Build insane robot battle vehicles that drive, hover, walk and fly! Add weapons from the future and jump in the driving seat as you take your bot into battle against other players in this competitive free-to-win action game.
User reviews:
Mostly Positive (57,955 reviews) - 79% of the 57,955 user reviews for this game are positive.
Release Date: Jul 8, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. The game's first release was in April 2013 and that buildhad no multiplayer and no combat. From that point to today, the game has grown exponentially to its full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“Freejam are now plotting a path to full release with an aim to be out of Early Access by the end of 2016.”

How is the full version planned to differ from the Early Access version?

“While users accounts will never be reset - so what you earn in game now you will always keep - the full release of Robocraft will contain a number of additional key core features, many more social features, Clans, more game modes, many more functional components and weapons, a tutorial and PVE mode and full game localisation into many different languages.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in its blood. The word Freejam is a combination of 'free' and 'jam', where 'free' shows our dedication to keeping Robocraft always free, and 'jam' stands for jamming with our community to determine how our game continues to evolve. We like to think of Robocraft as a game that has been built from the ground up in collaboration with the community.”
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Recent updates View all (250)

April 29

Added some more servers

We've added some more servers to cope with the extra numbers of users online at the moment and it seems to have helped the issue.

194 comments Read more

April 29

Temporary Server Problems

We are currently experiencing some server hardware issues.

We are working hard to try to have them fixed for you as quickly as possible.

Our apologies for the inconvenience.

51 comments Read more
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About This Game

Build insane robot battle vehicles that drive, hover, walk and fly! Add weapons from the future and jump in the driving seat as you take your bot into battle against other players in this competitive free-to-win action game.

BUILD - A futuristic robot battle vehicle from cubes, add wheels, thrusters, wings, legs, tank tracks, rail cannons and plasma launchers
DRIVE - Jump into the pilot seat of your robot and drive it into battle in jet cars, tanks, flying warships, helicopters, drones; anything your imagination desires.
FIGHT - Battle online in massively multiplayer mayhem against players from all over the world on dedicated servers.

- Over 200 cubes and components to collect and combine to make a million different Robot designs
- Be part of a constantly changing metagame with new weapons, components and functionality added every month
- Watch as your enemy's robot breaks apart cube by cube as you destroy them with powerful weaponry
- Invite friends and chat in-game
- Form Platoons and battle on the same team with your friends
- Save your robots in the garage to the cloud and share them with other players via the in-game Robot Factory.
- Free-to-win, everything required to get to the very top of the tree in Robocraft can be gained for free

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 2000/XP/Vista/7/8/8.1/10
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Min resolution 1024x768
    • Memory: 4 GB RAM
    • OS: Mac OS X 10.7+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
    • OS: Ubuntu 10.10+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
Helpful customer reviews
672 of 804 people (84%) found this review helpful
38 people found this review funny
67.8 hrs on record
Posted: April 4
Early Access Review
Well, here we are, my first review. It's unfortunate that my first is a negative review. I've been with this game since fall of 2014 I believe and that’s where most of my hours for the game went. Now........ What have they done? How could they manage to screw up a perfect formula? Let me explain some of the key changes that turned me away from this game.

Taking away techpoints - Tech points were key to unlocking new parts such as: wheels, treads, weapons, wings/rudders, building blocks. This was a perfect progression system that I was ok with. Now just leveling up to get parts just isn't fun compared to the techpoint system.

Removal of boss battles - I never got to the level to face off Mega bots. Oh how cool it would have been for my bomber to fly around a gigantic robot. Sounds cool right? That was one of the big reasons I got this game. Now it's gone....... why devs.

Rare moment in pvp where you were paired up with four high teir players *Removed* - Sometimes when you played a game, your team of twelve had a chance to get paired up with four high teir players as sort of a challenge round. This mode was fun! The thrill of being hunted by someone much stronger than you and being able to take down someone with 3-4 of your team mates. How could you remove such a fun mode!

The "new" gamemode - What the hell... Is this League of Robocraft or something?! You get the gist, you and your enemy have a "nexus" you gotta destroy and in between are capture points to shut down the enemy shield if one team has them all. What irks me the most though, is the devs recreation of League of Legends Leaverbuster system (Which btw, Leagues system is way more merciful). Second time playing, the game crashes due to poor hotel internet. Come back later to play, "You have been temporarily banned from playing as you have left too many matches recently." *slow clap* Face it devs, Robocraft isn't a MOBA, it's a PVP game.

Paint system - "Hey loyal fans, want us to remove the block tier system, potentially throwing away some of the money you spent on this game to be replaced by a paint system in which you have to pay us more money to unlock basic colors? Too bad, were doing it!" Why.... just why..... Adding a system in which you just scrapped tier blocks completely and replaced it with paint. Here’s the catch though, you need to PAY FOR PREMIUM to unlock BASIC colors, but here’s the best part, free players ONLY have access to light grey, orange, light blue, and white. REALLY!? If your gonna add a paint system and throw away people’s money they may have spent on blocks, then MAKE FREE PLAYERS HAVE ACCESS TO ALL BASIC COLORS! A good premium perk for a paint gun would be a color mixer, not locking off every single basic color to the free players.

The 10 second heal - This just ruins the strategy and the role of a medic bot completely. Not only that, but it ruins the part in which your robot being stranded on the field somewhere. Waiting in anticipation for an enemy scavenger to come by and finish you off. Now, its just crash, wait 10 seconds, and take off again, what’s the fun in that.

Getting rid of pilot seats - When I first started this game, there was a cool astronaut pilot that was supposed to be the core of your robot. Then came along android, three with unique strengths. Then the devs just decide to get rid of the pilot seats completely..... Really!? Now you need to destroy atleast 75% of the robot to kill them, which is annoying if all that’s left of a player is a block and a thruster. J-just why, the android pilots were perfect.

Insane RP prices - Robo points (I think is what they're called) have been around from the very beginning. I wanna create an insect themed robot. What’s the price of the lowest tier leg, 150,000 rp? Ok then, how much do I get from a match. ONLY 500 RP PER ROUND WITH ABOUT 2-4 KILLS!! Then they put the rp you WOULD have gotten, if ya just payed $10 for premium or however much it costs on a monthly basis. SERIOUSLY! The game I knew before was free player friendly, two rounds would get you five tier four blocks, about 10-20 would get ya a couple decent wings. Now... about 25,000 RP for the LOWEST tier wings.

Now, here are some of the changes I just so happened to like, but it's not enough to change the inevitable score.

New single-player mode - I admit, AI being able to fight back is the perfect way to test out your new robot before entering pvp. It gives good practice bots while seeing some cool and witty creations like: R2-D2, the enterprise, the millenium falcon, a freakin toilet, and many others. While these added features are great for single-player, it still doesn't fix the game's true focus.

Multiple garage slots - Finally, I can store more robots than just having three slots.

Notice how the liked features list was way shorter than the disliked features list. When I got this game, I thought the devs really wanted to make a fun, free game. Now its paywalls, paywalls and micro transactions galore. A game that once had intense strategy is now mundane. I believe the only way these developers could screw up a perfect formula is their lust for money. I thought you guys were gonna be different for a change, but shame on me for thinking that. Final score is a 4/10, below average. If this game keeps heading down the path it's headed for, I'll be ashamed to see the final product. For what it's worth, download the game if you're morbidly curious, but it'll never be the same as it was in 2014. How this game got a very positive rating in its current state is beyond me.
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313 of 382 people (82%) found this review helpful
6 people found this review funny
164.7 hrs on record
Posted: April 5
Early Access Review
(Quick note: I have played much more than 160 hours, using the RC launcher rather than Steam.)

New update, new paragraph. I admit, I didn't know what to expect. But I can't say I like it.
Well, the matchmaking issue is fixed, you're more free to build whatever, and for that I thank FreeJam. But what most people don't realise, is that you don't earn Robits from battle. Progression in the game is now completely reliant on the drops in crates, down to complete luck. No skill, just luck. It doesn't matter that you have 20 Protonium Crates, someone out there will unlock something better from a Rusted one. FreeJam, I think I know where the problem is. When you think of a shiny new mechanic, you base the WHOLE GAME off of it. Couldn't we agree that the new crate mechanic would be better added to the meta, and not rewriting it? Because right now, I've advanced more in Singleplayer than in actual battles.

Do you not understand what this game is meant to be? I downloaded this game assuming I could build what I wanted and watch it explode in the midst of battle. Things like CPU caps and level progression just stop something that everyone wanted. And now you're getting rid of megabots, meaning the bots we can make are limited. You're getting further and further away from your original plan, and we suggest you turn around. Let us build what we want again!

This doesn't even take into account the god-awful matchmaking, in which a small plane will be matched against giant SMG tanks for no reason, and the terrible weapon balancing, where owning one weapon means you win the game. There needs to be more ways to build an effective bot than just "stick some missiles on it".

Game mechanics have come and gone. I admit, the new battle arena with respawning and protonium towers was a good idea, and I still enjoy it. But I also enjoyed Megaboss mode, a mode where a full team of smaller bots take on a Megabot. I've had instances where I have both won and lost as both sides, but of course FreeJam removed it.

Even further back, we had the tech tree. A sense of progression gave the game purpose, and it was hard yet rewarding work to earn the tech points needed to unlock a new weapon. I was super happy to have unlocked an end game item, but of course the tree wasn't finished. Then they updated the game, granting me access to every item, and completely eliminating this sense of progression from my game.

FreeJam, that is what the game should be. Please, for once in your careers, listen to us.

tl;dr it's bad but used to be good
Was this review helpful? Yes No Funny
311 of 385 people (81%) found this review helpful
21 people found this review funny
527.9 hrs on record
Posted: April 5
Early Access Review
Game WAS good, developers ARE bad.

After playing this game 500+ hours i have worked one thing out, the game developers punish people who play the game alot.

Whenever there is a big patch, things are changed, added or taken out of the game, this can be a good thing for a new player and maybe the game in general. however if you have played for a reasonable length of time or spent any money in the game, prepare for your items to be worthless, or ingame currency to change so something you paid 50,000,000 of ingame currence on is suddenly worth less then 50,000 with no hint of a reinbursment. or reaching the ultimate tier and spending hundreds of hours building a ship only to have it removed and the money/ingame or real spent on it now worth jack all.

If you choose to play this game, be prepared to grind for hundreds of hours, only to have everything u worked for taken away in a patch wrapped in christmas paper, guess the card saying i f*****d your mum is still coming in the mail

please continue to keep abusing the people who love/d the game the most and playe/d it the most.

Game WAS good, developers ARE bad.
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202 of 244 people (83%) found this review helpful
3 people found this review funny
170.3 hrs on record
Posted: April 4
Early Access Review
Don't download at all within the next couple of months because the game is completely changing so it won't be anything like it is now or even what it used to be. This developer has no idea what they are doing and for some reason want to base their unique idea off of games that are not even the same genre e.g League of legends and heroes of the storm. That is legit from the developers mouth, they are gonna take their current meta and change it into other games metas.

I love this game but if this is the direction they want to go in it won't be the game that i have played since it came out. I've been there for every change and I don't see how their newest direction is going to be a good one. It used to be unique.

*UPDATE* 30/4/16
So I Haven't been able to play this latest update but from what i have seen the game is almost entirely pay 2 win. If you have been playing the game as long as i have then good for you, you now have lots of cash to spend on crates that will allow you to completely do whatever you want. If you're new to Robocraft then the news is a bit more unfortunate. Welcome to the latest in gaming inovation newbies as you are now in a sense gambling your way to a new bot, let's hope you actually manage to create something you like even though you're now forced in a certain direction then having free reign to buy any block like you used to.

A lot of people have used the term "Dated Concept" when referring to how robocraft's old tier system used to work, You level up and spend tech points to breach yourself into that sweet new tier that has an entirely new meta than the old one and etc. It's fairly simple and it worked quite well in my opinion, I always wanted to get to tier 10 and fight against people who had refined skill and bots to match.

Here's the thing i don't like about the term "Dated Concept" while this concept is old and everyone is used to it now that doesn't mean in any way that it was detrimental to Robocraft. If "Dated Concepts" didn't work in gaming then games like Terraria would have failed, it's pixel style in a 2D world is a dated concept and yet most of us would agree that this style is what we enjoyed about it. Robocraft had a style, it's take on the traditional progression system was one that allowed for a great flow of creativity and freedom in build.

You chose your parts and what kind of bot you wanted to be. Somewhere along the way the devs of this game got the impression that because this style was dated it needed to change. When most of us would have just liked some more gamemodes and the new parts.

Lots to read i know but I truly loved this game and i kinda wish i had it back. Don't get me wrong the game still has it's moments though.

Also sidenote why the hell is this still in early access i mean the game has changed so much there's no way it can still fit in this category.
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190 of 234 people (81%) found this review helpful
7 people found this review funny
395.3 hrs on record
Posted: April 4
Early Access Review
When Robocraft released it was fun, me and friends would spend ages playing it. Now after nearly 400 hours we un-installed it, they ruined it. My personal opinion is it's no fun compared to when it first released. It isn't fun having weapons that you can't easily avoid if your a flyer or weapons which require no skill to use giving players and easy RP. They add something then after a little remove it. They removed Tiers which was the point of the game, they removed pilot seat. It used to be fun and gameplay used to be really fun, but now it isn't matches take on average for me after testing and recording multiple games 50 seconds where as before they could take up to 6 minutes. Building a bot used to be a skill now you build a small aero rod frame, add a few weapons types, hang back and suddenly your getting loads of kills, where's the fun in being taken out by someone who spends no time making bots and enjoying the game instead just out to get as much RP as possible; compared to the veterans who can spend hours building and playing properly. My own opinion.
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