ADR1FT is the story of an astronaut who wakes up floating silently in space amongst the debris of destroyed space station…the only survivor of a catastrophic event, left with no memory, a critically damaged EVA suit leaking oxygen and no way home.
User reviews:
Mixed (80 reviews) - 61% of the 80 user reviews in the last 30 days are positive.
Mixed (426 reviews) - 66% of the 426 user reviews for this game are positive.
Release Date: Mar 28, 2016

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Recent updates View all (11)

June 4

ADR1FT Vive Update

By Adam Orth

Hey everyone, quick update on ADR1FT Vive progress:

Initially, we thought we’d be able to have this out to you before the end of May and obviously, that hasn’t happened. We’ve got the game up and running on the Vive and it’s coming along very nicely, but it needs some additional time and love in order to hone in on the things that make the combination of the Vive and ADR1FT a special VR experience. We want to make sure that we support all of the ways the hardware allows our game to shine, so we’re going to keep working and make sure we deliver something exceptionally cool as soon as possible.

One thing we get asked frequently: “will ADR1FT support the Vive’s motion controllers?”. Yes, we will support them, but in a traditional game controller experience, rather than a full hands/arms motion control experience. We began development on ADR1FT long before we had VR devkits with motion control support and it’s just not possible to retrofit fully-functioning hands and arms into our game. We are working on some unique ways to incorporate motion controls into the ADR1FT Vive experience, though. We’ll keep you updated on those, as well as when we’ll be pushing ADR1FT out to Steam.

ADR1FT Vive:

- ADR1FT + EVA Free Seated VR experience
- Vive controller support
- Steam controller support
- Gamepad support

Thanks for your patience on this. We’re a tiny dev team working as hard as we can to make great VR experiences. It won’t be long and we think ADR1FT on the Vive will be well worth the wait.

34 comments Read more

May 26

ADR1FT Update - Version:


We've just pushed an update to ADR1FT! Version introduces the following changes:

  • Fix for performance regression
  • Allow users to play VR with keyboard + mouse

We would also like to extend a special thank-you to user "sanderbos" for helping Three One Zero with debugging -- we appreciate it!

As always, please continue to share your experience with ADR1FT -- we are listening!

122 comments Read more


“Adr1ft’s mix of tense gameplay and mature storytelling stays with you after the mission’s end”
8/10 – Game Informer

“A memorable game that’s hard not to like and recommend to others”
8/10 – Destructoid

“ADR1FT is evocative, chilling, tense, and unlike anything I’ve ever played, even if it isn’t for everyone”
8/10 – Forbes

About This Game

ADR1FT is an immersive First Person Experience (FPX) that tells the story of an astronaut in peril. Floating silently amongst the wreckage of a destroyed space station with no memory and a severely damaged EVA suit slowly leaking oxygen, the only survivor struggles to determine the cause of the catastrophic event that took the lives of everyone on board. The player fights to stay alive by exploring the wreckage for precious resources, and overcomes the challenges of an unforgiving environment to repair the damaged EEV and safely return home.

"ADR1FT brings your childhood dream of being an astronaut to life"


"No floor, no ceiling, just cold open space"

"A gripping, tense experience"



"Deeply Personal"

System Requirements

    • OS: Windows 64 bits
    • Processor: Intel Core 2 Quad CPU Q9550 @ 2.83 GHz / AMD Phenom 9850 @ 2.5 GHz
    • Memory: 8 GB RAM
    • Graphics: GPU: NVIDIA GTX 650 2GB or AMD HD7770 2GB
    • DirectX: Version 11
    • Storage: 6000 MB available space
    • OS: Windows 10 64 bits
    • Processor: Intel i5 4570 @ 3.2 GHz / AMD Phenom II 945 @ 3.0 GHz
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 970 / AMD R9 290 equivalent or greater
    • DirectX: Version 11
    • Storage: 6000 MB available space
Customer reviews
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Mixed (80 reviews)
Mixed (426 reviews)
Recently Posted
( 1.4 hrs on record )
Posted: June 29
Full disclosure, I play a lot of Kerbal Space Program, which may color my opinion.

I wanted to like this game. It checks a lot of my boxes: 1) Space 2) Fiddling around in space stations and 3) Spaceships. It's got some pretty frustrating omissions, technical issues, and logical inconsistencies that made me stop playing it.

1) Can't disable controller vibration without unplugging controller
2) While I'm sure it was partly intentional, movement is so sloppy and hard to control that it's nearly impossible to navigate small spaces. What, my highly-trained astronaut doesn't know to put her hands out to cushion a minor impact?
2a) There's no hand-holds anywhere? Really? I can't imagine they were navigating this space station entirely with RCS.
3) I have to repair the space station for the life boats to work? REALLY? Did they have to stop the flooding on the Titantic to launch the lifeboats?
4) The game's got some nice visual moments throughout, but it's hampered by some texture compression/streaming issues, and by aliasing issues. Further, it was hard to enjoy the view when I kept struggling to get myself pointed the right direction.

Ultimately, this is not the space game you're looking for.
Helpful? Yes No Funny
( 3.9 hrs on record )
Posted: June 29
The only thing going for this game are the visuals using the new Unreal engine this game does look amazing especially in 4K. However the overal lack of story and annoying music in this game makes me come to the conclusion that I would not recommend playing this. Another thing is how repetitive this game is, you simply push one button, move to the next area, push another. the fix 3 or 4 computers and that's it.

Shame really they could've made this spectacular, was expecting a lot more from this.
Helpful? Yes No Funny
( 0.2 hrs on record )
Posted: June 28
Pretty, interesting...vomit inducing. Even with the 'safe' options on, this still made me feel ill. VR really does have to solve this issue of locomotion in game styles like this that don't induce ill feelings. I really can't see any future in FPS type games, or fully 360 degree game like this. The best genres I've played so far are cockpit, driving, third person, 'experience' games and room scale. This kind of game, unfortunately...has no place. Shame.
Helpful? Yes No Funny
( 0.4 hrs on record )
Posted: June 27
Ridiculous controls, not to mention you are trying to control your momentum vector in six degrees. I'm not really finding an inticing element to this game. I have my VR legs, but this game is guaranteed to make you sick around the 30 minute mark. I can't believe Oculus Home is selling this game in their store. What a miserable purchase that would be.
Helpful? Yes No Funny
( 0.9 hrs on record )
Posted: June 27
oxygen grabbing simulator 2016
Helpful? Yes No Funny
( 6.2 hrs on record )
Posted: June 26
It's slow paced due to the zero-g movement ... but solid.

Its a bit repettative ... and the HUD doesn't seem to tell which way is up or down, which makes it hard to find objectives.
Helpful? Yes No Funny
( 2.4 hrs on record )
Posted: June 26
Wonderful and immersive experience even without VR

Helpful? Yes No Funny
( 3.4 hrs on record )
Posted: June 25
Floationg in space is neat, graphics are good

There's really no game here, it's mostly an on-rails floating simulator. You have to fix 4 computers to get the escape pod to work so you can go back to Earth. I'm still not even sure how the space station blew up, and at this point I don't really care.

If you have a VR headset it's probably worth $10, it's certainly not worth $20.
Helpful? Yes No Funny
( 3.5 hrs on record )
Posted: June 25
Overall, I have to say I am a bit dissapointed with the game. The graphics are absouley amazing. No one can deny that. But the gameplay was monotnous, needing to essentially do the same thing 4 times is a bit excessive. Also the story is a bit lacking and annoying because you need to physically piece together the story through audio boxes floating around randomly. So few points off there. The ending was also extremely annoying and confusing because (SPOLER ALERT: SPOLER ALERT:) you dont know how this was the commanders fault. I mean maybe if you found all the audio logs but i was busy trying NOT TO DIE. This game had so much potential and it makes me sad knowing that it didnt live up to its potential. Overall, its a fun and pseudo relaxing survival game to play if you have a few hours to burn. But as a flagship release with captive storyline? Definitely not.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
136 of 169 people (80%) found this review helpful
9 people found this review funny
Not Recommended
3.0 hrs on record
Posted: May 30
The most beautiful boring game I've ever played.

The visuals are stunning, and I'm sure it's even more amazing with a VR headset. However, the gameplay is monotonous and painfully slow. I realize for the sake of realism, you're not supposed to be flying around with crazy speed, but the overall pace of the game is at best relaxed and at worst, a maddening crawl.

The game basically consists of traversing a damaged space station in microgravity, repairing various sections of the ship in order to get the return vehicle operational and get home. Meanwhile, I suppose you're supposed to piece together what happened to the ship and the rest of the crew (more on that later). You also deal with your EVA suit problems by constantly hunting down O2, which is pretty much everywhere. The physics are relatively accurate, so that's a plus. Only thing that irked me there is that somehow electrical shocks translate into kinetic energy and knock you off course if you touch an exposed wire...?

The game mechanics, while extremely repetitive, were just as visually appealing as the scenery. I was hoping that eventually your suit would be repaired to the point you no longer needed to scrounge for oxygen, but that aspect of the game didn't bother me as much as it did other players. What confused me is that entire section of the game was devoted to repairing the communications array, but even after it was repaired, the player character still didn't speak. What's the point of fixing communications if you aren't going to talk to mission control?

The story(?) is buried in audio tapes and uninteresting emails that don't appear to make sense if you don't find and read/listen to them all. Despite finding a lot of them, I couldn't seem to see how any of the dialogue shed any light on the situation at hand. Most of the dialogue was bland and I found it difficult to relate to any of the characters. I didn't understand the end scene's dialogue in the slightest, probably because the poorly communicated storyline didn't register. I finished the game feeling like I wasted time trying to find a deeper backstory or plot that wasn't there, and I really don't want to have to play this game again to find it, given the repetitive nature of the gameplay.

Overall, this is one of those games you'd love if you can manage the incredibly slow pace and are willing to deal with it to the point of collecting all the dialogue tapes and piecing together the story. I'm not a little kid who expects the game to play itself, but I have to draw a line somewhere. While I was initially excited by the incredible visuals and potential for a great story, I was let down when I couldn't find the latter.

My recommendation: don't play it unless you have a VR headset and it's on sale. The visuals are worth the $10 I paid when it was on a promotion, but IMHO, it's not worth much more than that, and would be better used as just a gimmick to introduce yourself or others to VR.
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19 of 20 people (95%) found this review helpful
1 person found this review funny
Not Recommended
3.6 hrs on record
Posted: June 4
Played this on the new Oculus Rift. Was really excited to play this since I love space and the idea of surviving a disaster on a space station sounded interesting. But I cannot recommend this game. All you do is float from one spot to the other and click on things. There are no puzzles or real challenges. Oxygen is so prevalent, that it is never an issue. The only challenge to this game is knowing what you are supposed to do and where you are supposed to go. It boils down to being told some random thing is broken, you have to fix it for some reason, and you have to gallivant off to the other side of the space wreckage to get a part to fix it. Rinse and repeat. The direction indicator on your visor that lets you know where to go is a 2D circle with arrows on it. You are floating in 3D space. I found the 2D indicator on where to travel in 3D space to be almost useless. Don't tell me to turn left or right when it is off in another direction altogether. Give me the actual vector! After following the arrows, avoiding massive electrical arcs along the way, to only arrive full circle where I started, making no progress, to be a huge pain. I was often lost and didn't know where to go or why. And why should I care? I'm bored out of my mind. There are no real challenges besides navigation. The emails and voice logs are entirely uninteresting. The whole thing is extremely repetitive. Don't bother.

Oh, and how is it that every floating piece of space debris is powered and sparking? Is there a power plant every 2 feet?
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12 of 17 people (71%) found this review helpful
2.1 hrs on record
Posted: June 1
This game is absolutely gorgeous! I don\'t understand why it gets so many negative reviews beeing it is very well made. You can see that a lot of effort was put into it\'s development and it definatelly paid off. True, it\'s not action packed, there is no heroic hero not looking back at explosions nor epic car chases but those were not the goals here. This game provides amazing and immersive experience of beeing in space, while keeping you busy trying to survive catastrophic event on the orbital station you are at. There is also a background story which highlights lifes of crew members of the station and chain of events that lead to the accident. And while I have not played it with VR i can see this games positive rating would triple if only more people had an opportunity to try it, as this game was obviously made to enjoy it the most in VR. All in all this game is not for everyone, if you believe BF or COD are standards for gaming then just avoid ADRIFT but if you\'re like me and love to immerse yourself into beautifull virtual worlds, especially the ones in space then don\'t hesitate and try it out.
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42 of 74 people (57%) found this review helpful
36 people found this review funny
1.8 hrs on record
Posted: June 1
Cost of a trip to space $20,000,000.00+

Cost of this game $10.99

Was this review helpful? Yes No Funny
13 of 20 people (65%) found this review helpful
1 person found this review funny
Not Recommended
7.0 hrs on record
Posted: May 31
Great idea of the Game. I just bought it for 50%off.

Now, 5h later, i am finished. You have to complete 4 Missions, which consist of "find the MainFrame, get a disc, get back to the center, insert, and once again, and again, and again. Then you can leave. What's the fun?

You can fly free through the Environment. Thats cool, yeah. Until you reach end of air. Longer flies without grabbing (or trying to) every air-can you see are possible on your Way back to the escape shuttle.
But in this point my interest of looking around and finding some things was gone.

I wish a little more story and much more brain twisters.

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5 of 6 people (83%) found this review helpful
6.8 hrs on record
Posted: June 4
Adr1ft is an exploration game, where you play as the sole survivor of a disaster on a destroyed space station.
The main gameplay is based around piloting an EVA suit around exploring the station to complete four objectives to power up your escape shuttle, whilst managing your oxygen levels.

-Its very very pretty
-Controlling the EVA suit is fun
-Voice acting is great

-Repetitive missions
-Story is vague and told mostly through collectables.
-Is a exploration/walking sim in space if you dont like these types of games you won't like this.

Overall I had fun with Ad1ft but could not recommened it at full price.
I picked it up on sale (50% off) so hence happy to give it a thumbs up, If you can grab on a steam sale for under a Tenner then it would be a good way to kill a couple hours.

NOTE: Did not play on VR,
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3 of 3 people (100%) found this review helpful
5.6 hrs on record
Posted: May 31
I'm starting the review now, even after playing under an hour. As a foreword, I will be updating this review as I am further in the game and/or have beat the game. But first thing's first: This game dropped my jaw from the title menu. A true showcase for VR. This makes such wonderful use of the 3D imaging within the R1ft while having stunning and atmospheric graphics and sound design - all leading to some of the best immersion you can imagine.
In regard to comfort while playing this game in VR, it can be intense during particular cinematic when you are not necessarily in control of the movement you experience. In these moments, if you're becoming sick, you can hold B on the controller and all but just the very center of your view becomes obscured reducing almost all sense of movement. During regular gameplay I rarely felt uneasy. The only times are when you hold X to interact with a computer screen and the movement brings you very close to a screen very quickly which made me cringe once or twice.
Will update further down the road. The game is $10 on sale right now - go buy it immediately.
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3 of 4 people (75%) found this review helpful
Not Recommended
5.9 hrs on record
Posted: June 16
I was quite dissapointed. I knew it was a rather "slow" game. But there is no excuse for that useless map or the fact that I get lost every 10 minutes. The game crashed on me already 3 times. In addition, in a game like this I would like to find out more about the characters. The game tries but does not succeed
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3 of 4 people (75%) found this review helpful
1 person found this review funny
Not Recommended
0.4 hrs on record
Posted: June 27
Ridiculous controls, not to mention you are trying to control your momentum vector in six degrees. I'm not really finding an inticing element to this game. I have my VR legs, but this game is guaranteed to make you sick around the 30 minute mark. I can't believe Oculus Home is selling this game in their store. What a miserable purchase that would be.
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4 of 6 people (67%) found this review helpful
0.6 hrs on record
Posted: June 1
Absolutely amazing experience with Oculus.
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