New to Robocraft? Here's how to get started quick.
The keyboard controls are very simple. "W" moves your robot forward, "A" turns your robot left, "S" for going backwards and "D" for turning right. When you have thrusters, the controls are exactly the same, except you can go up and down, with "SHIFT" for going down and "SPACE" for going upwards.
• This game takes practice to master. The starting design in Bay 01 is a well-rounded entry-level robot. Play a few games and get used to the handling and keyboard layout. Once you have gotten used to playing you can press G and try building robots in any of your 3 starting bays. (You can purchase Galaxy Cash to buy more bays)
•Hold off trying modifications until you have a few games under your belt. It really helps.
•Your Tier is determined by your Robot Ranking, not player levels. If you want to progress to higher tiers, with higher Robopoints (RP) and Tech Points (TP) rewards, unlock and buy better gear for your robot.
•Half the battle is won not on the field, but in the construction bay. Remember that well!
•You can press "P" to enter Practice Mode, where you can test your robot in peace.
•At least a basic understanding of physics is necessary in a game like Robocraft.
•Tipped-over robots are a common sight with players at lower tiers. Avoid this by making your robots bottom-heavy, or by expanding your wheelbase and/or track.
•When building your bots try not to position your weapons right behind each other. Lifting rear guns higher is one way to improve gun coverage. This way your guns won't be blocking each other.
•Thrusters are a good idea in order to make your robot accelerate faster, especially if it's is heavy. Note that, barring warping, robots are governed by a coded speed limit.
•For a good Robot Balance is key.
•Press Q when aiming at a target to spot it. This alerts the rest of your team of the target's location, allowing them to lend you firepower in destroying it!
•With SMG's, there is a special method ideal for sniping known as "Tap-firing", where you fire one or twice, let the scope reduce it's size and repeat.
•Though the starting SMG is a fully automatic weapon, resist the urge to hold down the mouse button and spray and pray. The SMG has infinite range, so you can pick off enemies at a distance, up to and including those who are barely visible, but is not recommended for sniping.
•In general, until you acquire better armored cubes, going toe-to-toe with other robots is not recommended, as the basic light chassis cube is very, very weak.
•Cover is your friend. Ideally, you want to position your robot so that only the guns poke up over your cover (a technique known as hull-down), allowing you to fire with impunity. Be careful with your terrain as you may get stuck at times, especially with a poor-handling vehicle.
•Stick together! As it is said, "Two is better than one." A team that fights together will have far more significant chances than if separated. If you wish to battle together with a friend or more, consider creating a Platoon!
•If the situation permits it, flank your target from an unexpected direction while it is occupied with another teammate.
•Once you get a feel for the game, figure out which role you want to play and use your Tech Points appropriately.
•It is not recommend you to go suicide, there is no repair cost so no matter how much damage your robot takes, the repair cost will always be nothing.
•When destroyed, press the Escape key to return to the mothership, then jump into another battle to fight for more Robopoints and techpoints!
*Avoid ice if your only method of transport is wheels; you can get stranded!
•Don't ram other people; the collision could send you veering off or even get you stuck together.
Hope you find this helpful :D