Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.
User reviews: Very Positive (27,000 reviews)
Release Date: Jul 8, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. It's first release was in April 2013 and had no multiplayer and no combat. From that point and to now the game has grown to it's full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“We expect the game to remain in Early Access for at least the next 6 months after it's initial release on Steam. This way the Steam community can help to shape the game as the rest of the Robocraft community has so far.”

How is the full version planned to differ from the Early Access version?

“When Clan Battles, Tournaments, Megabots (players as bosses in Boss Battles vs. other users), plus integration of Steam Leaderboards and Steam Achievements.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be Free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in it's blood. The work Freejam is a combination of 'Free' and 'Jam' where 'Free' shows our dedication to keeping Robocraft always Free and 'Jam' stands for 'Jamming'. We like to think of Robocraft as a game that has been built from the ground up with the community and 'Jamming' with the community is ingrained in everything we do.”
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Recommended By Curators

"Great Early Access Game even in its current state, think WoT meets Minecraft. Its also Free without being Pay To Win."

Recent updates View all (72)

January 27

COUNTDOWN TO MEGABOTS 2…



MEGA WHEEL AVAILABLE NOW!

- 6 x Connection Points for increased toughness
- Fastest land based transport
- Immense mass carrying capacity
- Very tough armor
- Steering and Straight variants available


MEGA SMG KILL COUNT DETAILS

- Kill counter only appears in normal Battle Mode
- Boss Battle and Practice Mode do not count
- Mega SMG kills only count when your Mega SMG gets the kill, so if you get the kill with a lower powered SMG it does not count


BALANCE CHANGES

- SMG spread increased from 1.71 to 2.50 degrees at maximum spread
- SMG accuracy decay time decreased from 0.5 to 0.3 seconds (so accuracy decays faster)
- SMG accuracy recovery time increased from 0.25 to 0.50 seconds
NB: The above changes make SMG weaker at long ranges by effectively reducing the DPS
- Rail Cannon DMG increased by 25% at all Tiers


OTHER IMPROVEMENTS

- Mega SMG sound improved
- All SMG sounds improved (more punchy now)
- Rewards issued when you are killed and when you die made more reliable
- Collision on all bridges reworked to prevent snagging
- Fixed a bug on Mars 03 where two Robots would occasionally spawn on the same spot
- Optimized UI in battle to reduce it’s impact on render times and increase FPS
- Fixed a bug that prevented the Tier 4 Top mount SMG from rotating
- Fixed a bug where Premium and Non-Premium users were not highlighted properly at the start of a battle
- Fixed a bug where cubes could be left at a strange angle when placed
- Fixed some Platoon bugs so if a member changes state when in battle (or when you are in battle) the status updates, making Platoons in general more reliable
- Fixed a bug where users who purchased GC occasionally had to relog to clear the ‘Success’ dialogue box

87 comments Read more

January 26

E14 Needs You!

230 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

About This Game

Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.

BUILD - A futuristic robo vehicle from Cubes, add Wheels, Thrusters, Hoverblades, Wings, and Plasma Cannons
DRIVE - Jump in the Pilot seat of your Robot and drive it into battle in Jet Cars, Tanks, Flying Warships, anything you can dream up
FIGHT - Battle online in massively multiplayer mayhem against users from all over the world


- Over 100 cubes and components to collect and combine to make a million different Robot designs
- Watch as you enemies Robot breaks apart cube by cube as you destroy them with powerful weaponry
- Auto-repair your Robot and head into battle again gradually building your resources to make your Robots more powerful
- Invite Friends, chat in game
- Form Platoons and battle on the same team
- Save your Robots in the Garage in the cloud
- Access your game account from any PC anywhere via Robocloud
- Free-To-Win, everything required to get to the very top of the tree in Robocraft can be gained for free

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 2000/XP/Vista/7
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Memory: 4 GB RAM
    Minimum:
    • OS: Mac OS X 10.6+
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
Helpful customer reviews
207 of 261 people (79%) found this review helpful
18 people found this review funny
150.3 hrs on record
Posted: December 29, 2014
Early Access Review
'Twas the night before Christmas, when all through the field
nothing was stiring, not even on wheels.
The flyers had landed in there motherships,
using premium codes and editing there wing tips.

The hovers were grounded, snug to the ground,
hiding and waiting for tanks to come around.
The snipers and satelittes were relaxing for a few minutes,
not ready for what they were about to witness

Two flyers had gone into battle,
both armed with SMG's, and flying full throttle.
They fought eachother, with guns ablazing,
not aware of the peaceful silence, that was so amazing.

So all the robots, big and small,
went at eachother with many close calls.
For this is what Robocraft is all about,
Creating Epic moments, leaving no time to pout.

10/10,
would ryhme again. ;3
Was this review helpful? Yes No Funny
84 of 97 people (87%) found this review helpful
1 person found this review funny
59.0 hrs on record
Posted: January 3
Early Access Review
New to Robocraft? Here's how to get started quick.

The keyboard controls are very simple. "W" moves your robot forward, "A" turns your robot left, "S" for going backwards and "D" for turning right. When you have thrusters, the controls are exactly the same, except you can go up and down, with "SHIFT" for going down and "SPACE" for going upwards.

Basic Tips

• This game takes practice to master. The starting design in Bay 01 is a well-rounded entry-level robot. Play a few games and get used to the handling and keyboard layout. Once you have gotten used to playing you can press G and try building robots in any of your 3 starting bays. (You can purchase Galaxy Cash to buy more bays)

•Hold off trying modifications until you have a few games under your belt. It really helps.

•Your Tier is determined by your Robot Ranking, not player levels. If you want to progress to higher tiers, with higher Robopoints (RP) and Tech Points (TP) rewards, unlock and buy better gear for your robot.

Construction tips

•Half the battle is won not on the field, but in the construction bay. Remember that well!

•You can press "P" to enter Practice Mode, where you can test your robot in peace.

•At least a basic understanding of physics is necessary in a game like Robocraft.

•Tipped-over robots are a common sight with players at lower tiers. Avoid this by making your robots bottom-heavy, or by expanding your wheelbase and/or track.

•When building your bots try not to position your weapons right behind each other. Lifting rear guns higher is one way to improve gun coverage. This way your guns won't be blocking each other.

•Thrusters are a good idea in order to make your robot accelerate faster, especially if it's is heavy. Note that, barring warping, robots are governed by a coded speed limit.

•For a good Robot Balance is key.

Combat tips

•Press Q when aiming at a target to spot it. This alerts the rest of your team of the target's location, allowing them to lend you firepower in destroying it!

•With SMG's, there is a special method ideal for sniping known as "Tap-firing", where you fire one or twice, let the scope reduce it's size and repeat.

•Though the starting SMG is a fully automatic weapon, resist the urge to hold down the mouse button and spray and pray. The SMG has infinite range, so you can pick off enemies at a distance, up to and including those who are barely visible, but is not recommended for sniping.

•In general, until you acquire better armored cubes, going toe-to-toe with other robots is not recommended, as the basic light chassis cube is very, very weak.

•Cover is your friend. Ideally, you want to position your robot so that only the guns poke up over your cover (a technique known as hull-down), allowing you to fire with impunity. Be careful with your terrain as you may get stuck at times, especially with a poor-handling vehicle.

•Stick together! As it is said, "Two is better than one." A team that fights together will have far more significant chances than if separated. If you wish to battle together with a friend or more, consider creating a Platoon!

•If the situation permits it, flank your target from an unexpected direction while it is occupied with another teammate.

Planning tips

•Once you get a feel for the game, figure out which role you want to play and use your Tech Points appropriately.

•It is not recommend you to go suicide, there is no repair cost so no matter how much damage your robot takes, the repair cost will always be nothing.

•When destroyed, press the Escape key to return to the mothership, then jump into another battle to fight for more Robopoints and techpoints!

Piloting tips

*Avoid ice if your only method of transport is wheels; you can get stranded!

•Don't ram other people; the collision could send you veering off or even get you stuck together.

Hope you find this helpful :D
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211 of 317 people (67%) found this review helpful
4 people found this review funny
44.8 hrs on record
Posted: January 9
Early Access Review
Robocraft used to be my favorite free game on Steam. Creative, fun gameplay.

Now though, if you want to play Robocraft, you have to install a piece of third party software called "EasyAntiCheat" to play. As far as I can tell, EasyAntiCheat is a keylogger and a screencapper that periodically posts both screenshots and chat logs from the game, with an accompanying username, to a public database. EAC is flagged by most antivirus software, and for good reason - it is blatantly spyware that compromises users' privacy.

I am deeply disappointed at the developers' decision to carelessly disregard their users' privacy, and will not play Robocraft or any other FreeJam game again until I am allowed to play without downloading intrusive third party software. Sadly, I cannot recommend this otherwise excellent game to anyone who cares about their privacy.
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218 of 352 people (62%) found this review helpful
39 people found this review funny
1.0 hrs on record
Posted: December 30, 2014
Early Access Review
Uh
Not too sure what to write here so heres a recipe for Pancakes instead

Ingredients:
1 1/2 cups all-purpose flour
3 tablespoons sugar
1 tablespoon baking powder
1/4 teaspoon salt
1/8 teaspoon freshly ground nutmeg
2 large eggs, at room temperature
1 1/4 cups milk, at room temperature
1/2 teaspoon pure vanilla extract
3 tablespoons unsalted butter, plus more as needed

Now to make it
1. In a large bowl, whisk together the flour, sugar, baking powder, salt, and nutmeg.
2. In another bowl, beat the eggs and then whisk in the milk and vanilla.
3. Melt the butter in a large cast iron skillet or griddle over medium heat.
4. Whisk the butter into the milk mixture. Add the wet ingredients to the flour mixture, and whisk until a thick batter is just formed
5. Keeping the skillet at medium heat, ladle about 1/4 cup of the batter onto the skillet, to make a pancake. Make 1 or 2 more pancakes, taking care to keep them evenly spaced apart. Cook, until bubbles break the surface of the pancakes, and the undersides are golden brown, about 2 minutes. Flip with a spatula and cook about 1 minute more on the second side. Serve immediately or transfer to a platter and cover loosely with foil to keep warm. Repeat with the remaining batter, adding more butter to the skillet as needed.
6. Procedure for adding fruit to pancakes: Once the bubbles break the surface of the pancakes, scatter the surface with sliced or diced fruit, or chocolate chips, nuts, etc. Flip with a spatula and cook for 1 minute more, being careful not to burn toppings.
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24 of 28 people (86%) found this review helpful
1 person found this review funny
1,103.7 hrs on record
Posted: January 15
Early Access Review
Do I recommend this game: Hell yes.

I have spent a good deal of the past few months on this game, and I can tell you that by achieving 1000 hours of gameplay very recently, that this game is not the kind of indie you'd expect. The devs are always checking up on forums, responding to concerns, and helping in every way they possibly can to a several-thousand person player-base, with 15 devs running the place. They've gone to exceedingly long lengths to make this game balanced, and if any player out there gets into this game early, know this: all that fun you're having in the low tiers? Yeah, it only gets better from there :D.

I honestly am extremely proud to say that my favorite game of all time has won indie of the year, and I cannot say it enough, thank you to all the people that make this game fun.

~~RC IS LOVE, RC IS LIFE~~
Was this review helpful? Yes No Funny
33 of 46 people (72%) found this review helpful
1 person found this review funny
30.6 hrs on record
Posted: January 13
Early Access Review
This is the real message. From your point of view, you are always on the blue team. Always fighting the red colored russies. This shows that in war, you never see the evil of your own point of view. We always believe in our morals and never step into other's shoes.
Was this review helpful? Yes No Funny
46 of 70 people (66%) found this review helpful
2 people found this review funny
76.3 hrs on record
Posted: January 3
Early Access Review
Backing Up Into Teammates Right Behind You Simulator 2015
Tier 10 Still Called Robo1 Simulator 2015

10/10 would get crawled on by a friendly Plasma Walker again.
Was this review helpful? Yes No Funny
18 of 25 people (72%) found this review helpful
2 people found this review funny
87.0 hrs on record
Posted: January 5
Early Access Review
Strapped thrusters to a chair and launched myself into the stratosphere. 10/10
Was this review helpful? Yes No Funny
18 of 26 people (69%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: January 11
Early Access Review
You know how an Italian chef kisses his fingers and says something in Italian that translates to "A masterpiece" after tasting their own dish? That's how I feel about this game.
Was this review helpful? Yes No Funny
14 of 20 people (70%) found this review helpful
3 people found this review funny
88.5 hrs on record
Posted: January 11
Early Access Review
You can fly with out wings.

10/10 would spin out of control again
Was this review helpful? Yes No Funny
9 of 12 people (75%) found this review helpful
32.0 hrs on record
Posted: January 5
Early Access Review
Don't be fooled by its lego appearance and dull looking terrain, the battles are very fun especially boss battles and building your bot is especially, in the mid tiers.

All the different combonations you can make with the free form building makes all tiers much more interesting than other games like world of tanks or war thunder where you're so limited that it can get dull trying to work your way up.

Aside from a few server issues on special event days, I have yet to experience many problems with server stability and the requirements to play it properly are extremely low.

I'd recommend that everyone at least give it a shot, I wouldn't have if someone hadn't told me.
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6 of 9 people (67%) found this review helpful
263.1 hrs on record
Posted: January 10
Early Access Review
Build robots and fight with them in team battles against other players. A mixture of Lego and World of Tanks - super fun!
This game is a fine example of how an early access game has to look like. Robocraft has got solid base that is working and stable already and the devs maintain and extend the game consistently. Content gets added regulary and all those little nuisances which bug you slowly but steadily get patched out putting the game into a better and better state with each update.

The game is financed by a pay to progress system. Everything but a couple of cosmetic items is accessable for everyone by just playing the game. Throwing coins at Freejam reduces the time you need to get there. Once you've reached the end-game (= once you've got a solid T10 robot) there is little need to spend money on anything else but cosmetic items and garage slots (if you want to build more than 3 different robots). At least for me the ingame currency flows in quick enough to keep up with my construction needs. Overall I'd dare to state spending more than 50 bucks at the game doesn't yield any noticeable effect anymore. Personally I've spend about half of that money on the game and still progressed in a timely fashion (T1-T10 in less than a week).

Purchasement tip: The size of your bots is limited by its CPU-flop rating (400 when you start the game and 11flops are added with each lvl up to the maximum lvl of 100). While CPU-flop rating won't hold you back at the beginning of the game it's what will restrict you the most in the long run as the lvl progression is rather slow. To quicken this progress you can buy a premade robot with a high CPU-flop rating from the roboshop. It does not only give you a headstart with regards to equipment and premium time but also your CPU-rating gets raised to the robots CPU-rating which allows you to reach the CPU rating cap of 1511 flops way earlier.
Also Check out these PROMO-CODES if you're interested in a free headsstart. Note that some of the codes listed in that wiki need to be entered in your first session. The codes can be entered by selecting the "Enter Code" button in the window which pops up when the ESC-key is pressed in the main menu.
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6 of 9 people (67%) found this review helpful
208.9 hrs on record
Posted: January 11
Early Access Review
tl;dr

It's an already very good polished Early-Access game with active developers and few bugs. It has loads of content when it comes to building your robots, not so much when it comes to playing (there are currently two game modes and five maps). The F2P model is very fair: You can pay for "Premium" which increases your rewards so you can progress faster, but gives you no advantages during the game whatsoever. Also you get a bonus for each "Premium" member playing with you, which makes you like them (in some other games premium-members are hated). You can also buy cosmetic items and pre-build robots with real money, nothing you really need in order to enjoy the game.

Still too long, didn't read either

It's good and free. Go get it!


Gameplay

The trailer gives you a good look at what you can expect from Robocraft. It has basically two parts:

1. Building your own personal robot. The content here is already pretty decent for an Alpha state game, you can choose between different types of movement (e.g. wheels, legs, skis, caterpillar tracks, wings and thrusters) all of which are combinable and have their own purpose and special application area (besides skis maybe).
In addition, there are currently 4 main weapon types: SMG (basic machine gun, high DPS); Plasma launcher (bombarding gun with high splash damage and medium recharge time); Rail cannon (sniper riffle, very high damage and long recharge time); Nano disrupter (healing gun which can also do damage, close range). Contrary to means of movement you can also attach one type of weapon to one robot. Additionaly, to those 4 weapon classes there are so-called Tesla Blades which can be independently attached to a robot and deal damage to enemies when touching them.
There are also several extensions one can use to make his robot more competative (e.g. Scanners, Radar Jammers and Radar Receivers).

Playing with your robot. Robots are divided into 10 different Tiers depending on their strength and fire power. When playing the classic Team-Deathmatch mode one will only play with robots about your rating (neglecting Platoons). These games are usually 10-vs-10 and in order to win your team has to either wipe out the enemy team or capture their home base. Destroying enemy bots works a little bit different in Robocraft than it does in a lot of other games. You do not have a life bar with HP that reduce when you get hit until they get to 0 and you are dead. It's more like every individual part of your robot has its own health bar, you only destroy what you actually hit. This gives direct combat a strategic element, you can decide to focus on your enemies guns to make him helpless, or demobalize him. Parts of a robot which are no longer connected to the cockpit are automatically destroyed, so you should try to target important weak points. A robot is completly destroyed when it has lost the block that his cockpit was attached to. This allows for fast kills (sometimes even one-hits) if the cockpit is exposed.
The other game mode is called boss-battle. It features an assymetric fight were a small group of higher tier robots (1-4 players) fight against a huge group of lower tier robots (about 15).


State of Early-Access

Good!. Honestly, the developers are anxious to allow a good gaming experience even in its current Alpha state. As for bugs the game is already very polished. There are some issues with people not being able to start the game at all because of their antivirus software not liking Roboshield (a third party anti-cheat software they use), but for most of them exist fixes in the game forums. Also, sometimes their servers are overloaded and you will have to wait in order to get into a game.
However, the developers are very motivated to resolve issues. E.g. there was a big server problem before Christmas and the developers spend their holydays fixing it. They also give away free days of Premium as an apology.

Fairness of Free-to-Play

Robocraft is, with its current policy F2P done right. You can pay for "Premium". Being a premium member pretty much doubles everything you get, so it helps progressing very fast through the tiers. However, for each Premium-member in a game, all other also get 5% bonus from their rewards. This means that Premium members have no advantage in a game whatsoever, and also that Premium members are liked and welcome. Apart from Premium, one can also spend real money to buy cosmetic items (masks or badges with flags on them) and pre-build robots (-> nothing one does actually give you an advantage). In some other F2P games you can pay real money for items like "15% more damage" or other unfair advantages and are therefore condemned by other players. The system Robocraft uses is very appealing and should be industry standard.


If you decide to give Robocraft a shot and need any help, the official Wiki is a great source. You can of course also add and ask me, name is iTobii.
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7 of 11 people (64%) found this review helpful
102.2 hrs on record
Posted: January 8
Early Access Review
I really like this game. 10/10 except for the lag. I blame my PC
Was this review helpful? Yes No Funny
7 of 11 people (64%) found this review helpful
1 person found this review funny
18.7 hrs on record
Posted: January 20
Early Access Review
"Like skyrim with robots 10/10 IGN"
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3 of 4 people (75%) found this review helpful
101.7 hrs on record
Posted: January 9
Early Access Review
TL;DR: Game is fun. Game is balanced. New content all the time. Its like Lego + World of Tanks except cool.

To summarize Robocraft: there are 2-3 main aspects of the gameplay in Robocraft.

Firstly, you need to build your vehicle(s) which is done in a 3D grid system with all main chassis components being 1x1x1 cubes and then attaching necessary weapons and movement devices.

Secondly, you play! You get match made into a match against players of roughly the same tech level as you, with no compensation for player skill. Controls are standard for a driving game, and there is a variety of asymmetric maps with different sets of terrain that favor different vehicles and different tactics. The map is chosen randomly, your best chance is to design something that works well on ALL maps as opposed to one in particuilar.

Third and finally, you unlock and purchase (using F2P or P2P currency) more parts. Due to the need to unlock new parts and upgrade your bot to proceed to unlock more new parts, it can be prohibitively expensive to get everything, and you may need to focus, and after a while you'll find it takes a while to get to the next tier. Although this isn't necessarily part of the gameplay it's nonetheless a very big part of the game, and it directly dictates how you play the game. After all, you can't make an airplane or a walker if you don't get the parts.

Reasons Why It Works

Large variety of parts and a large number of effective ways to build your robot ensure lots of variety, and attentive developers as well as the release of new content keeps the metagame flowing so it never gets too stale.

Gameplay tiers are defined by robot ranking. Each component directly adds its robot ranking to your total. Robot ranking, the maximum robot ranking per tier, and in general the health pool of each block and damage of each weapon increase exponentially with each tier.

What this means is that within a tier, you're allowed to use a fairly large amount of components from within that tier, but only a few from higher tiers, otherwise you end up pushing yourself into the next tier. Similarly you can use a very large amount of components from lower tiers, although this is often undesirable. This prevents you from getting completely smashed by someone who has better components than you.

Problems

There are a few balance sweet spots and plenty of times you will go up against robots that are UNFAIRLY strong, and in some cases will have no real way to deal with them, other than to radically change your robot, and sometimes you will be forced to conform in order to win.

Nerfs are sometimes given out rather heavy handedly which has overreaching effects due to the variety of ways components can be used. Ultimately these nerfs are for the good of the game but sometimes that means cool, unique and creative bot designs become completely unviable because a more competitie use of the parts required them to be nerfed. For instance headlights, as seemingly harmless and functionally cosmetic component had a significant limit put on the number you can use because their overuse was detrimental to players on older computers and this was being used for a competitive advantage.

The difficulty and time involved in creating a functioning, viable and fun robot is too much for some people, which results in them simply copying the most common design, leading to games being flooded with 3 types of bots when there are theoretically ENDLESS bots that can be made, and I fear as the community gets larger this "follow the leader" approach will only become more and more pronounced.

Ultimately though I find the game very fun inspite of all that as to me, it's simply an excuse to vary my bot design and strive harder to craft something that can break the meta.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
64.5 hrs on record
Posted: January 19
Early Access Review
was fun
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3 of 4 people (75%) found this review helpful
126.7 hrs on record
Posted: January 12
Early Access Review
Robocraft is a brilliant game and its holding its business practices very well how ever the premium in the game is very imporant if you want any form of progression other wise its very slow and saving for things is close to impossible but i very much reccomend it
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4 of 6 people (67%) found this review helpful
1 person found this review funny
26.3 hrs on record
Posted: January 9
Early Access Review
Like all 'craft' based games, Robocraft is an easy to pick-up-and-play anytime game that can keep you engaged for hours at a time.

I first got this in a much earlier state and since then i have seen nothing but good content added in time.
When i first played, you were able to have wheels, wings or hover. Since then we have seen added walkers and caterpiller, as well as new weapons, such as the medic gun and plasma, new mods, customization of parts, armour levels, lightness, thrust... This game brings it all.

I highly reccomend playing this game with a few friends and having a laugh.
Also, for a good start, use some of your steam wallet for a boost on rewards. This will help you at the start, however all can be done through time using default account.

Have fun guys!
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5 of 8 people (63%) found this review helpful
107.7 hrs on record
Posted: December 29, 2014
Early Access Review
Awesome game, still early access, cant wait for Clan's, more maps, private matches etc... tech tree has plenty of room to expand.

Try it for your own opinion, i got hooked after my first go and done 91 hours on it so far lol
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