Rogue Stormers combines run ‘n’ gun mayhem with roguelike and RPG elements, crazy 3D graphics and team play for one to 4 players, online and offline.
User reviews: Mostly Positive (107 reviews) - 71% of the 107 user reviews for this game are positive.
Release Date: Jul 17, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe Steam Early Access is a fantastic platform for getting feedback from the community, making it a wise choice for an independent developer like us. After a successful Kickstarter campaign we are reassured that we are on the right track, and we're always excited when our fans share their experience with the game.”

Approximately how long will this game be in Early Access?

“Our plan is to roll out a major update every month. We expect the game to reach final release quality in early 2016.”

How is the full version planned to differ from the Early Access version?

“The full version will feature:
  • More story
  • More enemies and bosses
  • More upgrades and secondary weapons.

What is the current state of the Early Access version?

“Ever since we switched our focus to the roguelike gameplay, our updates were balanced between adding new content (enemies, character classes, etc.) and tweaking and refining the existing gameplay. Now that the technical groundwork has been laid, our focus now is to add more content in form of additional chunks, objects, enemies, weapons, upgrades and perks. From our current point of view the game is well on its way to a final release in early 2016.”

Will the game be priced differently during and after Early Access?


How are you planning on involving the Community in your development process?

“We encourage everyone who plays the game to let us know what they think about the game. Whether it’s an idea for the game, a bug you found or general feedback – we love to hear from you! Join our forums, feel free to ask questions, post your suggestions or simply start a chat with us.”
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Packages that include this game

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Recommended By Curators

"DieselStormers boasts one of the most comprehensive weapon customization mechanics, as well as entertaining procedurally-generated side-scolling levels."

Recent updates View all (72)

October 15

DieselStormers Gets a Name Change & Major New Patch.

As some of you might have seen, we have changed the name of the game. This is due to the trademark dispute we got into with the fashion company, Diesel. We have therefore changed the name to Rogue Stormers.

To celebrate the name change we have also released the Borriss update that adds tons of new features and changes.

For an entire changelog check out our Dev Blog

Hope you all enjoy our newest patch and as always we are looking forward to hearing feedback from you on our forums!

21 comments Read more

October 14

Another New Surprise Feature

Thats right, not only are we adding the amazing chests with tons of amazing loot, not at all!

We are also adding even more fancy weapons to help you with murdering the orks!

New weapons:
We stocked up the arsenal with new secondary weapons. It’ll give you more variety in terms of items, but also affects how you approach your enemies and each new raid. Corresponding to the new secondaries, wie included upgrades that will only affect your weapon.

Amplifire: Creates a field that alters player projectile damage and range on contact. Also adds flaming property.

Cluster Grenade: Grenade that creates exploding clusters that are affected by gravity and explode on impact.

Doomerang: Large bouncing Shuriken like projectile
Heal Grenade: Grenade that does an AoE heal. Needs to be manually recharged by killing enemies.

Moonlight Claw: Short range melee attack. Fast ammo regen.

Orbital Strike: Throw a beacon that calls a devastating orbital laser strike. Massive damage long chargeup.

Phase Disrupter: Destroys all enemy projectiles around you.

Plasmarizer: Charge shot. Weak short range when not charged. Strong long range when charged.

0 comments Read more
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About This Game


Rogue Stormers is a run ‘n’ gun game with roguelike elements for up to four players in local and online multiplayer mode. Dying in a mission will allow you to keep earned perks which allow your character to grow stronger with each new raid. You’ll delve further and further with each session until you finally defeat the final boss.
Our technology enables us to layer and combine level chunks to create meaningful level combinations with infinite replayability. An ever-growing cast of enemies, hazards and loot is layered within each chunk, generating incredible diversity.

Tons of different upgrades and weapons will cause each new session to play in a unique fashion, depending on which weapons or upgrades you pick and get. Adding to that are five unlockable character classes, each with its own skills and base weapon.

All these factors combined determine how you’ll engage the sprawling city of Ravensdale. Will you go toe to toe with your enemies or pick them off them from a distance? Will you cripple your enemies, block attacks or just blast everything apart with pure damage?

It’s up to you. Everything is possible in Rogue Stormers.


  • An action game with roguelike traits: how far will you get and which perks will you gain for your next attempt?
  • Classic run’n’gun sidescroller: charge ahead, avoid enemy fire raining down on you and shoot everything that moves to get upgrades.
  • Single player mode, online and local co-op multiplayer for up to 4 players.
  • 5 different character classes, each with its own play style.
  • Huge maps featuring different parts of Ravensdale: Cityscape, Ancient Ruins, Cesspools, Underground Factory and Forgotten Caves. All generated procedurally with random placement of enemies, traps and upgrades for infinite replayability.
  • A huge variety of enemies: From classic orcs and goblins to flatulent fallen angels, floating weapon platforms, eldritch horrors and battlegates bristling with weapons.
  • Trigger environmental chain reactions – set goop ablaze, detonate explosives, launch enemies into hazards and more!... but watch the backlash!
We’re continuously working on enhancements for the game, which includes increasing the games’ performance as well as adding new features and expanding on existing content.

System Requirements

    • OS: Windows Vista
    • Processor: 2 GHz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce GTX 260, AMD Radeon HD 4850 or higher
    • DirectX: Version 10
    • Storage: 3 GB available space
    • Additional Notes: Windows-compatible keyboard, mouse
    • OS: Windows 7 / Windows 8
    • Processor: 2.5 GHz Quad Core CPU
    • Memory: 3 GB RAM
    • Graphics: Nvidia GeForce 500, AMD Radeon HD 5000 or higher
    • DirectX: Version 10
    • Storage: 3 GB available space
    • Additional Notes: Windows-compatible keyboard, mouse, optional controller (Xbox 360® Controller for Windows recommended)
Helpful customer reviews
25 of 26 people (96%) found this review helpful
3 people found this review funny
8.0 hrs on record
Posted: July 24
Early Access Review
If you ever play Shoot Many Robots or at least any game in the Metal Slug series and enjoy any of them, you will find this game quite enjoyable for just being an Early Access title. The game got a lot of potential now that it got a bit of a Rouge-like elements in it. It has a medium pace gameplay so it good for keeping the balance in a Side-scrolling Rouge-like Action game, the pace sure rise higher when you play it in multiplay mode, but right now having people to play with is not that easy (since the game is new).

The graphics feel quirky (weird in a good way), personally I feel it has a good bright and colorful theme with some mechanical stuffs and monsters (which is a unique theme). But some stuffs can be hard to see since sometime the color tone are similar and they overlap each other. Also the guns graphic is well made, some is extremely well designed and fun to play with.

The sounds could use some improvement, more gun sounds, more BGMs, more monster noises, etc... Basically more diversity in sounds and more sounds effects. But for moment I think the sounds is decent.

The gameplay can be expand more, I would say some user customable mode and difficulty could suit this game really well (bosses rush, god mode, extreme mode, etc...). Some noob-friendly tutorial is needed too since the start could somewhat be a little boring since you are being throw in the game with no real explaination - which is important and the game can slip in some of the small story in the tutorial too. I think with just some small tweak the game could get more fun for each stage playthrough (again, Shoot Many Robots is a great example of this). Overall the gameplays should get expand more with some detail touch, so many other great things can be done in the future.

I'll be sure to update this review when the game is updated in the future, but for now I recommend you to give DieselStormers a chance.
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17 of 18 people (94%) found this review helpful
2 people found this review funny
4.7 hrs on record
Posted: July 29
Early Access Review
DieselStormers is a game which has a lot of potential, devs are very helpful.
I played first 2 Levels of the game and I must say is not bad, if you like shooting combined with jumping on platforms you will like this too.
It feels very good when you shoot stuff and collect coins. Animation of character is very good.
My conclusion is for full price I think is too much, but when it goes on sale I can say is an must buy, AI has some problems and it needs some optimisation.
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15 of 17 people (88%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: October 21
Early Access Review
Rogue stormers is a solid rogue like with an awesome co-op system. The procedurally generated levels, randomized weapons, and the ton of perks you pick up in chests or from shops in the game adds that magical roguelike sauce that keeps replayability high.

The game is however in early access and is still showing some needed work. There are the occasional monsters who get stuck in walls, characters who's abilities arent complete yet, and a few systems that are either confusing or not quite implemented completely yet. That being said, even with these flaws the game is a solid buy for its price point and will only get better with time.

The coop ability of the game initially worried me as I thought it would detract from the experience but its been well done and other than a few slightly wonky camera issues occasionally is flawlessly implemented.

I enjoyed my time with the game and think its worth the price point. If seeing some place holders and a few bugs will put you off then wait a bit till development completes. Either way Rogue stormers is a quality game with lots of playability for less than the price of a movie and popcorn.

For a deeper look at the game check out my video review here
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14 of 16 people (88%) found this review helpful
3.1 hrs on record
Posted: July 19
Early Access Review
For an EARLY ACCESS title, this is very enjoyable in it's current state. The artwork and presentation will grab you immediately. It's both vibrant and creative. The levels are beautifully done and very challenging.

You'll notice a lack of a tutorial right now and you will also notice other things that I can only assume will be added in due time but the game itself is easy to jump into. There are some missing elements needed in quite a few areas so you may get confused about some things along your way but in no way does it stop you from progressing (as far as I know, only made it to level 2).

It does have online multi-player but I was lucky to even find one person and he didn't last very long and rage-quit I guess so I can't really say much about multiplayer. Didn't get a chance to really play with anyone else.

I'm looking forward to more from this and can't wait to see what comes next.

I'm giving this a thumbs up as an EARLY ACCESS title. If this were the final build in it's current state I would have to give it a thumbs down.

My rating is subject to change upon final release and subsequent playthrough.

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6 of 6 people (100%) found this review helpful
1 person found this review funny
0.8 hrs on record
Posted: July 24
Early Access Review
Early Access review.

This is what I'd call one of the few examples of Early Access done right. The developers have put continuous effort into the game, leaving us with updates and major in-game changes every now and then, showing their interest, passion and support for the game and the community. As the game itself needs a lot of work when it comes to optimization, graphic customization options and mechanics, it's been a victim of improvements from the very beginning.

Graphically the game is one of a kind - messy, vibrant, colorful, with tons of small details that almost aren't noticeable in the background amidst the action - the urban scenario presents itself to you in a unique way that gives this game its own visual signature, almost making you wish this weren't a 2D platformer and that you could explore the scenario in a depth that only a three-dimensional world could provide.

With the amount of titles in the market that follow the classing roguelike mechanic, it's hard to make a game satisfying based solely on the act of killing monsters, but Dieselstormers isn't too far from providing us this awesome sensation. I feel like the campaign itself needs to be explored more, maybe by giving a bigger objective to work with in order to make the player feel he has a bigger purpose, rather than just stepping into the world shooting anything that tries to kill him. The current diversity in weapons and enemies does create a fun enough challenge for anybody who needs to blow off some steam for a couple of hours. If you and your friends are getting this game, you'll be able to experiment the Multiplayer that in its current state is a bit stale, unless you find your own friends to play with; it's the easier way to have fun in this crazy adventure where there's still room for a ton of improvement.

There's not much else I can comment on apart from a few glitches I encountered; it's important to mention that some have already been fixed throughout development. Being this an Early Access game it's expected to house glitches, and I have no doubt all will be taken care of in due time.

Looking at Giana Sisters: Twisted Dreams, another title brought to us by Black Forest Games, I look forward to the future of Dieselstormers. I have faith in this company and I strongly recommend you give this game a try if you wish to support its development while still having fun in the process.
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