Close Combat: Gateway to Caen is the latest release in the critically-acclaimed Close Combat series, and the final release of the current game engine. Gateway to Caen focuses on the largest, concentrated British offensive since the Normandy landings in an attempt to penetrate the German lines west of Caen and cross the Odon River to get...
User reviews: Mostly Positive (127 reviews)
Release Date: Jun 6, 2014

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Recommended By Curators

"Anyone familar with Close Combat series will always recommend the series. Same formula of bird's eye RTS. Can get repetitive. Good accuracies and detail"

Recent updates View all (4)

June 4

Battle Academy is in a weekly Humble Bundle!

What have the Middle Ages, the Second World War, Ancient Rome and Hellish demons got in common?

Probably nothing, apart from the fact they are the settings of our games in the Weekly Humble Bundle!

Starting today a huge list of Slitherine/Matrix games will be available through the Humble section.

You can name your price for Conquest! Medieval Realms, Frontline: Road to Moscow, Battle Academy, and Rise of Prussia Gold.

If you wish, you can pay $6 or more to receive Qvadriga and Hell as well.

And last but not least, for only $10 or more you will receive all of the above plus Close Combat: Gateway to Caen, the latest release in the critically-acclaimed Close Combat series!

Don’t miss the opportunity to play these amazing games and help a charity at the same time!

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June 3

Close Combat: Gateway to Caen Live Twitch with Agrippa Maxentius!

Join us today in the struggle for Normandy with Close Combat: Gateway to Caen!

Agrippa Maxentius will start the battle at 20:00 CEST / 18:00 UTC / 2:00 PM EDT !

Check it out today on the official Twitch channel of the Slitherine Group


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About This Game

Close Combat: Gateway to Caen is the latest release in the critically-acclaimed Close Combat series, and the final release of the current game engine. Gateway to Caen focuses on the largest, concentrated British offensive since the Normandy landings in an attempt to penetrate the German lines west of Caen and cross the Odon River to get the stalled advance moving again.

With Close Combat: Gateway to Caen you can play at the strategic and tactical level, putting yourself in the boots of both the generals and the platoon commanders. You can move or combine your battlegroups on the strategic level and decide the outcome of battles on the tactical level. You will command squads in close combat situations, using small arms, mortars, machine guns, armored cars, and tanks to triumph against the enemy. You command artillery and mortar barrages and even air strikes. You will get to know individual solders, platoons, battalions, and the larger brigades and battle groups which they comprise.

Players can experience the desperate situation of the outnumbered, but well-armed Panzergrenadiers, or the daunting offensive mission of the fully-supported British infantry advancing across the treacherous Odon Valley. At your command are Churchill, Cromwell, Firefly, Sherman, Stuart tanks and more. Panther, Tiger, Stug, and Mk.IV tanks will arrive to support German Panzergrenadiers as they try to hold the line against a concerted British attack.

The historic scope of Operation Epsom is captured in single battles, operations, and the grand campaign. The strategic battlefield offers over two dozen individual battlefields with over three dozen accurately portrayed German and British battle groups. British infantry regimental history is reflected in name among the various battalions. You can deploy your battalions as they actually fought in the struggle for the Odon. The game includes all new maps and a range of upgraded effects.

Features

  • Completely revised graphics that elevate battle effects, units, and maps to a new, detailed level in the Close Combat Series.
  • Thirty new battlefield maps accurately reflect the Odon Valley west of Caen, France.
  • 65 vehicles, 36 infantry units, 77 weapons.
  • New vehicles and guns including Churchill, Cromwell, M-10 Achilles, and Firefly tanks; 17-pdr AT guns, Loyd Carriers, and more.
  • Improved graphics and effects and new soldier voices.
  • Revised terrain files that represent the specific conditions of the Odon battlefield: tall cornfields and hindered, muddy movement during rainy weather.
  • New features including Rolling barrages and dug-in/camouflaged tanks and anti-tank guns.
  • Historic regimental names and battalion organization.
  • Mount troops or guns on vehicles.
  • Integrated multi-player lobby and match-making forums.
  • Enhanced Scenario Editor - Create your own "what if" Scenarios.

System Requirements

    Minimum:
    • OS: Windows XP SP2+ / Vista / 7/8
    • Processor: 800 MHz CPU
    • Memory: 1 GB RAM
    • Graphics: 256MB Video RAM
    • DirectX: Version 9.0
    • Hard Drive: 3 GB available space
    • Additional Notes: DirectX 9 compatible and capable of 1024 x 768 resolution or higher
    Recommended:
    • OS: Windows XP SP2+ / Vista / 7/8
    • Processor: 1.5GHz+
    • Memory: 2 GB RAM
    • Graphics: 512MB
    • DirectX: Version 9.0
    • Hard Drive: 3 GB available space
    • Additional Notes: DirectX 9 compatible and capable of 1024 x 768 resolution or higher
Helpful customer reviews
64 of 71 people (90%) found this review helpful
1 person found this review funny
74.2 hrs on record
Posted: February 5
A more up-to-date version of the CC classics.
I will edit this review later, but first off I want to say something immediately.

I see people claiming to be CC "fans", give it thumbs down, and post stuff like "you can't pause the game".
Guess what, you can.. just hit the "pause" key on your keyboard. Now, that wasn't so hard, was it? And if you truly had played any of the predecessors, you'd realize that this version works just in the exact same way.

As for the price, I had to get it, not nescessarily because it's fairly priced (although I don't find it that steep) but because I want to support the making of anything CC, since the series are one of the few classics that stand out with great quality, which in my opinion should get all the support it could get. We have enough throwaway games today published by companies that care for nothing but money, with employees that have no passion for it whatsoever. Please support quality guys.
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41 of 47 people (87%) found this review helpful
4 people found this review funny
12.1 hrs on record
Posted: January 1
Close Combat is a series you either just get, or you don't. Gateway to Caen is the last of the traditional 2D CC games, for better or worse.

Pros-
Beautifully drawn maps
Varied, interesting, accurate forces (Though, not as much as say the earlier game, Last Stand Arnhem)
Realistic pace
Simple UI, improved over previous CC titles
Detailed morale
Scalable difficulty
Hedgerows :)
The new 32bit effects are really, really nice for sprites!

Cons-
Pathfinding still a little weak, much improved though.
Armor doesn't automatically turn to face threats
Out of game menus aren't full resolution, campaign map is a little wonky to navigate. (4:3, switches to your full resolution in the tactical game)
Maps a little too big, Earlier games had somewhat quicker, more vicious fights.
Hedgerows. :(

Misc.-
Since Panthers in the Fog the series has used a Platoon, rather than team based battlegroup selection, this is more realistic, but I really preferred putting together my own battlegroup in earlier titles.

I have some issues getting mods to run, I think this may be a steam thing, the custom shortcut always dumps me out at the loader, rather than in game. Very annoying.

Would like to see this thing go on discount. Also, previous titles on Steam would be nice!

All in all, if you enjoy RTS, want a really historically accurate one, and don't get all huffy any time you see drawn sprites, you'll enjoy GtC.

Also, your Sherman is already on fire, even though you haven't bought the game. Just FYI.
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25 of 35 people (71%) found this review helpful
1 person found this review funny
26.0 hrs on record
Posted: March 10
I like this game Its so much more realistic then most strategy games based around the same time period. However a few things really irritate me. One is the price! its utterly ridiculous and greedy by the developers they haven’t added nearly enough in the way of improvements or balancing to the game to warrant that price tag. This isn’t a HD remake or anything to that regard its just the same game with a few tweaks. The Second is the games lack of support after launch. Where’s the patches? Literally where’s any attempt to improve the game or fix some of hit detection issues or ai bugs. The game has a terrible UI it really does , its so awkward you have to learn a fair few hotkeys to get anything done. I want to like this game more I really do its something so different and simulation esc but at the same time I cant stand the lack of support after release instead relying on fans to make the patches? Its scandalous. I feel sorry for diehard fans because from what ive read there’s better games in the Close Combat series its just this one is on steam so of course people will buy it. I mean I did the same with Age of Empires two … the fool
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8 of 11 people (73%) found this review helpful
1 person found this review funny
114.3 hrs on record
Posted: April 8
I've been a great fan of the close combat series all the way back to the second installment "A bridge too far". The third edition was by far the best. I played all the other sequels but I got bored quite easily and kept going back to the 2nd and 3rd installments. With Gateway to Caen, I'm happy to say that it is just as great fun as the forementioned games. Great balance and lots of good single player action. AI is quite good even though the opponents sometimes holes up forever despite having a superior force, which is a bit annoying.
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8 of 12 people (67%) found this review helpful
1 person found this review funny
59.8 hrs on record
Posted: February 22
The user interface for the menu's and suchlike is lacking a bit but this more than makes up for the in-game qualities this title offers. The level of realism that is created by a few simple things (limited ammo, psychological state, veterancy) takes this title miles away from any 'spawn infinite armies'

the negative: menu's are not always clear (some buttons suddenly take you to the main menu without being labelled something like 'menu' or 'exit'), ingame interface takes a bit of getting used to.

the positive: a great deal of realism with armour vs armour penetration, HE/AP, veterancy, mental condition all mattering.
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