Immersive first-person parkour in a surreal, physics-driven voxel world. Every move can modify the environment. Surfaces pop in and out of existence at will.
User reviews:
Very Positive (163 reviews) - 91% of the 163 user reviews for this game are positive.
Release Date: May 12, 2015

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“What's special about Lemma is that, well, basically, the walls are made of magic.”

“It really is quite the concept.”
Rock Paper Shotgun

“The demo is already damn impressive... the movement itself is terrific.”
Indie Statik

About This Game

Immersive first-person parkour in a surreal, physics-driven voxel world.

Lemma enables creative building through movement. Spawn structures just by moving through space. Extend platforms, smash through walls, and build new ones, all through parkour moves.

  • Non-linear story - four possible endings
  • Oculus Rift support (currently limited to SDK v0.6.0.1-beta)
  • Time trial mode
  • Built-in level editor with Steam Workshop support
  • Xbox 360 Controller support

System Requirements

    • OS: Windows Vista
    • Processor: Dual core
    • Memory: 2 GB RAM
    • Graphics: 1 GB Video RAM, Shader Model 3
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • OS: Windows 8.1
    • Processor: Quad core
    • Memory: 4 GB RAM
    • Graphics: 2 GB Video RAM, Shader Model 3
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Additional Notes: Best experienced with a controller and Oculus Rift!
Customer reviews
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Very Positive (163 reviews)
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133 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
59 of 70 people (84%) found this review helpful
4 people found this review funny
4.9 hrs on record
Posted: May 18, 2015
Lemma: A Game Review
Name: Lema
Developer: Evan Todd, a single man team. Impressive really.
Genre: Parkour, Exploration, Puzzle
Personal Verdict: Excellent.

Lets cut to the chase.

Lemma is a freeflowing parkour game in the style of Mirror's Edge which is the famed parkour game everyone probably have heard about. In any case Lemma is not a cheap copy of Mirror's Edge mechanic but it sports its own unique way of playing.

To start off with you don't traverse buildings nor skyrscraper in Lemma but rather a unique world that slowly through the acquisition of notes lying on the ground and through narrative told through the person helping you along the way, the unique world of Lemma is slowly reveal. The levels are minecraft style of blocky graphics although the characters are in full 3D.

The mechanics are simple, you run automatically by pressing forward and gaining momentum, space to jump and this couple with the momentum are essential to gaining grounds. In any case as you play the game more mechanics are unlock to help you with the levels that range from creating new grounds for you to use to a kick. Yes. A kick.

There are many objectives in the levels of Lemma although you will have to extract what is it you have to do based on your surroundings. You have to realize the levels in Lemma rapidly gain difficulty the further you go so you will have to quickly adapt or die.

There are a lot of ways for you to die btw. Despite being a 1 man team the dev manages to create a varied and interesting enough level for me to run through with but i do have to critize the later levels for being a little bit too complex and the objective vague for my taste. Things such as laser guided missiles, corrupted rom and exploding cubes are the least of your problems. The challenge for me is to try and get to a new level.

Included with the game are the ability to make your own level and play though other user created level. A few of the levels I play are quite fun and challenging. I would recommend you to just stick with the challenge level that user created if you get stuck in the campaign.

Would i recommend Lemma? Yes I would recommend Lemma a freeplay parkour where you traverse a strange and unknown world as you follow cryptic hints as to what exactly is going on in it. The controls are tights, mechanics sounds and the level design cope well with the mechanics therefor I would give this game a recommendation. One of the better Indies game I suppose. Mechanically simple but gameplay wise hard to master.

Scoring Methology [Courtesy of Meat King]:
- S-Rank: excellent
- A-Rank: very good
- B-Rank: solid
- C-Rank: satisfactory
- D-Rank: inferior

Verdict: A-Rank.

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35 of 40 people (88%) found this review helpful
2 people found this review funny
6.8 hrs on record
Posted: May 12, 2015
8/10: Lemma is easily the best parkour game on the market, and rightfully so. With innovating parkour systems, unique levels, a level editor, and creativity towards how you play, Lemma can take you many hours to fully be done with it. (Full review will be up soon)!

The Good
-Innovative Parkour System
-Interesting Levels
-Alluring Narrative
-Level Editor
-Creativity Towards How You Play

The Bad
-Can Be Confusing
-Shift For Everything
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45 of 59 people (76%) found this review helpful
3 people found this review funny
3.5 hrs on record
Posted: May 14, 2015
Spawning into a strange world and being introduced to grad student Joan Emerson. You discover a colleague named Mark via breakthroughs in the field of physics has disappeared into this same world known as Lemma. Now more curious then ever, Joan is ready to continue onward and unlock the secrets inside. Rest of the story slowly unfolding through text messages on your phone, occasional popups on-screen or mysterious notes left in levels.
Lemma is very impressive for a solo project. Does have similar art-style and gameplay to Mirrors Edge but a little rougher around the edges and far more focused on puzzles. With that said I really enjoyed the atmospheric soundtrack, intelligent level designs and fluid control system. The addition of being able to 'build your own path' using special moves like wall-slides and army-rolls was wonderful but also added to the challenge of the previously mentioned puzzle design.

Minimalistic by nature and with plenty of video settings, it should scale and perform well on a range of systems. As someone who suffers from motion sickness was a little concerned initially. Thankfully options like field of view sliders were included and I have no problems playing longer sessions whatsoever. Worth mentioning Oculus Rift is also supported but unfortunately I don't have the hardware required to test.

If you enjoy puzzle platformers, jump-maps, parkour driven gameplay and surreal worlds, it's well worth taking a look at Lemma. With leaderboards and level editor included it should keep the community alive for some time. Not sure why this game isn't being talked about more as it deserves to be and I'm still looking for the downsides. Cheers folks. :)
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45 of 62 people (73%) found this review helpful
1 person found this review funny
6.4 hrs on record
Posted: September 21, 2015
Is this from my dream or is it real? Looks like the dream become real. Amazing experience with oculus rift.
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18 of 21 people (86%) found this review helpful
5 people found this review funny
30.7 hrs on record
Posted: May 12, 2015
This isn't a dusty copy of Mirror's Edge sitting in your mom's garage sale discount bin. The female protagonist in LEMMA ate a lot of LSD, became an insta-boss freerunner while tripping into the next disjecta!

The skinny: I flipping love this game! Buy it now!

The Good...
  • The game is awesome!
  • Art & Music is beautiful.
  • Stimulates thought.
  • Leaves room for interpretation.
  • Controller compatible.

The Bad...(I have to find something not to like)
  • The story is bizarre (that can't be too bad can it?)
  • Game can be confusing.
  • Game requires lots of shift key usage if using a keyboard.

The Warning: If you are an impatient gamer that needs to have their hand held, this game isn't for you. This game demands out of box thinkers and players. Controller highly recommended.
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18 of 22 people (82%) found this review helpful
2 people found this review funny
10.9 hrs on record
Posted: May 19, 2015
A truly unique experience
Check out my full review here
Was this review helpful? Yes No Funny
21 of 28 people (75%) found this review helpful
3 people found this review funny
2.0 hrs on record
Pre-Release Review
Posted: May 12, 2015
A very fun parkour/puzzle game with an intriguing story.

Lemma is your basic parkour game. It follows much of the same aspects as games such as mirrors edge. It carries out this parkour mechanic very well and fluidly. You can find yourself running across walls, jumping over ledges and walling jumping to get to higher places in lemma. It does very little differently to other games in this respect.

Later in the game however you do get access to an interesting new mechanic that changes up the gameplay slightly. As you slide across ledges or run across walls you create a blue area. This area can be used to carry the games electricity system, The mechanic is used to create thought provoking puzzles. You have to figure out exactly how to get to an area through parkour so you can continue the track of electric power. This aspect of the game created a rather fun way of combining puzzles and parkour together.

One thing about this game really suprised me. I wasn't expecting it to have a very good story, if even a story at all. However the game has a really interesting story. To put it simply it involves you talking to another person who is trapped in this world with you. My description doesn't do it much justice but there is much more to it than that. It involves a heavy amount of physics so if your into that then this is a good game for you.

The story is told through use of notes and a mobile phone system in which you chat via text to your friend. Usually I would hate the fact that the story is told via notes cause this usually means the developer has run out of interesting ideas to tell the story with. Although Lemma seems to somehow wipe this notion from me and tell the story incredibly well through notes. The telephone system also means you feel like your interacting with the other person.

Lemma contains plenty of stuff for the collectors out there. Each level contains multiple orbs and notes to find. They are hidden in increasingly difficult places making them a challenge to get to.

Personally I found one thing that really let the game down. The graphics aren't particularly great. Texture quality is not up to a very high standard throughout the majority of the game. The game also repeatedly uses the same textures throughout a level making it seem extremely repetitive and can get boring after a while. However the amazing lighting effects do counteract this issue greatly and can redeem the game of this very minor flaw.

The majority of the time I found the animations to be very fluent and look great. The grabbing, running and jumping animation of the arms looked great, when they worked. Although sometimes I did find myself grabbing onto nothing and kind of jumping about glitching a bit. This did kill the experience a little for me. But luckily this wasn't too common of an occurance. I was also very disappointed with the rolling and sliding animation. When doing these you completely use track of your character and your screen just spins without you knowing what is going on. This completely disorientates you and can make you end up falling off the world accidently.

The games options menu is about as complete as I would want it to be. It contains pretty much the full range of resolutions. There are seperate volume sliders for SFX volume and Music. There are a wide variety of graphics options available with options such as Ambient occlusion, Volumetric lighting, V-sync and a lot more all being present. The only thing it may be missing that it should probably have is anti-aliasing. There is also a full control menu with entirely rebindable keys present. The interface also is very uninspired presented in a see through black box but this is another minor flaw.

Overall I felt this game to be a fantastic experience that should be played by anyone looking for a game with great parkour mechanics as well as a fantastic story.

TheIronicGamers rating system
  • Don't ever buy this game.
  • Maybe consider it on a sale.
  • An average game.
  • A good game that should definitely be considered.
  • A must play!
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12 of 12 people (100%) found this review helpful
3 people found this review funny
23.7 hrs on record
Posted: May 13, 2015
Do you like parkour?
Did you play Mirror's Edge?
Do you enjoy puzzles?
Want to go to another world?
Want to die a million times?

If you answered "yes" to any of those questions, you should play this game.

This game is fantastic, I'm enjoying every bit of it.
It is seriously impressive as an indie game. The developer is a really cool guy too.
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14 of 16 people (88%) found this review helpful
1 person found this review funny
3.7 hrs on record
Posted: May 30, 2015
Here is my 30Second Game review:

Mirror’s Edge mixed with a dash of Portal. You’re a scientist stuck in an unknow world and all you have is your parkour skills and some strange abilities. The flow is so immersive, you’ll find yourself getting up from the chair on difficult jumps.

The world evolves so adapt or die. You solve puzzles and talk to a friend who’s also in this universe. You choose what to answer, giving the plot different layers of revelation.

The choice of graphics isn’t new, but it is surpisingly well done, specially when the scenery grows in front of you. You can also create or play in levels made by other players.

7 jumps out of 10.
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15 of 18 people (83%) found this review helpful
1 person found this review funny
7.4 hrs on record
Posted: August 26, 2015
The notion of free-running is one that inspires wonder in the hearts of many. As our cities begin to reach for the clouds with concrete and steel, humanity’s collective desire to explore follows. Sadly, we are restrained from truly achieving this dream by the rather irritating force of gravity. Parkour and free-running offer a route for us to step upon where we openly avoid, a route that Lemma sprints down in its attempt to offer a worthwhile experience.
At its core, Lemma’s closest parallel is to be drawn with Mirror’s Edge. You play as a completely unarmed character in a strange and confusing world, one that seems to grow around you while trying to halt you in any way it can. As far as presentation goes, everything is seen from a first person perspective with Minecraft-esque blocks making up your playpen of an environment. As simple as this may be, there’s something altogether alluring about it.
Rain falls throughout Lemma just as frequently as the sun shines. Each of the numerous levels that you’re given free reign to run around is presented with its own particular feel and sound. While a very early zone, Jungle in particular showcases how beautiful everything can be with a few simple blocks and a lot of creative design ability. The visual presentation of Lemma does not particularly affect its gameplay.
As stated before, this is a first-person platformer. You run along, gaining momentum in preparation for a leap across whatever geological feature is in your way. There’s no run button or sprint mechanic in action throughout Lemma. The necessity of maintaining a consistent flow with your motion is something that’s rarely seen in gaming and yet, after seeing Lemma in action, a feature that really adds supplementary purpose to gameplay.
It isn’t all about simply running from platform to platform until you reach the big shining door at the end. Momentum plays a key part in Lemma when you begin busting out impressive wall-runs or gravity-defying leaps to make your way around the terrain. While it can take a little getting used to, Lemma’s most delightful aspect comes in the form of this very feature.
The environments around are just as enjoyable to play within, too. Flowing walls and walkways mix in with seemingly impossible to reach platforms as part of a recipe that creates something special. Completing a game is all well and good, but just being able to run around while simple motion itself makes you smile is enough to make Lemma worthwhile in some ways.
That being said, the worlds of Lemma do have a slightly bitter seed that doesn’t seem to blend with everything else. At times you’ll come across a dead end or challenge that seems initially to be completely impossible. They rarely are, you just can’t see what has to be done. No clues are dropped into this soup of geography though, and certain inconsistencies rear their heads when it comes to the mechanics that you can manipulate to push forward.
Your only way to work out what exactly is going on in the world Lemma creates is through mobile phone messages that arrive when you reach certain signal points and multiple note piles scattered around. They weave a short but evocative tapestry, steeped in scientific intrigue but lacking in any emotional substance. It’s an interesting idea which almost gives Lemma something special in its narrative, falling short through a lack of personality indicative of text-based conversation.
Lemma’s sound design is nothing special at first listen, until you realize how easily it seeps into your ears like nectar dripping from the beak of a hummingbird. There’s a very indie feel to it, propelling the audio over and above almost any other games of this ilk.
The sad thing is that, on the whole, Lemma is far from a memorable experience. Make room for it on your hard drive and you’ll find an interesting experience that’ll make you smile. The moment you turn it off, though, there’s none of that itching desire to go back. It lacks that something, that mark of passion fundamentally stitched into all great indie games.
It is, however, good. A fun distraction which opens the door to a small star of happiness in a sky filled with many brighter celestial bodies. If Lemma were in a constellation, it would be one of those stars sat in the middle. Lemma shines just as bright as its contemporaries but doesn’t have that one special mark that makes it a game you have to buy.
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Recently Posted
7.5 hrs
Posted: September 19
it is a verry good game, i personaly really like it.. it reminds me of mirrors edge
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2.2 hrs
Posted: September 1
It's airight...
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10.0 hrs
Posted: August 27
Parkour in a nondeterministic universe

You're trying to find a missing friend in this voxel universe/dimension. While you parkour through the levels you find notes giving you clues to whats going on and gather power orbs.

I enjoy Lemma for it's fluid game play. Controls are snappy keyboard/mouse and controller are supported.
If you miss a jump the game puts you right back to this spot without load time keeping the frustration level to a minimum.
Generating matter by your movements there are lots of possibilities to progress through the levels and you need some thought and creativity to find a way to the exit.
You can create your own levels and there are maps in the workshop to download. The game has achievements and trading cards.

Lemma would be ideal for VR hardware but it seems the developer Mr.Todd has moved on to a new project so it's uncertain if there will be VR support in the future.

For it's innovative concept, astonishing polish and high replay value this indie game deserves a solid 8/10.
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5.4 hrs
Posted: August 21
I like the traversing mechanics. Works and controls well and is fun.

I do not like the game-logic level design of floaty things, materializing platforms and big ambiguous blocky contraptions that serve as puzzles just for the sake of having puzzles.
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3.3 hrs
Posted: August 16
I haven't finished playing through this yet, but I can say: it is very intense. The parkour is very exciting, the exploration is fun, and the physics puzzles can get pretty challenging. I would recommend if you like puzzle-platformers.
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13.6 hrs
Posted: August 8
Really cool game, the movement is obviously inspired by Mirror's Edge, but it's set in a dynamic voxel world. There is an interactive story running through the game, but it's more of an exploration/puzzle type game than an story driven one, so don't expect a really gripping one.

With the lack of an objective for most of the game, I really liked the first linear parts, since you know where to go, but you can get there however you want. It then opened up a bit which was kinda cool with some nice level styles, but when you have like 20 worlds all linked through different doors, it gets tedious trying to find something in particular that you've visited before and can't find again.

It comes with a level editor, but it's quite hard to use, so a lot of the user created levels weren't very good. I'd mostly had enough of the game by that point anyway, but it'd be a shame if you were wanting to play more. Overall I'd recommend the game, but maybe wait for it to go on offer first.
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CSGO Wallhacker
15.8 hrs
Posted: August 5
This is one of the most under-rated games of this time. This is one of those parkour games that you can't not play. The story is really bad but I think this game is really made for the community content which is lacking. I feel like if the editor was much more simpler to use people would be making a lot more maps and the game would become very big, somewhat. Also please don't let people make maps just to get an achievement, that is so childish that they would upload the defaullt empty map just to get an achievement.

The only thing I wish that these parkour games would add would be the "kick off the wall" move where you basically run towards a wall from the side and kick off of it to climb obstacles while still maintaining speed. Mirrors Edge missed this and so did Lemma, surprisingly Watch Dogs didn't. But the parkour in that game is not that great to begin with but it's the only game where I'm able to use a wall to get a little jump boost. Also Dirty Bomb does it, but it doesn't feel natural.
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0.2 hrs
Posted: August 1
░░░▀▀░▄ Lemma ░░░░ ▄▄▀░░
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sgt zookles
3.3 hrs
Posted: July 17
Lemma is an intriguing romp through a bizarre voxel world, with fast-paced and pretty fluid parkour, as well as some neat terrain-creation mechanics. Get it while it's on sale.
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2.7 hrs
Posted: July 13
I had no idea what to expect when my daughter and I sat down to play this game, I am normally not a fan of jumping puzzles. I have to say though that this game is really well done and quite fun. The controls are responsive and customizable and the enviroments are dreamlike and awe inspiring. I have no problem recomending this game.
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