Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.
User reviews: Very Positive (33,313 reviews)
Release Date: Jul 8, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. It's first release was in April 2013 and had no multiplayer and no combat. From that point and to now the game has grown to it's full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“We expect the game to remain in Early Access for at least the next 6 months after it's initial release on Steam. This way the Steam community can help to shape the game as the rest of the Robocraft community has so far.”

How is the full version planned to differ from the Early Access version?

“When Clan Battles, Tournaments, Megabots (players as bosses in Boss Battles vs. other users), plus integration of Steam Leaderboards and Steam Achievements.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be Free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in it's blood. The work Freejam is a combination of 'Free' and 'Jam' where 'Free' shows our dedication to keeping Robocraft always Free and 'Jam' stands for 'Jamming'. We like to think of Robocraft as a game that has been built from the ground up with the community and 'Jamming' with the community is ingrained in everything we do.”
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Recommended By Curators

"Not Pay to Win but it still sells premium currency which can be a turn off to some people, with enough modes to provide variety for hours of fun."

Recent updates View all (103)

April 30

Robocraft: Respawned and Overclocked (Part 2 of 2)

SMALLER CHANGES, BUT STILL IMPORTANT

> New login screen featuring a team of Robots attacking the Protonium Reactor
> Minimum requirements for screen resolution are now 1024×768 (previously 800×600)
> Classic Mode rewards remain unchanged
> The old text hints at the bottom of the countdown screen have been removed (superseded by the new graphical hints displayed when you respawn).
> x2 bonus indicator has moved from hovering above your pilot’s head in the Mothership to the edges of the floor of the Mothership so it’s less in the way
> EAC errors displayed to the users are more useful for debugging
> Fixed a bug where assigning the mouse wheel to movement caused undesired acceleration with wheels
> Improved the way the Robot Ranki

77 comments Read more

April 30

Robocraft: Respawned and Overclocked (Part 1 of 2)



IT'S FINALLY HERE! ROBOCRAFT: RESPAWNED AND OVERCLOCKED!

LOG IN NOW AND GET OVERCLOCKED!



NEW FEATURES

> Game Mode – Completely new core game mode to make Robocraft feel like a ‘new game’ with deeper gameplay mechanics and greater levels of team strategy
> Respawning – Respawn times start short and get longer as the battle progresses (Based on the battle duration and your Overclock Level)
> Protonium Reactor – Destroy the lattice of Protonium Crystals to destroy the enemy’s reactor to win
> Overclocker – Available from Tier 2 upwards in the new Battle Mode. Power-up your Robot within a battle
> Overclock Level – Level up by earning ‘Clock Cycles’ by damaging, killing, healing, capturing towers, scouting, spotting, getting assists and destroying Protonium
> Fusion Shield – Available from Tier 3, protects the allied Protonium Reactor, allies heal inside the shield, enemies cannot shoot through it
> Fusion Towers – Available from Tier 4, capture all 4 Fusion Towers to take down the enemy Fusion Shield


BIG CHANGES

W> e have retained the previous Battle Mode but renamed it ‘Classic Mode’
> Challenge Mode and Megaboss Mode also stay
> TX-1 Megabots do not yet feature in the new mode (we have some amazing plans for how these fit into the new mode that we will begin working on as soon as this launch is completed)
> Enemy HUD updated to show the robot class, Overclock level and health
> Player list HUD updated to show the health, robot class, respawn time and username of all allies and enemies in the battle
> New tutorial HUD UI teaching each new meta mechanic as you play through each Tier
> New voice over engine telling you when key events are happening in battle, when your towers/reactor are being attacked, when enemies have been spotted
> New recorded voice overs balanced and improved for spotting and leveled off vs. new Voice
> New Overclocker HUD showing your robot’s health and Overclock level at all times as well as your progress towards the next Overclock level
> All maps updated to included strategically placed Fusion Towers and to incorporate the Fusion Shields and Protonium Reactors
> New enter battle dialogue with a huge new battle mode button on it
> New voice over calling out the names of the maps at the end of the countdown
> Battle mode rewards set to earn an equal amount to Classic Mode of the same duration, but often will give increased rewards
> You now get separate bonus rewards and Clock Cycles from Scouting and Spotting independently. Earn Scout by detecting your enemies with the Enemy Radar and earn Spot for when you mark them with ‘Q’.
> Heal and Damage CPU bonuses have been split on rewards screen
> Kill Assist and Heal Assist have been split on rewards screen, Heal Assist has been renamed
> Baked global illumination lighting added to all maps providing environmental shadows at lowest graphics settings without loss of framerate and improving the look of the environment at highest graphics settings
> Stat description dialogue when hovering over cubes in the Inventory, Cube Depot and Tech Tree screens is much larger now containing many more relevant stats associated with the cubes
> Cube stats are now taken from the cloud so are always up to date and accurate
> Plasma Damage model improved, now based off of a value known as ‘Barrier Protection’ which defines how much of the damage is ‘passed through’ to the Chassis underneath when a functional component is hit
> Barrier Protection stats are shown on all cubes
> Rail and Tesla damage model improved, now the amount of damage ‘conducted’ (i.e. passed) through a component to the Chassis varies from component to component based on a variable defined as Resistivity.
> Resistivity stats are displayed on all cubes.
> Heal model improved, the speed that a cube is healed is defined by it’s health, the power of the Nano healing it, and the ‘heal-rate’ of the cube. Some cubes heal faster than others.
> Tanky cubes such as Rotors and Tank Treads heal quickly and have high Barrier Protection and Resistivity.
> Fragile cubes such as Hovers, SMG’s and Aerofoils have low Barrier Protection and low Resistivity.
> Electroplates now heal much slower and Armor heals much faster than before. Aerofoils also heal very fast (relatively). Many cubes have different heal rates, so please pay close attention to the stats displayed in game.
> The health of Protonium Crystal varies from Tier to Tier to suit the power of weapons in each Tier.
> All weapons have a new stat call ‘Protonivity’ which is a multiplier on how much damage they deal to Protonium Crystals, to ensure all weapons can effectively destroy Towers and Reactors at a rate that is balanced for the new game mode.
> Some default shortcut keys have changed. ‘B’ for Battle Mode, ‘I’ for Classic Mode, the rest stay the same.
> SMGs and Wheels no longer unlock with Tier-minus-one TP, but Armor now does unlock with Tier-minus-one TP, to prevent ‘gun rushing’ through the progression and encourage users to Tier up by being tough enough to reduce ‘glass cannon’ builds as users progress. It is also intended to slow progression to Tier 10 which many felt was too easy and too fast
> To ‘Tier Up’ simply buy enough armor in the next Tier to progress to it
> Several sounds improved such as the Alignment Rectifier’s activation and the cube rotation sound, with many others tweaked / balanced.
> Hovers, Wheels and Aerofoils are slower at Overclock Level 1 but travel much faster than they currently do when your Overclock level maxes out
> The built-in air brake on Hovers that has always been present has been reworked, so that it doesn’t destabilise Hovers when braking and to control speed better as the Overclocker progresses (i.e. keep Hovers travelling slower in early game and allow them to speed up late game)
> The built-in break on Wheels has been reworked to prevent destabilization when being slowed in early game and to provide stability when braking and travelling more than max speed with Thrusters when fully Overclocked
> Wheel physics has been improved by fixing a bug which caused undesirable random wheelies and sideways friction has been reduced to allow for ‘drift’ and reduce ‘flipping’ when travelling at very high Overclocked speeds
> Rail damage buffed significantly at Tier 10
> Plasma damage buffed significantly for TX-1
> All other weapon damage, accuracy, fire-rate etc has stayed the same although you will see very minor variances in the numbers as the stats now accurately reflect those in Robocloud
> Cubes, Inner, Prisms and Tetras now have different armor values (2.5% less with each smaller size). They also have different heal rates (so smaller cubes heal faster).
> All Armor prices have been reduced by 20%.
> New top HUD UI for showing health and ownership of the Fusion Towers and of each team’s Protonium Reactor.
> Added faster passive Overclocking in Tiers 2 and 3 (Tiers which have the Overclocker but no Fusion Towers)
> Many more servers added in preparation for users coming to play the new game mode and the extra load that it places on the servers
> Push any key or mouse button to respawn when the respawn counter reaches 0
> You can now respawn and Overclock in Practice Mode

22 comments Read more
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About This Game

Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.

BUILD - A futuristic robo vehicle from Cubes, add Wheels, Thrusters, Hoverblades, Wings, and Plasma Cannons
DRIVE - Jump in the Pilot seat of your Robot and drive it into battle in Jet Cars, Tanks, Flying Warships, anything you can dream up
FIGHT - Battle online in massively multiplayer mayhem against users from all over the world


- Over 100 cubes and components to collect and combine to make a million different Robot designs
- Watch as you enemies Robot breaks apart cube by cube as you destroy them with powerful weaponry
- Auto-repair your Robot and head into battle again gradually building your resources to make your Robots more powerful
- Invite Friends, chat in game
- Form Platoons and battle on the same team
- Save your Robots in the Garage in the cloud
- Access your game account from any PC anywhere via Robocloud
- Free-To-Win, everything required to get to the very top of the tree in Robocraft can be gained for free

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 2000/XP/Vista/7/8/8.1
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Min resolution 1024x768
    Recommended:
    • Memory: 4 GB RAM
    Minimum:
    • OS: Mac OS X 10.7+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Additional Notes: Min resolution 1024x768
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Additional Notes: Min resolution 1024x768
Helpful customer reviews
104 of 125 people (83%) found this review helpful
85 people found this review funny
68.9 hrs on record
Posted: April 5
Early Access Review
spent 3 minuates shooting an airplane till i realized it was a cloud. very good gameplay tricky clouds
Was this review helpful? Yes No Funny
69 of 86 people (80%) found this review helpful
10 people found this review funny
6.0 hrs on record
Posted: April 4
Early Access Review
Release your inner 6 year old as you build freaking robots that SHOOT LASERS pew pew pew pew!

The destruction of the robots are fantastic. You can legit shoot off the guns of enemy robots to leave them defenseless, or shoot out the flying bits to ground the plane. It is freaking rad.

The robot building mechanics make it truly memorable. It's like the custimization of weapons like Loadout, except much more in depth. It's basically building with LEGOs. It is amazing.

This game also apparently likes handing out premium codes and crud. Also, if you get a premium thingy, you get 100% extra crud. The best bit, though, is that for every premium player, everyone gets 5% extra. When you get premium, you help out yourself, and everyone else!

THIS GAME IS FREAKING RAD!
Was this review helpful? Yes No Funny
177 of 263 people (67%) found this review helpful
97 people found this review funny
95.6 hrs on record
Posted: April 9
Early Access Review
If your looking for a review on this game you've come to the wrong place, but if your looking for an outstanding pie recipe you've come to the right place.

Ingredients:
1. 6 tablespoons unsalted butter
2. 1/2 cup white sugar
3. 1/2 cup brown sugar
4. 1/4 cup water
5. 1/4 teaspoon cinnamon
6. 1 pinch salt
7. 5 apples - peeled, cored and sliced
8. 1 pastry for double-crust pie

Directions:
1. Preheat oven to 425 degrees F (220 degrees C).
2. Combine butter, white sugar, brown sugar, water, cinnamon, and salt in a saucepan over medium heat. Bring to a boil, remove from heat and set aside.
3. Roll out half the pastry to fit a 9-inch pie plate. Place bottom crust in pie plate; pour in apple slices.
4. Roll out top crust into a 10-inch circle. Cut into 8 (1-inch) wide strips with a sharp paring knife or pastry wheel. Weave the pastry strips, one at a time, into a lattice pattern. Fold the ends of the lattice strips under the edge of the bottom crust and crimp to seal.
5. Pour butter-sugar mixture over top of pie, coating the lattice, and allowing any remaining sauce to drizzle through the crust.
6. Bake in the preheated oven for 15 minutes. Reduce heat to 350 degrees F (175 degrees C), and bake until the crust is golden brown, the caramel on the top crust is set, and the apple filling is bubbling, 35 to 40 more minutes. Allow to cool completely before slicing






But seriously, I love this game! :D
Was this review helpful? Yes No Funny
27 of 33 people (82%) found this review helpful
30 people found this review funny
122.8 hrs on record
Posted: April 10
Early Access Review
- Launch game
- Tier 1 battle
- Guy on my team has built a giant ♥♥♥♥♥
- Penisbot demolishes other team
- We win

11/10
Was this review helpful? Yes No Funny
23 of 30 people (77%) found this review helpful
1 person found this review funny
274.2 hrs on record
Posted: April 12
Early Access Review
Intro:
RoboCraft is a game about building your own vehicles and fighting other people's vehicles. Vehicles are voxel like while the terrain you fight in isn't. Currently the game modes are capture the base where you try and capture the other teams base or just kill them all and boss mode whether you be the boss or challenge the boss. Typically the boss or bosses is a higher leveled robot than yours so you have to use teamwork to take them down.

Pros:
+ Build anything you want.
+ Content is still being added
+ Free Promo Codes every once in awhile to help you get that much needed currency to build your robot and progress.
+ Mostly balanced matchmaking, both teams will have as close to the same amounts of gun types as possible (There are currently 5).

Cons:
- Giant grind to the highest tier (Bad depending on the person)
- Higher level and tier can build more complex stuff and have more access to different types of building materials.
- Bad teammates, medics, and megabots.
- Only 2 map types, ice planet and mars. 5 maps total. (May change in the future). 1 map if doing boss battles.
Was this review helpful? Yes No Funny
17 of 22 people (77%) found this review helpful
2 people found this review funny
755.1 hrs on record
Posted: April 9
Early Access Review
Can't stop playing it! Awesome game! <3

If you like CS or WoT and you'r little bit creative... TRY IT!
Was this review helpful? Yes No Funny
10 of 12 people (83%) found this review helpful
1 person found this review funny
339.3 hrs on record
Posted: April 3
Early Access Review
**KEEP IN MIND THIS GAME IS IN EARLY ACCESS. MY VIEWS ARE SUBJECT TO CHANGE AS THE GAME ITSELF CHANGES**

Robocraft is a game about building robots, Adding guns to them and battling other players' bots from around the world. I could literally dump hours into the game and never get bored of it. But mind you the game is; much like all others, plagued with bugs; There are countless Physics and Collision issues aswell as many map exploits such as methods to get inside rocks, Outside of the barrier and under the map where players are able to shoot out of aswell as the game's constant habit to crash at unexpected times. Although if you can get past all the exploits there is a really solid game behind it all.
The game tracks your progress through "Tiers". Each item in the game is given "Robot Ranking" which determine which tier you will be placed in. Each tier has a specific Minimum and Maximum Ranking. As you progress through tiers you unlock access to different types of Movement, Weaponry, Shielding (Electroplates) and Building Blocks to help aid you in battle. During a Battle you are given access to a Chat Box where you can Strategise with your team or have a friendly discussion with the Enemy. You are also given the ability to "Spot" Enemies. Spotted enemies appear on your Screen and Minimap for 12 Seconds; Beware though, The enemy can do the same to you. The items you can unlock range from Weapons that Heal Teammates (Nano Disruptor), Average Machine Guns (SMG), Weapons that fire Explosive Projectiles that deal Splash Damage (Plasma Cannon), Items you can ram enemies with to deal Damage (Tesla Blade) and a weapon you can use to deal damage from the safety of the other side of the map (Rail Cannon), Shields that block a certain amount of damage (Electroplate), Leg-Like Movement that you can use to climb cliffs (Walker Leg), Movement-Type items that allow Flight (Aerofoil, Helium & Rudders) aswell as another movement type that will keep you a set distance above the ground (Hoverblade).
The bots you encounter in battle will differ; There are never 2 of the exact same bot on a team every experience is different.

--Gamemodes--
Tier Battle
Tier Battles is the regular gamemode for all Tiers of robots. Here you engage in combat with players from around the world. The first team to capture the enemy Base or kill all robots on the enemy team wins.

Challenge
Challenge Battles consist of 14 Lower-Tier players Vs. 4 Higher Tier Players. The Objective of which is generally the same as Tier Battles: Execute all Bots on the enemy Team or capture the Challenger's Base. Be mindful though; The Challengers pack higher powered Weaponry then the Challengee's meaning you will need to Strategise with your team in order to defeat them; Or just blindly run at them and see what happens.

Megaboss
Megaboss Battles are a harder, Much more difficult variant of Challenge Battles. Here; 14 Tier 5 - 7 Players are locked into battle against a single, Extremely strong Robot known as a Megabot. Megabots are known for their immense size and firepower aswell as the ability to destroy a smaller robot with minimal effort. Again, The main objective of this gamemode is to either Kill the Megabot or capture their base or Destroy all of the lower tier robots if you are playing as the Megabot.

Overall
6/10
Was this review helpful? Yes No Funny
11 of 14 people (79%) found this review helpful
9 people found this review funny
2.8 hrs on record
Posted: April 17
Early Access Review
i suck at it
Was this review helpful? Yes No Funny
11 of 15 people (73%) found this review helpful
193.6 hrs on record
Posted: April 20
Early Access Review
Yes ! Install it, its awesome !
When you played with "Lego" while you was younger, this is for you... a unlimited world creativity and building...
:-) i recommend this game
Was this review helpful? Yes No Funny
12 of 18 people (67%) found this review helpful
2 people found this review funny
744.6 hrs on record
Posted: April 14
Early Access Review
Build a robo, kill a robo, this it THE game :)
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
39.1 hrs on record
Posted: April 25
Early Access Review
This game is basically everything I'd want as an eight year old who obessed over legos. It's got a really good system that transfers your designs into actual robots that work really well, even if it can be really annoying at times.

Not pay to win, shockingly. Yeah you can pay to get higher tier robots, but they're not necessarily better than the robots you'll be competing with. So it kind of balances itself. Same with Premium, yeah it makes you level faster, but the competition also gets tougher as you level up.

I'd recommend this game highly to anyone who enjoys a good game where they can make their real design dreams come true, I know it did for me.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
1 person found this review funny
317.0 hrs on record
Posted: April 12
Early Access Review
Game is amazing. Its like Minecraft and World of tanks combined. If you like either one of those games or you are creative, then I highly recommend this game. It is a splendid game.
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3 of 3 people (100%) found this review helpful
18.8 hrs on record
Posted: April 14
Early Access Review
Controls easy to learn and fun to build different robots see how they work, and move and fight amongst the others.
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4 of 5 people (80%) found this review helpful
142.1 hrs on record
Posted: April 22
Early Access Review
This is an amazing cross between Minecraft and World of Tanks. You build a vehicle, add weapons, and take it onto the martian landscape for battle! There are TONS of customizatios you can make. Do you want a slow, sturdy, and hard-hitting tank, or do you want an extremely fast scout that can get in and get out, causing little bits of chip damage? You decide!
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
162.6 hrs on record
Posted: April 12
Early Access Review
+Amazing game, build your robot with anything you want, make it better, make it even better, then make it the best and then make it the ultimate kickass killing machine.
+first matches are absolutely hilarious as robots are missing parts after getting hit and
uncontrollably roll/fly/hover/try to walk straight :D
+Devs are constantly updating the game and making it better
+matchmaking is fair
+game is just plain fun
+no pay to win, investing money in the game speeds up your progress
+game allows to be really creative especially in later stages at design, making light-weighted armor, using tetras to fullest potentional, combining everything or just make flying happy meal medic

-can get monotonous when played intensely, there are not many types of weapons, but keep in mind devs are making new stuff constantly

9/10 because of flying bricks
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2 of 2 people (100%) found this review helpful
147.8 hrs on record
Posted: April 12
Early Access Review
I spent so many hours with this masterpiece, making a vary types of things including but not limited to- a bird, a flying ship from Treasure Planet, Star Wars X-Fighters, and many more. This game is like a minecraft, but with an ability to create a robots/vehicles and destroy other players' creations!

I will give this 10/10 for sure.

What's better yet- this a truely a free PVP games. There is no P2W of such sort- its all depends on your creations!
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2 of 2 people (100%) found this review helpful
1 person found this review funny
214.6 hrs on record
Posted: May 2
Early Access Review
THANK GOD FOR OTHER GAMES
THEN WE WOULDN'T HAVE THIS MOBA GAMEMODE THAT IS SURPRISINGLY GOOD
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2 of 2 people (100%) found this review helpful
3.1 hrs on record
Posted: May 3
Early Access Review
this game has good graphics no lag i extremly reccomend it for you
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1 of 1 people (100%) found this review helpful
1 person found this review funny
9.0 hrs on record
Posted: April 10
Early Access Review
Its fun for a few hours but then you find yourself forcing your self to get to a higher tire to make you thing look bad ♥♥♥ or just to inprove it. but its not bad for a free to play game.
7/10
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1 of 1 people (100%) found this review helpful
5.1 hrs on record
Posted: April 8
Early Access Review
Really good game
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