Build insane, fully customisable robot battle vehicles that drive, hover, walk and fly in the free-to-play action game Robocraft. Add weapons from the future and jump in the driving seat as you take your creation into battle against other players online!
User reviews:
Mixed (1,825 reviews) - 63% of the 1,825 user reviews in the last 30 days are positive.
Mostly Positive (95,523 reviews) - 72% of the 95,523 user reviews for this game are positive.
Release Date: Jul 8, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. The game's first release was in April 2013 and that buildhad no multiplayer and no combat. From that point to today, the game has grown exponentially to its full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“Freejam are now plotting a path to full release with an aim to be out of Early Access at some point in 2017.”

How is the full version planned to differ from the Early Access version?

“While users accounts will never be reset - so what you earn in game now you will always keep - the full release of Robocraft will contain a number of additional key core features, many more social features, Clans, more game modes, many more functional components and weapons, a tutorial and PVE mode and full game localisation into many different languages.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in its blood. The word Freejam is a combination of 'free' and 'jam', where 'free' shows our dedication to keeping Robocraft always free, and 'jam' stands for jamming with our community to determine how our game continues to evolve. We like to think of Robocraft as a game that has been built from the ground up in collaboration with the community.”
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Recent updates View all (559)

August 21

Dev Jam #16 - Simmons on Cosmetic CPU & Taunts

For a long time now we've wanted cosmetic parts to be more widely used in Robocraft, aside from some very creative use of specific cosmetic parts to create some awesome looking artbots, they aren't used as much as we'd like. So, we're going to address that with some exciting changes to how cosmetics work in Robocraft with the introduction of Cosmetic CPU and Taunts (more on that later).

In our next update, scheduled for launch on Thursday 24th August, we'll be adding a new Cosmetic CPU Pool into the game; here's how it will work:
  • Every Robot will have a Cosmetic CPU Pool
  • Putting a single cosmetic part onto a Robot will remove 1 pFlop from the Robot's CPU Pool
  • When the number of cosmetic parts added to a Robot exceed the available Cosmetic CPU Pool, the pFlops from the Robot's regular CPU Pool will be used
Removing cosmetics from a Robot works in the opposite way. If cosmetics on a Robot takes more pFlops than available in the pool, Regular CPU is decreased. And only if no regular CPU is used for cosmetics, Cosmetic CPU is decreased.

The available Cosmetic CPU a Robot has will be displayed in the Robot Info panel in-game

So, how much Cosmetic CPU will robots have? Well this depends entirely on whether or not you have premium on your account.
  • Non-premium players will have a Cosmetic CPU Pool of 6 per Robot (this is enough for a complete mask)
  • Premium (but not lifetime) players will have 12 Cosmetic CPU Pool available to them
  • Lifetime premium players will have 24 Cosmetic CPU Pool
How does these different CPU Pools affect Robots uploaded to the CRF (Community Robot Factory)? Depending on whether a player has premium or not, players will see a different CPU for a Robot on the CRF.

For example: If a Lifetime Premium player uploaded a 2,000 CPU Robot equipped with 24 cosmetic parts, other Lifetime Premium players would see that as a 2,000 CPU Robot. Non-Lifetime Premium players would see it as a 2,012 CPU Megabot (as it passes through the 2,000 CPU threshold for Megabots).

With the introduction of the new Cosmetic CPU Pool we will be making some changes to how cosmetics work and how they're obtained. We really want to make cosmetic parts desirable items in Robocraft; something that makes players go 'yaaay' when they discover them in crates.
  • All cosmetic parts (with the exception of League Badges) will no longer be forgeable
  • Cosmetic parts will only be obtainable via Salvage Reward Crates
  • Any Robots in the CRF that use unforgeable parts will not be visible to players who don't have those parts in their inventory
  • All cosmetic parts (excluding specialty weapons and movement parts such as Carbon 6 variants and Bat Wings) will now have zero mass and zero health
For a list of which parts will be removed from the forge, click here.

I want to clarify that this change doesn't mean the end for cosmetics in Robocraft; we'll still be adding new and exciting Cosmetics to the game. Art Director Ric has a list of crazy cosmetics he'd like to add and we'll reveal more about what those are closer to their release.


With the introduction of the new Cosmetic CPU Pool mechanic we sat down as a team and thought about how we could make complete cosmetic masks more meaningful in Robocraft. We wanted players to embrace complete masks on their Robots and make them a fun and enjoyable part of the game. Also, with the removal of the forge for Cosmetics, we wanted to make them even more special when you obtained a complete set of parts to make a mask.

So, alongside the Cosmetic CPU Pool, we'll be adding a new 'Taunt' VFX/SFX combo into the game. Every mask in Robocraft will have an associated visual FX and sound FX that is triggered via a keypress in battle.

The following masks will have unique VFX/SFX taunts:
  • Eagle Mask
  • Rhino Mask
  • Alienware Mask
  • Honeydew Dwarf Mask
  • OverWolf Mask
  • Ninja Mask
  • US Football Mask
  • Mech Mask
  • Scary Mask
  • Sabretooth Tiger Mask
  • Cockpit
Taunts can only be triggered if a player's Robot has a complete mask that has been assembled correctly. When a mask has been correctly assembled, a visual FX will show in both the garage bay and Mothership.

  • In battle, a Robot's taunt is triggered by pressing the associated key (Q by default)
  • When a taunt is triggered, the Robot's mask will spawn its taunt effect and sound
  • If a Robot has multiple masks present, then one will be picked at random when a taunt is triggered
Alongside the awesome new visual FX, each mask taunt will play an equally awesome sound FX too. We've compiled these into a handy Soundcloud playlist and you can listen to them at your leisure. Click on the image below to play the sound files over on Soundcloud.

We’ll have more information on all these features on Wednesday, when we release the full patch notes. Feel free to let us know your thoughts on the forums, reddit and Twitter. Catch you in-game!

Thanks for reading!
Mark, Game Director, Freejam
50 comments Read more

August 17

Robocraft Exiting Early Access Next Week

Greetings Robocrafters,

We're pleased to announce that Robocraft will officially enter 1.0 and exit Steam Early Access on Thursday, 24th August. On that date we will release a new build that features new effects for our mask cosmetics (more details on that next week), bug fixes and free pilot seat cosmetics for every player!

Yep, you heard it right. Pilot seats are returning to Robocraft in cosmetic form!

Pilot Seats from left to right - Cray, Mega, Gene and Retro

There are four types of Early Access reward, with your account age determining what you'll get when you log in after 1.0 launches on 24th August. You won't need to input a promotional code on launch day or anything like that, instead these items will be gifted to you directly after you log-into the game.

This handy table below details what you get:

Unlike Robocraft's original pilot seats (no longer in game), these new pilot seats don't impact robot health, function or survivability. They are simply cosmetic items that will allow you to show proudly that you were here before Robocraft exited Early Access.

Here's a sneak peek of what the new Pilot Seats will look like in-game

These rewards are our way of saying thanks to the entire Robocraft community for supporting us through the game's continued evolution, from when we first appeared on Steam in July 2014 to today. Robocraft will continue to evolve and improve after we exit Early Access, and we invite you to join us in-game as we celebrate this massive development milestone.

Robocraft is a success because of you; your support has allowed the game to grow beyond our wildest dreams.

Keep a close eye on for more reveals about what's in the 1.0 update next week.
231 comments Read more
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About This Game

Build insane, fully customisable robot battle vehicles that drive, hover, walk and fly in the free-to-play action game Robocraft. Add weapons from the future and jump in the driving seat as you take your creation into battle against others online!

BUILD - Combine blocks in an easy-to-use editor interface to create a futuristic robot battle vehicle armed with dozens of different weapon options.
DRIVE - Jump into the pilot seat and test out your robot design against AI. Jet cars, tanks, flying warships, helicopters, drones; almost any vehicle is possible in Robocraft!
FIGHT - Battle online in vast battlefields against players from all over the world on dedicated servers.


  • Over 250 cubes and growing! Be part of a constantly changing metagame with new weapons, components and features added every month
  • Watch as enemy robots break apart cube by cube as you destroy them with powerful weaponry which players can switch between at their leisure
  • Form Parties and battle on the same team with your friends
  • Create or join Clans of up to 50 players
  • Share your robotic creations with other players online via the Community Robot Factory

Robocraft is currently in the BETA stage of development and is available for everyone to play. For more information about the game, please visit

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 2000/XP/Vista/7/8/8.1/10
    • Processor: Intel Dual Core or better with SSE2 support or equivalent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Min Resolution 1024x768
    • OS: Mac OS X 10.7+
    • Processor: Intel Dual Core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
    • OS: Ubuntu 12.04+
    • Processor: Intel Dual Core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
Customer reviews Learn More
Mixed (1,825 reviews)
Mostly Positive (95,523 reviews)
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