Tengami is an atmospheric adventure game set inside a Japanese pop-up book. Fold and slide the beautifully crafted paper world to solve puzzles and discover secrets.
User reviews:
Recent:
Mostly Positive (37 reviews) - 78% of the 37 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (865 reviews) - 78% of the 865 user reviews for this game are positive.
Release Date: Jan 15, 2015

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About This Game

Tengami is an atmospheric adventure game set inside a Japanese pop-up book. Fold and slide the beautifully crafted paper world to solve puzzles and discover secrets.

Discover the wonders of a folding world
Go on a serene journey through Japan of ancient fairy tales brought to life through striking visuals, unique gameplay and haunting music. Experience dark forests, abandoned shrines and tranquil mountain waterfalls as you seek to uncover the secret behind the lone dying cherry tree.

First of its kind pop-up book gameplay
Not a book, but a game inside a pop-up book. Tengami plays like nothing else before it. Reach directly into the world to flip, fold and slide parts of the world to delve deeper into your mysterious journey.

Stunning original soundtrack
A beautiful and original soundtrack by renowned composer David Wise accompanies your adventure. Use of headphones is recommended for the most immersive experience.

Authentic and intricate
Tengami’s world is built as an authentically folding three dimensional pop-up book with an all new technology created just for this game. Everything seen in the game could be recreated in real-life with just paper, scissors and glue.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Open GL 2.1 compatible graphics card
    • Storage: 900 MB available space
    Minimum:
    • OS: Mountain Lion
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Open GL 2.1 compatible graphics card
    • Storage: 500 MB available space
Customer reviews
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Recent:
Mostly Positive (37 reviews)
Overall:
Mostly Positive (865 reviews)
Recently Posted
Rhaina
( 1.8 hrs on record )
Posted: July 21
+ lovely style
+ good music

- extremely short (1-2 hours)
- way too expensive
- character moves crazy slow

It hurts a bit to give this a negative review, but for 8 Euro, I cannot give this a thumbs up. It is a pretty little game with good music and a unique art style that I really liked, the puzzles are simple and easy. It's a relaxing and sweet game, but it just isn't enough. You are finished in 1-2 hours max. I don't think the full prize is justified at all. This would be nice for 1-2 Euros, but not for 8.
Helpful? Yes No Funny
kaqqao
( 4.0 hrs on record )
Posted: July 15
Way too short (about 1.5h) for the price. Fortunately, frequently discounted. When bought that way, it's worth it.
It'a a very slow, relaxing puzzle game with unique visual style.
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paikistasti
( 2.2 hrs on record )
Posted: July 15
Very beautiful.
Helpful? Yes No Funny
LeonRes [OC]
( 0.5 hrs on record )
Posted: July 10
Short walking game. The main strength is the art style, but that isn't enough to hold it up. First launch went fine, but after that I couldn't pass the launch screen. It may not work in Windows 10.
Helpful? Yes No Funny
Matusa
( 1.5 hrs on record )
Posted: July 7
Old concept but well translated for the modern medium.

Way too short.
Get it on sale.
Helpful? Yes No Funny
CatGirlGamer
( 2.1 hrs on record )
Posted: July 4
I love when developers go outside the box when it comes to game machanics. The art flows smoothly with the pop-up book puzzles. A very relaxing game and the puzles are easy. My only complaint is that as soon as I start to enjoy the sound track it stops abruptly. Would have prefered a smoother cut off.
Helpful? Yes No Funny
Johnny RonBeard
( 1.9 hrs on record )
Posted: July 4
Tengami has a beautiful aesthetic and a unique folding-book game mechanic that is quite interesting. The music is also pretty and compelling. Unfortunately it is also very short and suffers from being mostly a walking simulator. I really wish there were more content and less or faster walking. What IS there is good, but I do not feel there is enough content to justify the price. I give the game a moderate recommendation on sale, but unfortunately overall I have to give it a no.
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Nephertiry
( 1.6 hrs on record )
Posted: July 4
it's fast to play, just 98 minutes, but it's worth it.
(maybe not the entire price, but when on sale it's perfect.)
the book pop-up thing is BEAUTIFUL!! I enjoy it very very much!!!
(sorry if there is some mistakes, English is not my mother language)
Helpful? Yes No Funny
allyenna
( 1.4 hrs on record )
Posted: July 2
I wish that a more neutral option was available, because while I really liked the music and the graphics, and the game was not bad, it was a bit lacking. You obviously get that you are supposed to get all the flowers, but besides that, there was no reason behind it, no drive. A small backstory I think that would add to the game a lot.
The character was also extremely slow, so it gets a bit boring watching him walk.
Nonetheless, is a really pretty game with a very nice music, and nice little puzzles. As a bonus, is so short that in just 1h you already have all trophies.
Helpful? Yes No Funny
[WwG] Gigeran
( 1.3 hrs on record )
Posted: June 26
Got this on the steam summer sale and can say short but very nice puzzle game with a nice look and feel.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 7 people (57%) found this review helpful
Not Recommended
1.9 hrs on record
Posted: July 4
Tengami has a beautiful aesthetic and a unique folding-book game mechanic that is quite interesting. The music is also pretty and compelling. Unfortunately it is also very short and suffers from being mostly a walking simulator. I really wish there were more content and less or faster walking. What IS there is good, but I do not feel there is enough content to justify the price. I give the game a moderate recommendation on sale, but unfortunately overall I have to give it a no.
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1 of 2 people (50%) found this review helpful
Recommended
2.1 hrs on record
Posted: June 23
Nice concept. Excellent artistic presentation.

The poems should have been Haikus. No excuses.

The music was uninspired and could have been so much more.

Puzzles weren't meaningful.
- Sword & Mirror vs Sword & Shield, or even Sun & Moon, esp considering the subject matter.
- Rather than symmetrical matchup, the dog puzzle could have all been sleeping while obtaining a sun, and all howling while accessing a moon. Just not intriguing.
- Should never have to click for a tip. There should have been popup monoliths with Haiklues.

The man walks like he'll live forever. It made me anxious, rather than relaxed me.
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Most Helpful Reviews  Overall
175 of 190 people (92%) found this review helpful
27 people found this review funny
Recommended
1.5 hrs on record
Pre-Release Review
Posted: January 15, 2015
Intro
Tengami combines the gameplay of a point-and-click adventure with the visuals of a pop-up book together into one neat, small little package. The keyword here is ‘pop-up book’; does it have the depth of a real pop-up book or does it actually tell a deeper story? Hop on to the next paragraph and read along.

Gameplay
The game starts off almost immediately. You choose New Game (or Continue if you’ve already played, of course) and off you go. You’re first shown a small ‘cinematic’ that shows - not tells - a part of the story and after that you can immediately play and eventually finish the game without almost any interruptions. And yes, you read that right. The game doesn’t use any speech and just a few lines of text to tell parts of its story, and these lines even feel a bit cryptic.

You only have to control the mouse to control your character. You just click on the ground and your character will walk towards the place you just clicked. If you can interact with an area small, pulsating circles can be seen where you can grab with the mouse and then you can slide it towards a specific direction to show more of the book, or to initiate a puzzle.

The puzzles in general are fairly simple. There were maybe 1 or 2 puzzles that required a bit of attention but other than that these can easily be solved by pretty much anyone. Especially if you’ve played point-and-click adventures in the past you’ll probably breeze through it all. You can definitely tell that these are aimed at a casual audience. I personally didn’t mind, because the game has a relaxing vibe and it allows you to take your time to do whatever you want. The problem is that there just isn’t enough to do. Except for solving puzzles and traveling through one amazingly, gorgeous looking world there are no side activities or collectibles whatsoever (or anything else for that matter). And since the puzzles don’t offer any real depth and the game is very short this a bit disappointing I have to say. I do admire the developers for focusing purely on the story here, but once you’ve played through this that’s it; you’re done. There’s no incentive to replay this, not even once. On the other side, I know of very little (point-and-click) adventure games that offer any other activities besides solving puzzles and unfolding a story so I can’t really blame it. Therefore, it is excused.
In any case, the puzzles mostly consist of moving pieces of the environment around so that you can pass to the other side or by moving certain objects. It all feels natural and the controls are extremely tight, as is the pathfinding of the character. Bravo for this.
Now, if you’re too lazy to complete a puzzle, or you just need some help because you really can’t figure it out, the game offers a hint system that helps you on your way. Whenever you arrive at an ‘important’ puzzle you can bring up the menu to let the game offer you a hint. It won’t really be necessary for most people, but it’s still good that it’s there and it can still be helpful for the younger players out there.
All in all it’s a very simplistic point-and-click adventure.

Graphics & Audio
This is where Tengami really shines. With beautiful high res art this game looks nothing short of amazing. I have one small nitpick, though and that is that I wish the camera would zoom in a bit more often because the close up intro ‘cinematic’ and the ending look terrific with the brilliant use of colors and the sharp art. Yes, even the colors are sublime. As you can see I can’t praise the graphics enough. Think of Paper Mario with more realistic environments and characters and you have an idea what it looks like.
The audio is very minimalist and has a Japanese vibe to it. It blends in perfectly with the rest of the game and you’ll enjoy it and not get distracted by it. Again, nothing but praise here.

Length
This is the department where the game fails a bit. I managed to finish the game in roughly 90 minutes but I can’t imagine anyone taking over 2 hours to complete it. And let’s face it, that’s short. Sure, it doesn’t overstay its welcome, but it’s a good and cool experience that I wish would last just a tad longer. I’m not necessarily talking content here, but the puzzles could’ve been harder and maybe some more (story related) cinematics to extend it all a bit.

Conclusion
Tengami is a fine little game that’s a fun, but short experience for casual and experienced point-and-click gamers alike. For me personally the quality of the puzzles dragged the game down a bit but it certainly compensated this by providing a more than terrific audiovisual experience. As far as the story is concerned; I don’t think it will blow anyone away, but overall it’s a charming adventure that you should absolutely give a try if you have the money and/or time for it.

Too long, didn’t read
Pros:
+ Gorgeous visuals
+ Audio blends in very well with the rest of the game
+ Tight point-and-click adventure gameplay (controls wise)

Mixed:
+/- Casual puzzles are great for beginners/casual players, but not so much for experienced players

Cons:
- On the short side (less than 2 hours)

[Rating: 75/100]
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150 of 193 people (78%) found this review helpful
8 people found this review funny
Not Recommended
1.5 hrs on record
Posted: January 15, 2015
What a cool game. The music and atmospheric sounds were excellent and the art style was very nicely done. It feel's like you're playing a painting.

Just a couple of downsides:

1. no save function? and if you quit, it should really say something like "are you sure? you will lose all your progress"

2. sometimes the really cool musical themes build up wonderfully and then just abrupty shift to ambient sounds. It's a little jarring. I think a fading transition would suit the mood of the game more.

3. I respect the slow pace of the game, it's very calming, but it feels a little dull at times because just moving around the (very beautiful) scenery is not very interactive feeling. Just clicking and saying "go there" feels a bit out of place in such a tactile game.

Over all really cool game but I'm probably not going to finish it because it was a little slow, which was nice, but I lost all my progress (see problem #1) and I just dont feel like it will be as cool the second time around, I think I'll just be bored. 10$ is a bit steep for this I think, since it had a couple of significant areas of improvement, but if's you're rolling in cash and want a lovely, relaxing, focused, sensory experience... I'd say go for it.
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60 of 67 people (90%) found this review helpful
4 people found this review funny
Recommended
8.9 hrs on record
Posted: January 16, 2015
Tucked away within the confines of a treasured pop-up book featuring a vivid far eastern landscape and natural entities of the surrounding wildlife; Tengami is a casual but moving journey with very few, if any, words yet still a majestic story told merely through imagery.

The experience is described by the developers as something they envisioned being played "in bed before going to sleep or in the afternoon on the sofa with a hot beverage", and I felt that description was very apt. As I played from my shabby studio apartment on a cold and rainy day with some hot tea completing each relaxing chapter I felt a particular sense of warmth, a certain kind of satisfying radiance. I almost forgot about the cold, grey city surrounding me that I call home.

As you move through each beautifully vibrant page of an old Japanese pop-up book that act as chapters to the story, you are faced with earthly obstacles that stand in your path. Finding the solution to uncovering the brighter path ahead of your wintery beginnings involves puzzle-solving of a very organic kind, puzzles that feel less like interacting with a game and more like interacting with nature itself.

All around you rivers, temples and old wooden bridges pull out from tabs in pop-up book fashion, revealing the beaten path ahead which beckons our unknown hero on his mysterious adventure. In a snowy forest a wild pack of wolves howls in unison to the sound of wind chimes you control in a game of 'Simon Says', a strange and ancient bell changes the seasons at your will altering the land to reveal new key items to collect, and an old broken wooden boat must be reconstructed with broken pieces pulled from the ocean waters among swimming fish.

The wonderfully natural atmosphere of the game is complimented by the twanging of Shamisen or Koto and calming sounds of wooden flute, all drawing you into a zen-like state of deep calmness. The usage of colors makes everything incredibly pleasing to look at and each visual theme is very evocative of its respective season.

Spring environments have a lush green with blue flowing rivers, and Fall stands out with its vibrant pinkish-orange hues much like a sunset, with Winter bearing a harsh mixture of white and greys with frozen rivers that no longer flow. The settings all glow with a distinct array of colors that evoke the same shifting of emotions our real-world seasons stir in us.

tl;dr

Tengami exists outside of the boundaries of any particular demographic, being something that is just as enjoyable to the youngest audiences as it is to the oldest. If you aren't too caught up on games needing to be difficult or long, or "hardcore', then this is by far the most memorable and comforting trip into a Far Eastern world of mystique.

Come and witness nature and the changing of seasons conveyed through a colorful world of picture book pages, flip through the dusty old pages of Tengami!
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36 of 43 people (84%) found this review helpful
9 people found this review funny
Recommended
13.7 hrs on record
Posted: January 15, 2015
Absolutely brilliant art and sound design which are both enriched by atmopsheric compositions that resembles modernised-classic japanese music.

The game requires you to solve puzzles by pulling pages of a book that folds scenes from one place to another. Admittedly they are all no brainers, then again I knew on my account that I was buying the game for the art and interest rather than all-out action or overly complicated solvers.

If you're a fan of the Japanese architecture and landscapes with some decent interaction that compromises of exploring and collecting, then this is all for you. Think of it as Dear Esther, where here the narration is gone but the interaction is there.

Unfortunatly it is very short as I finished it just under two houres. Then again, I prefer these interesting, short experiences where my brain can easily wander through than just staring at the screen for houres and houres with a buildup of frustration. Moreover, this game has NO bugs. Literally, I couldn't find anything that didn't work whatsoever.

https://www.youtube.com/watch?v=i1G4OlTnMoU
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48 of 63 people (76%) found this review helpful
2 people found this review funny
Not Recommended
2.0 hrs on record
Posted: January 18, 2015
I really want to give this game a positive recommend but, It starts out great and you are wowed by the beautiful graphics and atmospheric setting and slowly but surely from there it just becomes somehow tedious. The puzzles are very easy and the only reason i racked up 2 hours gameplay is because i left the pc to make drinks etc. i would say you have around 1 1/4 to 1 1/2 hours to completion maybe 2 1/2 if your really not good at puzzles.

Most of the puzzles are very simple , slide something up , slide it down etc. at the end there are a few puzzles where its more about observation and remembering symbols you see.

I Wanted to love this so much but by the end of the game iwas relieved to finish it as if there had been another level i honestly would have just quit as i couldnt stand the same formula of puzzle again.

Maybe for £1.99 it wouldnt have been so bad but still for me personally after waiting so long for this game i feel let down by it. If you are into extremely relaxed gameplay and simple puzzles in a serene enviroment this is probably one for you to try, for me it was to slow , to small , to easy.
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28 of 31 people (90%) found this review helpful
Recommended
1.2 hrs on record
Posted: July 14, 2015
The game looks pretty and I can see the benefit of taking your time and appreciating the scenery. My only problem is that you are forced into this slow pace since the movement is very sluggish and it can be a mild source of irritation when you travel across 2 screens (slowly) to go back and check on some puzzle element you may have missed. I strongly suggest having a skip to next screen feature (by double click) if you've already seen the screen before.

Other than that, the game was quite pleasant. If you treat this more as a casual form of artistic expression rather than a puzzle game, you'll get good vibes from it.

In my opinion, the soundtrack carried the entire game. I just have to mention it because it was so good that I'm considering buying it. It's a real shame that it's not offered on Steam.

https://nyamyam.bandcamp.com/album/tengami-original-soundtrack

3/5. Slow but beautiful.
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21 of 23 people (91%) found this review helpful
9 people found this review funny
Recommended
1.5 hrs on record
Posted: January 15, 2015
I've just finished the game with all achievements, and I loved it.
The game is basically a point and click game and you follow the path. You have to understand, this game is like a book, and you scroll the pages. The movement speed of the character isn't fast, so the game lets you immerse the beautiful landscape. The music perfectly matches with the game design, and creates a good atmosphere for the game. There are some puzzles in the game which can take some time to figure them out, but there are hints in the game to help you out.
If you can accept, this is a slow, and short game which offers beautiful ancient Japanese theme, you will enjoy it.
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25 of 30 people (83%) found this review helpful
1 person found this review funny
Recommended
3.6 hrs on record
Posted: February 13, 2015
Okay here's my 2 cents on this game.

First I wanted to say that i really truly enjoyed playing this game. It has a very unique style . It's like a japanes pop up book and the story is told in the style of a japanese haiku poem .

Graphics are done in a kind of watercolor art style , very stylish . Very fitting .

The soundtrack / music is very fitting , with japanese instruments and really adds to the overall atmosphere .

The puzzles are mostly point-and-click puzzles and are not that hard .

There's no controller support , but i found the mouse to be absolutely sufficient . Just to point to where you want to go .

Lengthwise I have to admit , that i was done with the game in about 1,5 hours .

Synopsis

Graphics 8/10
Music 8/10
Length 6/10
Puzzles 7/10
Atmosphere 9/10

" Unique gaming experience in a japanese pop up book style with an amazing atmosphere.Although a bit short"
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