Tengami is an atmospheric adventure game set inside a Japanese pop-up book. Fold and slide the beautifully crafted paper world to solve puzzles and discover secrets.
User reviews:
Very Positive (717 reviews) - 80% of the 717 user reviews for this game are positive.
Release Date: Jan 15, 2015

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About This Game

Tengami is an atmospheric adventure game set inside a Japanese pop-up book. Fold and slide the beautifully crafted paper world to solve puzzles and discover secrets.

Discover the wonders of a folding world
Go on a serene journey through Japan of ancient fairy tales brought to life through striking visuals, unique gameplay and haunting music. Experience dark forests, abandoned shrines and tranquil mountain waterfalls as you seek to uncover the secret behind the lone dying cherry tree.

First of its kind pop-up book gameplay
Not a book, but a game inside a pop-up book. Tengami plays like nothing else before it. Reach directly into the world to flip, fold and slide parts of the world to delve deeper into your mysterious journey.

Stunning original soundtrack
A beautiful and original soundtrack by renowned composer David Wise accompanies your adventure. Use of headphones is recommended for the most immersive experience.

Authentic and intricate
Tengami’s world is built as an authentically folding three dimensional pop-up book with an all new technology created just for this game. Everything seen in the game could be recreated in real-life with just paper, scissors and glue.

System Requirements

Mac OS X
    • OS: Windows Vista
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Open GL 2.1 compatible graphics card
    • Storage: 900 MB available space
    • OS: Mountain Lion
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Open GL 2.1 compatible graphics card
    • Storage: 500 MB available space
Customer reviews
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Very Positive (717 reviews)
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335 reviews match the filters above ( Mostly Positive)
Recently Posted
1.2 hrs
Posted: September 22
Its a pretty pop up book puzzle game. The puzzles are short and a little bland, it only took an hour to complete because of how slow the character moves... Not worth 10$ in my opinion, glad i got it in a bundle and did not pay full price. (giving it thumbs up because i got it really cheap in the bundle some time ago)
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1.5 hrs
Posted: September 12
Pretty interesting little game that is probably worth a playthrough. Very short but still entertaining nonetheless. It has a very nice art direction, along with a peaceful soundtrack that really gives the game a unique feel. The game is pretty much a simple point and click puzzler with a few neat twists here and there. The folding of pages to access everything is a really nice touch to the game, as it really does feel like you're playing right out of a book. To sum it up, I would say this is a great little game that can be entertaining for those who like this genre. I have to say it is a little short and maybe a bit too costly for the length, so I would recommend getting this from a bundle. Otherwise, I don't see why anyone shouldn't play this, I enjoyed the experience.

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1.3 hrs
Posted: September 11
This game is worth playing and completing (getting all achievements).
Helpful? Yes No Funny
1.2 hrs
Posted: September 2
The game looks and sounds gorgeous. But that's about it. There're not many puzzles to solve. You will spend most of the time running between them. Also don't expect deep story.
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Sur. Leon "E" Wite
2.5 hrs
Posted: August 25
I would have to say that I'm a very average player when it comes to actually playing games. I own more than I take the time to play. Of course I would recommend this game, since why not. However, if this game is for you -- well, I hope you will find out through this along with many other reviews that have been written about Tengami.

I wouldn't say this game has no story. It is impossible to build anything without a simple plot line/purpose (that is my belief that is). Although, it isn't the typical of what one expects as a story. There are no words, but simple images and a few lines of poetry. The game starts with a man under a cherry tree (sakura tree, if you prefer it), and the tree basically dies. That is when the man is awaken and set out on a journey to collect cherry flowers (sakura flowers) to bring back to the tree and, in a sense, revive it.

It is a very short puzzle game that shouldn't take any longer than two hours on average. It is a game I would consider as "to relax to" like sudoku, crossword puzzles, word searches. It has almost a meditative music, and the sounds of nature, supported with great art work. A game you might only play once, or again to see if you can solve the puzzle faster, or look back at things you might have missed, or even to play in the background for its soundtrack and admiring the art.

If it is something more challenging, quest like, thrilling, etc., this game isn't for you, but if it is something to relax and slow your day down with, I suggest to give it a try. Not all of life should be fast pace filled with action. It might be surprising what one learns when taken the time to slow down a bit.
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1.8 hrs
Posted: August 24
This puzzle game is short and easy, but it has a nice soundtrack, zen atmosphere, with creative folding-book mechanics.
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1.2 hrs
Posted: August 16
Tengami is a point and click adventure game that takes place in ancient Japan. The style looks similar to traditional Japanese painting, with a 3D pop-up book look. The game includes puzzles and takes 1h to finish.
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2.0 hrs
Posted: August 15
Tengami is a short game (about 1 ~ 2 hours) with no story to provide the player with any sense of purpose... that is, a purpose beyond making it to the end of the map or admiring the stunning backgrounds. Because the puzzles do not change between playthroughs, the replay value of the game is rather small. If you are willing to accept those flaws, then let's talk about what's good.

The art in the game is absolutely gorgeous and fits amazingly well with the calming music.

The puzzles are 'different' from the standard puzzles found in RPGs or adventure games. The difficulty does increase and it quickly reaches a point where you will start running around in circles trying to figure out a certain puzzle.

Is it worth it?
I wouldn't recommend buying the game for $9.99 (standard price as of 8/15/16). Get it on sale if you really want to play through the puzzles yourself. If you are fine with simply watching a video of someone playing through the game, do that instead.

I'm giving Tengami a positive rating because the puzzle mechanic is pretty cool and the game is well made.
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Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
1.3 hrs on record
Posted: September 4
With minimalist approach to, well, kinda everything Tengami makes it tricky to talk about individual segments on their own.

What we have on our hands is a point & click adventure, but don't expect many brain teasers in this one because every single element is subservient to visually stunning pop-out book art style and presentation it employs. You should also forego story. As in plot and characters, because the only narrative outside of game's visuals that you'll experience will be haiku poems, which also double as your reward for a job well done. Tengami presents, in my opinion at least, a zen-like quest as you go through different areas solving few puzzles and just observing as beautiful visuals immerse you as part of an experience.

Now, all of this could possibly mean very little to you when you consider how short the game is – it took me just a little over an hour to complete, and you should keep in mind certain chunk of that was me being dumbfounded by my own inability to count properly as one puzzle relies on your observational skills and basic algebra. I have no excuse. I hear the WiiU version supposedly has some additional collectibles to find, but that was obviously not the version I played.

Should you get Tengami? If you can find it really cheap and look past its limited straight-from-mobile format – yes. I wish I could go into detail further, but that's kinda it. It's a ride you have to take for yourself to enjoy properly.
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2 of 2 people (100%) found this review helpful
Not Recommended
1.6 hrs on record
Posted: September 16
Took 1.6 hours to beat this 3 puzzle game because it takes 20 minutes for your character to walk anywhere. It's a pretty game, and that's about all it has going for it.
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Most Helpful Reviews  Overall
176 of 193 people (91%) found this review helpful
27 people found this review funny
1.5 hrs on record
Pre-Release Review
Posted: January 15, 2015
Tengami combines the gameplay of a point-and-click adventure with the visuals of a pop-up book together into one neat, small little package. The keyword here is ‘pop-up book’; does it have the depth of a real pop-up book or does it actually tell a deeper story? Hop on to the next paragraph and read along.

The game starts off almost immediately. You choose New Game (or Continue if you’ve already played, of course) and off you go. You’re first shown a small ‘cinematic’ that shows - not tells - a part of the story and after that you can immediately play and eventually finish the game without almost any interruptions. And yes, you read that right. The game doesn’t use any speech and just a few lines of text to tell parts of its story, and these lines even feel a bit cryptic.

You only have to control the mouse to control your character. You just click on the ground and your character will walk towards the place you just clicked. If you can interact with an area small, pulsating circles can be seen where you can grab with the mouse and then you can slide it towards a specific direction to show more of the book, or to initiate a puzzle.

The puzzles in general are fairly simple. There were maybe 1 or 2 puzzles that required a bit of attention but other than that these can easily be solved by pretty much anyone. Especially if you’ve played point-and-click adventures in the past you’ll probably breeze through it all. You can definitely tell that these are aimed at a casual audience. I personally didn’t mind, because the game has a relaxing vibe and it allows you to take your time to do whatever you want. The problem is that there just isn’t enough to do. Except for solving puzzles and traveling through one amazingly, gorgeous looking world there are no side activities or collectibles whatsoever (or anything else for that matter). And since the puzzles don’t offer any real depth and the game is very short this a bit disappointing I have to say. I do admire the developers for focusing purely on the story here, but once you’ve played through this that’s it; you’re done. There’s no incentive to replay this, not even once. On the other side, I know of very little (point-and-click) adventure games that offer any other activities besides solving puzzles and unfolding a story so I can’t really blame it. Therefore, it is excused.
In any case, the puzzles mostly consist of moving pieces of the environment around so that you can pass to the other side or by moving certain objects. It all feels natural and the controls are extremely tight, as is the pathfinding of the character. Bravo for this.
Now, if you’re too lazy to complete a puzzle, or you just need some help because you really can’t figure it out, the game offers a hint system that helps you on your way. Whenever you arrive at an ‘important’ puzzle you can bring up the menu to let the game offer you a hint. It won’t really be necessary for most people, but it’s still good that it’s there and it can still be helpful for the younger players out there.
All in all it’s a very simplistic point-and-click adventure.

Graphics & Audio
This is where Tengami really shines. With beautiful high res art this game looks nothing short of amazing. I have one small nitpick, though and that is that I wish the camera would zoom in a bit more often because the close up intro ‘cinematic’ and the ending look terrific with the brilliant use of colors and the sharp art. Yes, even the colors are sublime. As you can see I can’t praise the graphics enough. Think of Paper Mario with more realistic environments and characters and you have an idea what it looks like.
The audio is very minimalist and has a Japanese vibe to it. It blends in perfectly with the rest of the game and you’ll enjoy it and not get distracted by it. Again, nothing but praise here.

This is the department where the game fails a bit. I managed to finish the game in roughly 90 minutes but I can’t imagine anyone taking over 2 hours to complete it. And let’s face it, that’s short. Sure, it doesn’t overstay its welcome, but it’s a good and cool experience that I wish would last just a tad longer. I’m not necessarily talking content here, but the puzzles could’ve been harder and maybe some more (story related) cinematics to extend it all a bit.

Tengami is a fine little game that’s a fun, but short experience for casual and experienced point-and-click gamers alike. For me personally the quality of the puzzles dragged the game down a bit but it certainly compensated this by providing a more than terrific audiovisual experience. As far as the story is concerned; I don’t think it will blow anyone away, but overall it’s a charming adventure that you should absolutely give a try if you have the money and/or time for it.

Too long, didn’t read
+ Gorgeous visuals
+ Audio blends in very well with the rest of the game
+ Tight point-and-click adventure gameplay (controls wise)

+/- Casual puzzles are great for beginners/casual players, but not so much for experienced players

- On the short side (less than 2 hours)

[Rating: 75/100]
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150 of 194 people (77%) found this review helpful
8 people found this review funny
Not Recommended
1.5 hrs on record
Posted: January 15, 2015
What a cool game. The music and atmospheric sounds were excellent and the art style was very nicely done. It feel's like you're playing a painting.

Just a couple of downsides:

1. no save function? and if you quit, it should really say something like "are you sure? you will lose all your progress"

2. sometimes the really cool musical themes build up wonderfully and then just abrupty shift to ambient sounds. It's a little jarring. I think a fading transition would suit the mood of the game more.

3. I respect the slow pace of the game, it's very calming, but it feels a little dull at times because just moving around the (very beautiful) scenery is not very interactive feeling. Just clicking and saying "go there" feels a bit out of place in such a tactile game.

Over all really cool game but I'm probably not going to finish it because it was a little slow, which was nice, but I lost all my progress (see problem #1) and I just dont feel like it will be as cool the second time around, I think I'll just be bored. 10$ is a bit steep for this I think, since it had a couple of significant areas of improvement, but if's you're rolling in cash and want a lovely, relaxing, focused, sensory experience... I'd say go for it.
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61 of 68 people (90%) found this review helpful
4 people found this review funny
8.9 hrs on record
Posted: January 16, 2015
Tucked away within the confines of a treasured pop-up book featuring a vivid far eastern landscape and natural entities of the surrounding wildlife; Tengami is a casual but moving journey with very few, if any, words yet still a majestic story told merely through imagery.

The experience is described by the developers as something they envisioned being played "in bed before going to sleep or in the afternoon on the sofa with a hot beverage", and I felt that description was very apt. As I played from my shabby studio apartment on a cold and rainy day with some hot tea completing each relaxing chapter I felt a particular sense of warmth, a certain kind of satisfying radiance. I almost forgot about the cold, grey city surrounding me that I call home.

As you move through each beautifully vibrant page of an old Japanese pop-up book that act as chapters to the story, you are faced with earthly obstacles that stand in your path. Finding the solution to uncovering the brighter path ahead of your wintery beginnings involves puzzle-solving of a very organic kind, puzzles that feel less like interacting with a game and more like interacting with nature itself.

All around you rivers, temples and old wooden bridges pull out from tabs in pop-up book fashion, revealing the beaten path ahead which beckons our unknown hero on his mysterious adventure. In a snowy forest a wild pack of wolves howls in unison to the sound of wind chimes you control in a game of 'Simon Says', a strange and ancient bell changes the seasons at your will altering the land to reveal new key items to collect, and an old broken wooden boat must be reconstructed with broken pieces pulled from the ocean waters among swimming fish.

The wonderfully natural atmosphere of the game is complimented by the twanging of Shamisen or Koto and calming sounds of wooden flute, all drawing you into a zen-like state of deep calmness. The usage of colors makes everything incredibly pleasing to look at and each visual theme is very evocative of its respective season.

Spring environments have a lush green with blue flowing rivers, and Fall stands out with its vibrant pinkish-orange hues much like a sunset, with Winter bearing a harsh mixture of white and greys with frozen rivers that no longer flow. The settings all glow with a distinct array of colors that evoke the same shifting of emotions our real-world seasons stir in us.


Tengami exists outside of the boundaries of any particular demographic, being something that is just as enjoyable to the youngest audiences as it is to the oldest. If you aren't too caught up on games needing to be difficult or long, or "hardcore', then this is by far the most memorable and comforting trip into a Far Eastern world of mystique.

Come and witness nature and the changing of seasons conveyed through a colorful world of picture book pages, flip through the dusty old pages of Tengami!
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36 of 43 people (84%) found this review helpful
9 people found this review funny
13.7 hrs on record
Posted: January 15, 2015
Absolutely brilliant art and sound design which are both enriched by atmopsheric compositions that resembles modernised-classic japanese music.

The game requires you to solve puzzles by pulling pages of a book that folds scenes from one place to another. Admittedly they are all no brainers, then again I knew on my account that I was buying the game for the art and interest rather than all-out action or overly complicated solvers.

If you're a fan of the Japanese architecture and landscapes with some decent interaction that compromises of exploring and collecting, then this is all for you. Think of it as Dear Esther, where here the narration is gone but the interaction is there.

Unfortunatly it is very short as I finished it just under two houres. Then again, I prefer these interesting, short experiences where my brain can easily wander through than just staring at the screen for houres and houres with a buildup of frustration. Moreover, this game has NO bugs. Literally, I couldn't find anything that didn't work whatsoever.

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49 of 65 people (75%) found this review helpful
2 people found this review funny
Not Recommended
2.0 hrs on record
Posted: January 18, 2015
I really want to give this game a positive recommend but, It starts out great and you are wowed by the beautiful graphics and atmospheric setting and slowly but surely from there it just becomes somehow tedious. The puzzles are very easy and the only reason i racked up 2 hours gameplay is because i left the pc to make drinks etc. i would say you have around 1 1/4 to 1 1/2 hours to completion maybe 2 1/2 if your really not good at puzzles.

Most of the puzzles are very simple , slide something up , slide it down etc. at the end there are a few puzzles where its more about observation and remembering symbols you see.

I Wanted to love this so much but by the end of the game iwas relieved to finish it as if there had been another level i honestly would have just quit as i couldnt stand the same formula of puzzle again.

Maybe for £1.99 it wouldnt have been so bad but still for me personally after waiting so long for this game i feel let down by it. If you are into extremely relaxed gameplay and simple puzzles in a serene enviroment this is probably one for you to try, for me it was to slow , to small , to easy.
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28 of 31 people (90%) found this review helpful
1.2 hrs on record
Posted: July 14, 2015
The game looks pretty and I can see the benefit of taking your time and appreciating the scenery. My only problem is that you are forced into this slow pace since the movement is very sluggish and it can be a mild source of irritation when you travel across 2 screens (slowly) to go back and check on some puzzle element you may have missed. I strongly suggest having a skip to next screen feature (by double click) if you've already seen the screen before.

Other than that, the game was quite pleasant. If you treat this more as a casual form of artistic expression rather than a puzzle game, you'll get good vibes from it.

In my opinion, the soundtrack carried the entire game. I just have to mention it because it was so good that I'm considering buying it. It's a real shame that it's not offered on Steam.


3/5. Slow but beautiful.
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21 of 23 people (91%) found this review helpful
9 people found this review funny
1.5 hrs on record
Posted: January 15, 2015
I've just finished the game with all achievements, and I loved it.
The game is basically a point and click game and you follow the path. You have to understand, this game is like a book, and you scroll the pages. The movement speed of the character isn't fast, so the game lets you immerse the beautiful landscape. The music perfectly matches with the game design, and creates a good atmosphere for the game. There are some puzzles in the game which can take some time to figure them out, but there are hints in the game to help you out.
If you can accept, this is a slow, and short game which offers beautiful ancient Japanese theme, you will enjoy it.
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25 of 30 people (83%) found this review helpful
1 person found this review funny
3.6 hrs on record
Posted: February 13, 2015
Okay here's my 2 cents on this game.

First I wanted to say that i really truly enjoyed playing this game. It has a very unique style . It's like a japanes pop up book and the story is told in the style of a japanese haiku poem .

Graphics are done in a kind of watercolor art style , very stylish . Very fitting .

The soundtrack / music is very fitting , with japanese instruments and really adds to the overall atmosphere .

The puzzles are mostly point-and-click puzzles and are not that hard .

There's no controller support , but i found the mouse to be absolutely sufficient . Just to point to where you want to go .

Lengthwise I have to admit , that i was done with the game in about 1,5 hours .


Graphics 8/10
Music 8/10
Length 6/10
Puzzles 7/10
Atmosphere 9/10

" Unique gaming experience in a japanese pop up book style with an amazing atmosphere.Although a bit short"
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