Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.
User reviews: Very Positive (21,033 reviews)
Release Date: Jul 8, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. It's first release was in April 2013 and had no multiplayer and no combat. From that point and to now the game has grown to it's full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“We expect the game to remain in Early Access for at least the next 6 months after it's initial release on Steam. This way the Steam community can help to shape the game as the rest of the Robocraft community has so far.”

How is the full version planned to differ from the Early Access version?

“When Clan Battles, Tournaments, Megabots (players as bosses in Boss Battles vs. other users), plus integration of Steam Leaderboards and Steam Achievements.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be Free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in it's blood. The work Freejam is a combination of 'Free' and 'Jam' where 'Free' shows our dedication to keeping Robocraft always Free and 'Jam' stands for 'Jamming'. We like to think of Robocraft as a game that has been built from the ground up with the community and 'Jamming' with the community is ingrained in everything we do.”
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Recommended By Curators

"Great Early Access Game even in its current state, think WoT meets Minecraft. Its also Free without being Pay To Win."

Recent updates View all (50)

November 20

Wolf-Fest Is Here!



http://robocraftgame.com/wolf-fest-is-here/

53 comments Read more

November 14

New Official Wiki: Gamepedia!



We’re very proud to announce our new official wiki is hosted by Gamepedia!

http://Robocraft.Gamepedia.Com

The community has always asked for a consistent, updated information base for Robocraft.
Somewhere they can go to learn about block statistics, terminology, explanations of game mechanics and more!

We were fortunate enough to be contacted by the extremely helpful guys at Gamepedia who offered to build and host that wiki. We then ran a competition to populate the wiki which went better than we could have expected!

Now you can visit the site for anything from nano disruptor statistics to information on spotting to Freejam itself!

As a wiki, Gamepedia is maintained and cleaned by members of the community!
So! If you see some missing information, feel free to create an account and dive right in!

31 comments Read more
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About This Game

Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.

BUILD - A futuristic robo vehicle from Cubes, add Wheels, Thrusters, Hoverblades, Wings, and Plasma Cannons
DRIVE - Jump in the Pilot seat of your Robot and drive it into battle in Jet Cars, Tanks, Flying Warships, anything you can dream up
FIGHT - Battle online in massively multiplayer mayhem against users from all over the world


- Over 100 cubes and components to collect and combine to make a million different Robot designs
- Watch as you enemies Robot breaks apart cube by cube as you destroy them with powerful weaponry
- Auto-repair your Robot and head into battle again gradually building your resources to make your Robots more powerful
- Invite Friends, chat in game
- Form Platoons and battle on the same team
- Save your Robots in the Garage in the cloud
- Access your game account from any PC anywhere via Robocloud
- Free-To-Win, everything required to get to the very top of the tree in Robocraft can be gained for free

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 2000/XP/Vista/7
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Memory: 4 GB RAM
    Minimum:
    • OS: Mac OS X 10.6+
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: Intel from 3GHz with SSE2 support or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
Helpful customer reviews
218 of 237 people (92%) found this review helpful
117.0 hrs on record
Posted: October 29
Early Access Review
This game is wonderful.
Honestly, I thought it would be a cool game for a little bit, and then it would decend into Pay to Win.
NOT AT ALL.
You start out being only able to create cars at Tier 1. No big deal. It's a ton of fun messing around with different configurations of blocks that DO NOT work at all, flipping you over at the start, etc. Then you see a guy with a giant flying swastika, or a TIE fighter, or a pirate ship, or a dinosaur. So you start thinking, and finally, you make a car that doesn't flip over. You get a couple tiers up, you start realizing how the physics in the game work. You start building smart. You start placing shields and weapons and radars, etc. strategically, not haphazardly. THEN, you get hovers. Or thrusters. Or plane wings. Or walker legs. Or Helium tanks. You build a hover that flies upside down the entire match, flipping your controls. Back to the drawing boad. You build a hover that flies upside down half the match. Back to the drawing board. Finally, you create your own masterpiece: a hover that doesn't FLIP. A plane that flies straight. A helium balloon that...floats. Whatever it is that makes you happy, you build it, and it WORKS. Until you get blown out of the sky by said giant flying swastika. JUST KIDDING, your creation absolutely wrecks him. You win the match with 3/4 of your vehicle gone, all but one weapon destroyed, limping your poor way to the enemy camp, and you capture it, winning the match. You go back to your garage, and you see your masterpiece. Your creation. Your weapon of mass destruction (or healing). You think, I built this. This is mine. This is MY tank/hover/walker/car/helium balloon/plane/etc. All without dropping a single cent.
Important points-
-The damage progression in each match is quite realistic, and very real. There is no healing, unless there is a medic player. Each different hit will do something different to your vehicle, depending on where you are shot. There are no health bars, simply each block of your vehicle that gets painfully destroyed piece by piece. However, that means that you can keep fighting, literally, to the last block of what you have. If someone takes out your wheels, you are now a turret. If someone takes out your guns, you are now cannon fodder. If someone takes out one wheel, have fun making donuts. All in all, the way damage affects you in each match is very realistic, very fun, and oftentimes, very funny.
-The physics in this game are phenomenal. If you build something unbalanced, you better expect to get flipped over. You have to make things balanced, and take into account how fast you will be going, where your guns will be, etc, etc. A very refreshing, albeit difficult, concept that is well implemented in this game, more so than anywhere else I have seen. And that doesn't even include what happens when different blocks of your vehicle get destroyed, which also affects your balance, depending on what was taken.
-Matchmaking is very well done, not perfect, but well done. You can get people who go to a lower tier by having only one ridiculously overpowered weapon, but as you advance in tiers, this happens less and less. Eventually, you might find yourself being the one going back down to lower tiers to wreck noobs and relieve stress. You never know. Still, the way it matches players based on vehicle tier, not player level, is smart.
-You can access EVERYTHING except cosmetics with currency earned in game. In other words, NOT PAY TO WIN. (Thank you to CrAnKeD for noticing this error.)
-The amount of pride that you will get after you finally make a vehicle configuration that looks badass, holds its own in a fight, and is 100% your own...That alone makes this game worth it. Think minecraft, except you can take your creations into one giant arena and duke it to the last block with other players. Yeah.


Tl;dr - This game is awesome, and it's not pay to win. AND it's in alpha, so expect greater things. A must try, at the least.
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42 of 51 people (82%) found this review helpful
143.5 hrs on record
Posted: November 1
Early Access Review
Awesomenes Construction Simulator 2014. That is what this game is.

I have built the M-35 Mako from Mass Effect 1.
I have built the M-44 Hammerhead from Mass Effect 2.
I have built the UT-47A Kodiak from Mass Effect 3.
I have built a Terran Diamondback from Starcraft 2.
I frankly don't have enough CPU/pFLOPs to make the Terran Crucio Siege Tank. :<

Now, all accomplishments and sense of extreme satisfaction aside, this game has come a long way. You can build damn-near anything you can possibly imagine, but i shall warn you RIGHT now, this game has a complex physics engine that'll mess with your designs. I'll give a couple of examples.

===MAKING VEHICLES/ROBOTS===

The M-44 Hammerhead i was making? it would often flip upside-down too much since i head two hoverblades in rear-center, and one on the left and right that was lower than the one at the center. this design flaw made me think a little harder about it, so i looked around for sweet spots for additional hoverblades and found them on the sides under the tank's main chassis. it still flips over, but not nearly as much.....unless i go over a steep hill.

Design in a nutshell is that while you can be creative, you have to think into what you're building. if you're a miracle worker with vehicle (i know, it's "Robot" but that pilot seat in there begs to difer. xD) designs in this game, you'll likely have a blast.

=/THE RULES/SUGGESTIONS TO ROBOT CONSTRUCTION\=

so, there's alot of ways to play.

TIRES - Nothing beats old fashioned like steel and rubber right? now, it's important to know the difference between normal tires and steering tires, because only steering tires allow you to turn. The only time you'll have a major issue using tires will be if ONE, you've strapped a few too many rockets to the back to pull the most amazing-sauce wheelie Robocraft-kind has ever seen, TWO, you're fighting on the ice lvel, Ice Lake being a much more prominent challenge in this area, or THREE, some punk decides to ram you and knock your all-wheel driven awesomness into the side.

HOVER BLADES - This spares you the unfortunate partial ridicule of being rammed off-balance and slipping n' sliding on the ice in the ice maps, but it trades that off for a slight instability in air control. you'll have to be a bit more precise with your controls, but it will grow on your relatively easily. the thing however, is where you don't have to worry abotu the center of gravity on a wheeled vehicle, you DO need to worry about that center in a hovercraft.

It's important to make sure your hovercraft is balanced, so you'll want to make sure the weight distribution is all good. fortunately, there's heavy chassis blocks in all four shapes in the list further down i've given that can help a bit with that said weight distribution.

PLANE - You'll need thrusters for this one, and preferrably some aerofoils and a rudder....or threes if you're feeling confident. i haven't really gone for a plane yet because the wings just don't interest me, but i DO see people pulling oms efun maneuvers with the things.

Aerofoils are big, and make for a bigger target somewhat, but allow you to pull harder turns. Rudders on the other hand, are smaller, but give less maneuverability in your turns and banks.

JET SLED - This is something that will cost you an arm and a leg if you want it to fly. my Kodiak is a prime example of this. The cursed thing needed 28 T4 Helium Tanks just to get it floating. You'll want it going in all four directions if you can, or 6 if you're going for 3 deminsions.

=/PARTS AND BLOCKS\=

There's ALOT of parts in this game, and you'll be doing battles/boss battles to obtain Tech Points (TP) In order to unlock them from the Tech Menu (Accessed by hitting [T] from the main menu). So let me give the list.

1. Tires
2. Steering Tires
3. Aerofoils
4. Rudders
5. Hoverblades
6. Thrusters
7. Walker Legs

8. Radars
9. Jammers
10. Radar Receivers
11. Alignment Rectifiers (You MUST put these on anything capable of going lop-sided at high speed. Trust me)
12. Pilot Seats
13. Head Lights

14. Cubes
15. Prisms (1x1x1 slopes at a 45 degree angle)
16. Tetras (basically take a knife to a cube at a 45 degree angle hitting 3 adjacent points to make the small piece)
17. Inners (the big piece that little Tetra came from)
18. Helium Tanks (High pitch, high air!)

19. SMG (I advise having at least four for the job)
20. Plasma Launchers (Basically a Grenade Launcher)
21. Rail Cannons (A sniper rifle of sorts)
22. Nanotech Disruptors (HEALING BEAM POWAH!)
23. Electroplates

some of these you already will have, some of these you'll unlock at Tier 2. Others you'll unlock at higher tiers.
Electro Plates are unlocked at Tier 3.
Helium Tanks are unlocked at Tier 4.
Aerofoils are unlocked at Tier 5.
Nanotech Disruptors are unlocked at Tier 6.
and Walker legs are unlocked at Tier 7.

===THE PREMIUM CURRENCY===

your only limitation is that you only have 3 bays, but it;s more than enough to entertain you until you get the money for some more bays. $5.00 out of your steam wallet grants you 4500 GC (Galaxy Credits), which is easily enough for exactly 6 more bays. each bay is 750 GC a pop. unfortunately, you only start off with a mere 100 GC when you start playing.

===LEVEL SYSTEM/LEVELING UP===

Now, onto CPU/pFLOPs. This is the "power limit" in the game. you increase it by leveling up. you're initially level 1, which is at 400 CPU. every level you gain increases your CPU by 11 points. it adds up too, but i'm hoping for a level cap increase some time in the near/distant future, as i'm a very big builder when it comes to vehicles.

===MULTIPLAYER MODES===

The multiplayer is short and sweet, which i believe is precisely what Freejam was going for. Matches usually last between 3 and 7 minutes. i've only been in one or two matches where the time liit expired, and the first time i was a lone survivor that had been effectively crippled xP

So, there's two game modes and a test mode:

PRACTICE MODE - Basically, you'll be wanting to test your Bot/Robot/Vehicle here instead of in actual fights. you don't want to goof it all up. You'll have plenty of enemies for target practice, all of them starting off weaponless. as you kill more of the enemy AI, more powerful ones (The AI starting from "The Fork", "The Reader" and beyond) that actually HAVE weapons, albeit sadly only SMGs, well start coming at you. This basically allows you to test the survivalism of your vehicle.

BATTLE - Exactly what the name suggests. A battle. Unfortunately, it's something like a Team Elimination/Flag Capture combination. It works pretty nicely though for what it is advertised. Basically, you spawn in with you bot. You, just like your teammates and the enemy team, have ONE life. if you got your face destroyed you have the option to leave, and hold the phone before you start saying i'm insane! You can leave after you die - and STILL get your reward and statistics from that match!

Handy right? so, here's the scenario: your team and the enemy spawn in bases on opposite sides of the map. if your don't commit facial destruction upon yoru enemies first or they don't do the same to you first, you'll probably be busy capturing their enemy base or them vice-versa. and let me tell you, once you hit Tier 7, they start getting VERY clever, especially with the Walker update out now. >_> Dem Walkers be ambushing you from 70 degree angles nao.


BOSS BATTLE - Some poor ♥♥♥♥♥♥♥ at Tier 10 has to face off with 10-20 Tier 8 guys, eager to rip him to shreds for that prize money. you immediately get 75% of the total winnings, IF you survive and destroy the boss, which is quite alot.

because of the character limit i can't discuss everything i know and have experienced, so i'll just so a STRONGLY recommend this game if you enjoy destroying faces and getting your face destroyed by equally awesome/silly/strange creations.
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65 of 97 people (67%) found this review helpful
67.3 hrs on record
Posted: November 10
Early Access Review
The new rules, requiring a spy-like EAC installation are unacceptable. Instead of solving issues with cheating and improve robustness of the system, you decided to go easy way - make an agreement with EasyAntiCheat.

"By installing, copying, or otherwise using this Software Product, you give your consent that EasyAntiCheat may gather, store and publish Data for the sole purpose of the Purpose." (c) ToS

Which "Data"? Accounts? Passwords? Just activity?

Goodbye.
Was this review helpful? Yes No
31 of 39 people (79%) found this review helpful
372.1 hrs on record
Posted: November 7
Early Access Review
I used to love it, until they added this EAC crap, and I just flat out cannot play anymore. I've never hacked the game, and I feel it unfair that we should be punished for the hacking ♥♥♥♥♥'s mistakes. If FreeJam wants to make this game hacker-proof, make the anti-cheat serverside. I use XP, I was a T9, and I WAS loving it. Thanks a load FreeJam
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59 of 89 people (66%) found this review helpful
119.9 hrs on record
Posted: November 5
Early Access Review
***MALWARE WARNING***

This game installs third-party "anti-cheat" software, the Terms and Conditions of which require you to allow it to log your keystrokes and take screenshots, all of which becomes PUBLICLY AVAILABLE!!!

***MALWARE WARNING***
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41 of 65 people (63%) found this review helpful
69.5 hrs on record
Posted: November 5
Early Access Review
THIS GAME WAS AMAZING UNTIL THEY ADDED ROBOSHIELD NOW I CANT PLAY IT ANYMORE
Was this review helpful? Yes No
14 of 17 people (82%) found this review helpful
12.2 hrs on record
Posted: November 14
Early Access Review
Create the most unfunctional robot you could think of and destroy other robots with it.
Was this review helpful? Yes No
45 of 74 people (61%) found this review helpful
0.5 hrs on record
Posted: November 5
Early Access Review
TL;DR: Not a finished game yet (the dreaded Early Access), but since it is free in this case not an issue. Interesting concept, fun mechanics, pleasing graphics. Unfortunately, all this potential is now ruined by a very bad decision to include invasive coding that causes a lot of trouble and fails to work as advertised.


I was watching Robocraft with interest. A game offering voxel-based building without resorting to the usual lazy and dismal 8-bit graphics style, offering an interesting concept with a channel for creativity, and all that even before the fun of actually taking your creations out to play and testing them against others' creations.

Unfortunately: I refuse to install/run anything that requires invasive software like EAC (EasyAntiCheat, a.k.a. "RoboShield"; see * note), especially when it is forced out of the blue without warning or discussion when before it wasn't part of the software, necessitating even a change in the terms of use to accept the breach of privacy and security to your system. Exit Robocraft.

This will remain flagged for me as long as it includes EAC, and I will not recommend it to anyone. A risk is no less a risk just by stating 'but *we* don't use it that way'.

In the meantime, it is as of now stopping legitimate users from playing while failing to perform its main purpose, as the script kiddies that use the easily googled downloadable anti-anti-cheats have already updated and cheerily bypass EAC as we speak.


Recommendation: as tempting as it may be, stay clear of this until EAC is removed. Please don't encourage bad development by sacrificing your privacy, security, and system stability to invasive software.



* For those wondering what does/can EAC do, I add both the official explanations, and the other side of the story. But please do your own research, this is not a review of EAC.

Official website from the EAC makers - http://www.easyanticheat.net/
Official details for the Robocraft version - http://robocraftgame.com/roboshield-activated/

Proof that Roboshield/EAC causes many issues for legitimate players -
http://steamcommunity.com/gid/103582791435802687/announcements/detail/171462459285488873
http://steamcommunity.com/gid/103582791435802687/announcements/detail/172588988971609333
(notice in the second announcement the mention of hiring fulltime support to deal with the many issues; see also the many comments)

Proof of EAC privacy issues - http://eac.krond.org/ (click down a few IPs for examples of EAC's capability to upload screenshots and files to public servers)

Proof that this is intentional behaviour is in EAC's own disclaimer text as displayed when starting it. I recommend actually reading it before simply clicking on to play the game.
Was this review helpful? Yes No
22 of 32 people (69%) found this review helpful
9.2 hrs on record
Posted: November 9
Early Access Review
Was a good game.

EAC ruined this game. If you play on a mac, linux or some version of Windows, the Roboshield ♥♥♥♥s up. And this stupid teddy bear of doom, IT'S SCARY AS ♥♥♥♥!

Before the Roboshield and EAC update i played every day with my friends. But now, we can't play at all!

And now what? You get randomly kicked out of battles and the EAC teddy bear arrives. Hackers? Boom tier 1 and nothing left.

Seriously, burn in hell Robocraft.
Was this review helpful? Yes No
30 of 48 people (63%) found this review helpful
83.4 hrs on record
Posted: November 7
Early Access Review
what is wrong about your anticheat? then, are u sure that annoying teddy bear logo is an antivirus and not a VIRUS ? What is the benefits for us?? it just ruined this game , many players cannot play anymore because of that last update of this teddy ♥♥♥♥ ... Remove it as ssoon as possible because I'm perfectly addicted and now I cannot play ?? U are not asking the CHEATERS to leave, but u asked us who DID NOT CHEAT to eventuallly leave this game by this terrible action PLS LISTEN TO THE PLAYERS ! AND SEE I RECOMMEND THIS FREAKING NICE GAME SO PLEASE FIX IT
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50 of 85 people (59%) found this review helpful
39.8 hrs on record
Posted: November 5
Early Access Review
Very stupid, cant release a proper update without ruining it for half the community, lots of people now cannot access the game because of a useless "Security System".
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11 of 13 people (85%) found this review helpful
86.1 hrs on record
Posted: November 14
Early Access Review
You get to build your own vehicle and the possibilities are endless. There is a crazy amount of items and levelling up isn't a terrible grind, which negates pay-to-win aspects. You will spend more time building than in battle. Graphically it is not crysis, but the textures are at least a decent resolution. It plays like world of tanks. I like it a lot and say its at least worth a try because it is free and only about 700mbs total.
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10 of 12 people (83%) found this review helpful
19.6 hrs on record
Posted: November 7
Early Access Review
When a World of Tanks and a Minecraft love eachother very much, a Robocraft is born.
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10 of 13 people (77%) found this review helpful
227.9 hrs on record
Posted: November 11
Early Access Review
As you see i have already nearly 200 hours of playtime. It is great game to soend time on it,it has also very good gameplay and.... it is free ! So you want to play a good game ? Play ROBOCRAFT.
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46 of 82 people (56%) found this review helpful
37.1 hrs on record
Posted: November 5
Early Access Review
I loved playing this game But this new anticheat"software" crashes my steam when i update so not worth playing anymore
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22 of 37 people (59%) found this review helpful
25.8 hrs on record
Posted: November 6
Early Access Review
After i updated the game , there is a teddy bear comes out and say that Game File Mismatch Verify Game Installation,i can't play the game!!!!!!!!!!!!!!!!!!!
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66 of 121 people (55%) found this review helpful
16.6 hrs on record
Posted: November 5
Early Access Review
Really liked the game but after the as of writing recent update I'm not even able to login anymore (even after password reset..).

And then EAC is a bit creepy to say the least.
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46 of 83 people (55%) found this review helpful
34.0 hrs on record
Posted: November 5
Early Access Review
I do not recommend getting this game after the latest update. Mainly for the reason that it won't allow me to play anymore after the update. Then it seems that is the same case for other people out there.
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15 of 24 people (63%) found this review helpful
10.4 hrs on record
Posted: November 5
Early Access Review
EAC broke the game. Whenever I join a server, my game freezes and my friends say my vehicle instantly explodes.


Was 8/10.

NOW ITS 0/10. You know, since I cant play it.
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6 of 7 people (86%) found this review helpful
20.6 hrs on record
Posted: November 8
Early Access Review
cannot play because EazyAntiCheat
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