplay tricky clouds
Was this review helpful? Yes No Funny
101 of 145 people (70%) found this review helpful
9 people found this review funny
91.5 hrs on record
Posted: April 9
Early Access Review
If your looking for a review on this game you've come to the wrong place, but if your looking for an outstanding pie recipe you've come to the right place.

Ingredients:
1. 6 tablespoons unsalted butter
2. 1/2 cup white sugar
3. 1/2 cup brown sugar
4. 1/4 cup water
5. 1/4 teaspoon cinnamon
6. 1 pinch salt
7. 5 apples - peeled, cored and sliced
8. 1 pastry for double-crust pie

Directions:
1. Preheat oven to 425 degrees F (220 degrees C).
2. Combine butter, white sugar, brown sugar, water, cinnamon, and salt in a saucepan over medium heat. Bring to a boil, remove from heat and set aside.
3. Roll out half the pastry to fit a 9-inch pie plate. Place bottom crust in pie plate; pour in apple slices.
4. Roll out top crust into a 10-inch circle. Cut into 8 (1-inch) wide strips with a sharp paring knife or pastry wheel. Weave the pastry strips, one at a time, into a lattice pattern. Fold the ends of the lattice strips under the edge of the bottom crust and crimp to seal.
5. Pour butter-sugar mixture over top of pie, coating the lattice, and allowing any remaining sauce to drizzle through the crust.
6. Bake in the preheated oven for 15 minutes. Reduce heat to 350 degrees F (175 degrees C), and bake until the crust is golden brown, the caramel on the top crust is set, and the apple filling is bubbling, 35 to 40 more minutes. Allow to cool completely before slicing






But seriously, I love this game! :D
Was this review helpful? Yes No Funny
14 of 16 people (88%) found this review helpful
1 person found this review funny
69.6 hrs on record
Posted: April 1
Early Access Review
Really great game, build your own robots and fight with them. The 11 different teirs offer both upgrades to your current weapons, armor, sheilds, and mode of transportation as well as introducing new ones as you advance through each teir. The game has really good balance and you'll be hooked from the get-go. I'd also like to add that while there are micro-transactions, they are entirely unnececary as all they have for offer is either cosmetic items or a "Premium" membership which doubles the money and experience you earn, both of which can be gained quite quickly without it.
Was this review helpful? Yes No Funny
15 of 20 people (75%) found this review helpful
1 person found this review funny
469.2 hrs on record
Posted: March 25
Early Access Review
Robocraft is a game in a deadlock with it's own flaws, stuck in an endless cycle of balancing and rebalancing that manages to be fairly satisfying despite it's incomplete state. Be forewarned that it does take a fair degree of ingenuity to learn and lots of study to master, especially given it's constantly changing state.

Overall, I'd say it's worth the effort, but not a good match for those looking for something casual.
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
1 person found this review funny
272.2 hrs on record
Posted: April 12
Early Access Review
Intro:
RoboCraft is a game about building your own vehicles and fighting other people's vehicles. Vehicles are voxel like while the terrain you fight in isn't. Currently the game modes are capture the base where you try and capture the other teams base or just kill them all and boss mode whether you be the boss or challenge the boss. Typically the boss or bosses is a higher leveled robot than yours so you have to use teamwork to take them down.

Pros:
+ Build anything you want.
+ Content is still being added
+ Free Promo Codes every once in awhile to help you get that much needed currency to build your robot and progress.
+ Mostly balanced matchmaking, both teams will have as close to the same amounts of gun types as possible (There are currently 5).

Cons:
- Giant grind to the highest tier (Bad depending on the person)
- Higher level and tier can build more complex stuff and have more access to different types of building materials.
- Bad teammates, medics, and megabots.
- Only 2 map types, ice planet and mars. 5 maps total. (May change in the future). 1 map if doing boss battles.
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
1 person found this review funny
718.6 hrs on record
Posted: April 9
Early Access Review
Can't stop playing it! Awesome game! <3

If you like CS or WoT and you'r little bit creative... TRY IT!
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
337.8 hrs on record
Posted: April 3
Early Access Review
**KEEP IN MIND THIS GAME IS IN EARLY ACCESS. MY VIEWS ARE SUBJECT TO CHANGE AS THE GAME ITSELF CHANGES**

Robocraft is a game about building robots, Adding guns to them and battling other players' bots from around the world. I could literally dump hours into the game and never get bored of it. But mind you the game is; much like all others, plagued with bugs; There are countless Physics and Collision issues aswell as many map exploits such as methods to get inside rocks, Outside of the barrier and under the map where players are able to shoot out of aswell as the game's constant habit to crash at unexpected times. Although if you can get past all the exploits there is a really solid game behind it all.
The game tracks your progress through "Tiers". Each item in the game is given "Robot Ranking" which determine which tier you will be placed in. Each tier has a specific Minimum and Maximum Ranking. As you progress through tiers you unlock access to different types of Movement, Weaponry, Shielding (Electroplates) and Building Blocks to help aid you in battle. During a Battle you are given access to a Chat Box where you can Strategise with your team or have a friendly discussion with the Enemy. You are also given the ability to "Spot" Enemies. Spotted enemies appear on your Screen and Minimap for 12 Seconds; Beware though, The enemy can do the same to you. The items you can unlock range from Weapons that Heal Teammates (Nano Disruptor), Average Machine Guns (SMG), Weapons that fire Explosive Projectiles that deal Splash Damage (Plasma Cannon), Items you can ram enemies with to deal Damage (Tesla Blade) and a weapon you can use to deal damage from the safety of the other side of the map (Rail Cannon), Shields that block a certain amount of damage (Electroplate), Leg-Like Movement that you can use to climb cliffs (Walker Leg), Movement-Type items that allow Flight (Aerofoil, Helium & Rudders) aswell as another movement type that will keep you a set distance above the ground (Hoverblade).
The bots you encounter in battle will differ; There are never 2 of the exact same bot on a team every experience is different.

--Gamemodes--
Tier Battle
Tier Battles is the regular gamemode for all Tiers of robots. Here you engage in combat with players from around the world. The first team to capture the enemy Base or kill all robots on the enemy team wins.

Challenge
Challenge Battles consist of 14 Lower-Tier players Vs. 4 Higher Tier Players. The Objective of which is generally the same as Tier Battles: Execute all Bots on the enemy Team or capture the Challenger's Base. Be mindful though; The Challengers pack higher powered Weaponry then the Challengee's meaning you will need to Strategise with your team in order to defeat them; Or just blindly run at them and see what happens.

Megaboss
Megaboss Battles are a harder, Much more difficult variant of Challenge Battles. Here; 14 Tier 5 - 7 Players are locked into battle against a single, Extremely strong Robot known as a Megabot. Megabots are known for their immense size and firepower aswell as the ability to destroy a smaller robot with minimal effort. Again, The main objective of this gamemode is to either Kill the Megabot or capture their base or Destroy all of the lower tier robots if you are playing as the Megabot.

Overall
6/10
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
2 people found this review funny
714.6 hrs on record
Posted: April 14
Early Access Review
Build a robo, kill a robo, this it THE game :)
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
161.1 hrs on record
Posted: March 30
Early Access Review
It is amazing this game is still in development.
Platoons to be able to play with friends is a bit iffy, but the game is well balanced.
This isn't pay to win.
It takes time, practice, and skill to do well in games.
It is also hard to be overpowered as strong weapons mean weak armor and vice versa.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
145.9 hrs on record
Posted: March 30
Early Access Review
Robocraft is a creative game allowing you, the player to build tanks, planes and anything you wish.The game is a multiplayer online experience on the line of "World of Tanks". :Negative: The game is fairly entertaining, however there is not really a good matchmaking system thus you might get paired up against a very powerful team. The seperation of tiers helps this, but the game still is not very well balanced. The game is free to play so if are willing to put in some time, you will not lose any money. The biggest problem however is that it takes a long time to get anywhere. You can not build a plane until halfway through the game, and this put a damper on my spirits when I first booted up the game. When you get to the fourth tier, you will start noticing a big problem. The railgun( ie sniper rifle. The rail gun puts a very big handicap on people trying to get through the game as you will notice yourself getting repeatedly picked off multiple times. Now, for most fps players you're probably thinking "Well that doesn't seem like a bad problem as most shooters have very big sniper problems". Well the sniper problem tends to be a bit bigger in Robocraft due to the fact that the maps are very open, meaning there is less cover to hide behind. There is also a shortage of maps, as there are only 5 different maps to play on. The servers are also very buggy as you will most likely have to resolve crashes and restart your computer frequently.:Positive: The game allows much more freedom than most games as you are actually able to build your own tank rather than choose from a preexisting one. The game is great for creative people who also want some action out of their creations (for those of you that have played Minecraft and wanted to build a giant siege engine you know what I mean). The game is of course still free to play so if you are unsure you can easily download it,and create an online acount. For those of you that might not have internet I am afraid there is no way for you to experience this. Robocraft is a fun and enjoyable experience with a lot of big problems that may or may not be fixed.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
120.0 hrs on record
Posted: April 10
Early Access Review
- Launch game
- Tier 1 battle
- Guy on my team has built a giant ♥♥♥♥♥
- Penisbot demolishes other team
- We win

11/10
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
193.3 hrs on record
Posted: April 20
Early Access Review
Yes ! Install it, its awesome !
When you played with "Lego" while you was younger, this is for you... a unlimited world creativity and building...
:-) i recommend this game
Was this review helpful? Yes No Funny
13 of 23 people (57%) found this review helpful
3 people found this review funny
0.1 hrs on record
Posted: April 4
Early Access Review
Robotcraft is the next step in gaming evolution, it takes the idea of Minecraft and Robots then combines resulting in one of the best 0.6hrs of my life.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
48.0 hrs on record
Posted: April 14
Early Access Review
It's a bit tough to get going, but with a little bit of patience, it can be really fun. It's sometimes a little bit grindy, and there is no story line, but the gameplay is fantastic. I loved it as soon as I launched it, and I would totaly recomend this game to anybody.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
3.8 hrs on record
Posted: April 18
Early Access Review
Dieses Siel erinnert ein bisschen an Minecraft oder World of Tanks aber es macht spaß.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
437.0 hrs on record
Posted: March 28
Early Access Review
Absolutely incredible game! It is a perfect mix of creativity, strategy and action in all the right combination. It is not necessary of pay to play, but I have more money than time and wanted to progress faster with more garage spots. Plus I want to financially support something that has given me many hours of fun.

You have only 15 minutes to play... Robocraft is a great fit. You only have 15 hours to play... Robocraft is a great fit.

It could use more maps and the ability to opt out of certain game modes... lvl 3's vs lvl 6's/7's = waste of time (please don't make me blow myself up to get out of these horribly lopsided & pointless matches).
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
2.8 hrs on record
Posted: April 17
Early Access Review
i suck at it
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
7.2 hrs on record
Posted: April 10
Early Access Review
I had fun making creations and testing them out with my friends. If you've got a couple of people to play with, this game will gives you joy guarenteed.
Was this review helpful? Yes No Funny