Build insane, fully customisable robot battle vehicles that drive, hover, walk and fly in the free-to-play action game Robocraft. Add weapons from the future and jump in the driving seat as you take your creation into battle against other players online!
User reviews:
Recent:
Mostly Positive (2,569 reviews) - 70% of the 2,569 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (76,371 reviews) - 73% of the 76,371 user reviews for this game are positive.
Release Date: Jul 8, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. The game's first release was in April 2013 and that buildhad no multiplayer and no combat. From that point to today, the game has grown exponentially to its full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“Freejam are now plotting a path to full release with an aim to be out of Early Access by the end of 2016.”

How is the full version planned to differ from the Early Access version?

“While users accounts will never be reset - so what you earn in game now you will always keep - the full release of Robocraft will contain a number of additional key core features, many more social features, Clans, more game modes, many more functional components and weapons, a tutorial and PVE mode and full game localisation into many different languages.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in its blood. The word Freejam is a combination of 'free' and 'jam', where 'free' shows our dedication to keeping Robocraft always free, and 'jam' stands for jamming with our community to determine how our game continues to evolve. We like to think of Robocraft as a game that has been built from the ground up in collaboration with the community.”
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Recent updates View all (400)

December 7

Localisation Update - Patch Notes Preview



Tomorrow, December 8th, we will be releasing what we’re calling the ‘Localisation Update’ (ie. multi-language support). We know that you’ve been asking for a localised version of the game since first went live on Steam back in 2014 and it’s something we’ve wanted to do for a long time.

Let us tell you, translating a videogame into multiple languages is no easy or fast task. It isn’t a simple case of taking all the English words used in the code and replacing them with different language versions. We’ve needed to change words or phrases due to localised differences and context in another language. There were also a number of UI changes that needed to happen too (the CRF is a good example of this) as some words written in English required less screen ‘real estate’ than say the German equivalent. In total, we’ve translated around 11,000 words into ten different languages.

NEW LANGUAGES:
  • Added support for the following languages:
    • Chinese (Simplified)
    • Chinese (Traditional)
    • French
    • German
    • Italian
    • Japanese
    • Korean
    • Portuguese (Brazilian)
    • Russian
    • Spanish
  • Game UI updated to support multi-language


  • New splash page login box - language can selected prior to game loading


  • Updated the ‘settings’ menu pop-up to include language select options. This menu can be found by pressing the escape key on the main Garage Bay select screen.



In addition to the massive undertaking of localising the game into ten different languages, we’ve fixed a number of bugs too.

BUG FIXES:
  • Fixed a visual bug where text saying "The scores of the winning team "HAVE BEEN doubled" was displayed during the game. This text has been removed and is now shown at the end of the battle.
  • Fixed a bug which caused some CRF-purchased Robots to constantly display the "submit rating" dialogue at the end of each battle.
  • Fixed a bug which saw players receive an error message when accepting a clan invite and they were the 50th member of the clan.
  • Fixed a visual bug that said “invitation” instead of “invite” when a player received a friend invite request.
  • Fixed a bug that corrupted a small number user accounts when they purchased crates.
  • Fixed a bug that caused Robot thumbnails to overlap in the CRF and Garage Bay select screen.
  • Fixed a bug which caused a player to get stuck connecting to the server when closing the Xsolla store after buying crates with anything other than the 'x' button.

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December 6

Vote for Robocraft – IndieDB 2016 Indie of the Year Awards



As the team are working hard on putting the final flourishes to this week’s mahoosive Localisation Update, we thought we’d tell you about Indie DB’s Indie of the Year award and how you can get involved.

Now in it’s 7th year, the Indie of the Year Awards are a celebration of the year’s finest indie games chosen by you and the peeps over at http://www.indiedb.com. We’re not strangers to the Indie DB awards, having nabbed the prestigious Player’s Choice Indie of the Year award back in 2014.

The question is, are we still your favorite Indie Game? We know the game has changed a lot these past two years, and for many of you, Robocraft isn’t the same game anymore. And you’re right! It isn’t; it’s grown, it’s changed, it’s bigger, better and more bad-ass than it ever was.

If Robocraft is still your favorite indie game and you’d like to show your appreciation for all the hard work and commitment from the team here at Freejam, then cast your vote below. If you don’t think we’re deserving of such an accolade, that’s fine too, we understand and we recommend that you don’t click on the link below.

If you’re a regular viewer of our Robostreams, you’ll know that we’ve an exciting road-map for 2017 full of content and features; we hope you’ll stick around as 2017 will be a ‘blast’!

If you want to vote, please click on the link below to jump to our IndieDB page and cast your vote.



2016 Indie of the Year Awards via Indie DB

86 comments Read more
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About This Game

Build insane, fully customisable robot battle vehicles that drive, hover, walk and fly in the free-to-play action game Robocraft. Add weapons from the future and jump in the driving seat as you take your creation into battle against others online!

BUILD - Combine blocks in an easy-to-use editor interface to create a futuristic robot battle vehicle armed with dozens of different weapon options.
DRIVE - Jump into the pilot seat and test out your robot design against AI. Jet cars, tanks, flying warships, helicopters, drones; almost any vehicle is possible in Robocraft!
FIGHT - Battle online in vast battlefields against players from all over the world on dedicated servers.

ADDITIONAL FEATURES

  • Over 250 cubes and growing! Be part of a constantly changing metagame with new weapons, components and features added every month
  • Watch as enemy robots break apart cube by cube as you destroy them with powerful weaponry which players can switch between at their leisure
  • Form Parties and battle on the same team with your friends
  • Create or join Clans of up to 50 players
  • Share your robotic creations with other players online via the Community Robot Factory

Robocraft is currently in the Open Alpha stage of development and is available for everyone to play. For more information about the game, please visit Robocraftgame.com

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 2000/XP/Vista/7/8/8.1/10
    • Processor: Intel Dual Core or better with SSE2 support or equivalent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Min resolution 1024x768
    Minimum:
    • OS: Mac OS X 10.7+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
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