Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.
User reviews: Very Positive (29,591 reviews)
Release Date: Jul 8, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. It's first release was in April 2013 and had no multiplayer and no combat. From that point and to now the game has grown to it's full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“We expect the game to remain in Early Access for at least the next 6 months after it's initial release on Steam. This way the Steam community can help to shape the game as the rest of the Robocraft community has so far.”

How is the full version planned to differ from the Early Access version?

“When Clan Battles, Tournaments, Megabots (players as bosses in Boss Battles vs. other users), plus integration of Steam Leaderboards and Steam Achievements.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be Free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in it's blood. The work Freejam is a combination of 'Free' and 'Jam' where 'Free' shows our dedication to keeping Robocraft always Free and 'Jam' stands for 'Jamming'. We like to think of Robocraft as a game that has been built from the ground up with the community and 'Jamming' with the community is ingrained in everything we do.”
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Play Robocraft

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Recommended By Curators

"Not Pay to Win but it still sells premium currency which can be a turn off to some people, with enough modes to provide variety for hours of fun."

Recent updates View all (82)

February 26

Dawn of the Megabots - Hotfix #1


1) Fixed a bug where Mega SMG were able to shoot through their own cubes.

2) Fixed a bug where players were sometimes experiencing grey screens when coming out of practice mode.

3) Fixed a bug where players were spawning on top of each other on Mars 3.

4) Fixed a bug where players were able to place cubes they did not own.

5) Fixed a bug related to the control screen not properly setting default keys for new features.

6) Fixed a bug where Robot names were not appearing when in mega garage bays.

7) Fixed a bug where the alignment rectifier hint did not disappear.

8) Fixed an issue with the collision of T9 Hovers.

9) Fixed some issues with the friends list not updating correctly.

10) Fixed an issue with the collision of T6 and T10 Rudders.

11) Fixed an issue with the collision of T7 Legs.

12) Fixed an issue where players were unable to correctly mirror dwarf spikes.

13) Raised the average tier of the lower tier robots in Megaboss battles and Challenge Mode battles.


1) Stabilized wheels stopping on hills to improve accuracy of Rail Cannons.

2) AR now allows you to move and rotate slightly during the AR process.

3) Increased length of Battles from 7 mins 30 seconds to 10 minutes.

4) Increased the carrying mass and Armor of Rotor Blades.

Coming in Next Weeks Hotfix:

1) Move the mirror line when using the mirror tool, including allowing you to mirror even width builds.

2) Nudge tool allowing you to nudge your entire robot around in the mothership.

104 comments Read more

February 18

Dawn of the Megabots - Now Live!!!

Dawn of the Megabots update is now live!
Login to play!

If you missed the update notes, you can find them here:

166 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

About This Game

Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.

BUILD - A futuristic robo vehicle from Cubes, add Wheels, Thrusters, Hoverblades, Wings, and Plasma Cannons
DRIVE - Jump in the Pilot seat of your Robot and drive it into battle in Jet Cars, Tanks, Flying Warships, anything you can dream up
FIGHT - Battle online in massively multiplayer mayhem against users from all over the world

- Over 100 cubes and components to collect and combine to make a million different Robot designs
- Watch as you enemies Robot breaks apart cube by cube as you destroy them with powerful weaponry
- Auto-repair your Robot and head into battle again gradually building your resources to make your Robots more powerful
- Invite Friends, chat in game
- Form Platoons and battle on the same team
- Save your Robots in the Garage in the cloud
- Access your game account from any PC anywhere via Robocloud
- Free-To-Win, everything required to get to the very top of the tree in Robocraft can be gained for free

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 2000/XP/Vista/7
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX compatible
    • Memory: 4 GB RAM
    • OS: Mac OS X 10.6+
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • OS: Ubuntu 10.10+
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
Helpful customer reviews
108 of 142 people (76%) found this review helpful
5 people found this review funny
113.6 hrs on record
Posted: February 7
Early Access Review
i'm gonna go ahead and say that 95% of the negative responses have yet to read this..

.. in addition I'm willing to believe that a similar percent of negative responses are only upset because they are the hackers/cheaters that they're trying to keep out in the first place. All the talk about unsigned drivers and running windows in test mode.. think about it guys.
Was this review helpful? Yes No Funny
50 of 63 people (79%) found this review helpful
7 people found this review funny
672.7 hrs on record
Posted: February 4
Early Access Review
Its ok I playd a bit. 10/10
Was this review helpful? Yes No Funny
38 of 48 people (79%) found this review helpful
2 people found this review funny
258.8 hrs on record
Posted: February 4
Early Access Review
This is the only game that i know of that allows you to build a gigant pink thruster ♥♥♥♥♥, drive/fly it into combat and kill your enemies with it. 10/10
Was this review helpful? Yes No Funny
33 of 42 people (79%) found this review helpful
1 person found this review funny
191.4 hrs on record
Posted: February 12
Early Access Review
Fun game, easy to get into. Would definately reccomend for the $0 price tag.

For those of you that dont know, this is how the game goes:
You start out with the default robot, its not great, but it works. You mess around in battle, maybe get a kill here or there, flip over most games. You gather up tech points and money and eventually use the techpoints to unlock better blocks and some blocks with cool functions (like the alignment recitifier so youre not stuck upsidedown anymore). Eventually you tier up to tier 2, and by this point you have the hang of the game. Your robot gets better, you keep battling and upgrading it. You might buy premium to get more money from the battles.
Next thing you know, 100 hours later youre in a higher tier with a advanced robot.

10/10 good enough I would buy it if for some reason they started charging for it.
Was this review helpful? Yes No Funny
21 of 29 people (72%) found this review helpful
1 person found this review funny
170.8 hrs on record
Posted: February 4
Early Access Review
Ummm.... Love it, Build tanks, Planes, Hover tanks... and go in fighting. Upgrade and do it some more. So much fun.
Was this review helpful? Yes No Funny
24 of 35 people (69%) found this review helpful
2 people found this review funny
0.8 hrs on record
Posted: February 4
Early Access Review
This game is definitely a lot of fun. Think of Roblox. Now think of World of Tanks. Now think of Besiege. Combine all of those with some Call of Duty gamemodes, and you get Robocraft! Build your own tanks however you can imagine, then put them into the battlefield with other tanks to fight to the death! Physics are amazing in this game, as your tank actually falls apart as you loose health! The graphics are simply gorgeous, and the mechanics work very nicely. Good control scheme, all in all a great game. 8/10, would play again.
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17 of 24 people (71%) found this review helpful
1 person found this review funny
756.2 hrs on record
Posted: February 15
Early Access Review
This game is entertaining and especially addictive as you climb your way to tier 10. Once you get there you can still have fun making different robots that make the game play different and interesting for awhile longer. The developers are activly improving the game and release new content periodically which is nice. There are lots of people in the Robocraft community which means getting a game normally doesn't take very long (around 11 to 20 seconds). There are a good amount of Youtube videos out there too should one be looking for a good build idea without spending money in the roboshop.

This isn't a pay to win game. You can get everything you need without spending a penny. You may find yourself enjoying the game enough that you want to support the developers (and get some extra garages). That was what happened to me at least.

A word of warning however, this game will be frustrating if you have a slow or shared internet connection that bogs down at peak hours. The game has a tendancy to freeze all players for people with a slow connection. This will essential end your game the moment it happens versus lagging the game in a way you may be use to in other online PVP titles. This game has also had servers issues on many occasions. That being said the developers do a good job of address the issues that spring up.

If you are a person who has a creative streak and also likes online PVP games I would highly recommend Robocraft. 8.5/10 (deductions for the issues in the paragraph above)
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14 of 19 people (74%) found this review helpful
2 people found this review funny
210.3 hrs on record
Posted: February 17
Early Access Review
Robocraft...........I can only say that it is among the single most fun mmo I have ever played. I have played alot of mmo's and they all suffer from the same thing.....Best Builds. A build or a set of builds that can beat all others in pvp and pve.

Robocraft does not have this. Some builds are better then others in one thing and crappy in another. It is very much up to the player to decide how they want to play and while you can grab a tutorial or buy a bot (the pay to get bots are usually really crappy and serve mostly as a fun cosmetic thing rather than a viable build to play) there is trillions of ways to build a bot. I am almost in tier 10 myself and i have seen planes with wheels or cruisers that can hover. Tanks with legs and so much more.

While there aren't many play modes each battle is different. One battle you will get utterly crushed and the next the timer click to 0 because you were too evenly matched and got a long battle. The variations in bots and tactics make it very fun. The devs are polite kind and helpful. Ususally offering a day of free premium every once in awhile. If the servers crash they work tirelessly to get them back up. They care about the players and seem pretty determined to avoid a pay 2 win model.

But don't take my word for it, go in there and play fr warned though you will probably get addicted to it.
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22 of 34 people (65%) found this review helpful
140.7 hrs on record
Posted: February 2
Early Access Review
AMAZING!!! A bit of a slow start, but HIGHLY recommendable game. A must play game for people that like Minecraft.
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9 of 12 people (75%) found this review helpful
3 people found this review funny
35.4 hrs on record
Posted: February 20
Early Access Review
Just any other Free to Play game, you should pick this up for an hour and give it an open-minded go.

In this game you build a tiny vehicle (I say vehicle, because robots do not require a pilot, because it is esstentially it's own pilot, but vehiclecraft doesn't sound as good, so I'll call it a robo) and then fight using it against other players who have built their own robot.

You can build whatever you want. If you have the parts, it can be made. I've seen people make literal spider walkers (are usually seen in challenge mode or late into the game, like 80% into it), an smg car shaped like a person, a heavily armored box car, a car only describable as a quad from dune 2000, even a flying ♥♥♥♥♥ that one time.

You can make jets, hovercrafts, "drones", actual drones, helicopters, tanks, cars, and you can get to the end of the game's current progression to make gigantic versions of these where you can either pit it against tons of smaller, weaker enemies, or fight in a battle filled with giant robos!

I have only gotten 27% into the game, Tier 3, but already I can make hovercraft, cars, tanks, hybrids of either of those and stuff.

There are indeed weapons, and they all have their own uses and strengths and ways of using them. Indeed, this isn't call of Duty where tons of weapons exist, but all of them in a category all work basically the same.

You've got 4 weapons. SMGs, Plasma Cannons, Railguns, and Nanotech Disruptor which heal allies and deals damage to enemies in a straight beam.

The game abides by physics most of the time, so if your robo is not properly made, then you can expect to find problems, luckily there IS a practice mode that has no penalty or reward, filled with enemies you can test your robo against, some of them potentially player-made (THAT NEEDS TO BE A THING IF NOT! <3)

This game is fun, just... don't get discouraged if some turd with a railgun goes into Tiers 1, 2 or 3. It happens a decent amount even though Tier 5 really should be a cut-off point for tech being below the tier it was meant for (Aka railguns below Tier 4 battles, or Helicopters below Tier 5. Walkers below Tier 7 isn't much of a big deal honestly because they're cool to the point I wished there was a Tier 4 version of them).

you won't be able to make the robo you want to from the get-go (I personally have an obsession for walkers, sometimes bordering on fetish-territory if you throw on some missile launchers and beam cannons onto it xD).

The only real downside to the game is the inability to mix and match weapon types. I suppose it helps for balance reasons, but it'd be cool if you could have two weapons at a time. Though then you could have medic guns on railgun planes, which would be a tad unfair.

Each different item has its purpose and use, th only thing that is really much of an exception are the blocks, but they are instrumental in being tough to destroy as without them... well you're not tough to destroy as the original blocks are free for a reason.

Spoiler: They're garbage above Tier 1.

There's also Electro plates, which are indeed shield technology, but the precursor to it.

Feel free to download this game and give it a try, it's really quite fun! Personally building the robo is my favorite part, let alone actually using it, which is even better.

It's really fun.

I also give this game a 6/10, which says alot for it's current state. There's not alot of bugs left and the devs have taken time and actually tried in their endeavor to make a great game which has probably very little content in comparison to the finished result, and 0 bugs or glitches pretty much.

PS: This game has support for us OCD buggers who have to symmetry everything in the mirror mode. Press X or map the key in the controls menu under "Build"

Happy Building, and Merry Killing!
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12 of 18 people (67%) found this review helpful
1 person found this review funny
19.1 hrs on record
Posted: February 14
Early Access Review
I can only describe this game in 3 words ♥♥♥♥ing Get It
Its so much fun,
Its really addictive,
The servers have no lag WHATSOEVER,
Its really easy to play with freinds
Get it its free im serious GET IT
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4 of 4 people (100%) found this review helpful
311.8 hrs on record
Posted: February 21
Early Access Review
Great game, 11/10, play it and you wont be able to stop :D
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
1 person found this review funny
72.1 hrs on record
Posted: February 21
Early Access Review
No it is not like minecraft.
Was this review helpful? Yes No Funny
7 of 10 people (70%) found this review helpful
1 person found this review funny
74.6 hrs on record
Posted: February 8
Early Access Review
TL;DR Version - World of Tanks + Legos = Ridiculous amounts of fun.


I must ask you this, intrepid player of games:

Did you like Legos as a kid? Did you like creating ridiculous battle machines with them and then duking it out with your sibling(s)' and friends' similar offbeat creations?

Then this is your game.

You start out with some pretty basic parts; but very quickly branch your way out into a pretty sizable tech tree letting you build everything from tanks with massive railguns to dune buggies with laser machineguns to land battleships with plasma cannons or even aircraft with healing beams, if that suits your fancy. (And those are merely a few common combinations, not limitations on how one can build).

Now, this game is not flawless, being in Early Access - fliers can be hard to build and the weapon types could probably use some fine tuning balance-wise... but in terms of raw fun... it's kind of hard to beat; and I have high hopes that going forward it'll just get bigger and better.

So yeah - as of right now Feb 8th 2015, I can give Robocraft my full endorsement.

Oh, and a tip for anyone who's read the entire review:

If you get overwhelmed and can't figure out what to build, try building a tank and, as much as possible, stickin to real life tank design principles. (IE: Heaviest armor to the front, then sides, then rear, then top , low profile, that kind of thing) - It's surprisingly effective even in a game like this; and from that good starting point you can build up experience (both the game currency kind and the 'you learning how to play' kind) before you worry about going for the more outlandish designs.

Though obviously if you want to experiment, go for it - this is THE game for it.

Just... please make sure your design will actually fly/drive/hover etc in the Practice room before queuing for a match. You're no good to us upside down in the starting area.
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8 of 12 people (67%) found this review helpful
1 person found this review funny
40.8 hrs on record
Posted: February 4
Early Access Review
This game is very fun! Addictive! But it;s not as epic as it looks on the ad than in game, unless you've played for a long time and got the epic stuff. Apart from that, very good game! I rate it 8.5/10.
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9 of 14 people (64%) found this review helpful
188.6 hrs on record
Posted: February 5
Early Access Review
This game is awesome
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3 of 3 people (100%) found this review helpful
2 people found this review funny
31.3 hrs on record
Posted: February 23
Early Access Review
An overall good game, I would like more maps to be added and less of a grind to get the higher weapons but a good robot fps
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2 of 2 people (100%) found this review helpful
23.2 hrs on record
Posted: February 5
Early Access Review
Heavily flawed but addicting. But still flawed nonetheless.

Building your robot to do just battle against other players who are on a level playing field where only your wit about yourself in the fight or your engineering prowess at base can give you an advantage is an extremely attractive design. We all played with legos as kids and imagined this (or atleast thats what boys do). It translates reasonably well into a game aswell but its not quite all there. Its extremely frustrating at times to the point where you just Alt-F4 and ask what were they thinking? I hope a in the coming months when this game is released the devs will open their eyes to what can only be described as bad designs.

Building your robot is very fun. Designing something to go out and kill the red guys and making it do it better than the red guys is a truly entertaining venture. You have many types of blocks to choose and a few sets of each type of block/item to strap to your vehicle. Unlocking new items and choosing what to build is extremely gratifying especially when you find something that really holds its own.

Though there are some definite issues.

Balancing needs reworked. There are some users who grab the biggest gun they can afford and strap it to a vehicle with a tiny footprint in order to keep it a low tier robot (tiers are decided by how many blocks/cost your vehicle has so a big mean super tank is much higher tier than flimsy plastic lego machines). For newer players and others who are trying to fit into the tier in more orthodox ways this is death. The rail gun can shoot extremely accurately and long range and does massive damage. This is often a one hit kill or very close to it. If a rail gun dousn't outright kill you it can often make you immobile or otherwise defenceless. High tier SMGs can be treated the same way but are less of a problem as they do much less damage per hit though they do have the capability of similiar accuracy.

This one hit kill will surely put off new players and is extremely frustrating. There is a laser thats supposed to emit from the rail gun (or atleast some of them) though it will often lead to nothing. Its either not emiting from the correct area or the enemies robot assests just arn't loading in. Im not sure whats going on when this happens, but its possible that enemies can hide in the fog and look down in order to see farther than other players who are looking directly at an area. So in all, players that take a much higher tier weapon to a low tier match are the worst kind of people and its extremely frustrating and nearly impossible to realistically counter. Either they need constraints put on where and when weapons are used or they need to nerf/balance the weapons better so we stop getting so many snipers running around just destroying stuff. Close to extreme long range the rail guns just destroy robots like nothing else. The range on SMGs/accuracy at long range could use some changes aswell. Limited tier 2 weapons and armor to tier 2 would completely solve this and make the game more interesting instead of having to get instakilled, exit, and find a new game until you don't get instakilled by luck.

Damage models are weird. Sometimes what you think should have killed you dousn't and what should have just been a glancing blow completely destroys you. Its somewhat nonsense that might be attributed to not terrific net coding. A huge note here is that shooting a pilot directly does nothing to them. Unless you shoot the block they are connected to them you do nothing. Thats right, the little guy in the seat is invincible. This is probably akin to making peoples heads invulnerable in and a first person shooter. Its just bad design and contrary to what makes sense and what you would expect without any good reason that I can find.

Wonky physics is another problem. If you run into someone regardless of the team you stop (or atleast most of the time you do). You cannot affect the physics of another player (or atleast most of the time). So if another player is in the way and you run into them you come to a dead stop as if you hit an immovable wall. Around all players is an immovable bubble. If at any time these collide with eachother in unexpected ways one player or both may be flung in a random direction and possibly tipped over sometimes with spectacular results. Its very very very annoying when this happens to you as its completely out of anyones control especially so when with an enemy as it means one of you is going to die. Its also very easy to troll people using this , just stop in a bottleneck and your immovable.

Boss battles are way to often. Just about every other battle is a boss(a boss is a extremely high tiered real player versus many low level players) battle and bosses can be very easy to beat when the boss player sucks, or near impossible to beat if your team is bad and if the boss has SMGs then you are really in for a fight. They are fun, but not as often as they are. I would personally like the ability to choose what I play next instead of it being completely randomly picked. Its annoying to play boss battles when you just want a normal fight.

And the community. As with most online free games, the community is mostly mouth breathing vagabonds who can barely play the game. Occasionally you get a decent team but mostly its no coordination what so ever and basically just brainless dip♥♥♥♥♥ running around bunching up or dying. They suck. Also forums are full of people with hundreds of hours in the game (and barely no real or other games) and a superiority complex. Playa hating aint my hustle, ♥♥♥♥♥es aint ♥♥♥♥ to this ♥♥♥♥uh.

Its not pay to win, but its pay to skip hours of grinding and skipping many games lost because you don't have good enough spec gear. So in a way it is pay to win and pay to skip. Honestly I couldn't advocate spending money on this game though until some designs are sorted out like balancing and physics.

All that said it has some very frustrating flaws but with the ability to build your own vehicles, test them, innovate, and fight it makes a nice distraction from all the other games on the market and is doing something we don't often see even though its one of the most basic ideas we have. Digital legos, (and not like those dissappointingly unrelated to real legos legos games either.) and its some great fun and will be even greater if they sort out these issues but at the very least how they handle balancing. I wouldn't put in any money until then.

There isn't a whole lot nice about this game, graphics arn't spectacular or even very crisp, sound is good enough, and design borders on a bit amateurish in some aspects. But what it excels as is in the design choices and variations of vehicles you can make. This is what makes this game good when its good but it dousn't help it from being bad when its bad. Its free to play so its worth a download to try it out and Im sure most users will like it for a time and maybe even get hooked. Its a great idea to actually put out a game like this. Again, Im hopefull they can make changes to it to make it a better game down the road as nothing in this game aside from crafting vehicles is special or great technically.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
21.7 hrs on record
Posted: February 19
Early Access Review
There may be some pay-to-win for premiums, but building a giant battle-wagon and then piloting it directly into people's faces while screaming "FOR VALHALLA!" makes it worth every penny you didn't spend.

Easily the best F2P on Steam at the moment, and it makes a lot of paid games look like massive piles of crap.

Also, I built a hoverbike.

That's only because of some server issues, overpowered microtransactions, and cosmetics you can't get without shilling out real money.
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2 of 2 people (100%) found this review helpful
194.8 hrs on record
Posted: February 7
Early Access Review
I'm Tier 7 (out of 10) and have 170 hours-in-game, so I have played a bit and know a thing or two about this game. My thoughts overall - Great concept! I LOVE the game. There are only a few problems need to be worked on, and fixing one would (help) fix others.

-Great concept
-Great maps
-Great graphics, especially for a free game
-Most players are fairly nice and helpful
-Most players will help explain things that you dont understand and are willing to talk 1on1 to help solve your problems
-Can make a platoon with friends and fight together

-Pretty difficult to report someone (meaning I havn't found a way)
-The CPU/purchasing new gear can be a little confusing
-Some tiers are easier to get to than others (T5 to T6 is easier to get to than T2-T3)
-Only 3 man platoons (unless premium-then 4)
-A few glitches that will sometimes stop you from entering the matches (pretty rare though, maybe 1-30)
-Some players are trolls- in game and chat box
-There is no filter-per say-that does not allow someone to go into battle without weapons (great for trolls)
-The search function for finding your friends will pretty often say that the user does not exist (even when the username is spelled correctly) (if this is a real friend and not an in-game friend then you can try again the next day and it may work - if it is an in-game friend than it may work-but you will really have to remember the username)
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