Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.
User reviews: Very Positive (40,054 reviews)
Release Date: Jul 8, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. It's first release was in April 2013 and had no multiplayer and no combat. From that point and to now the game has grown to it's full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“We expect the game to remain in Early Access for at least the next 6 months after it's initial release on Steam. This way the Steam community can help to shape the game as the rest of the Robocraft community has so far.”

How is the full version planned to differ from the Early Access version?

“When Clan Battles, Tournaments, Megabots (players as bosses in Boss Battles vs. other users), plus integration of Steam Leaderboards and Steam Achievements.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be Free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in it's blood. The work Freejam is a combination of 'Free' and 'Jam' where 'Free' shows our dedication to keeping Robocraft always Free and 'Jam' stands for 'Jamming'. We like to think of Robocraft as a game that has been built from the ground up with the community and 'Jamming' with the community is ingrained in everything we do.”
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Play Robocraft

Free to Play
 

Recommended By Curators

"Not Pay to Win but it still sells premium currency which can be a turn off to some people, with enough modes to provide variety for hours of fun."

Recent updates View all (134)

July 29

Wednesday – Fixes and Issues

Hi all, just wanted to let everyone know where Robocraft is with some of the issues introduced in the last update. Thanks for your patience while we iron out some of the more irritating bugs! - Drognin

Queue Times
We’re currently working on writing a more optimized match making algorithm which will see a reduction in queue times.
We know what’s causing it and are aiming to have a fix by the end of tonight.

Hover Up/Down Movement
We believe we know what’s causing the up/down speed of hovers to be so sluggish.
We will be releasing a hotfix on Friday which will include a fix to the up/down speed.

General Matchmaking
It seems the actual matchmaking is working well, in that players are going into appropriate battles as expected.

Black Screen when loading into a battle
We have a 100% reproduction on this bug so it should be in Friday’s hotfix.
For the time being, we roughly believe it’s caused by going into a battle with over 86k RR (the cap).
We believe it may also be related to having TX-1 parts when you do so.
To avoid this bug temporarily, either play with less than 86k or play in Team Deathmatch, as it doesn’t seem to occur in that game mode.

37 comments Read more

July 28

Uber TP Refunds

Please be aware that Uber TP refunds have been temporarily halted until tomorrow, when unspent purchased Uber TP will be refunded.

27 comments Read more
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Steam Account Integration

The dev team at Freejam are proud to add Steam login support to Robocraft. New users no longer need to register and can play using their Steam ID with just one click!

About This Game

Build insane Robot Battle Vehicles that drive, hover, walk and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based Free-to-Win action game.

BUILD - A futuristic robo vehicle from Cubes, add Wheels, Thrusters, Wings, Legs, Tank Tracks, Rail Cannons and Plasma Launchers
DRIVE - Jump in the Pilot seat of your Robot and drive it into battle in Jet Cars, Tanks, Flying Warships, anything you can dream up
FIGHT - Battle online in massively multiplayer mayhem against players from all over the world


- Over 100 cubes and components to collect and combine to make a million different Robot designs
- Watch as your enemy's Robot breaks apart cube by cube as you destroy them with powerful weaponry
- Auto-repair your Robot and head into battle again gradually building your resources to make your Robots more powerful
- Invite Friends and chat in game
- Form Platoons and battle on the same team
- Save your Robots in the Garage to the cloud
- Access your game account from any PC anywhere via Robocloud
- Free-To-Win, everything required to get to the very top of the tree in Robocraft can be gained for free

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 2000/XP/Vista/7/8/8.1
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Min resolution 1024x768
    Recommended:
    • Memory: 4 GB RAM
    Minimum:
    • OS: Mac OS X 10.7+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Additional Notes: Min resolution 1024x768
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Additional Notes: Min resolution 1024x768
Helpful customer reviews
333 of 510 people (65%) found this review helpful
16 people found this review funny
2,667.8 hrs on record
Posted: July 8
Early Access Review
A Robocraft Story:
In the beginning Robocraft’s fanbase were building lovers, some art some engineer.
The game tought them how to fight, and they became strong. It was a free to play game loved by it's players.
FJ then comes along and nerfs the physical simulator too much, making engineers rage.
Developers barely play the game themselves leading to a detachment from their part on in-game balance issues.
FJ buffs and nerfs in increments of 20% percent or more without any consideration for matchmaking or player skill.
Test environment behaves differently than production environment so they are unable to properly test and fix long existing bugs.
They add new unbalanced and unfinished gimmick features or game modes.
Last patch removes Over Tiering, but it affects Art bots as well.
This time the Art builder is raging too.
Was this review helpful? Yes No Funny
43 of 52 people (83%) found this review helpful
1 person found this review funny
100.9 hrs on record
Posted: July 28
Early Access Review
Robocraft was a great game to play. The new Robocraft: Unleashed update came out and all of a sudden everything has gone to ♥♥♥♥. The credit system in the past used to be great, I would get a nice amount of credits for finishing a game in a high tier. 200-300k depending if I did gone in that match. Now, since the new update has came out, when finishing a game I get about 30-60k credits. This doesn't help when the higher tier parts cost about 100-150k each.


Furthermore, they removed the Tech Tree system, which grants access to all of the part depending on your player level. I am a high level, and it feels as if there is no progression in the game anymore. I got a buzz out of working to unlock parts to build my Bot; but now its just handed to me and it just doesn't quite feel the same. To be honest, it feels awful. They have removed tiers in the game, may I add it was a great system, and replaced it with Robot Ranking. Robot what? Anyone can be matched with anyone, and there is no sense of achievement anymore. You could acknowledge that you have increased in tier, and you would feel great because of it. You could feel progression through the tiers as you earned more and more tech points and credits. Now? You feel nothing. Robot Ranking isnt quite the same, and to be honest... It is a dissapointment. I couldn't wait to download the new update as I thought it would bring loads of new features to the game to make it more fun, to be honest they just ♥♥♥♥ed it right up.

Finally, they decided to change the UI to a mouse-based system. Was there any point? You could have used certain keys to open different menus. Now its all mouse based and is sluggish as ♥♥♥♥; Another unnecessary feature that has ruined the game.

The new matchmaking system that they decided to add in allows you to play with anyone you want which, don't get me wrong, sounds like a great idea. But the only problem is, it doesn't work. Basing this description on the tier system, it basically matches lower and higher tiers together. Tier 5s battling Tier 10s and Megabots? Not fair at all. This completely ruined the game for me as my Bot was completely useless against some other Bot designs that had overpowered SMGS that they unlocked also because of another terrible unnessecary feature that they added; the awful new Player Level tech tree system.

To finish it off, I wouldn't recommend this game to any newcomers until FreeJam get their ♥♥♥♥ together and realise which features are necessary and which features aren't. The game isn't fun to play anymore, they killed that vibe along with the hype that everybody had leading up to this update. Long time players are sure to be quitting this game because of the trouble this update has caused; infact, there is no point in even downloading.

The community is slowly dying.
Was this review helpful? Yes No Funny
68 of 94 people (72%) found this review helpful
1 person found this review funny
489.5 hrs on record
Posted: July 21
Early Access Review
I've been playing Robocraft since July of 2014 shortly after it was released from beta, and I can honestly say that this game is one of the most fun games that I have ever played; I just keep coming back to it! The concept is simple: make a block out of armor cubes, stick it to a pilot seat, and slap some wheels and guns on it, too. Just like that, you have a working robot that you can use to drive around and fight other players and their robots. You start out small, but eventually you level-up further and further until you can make huge, complex crafts with shields, wings, hoverblades, "triforced" armor... Tons! Each robot takes real-time damage during battle, which means that parts of your robot will fall off once enough damage is dealt to them; this adds a whole new dimension to combat and thought when building a robot.

Recently, the game has gotten a lot of flak because of the implementation of the new MOBA gametype "Battle Mode," in which your team must fight the opposing team to capture and control 3 towers on the map to aid in destroying the enemy base. Older players grew accostumed to playing "Classic Mode" (now called "Team Deathmatch") and complained about the new addition of Battle Mode, failing to realize that CLASSIC MODE (TEAM DEATHMATCH) STILL EXISTS. Whereas in Battle Mode, players respawn after being killed and focus on taking/retaining towers for their team, Team Deathmatch is a game mode which consists of no respawns, ~10v10 combat, no towers, and -- if you are in a high enough tier -- a MEGA bot on each team. Mega bots are HUGE robots that players can build eventually. So yes, Robocraft has two awesome gametypes that you may choose to play at your whim with the high chance of additional gametypes being added in the future.

One of the biggest strengths of Robocraft is how responsive the development team is. It is worth noting that the game is still in its alpha stage, and FreeJam is a pretty small team. Despite this, FreeJam is very active on Twitter, Reddit, and the Robocraft forums and open to discussion with their playerbase on how to improve Robocraft. Yes, FreeJam made some mistakes (limiting building capacity for each tier, ruining artbots, nerfing hoverblades, for instance) but they have ALREADY ACKNOWLEDGED these issues and have promised to fix them. Though FreeJam can't fix every mistake immediately, they are extremely aware of what the Robocraft playerbase feels is wrong. Some examples when FreeJam did RIGHT was: when the servers got clogged with an explosion of new players (last summer) they got more servers within a week, they implemented an anticheating software program when hackers became an issue which significantly reduced the amount of cheaters in games, they implemented a CPU restriction to each tier to prevent "overtiering" in matches which a lot of new players were complaining about -- not an example of a GREAT solution but definitely an active, attentive solution (this update made it so a lot of artbots had to be deleted). So yes, sometimes FreeJam makes a mistake with an update, but they are always aware of the mistakes and actively trying to fix them. I want to reiterate that the game is still in alpha and that FreeJam is a small indie team. Despite this, FreeJam has already recognized the issue and has promised a solution to make artbots possible again.

I think a current issue that some new players may face is the brief tutorial the game offers. I would recommend watching a youtube video to learn how to properly play/make a good robot/learn the controls in the garage bay.

Overall, I think Robocraft is a spectacular game even in its alpha state with a lot of promise for the future. The developers actively listen to their playerbase's concerns and always deliver solutions to their problems. I could not recommend this game anymore to anyone!
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53 of 75 people (71%) found this review helpful
2 people found this review funny
158.3 hrs on record
Posted: July 20
Early Access Review
Robocraft is a lot of fun. The lots of freedom when building a robot and the action of fighting with that robot.
Was this review helpful? Yes No Funny
73 of 112 people (65%) found this review helpful
3 people found this review funny
43.4 hrs on record
Posted: July 20
Early Access Review
Minecraft + World of tanks = Robocraft
Its good game
no pay to win
Need more maps, controls and graphics is ok.
Fast machmaking
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