Heavy Bullets is a randomized FPS dungeon crawler where players make their way through a colorful maze, while protecting themselves from aggressive creatures and malfunctioning security devices. The goal lies at the end of the 8th level, where they must reset the security mainframe to restore order and reap the rewards.
User reviews: Very Positive (230 reviews)
Release Date: Sep 18, 2014

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Recommended By Curators

"A permadeath FPS where bullets are scarce but retrievable. A surprisingly nerve-wracking experience with distinct art direction and methodical shooting."
Read the full review here.

Recent updates View all (11)

October 11

V1.05 October 11

Hey everyone, 1.05 is up with the following changes:

- Fixed ORE CHUNK max text
- Tweaked enemy collisions
- Tweaked audio systems & performance
- Tweaked WASP movement patterns
- Added RELOAD tooltip
- Fixed ITEM name bug (in Portuguese)
- Fixed TURRET BOSS non aggressive bug
- PAUSE now triggered when game loses focus

I will be with Devolver at the Brasil Game Show today and tomorrow, so if you're around come say hi!

3 comments Read more

September 26

V1.02 September 26th

Changes

V1.02
- Added FPS CAP settings
- Added MOUSE SMOOTHING toggle
- Fixed bug where ROCKETS couldn't be shot into BOSS ROOMS
- Fixed invulnerability bug
- Optimization tweaks
- Fixed SAVEGAME bug with CARRY ITEM LVL

4 comments Read more

Reviews

“...a refreshing, bizarre spin on a genre that could use this sort of makeover more often.”
Boston Globe (Preview)

“"Heavy Bullets is one of the most elegant games released in years."”
8/10 – Dealspwn

About This Game


Armed with a simple yet stylish revolver and six devastatingly plump bullets, you must reset the security mainframe to restore order and reap the rewards of a job well done. To succeed in the game, players will need to move carefully and make smart use of their bullets, items, and the environment as rushing into new areas is the fastest way to get killed in the untamed wild of the neon corridors.



Limited Ammunition - Begin each attempt to reach the mainframe with just six bullets for your revolver that must be picked back up after each shot and manually reloaded one by one - make them count.



A Plethora of Items - Discover items and perks to aid you on your way to the mainframe. From homing bombs and coin magnets to a teleporter and high heels, each item will change up your approach. Choose wisely as you can only carry one item unless, of course, you find a backpack.



Shopping and Banking - While death is permanent, money in the bank can live on for future attempts at reaching the mainframe. Make a deposit or withdrawal from one of many conveniently placed automatic banking machine throughout the facility. Or just blow your cash on a shopping spree - up to you.



Life Decisions - Invest in items like Life Insurance or a Last Will that, if carried during the time of your unexpected death, will save your money, bullets, bombs, and keycards for your next attempt.



Aggressive Creatures + Malfunctioning Security - Face down dozens of nasty creatures lurking around the colorful hallways and the now malfunctioning security drones meant to defend against those same creatures.

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: DirectX9 - Nvidia / ATI / Integrated
    • DirectX: Version 9.0
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: 10.6 or later
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: Ubuntu 13.04
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 300 MB available space
Helpful customer reviews
3 of 3 people (100%) found this review helpful
14.0 hrs on record
Posted: October 7
It's not often I find a game that I actually feel like investing time into. This is one of those games that you either love or feel indifferent towards. It's really hard to hate. One thing that this game does that I think is interesting and refreshing is not explain many of the mechanics that are in the game. This might sound like a negative attribute, but what it really comes to feel like is that the game is treating you like an adventurer, or like an actual adult. You don't get spoonfed by this game in any tutorials or anything like that. Almost everything you find out in this game, you find out either on accident, or through experimentation (given that you don't read any guides beforehand, like I didn't). The gamefeel this creates is that of an older game, with more emphasis on exploring and item management over story or spectacle. One negative thing I found about the game, however, is that it becomes relatively easy once you've beaten it a few times and saved up a fair bit of money in your bank. The achievements this game has to offer add a touch of replay value, but not if you don't feel like going way out of your way. That said, if you're a fan of Binding of Isaac or other roguelikes like that, don't pass on this one, as I think you'll find a great experience in a modest package.
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2 of 2 people (100%) found this review helpful
0.7 hrs on record
Posted: October 10
Difficult, fun, trippy. If you're into this kind of shooter, go for it.
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1 of 1 people (100%) found this review helpful
0.6 hrs on record
Posted: October 7
So scary I probably won't play it again.
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1 of 1 people (100%) found this review helpful
7.0 hrs on record
Posted: October 7
An early access preview.
Heavy Bullets

My ordnance has some girth to it..


Well, after spending what Steam says is 3h. I believe i can deliver a reasonable review. In that 3-hours i have managed to die about 5 times and the best run led me to level 7. Then i got blindsided by a walking turret, that might have no-clipped through a wall... That has happened before, i have my livestream VoD as evidence.

Anyway about the game.

Heavy Bullets is an FPS Roguelike, that is hard as f*@%ing nails. Sporting some rather simplistic, but strangely enthralling graphical style. I don't know why i feel that way, might be because of the strange neon-gradient hues. Which remind me greatly of Hotline:Miami.

Speaking of things that are great, the games soundtrack, again simple but the strange melodic beat of the main-menu is easily one of the more memorable opening themes i've heard in a while. And there seems to be a soundtrack for sale as well, so i might as well go pick it up since it is just that GOOD. There is also another game thats music is equally amazing, i must remind myself of playing it enough for a preview (because its in early access).

The main mechanic of the game is that bullets are recoverable, which is a great idea. Because it forces you to go and collect them back, this forces you to think and time every shot, as optimally as humanly possible. Which creates some tension, as bullets are somewhat scarce. Like any roguelike there are items, rather good ones at that. including a knife. Although after using it a few times i found it, both a bit awkward with the possibility of rather overpowered usage. Since it seems to kill (at least the little doglike things and batteries on turrets) one shot, not sure whether that's a plus or a minus..


Now, although i enjoy the game immensely. I must note some criticism i have for it, mostly on the side of optimization. Since even after i dropped all the special-FX, the game had strange small hiccups now and again. Now this has said to be a common accurance, however since there is no real reguirement set for the amount of graphical memory you need to run the game, i cannot say anything more about it.

Now the game still has some bugs in it, this is very evident since i managed to find two occurances where an enemy no-clipped through a solid wall and killed me. And just so you know, i got evidence of that.. It was one of the violent cranberry-creatures.

I cannot really say more of the game, it's still in early access. But since Steam up and changed everything, so the logo is not visible on the page. Make a note of this..

But to summarize:

- Simplistic, but effective visual style.
- A roguelike, in all the sense of the word.
- Interesting mechanic.
- Great music.

I would recommend Heavy Bullets, because it is one of the tougher and dare i say suspensefull roguelike experience. Not the best by any means, but it gets pretty close.
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1 of 1 people (100%) found this review helpful
7.1 hrs on record
Posted: October 10
AWESOMEEEEE!!!!!!!!!!! Ultimate FPS Death Factory!!!!!! YOU WILL DIE. YOU WILL HAVE FUN. YOU WILL HAVE HEAVY BULLETS TO RELOAD IN YOUR GUN!!!
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1 of 1 people (100%) found this review helpful
5.4 hrs on record
Posted: October 4
A perfect rouguelike fps. Its got items and shops similar to the Spelunky system and theres no tutorial so you have to learn as you go. If its ever on sale you should snag it up.
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1 of 1 people (100%) found this review helpful
1.7 hrs on record
Posted: October 26
First-Person Binding of Isaac. Really fun and an interesting concept.
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1 of 1 people (100%) found this review helpful
19.5 hrs on record
Posted: October 13
Good formula and a pretty fun game. At this point I would not reccomend due to various gameplay bugs/glitches the game that put the game into unfair frustration. Imagine an enemy clipping into a wall making you unable to shoot it, yet it can still shoot at you. Will change review once the game is fixed.
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2 of 3 people (67%) found this review helpful
10.3 hrs on record
Posted: October 6
Fun gameplay, good music (although it fluctuates in volume, with no apparent relation to the "intensity" of the gameplay situation - it seems to be random), nice aesthetic.

Unfortunately, dying because the game freezes for a fraction of a second whenever an enemy comes onscreen is not fun. I've turned all of the (spartan) graphical options to their minimums, to no effect. My computer has no problem running AAA studio titles on medium to high settings. A game as graphically simple as this has no excuse for such poor performance.
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1 of 2 people (50%) found this review helpful
9.9 hrs on record
Posted: October 5
Good game but needs more content.
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8 of 16 people (50%) found this review helpful
0.7 hrs on record
Posted: October 1
Heavy Bullets looks gorgeous and there is definitely a nugget of a fun experience here. The high-stakes mechanics are tricky, but fair if you are willing to play methodically. There is a lot to love here.

However, the game's failing is in it's lack of replayability which unfortunately is a death toll for anything made with the permadeath & random gen formula. Levels are not varied enough, items/upgrades barely change your experience of a run and there is a disheartening lack of any feeling of progression. In short, there is not enough content to spice up your countless failed attempts to beat the game.

Go play Tower of Guns instead.
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1 of 11 people (9%) found this review helpful
0.5 hrs on record
Posted: October 1
I play games with a controller on my TV, almost exclusively. With that setup, Heavy Bullets made me motion sick. That never happens to me. I think it's caused by the combination of poorly calibrated controller controls (the acceleration curve is very poorly mapped to the left analog stick, and aiming with the right stick feels completely off), the very wide FOV, and the extremely fast maximum running speed.

I love the idea, and I love the style and music, but Heavy Bullets is, for me, unplayable. If you play games with a mouse and keyboard on a monitor rather than a TV, your experience will probably be different from mine, but I cannot recommend Heavy Bullets in its current form with my setup. This is my first negative Steam review and it makes me very sad to post it, but I'd prefer to be honest.
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1.3 hrs on record
Posted: October 20
Love this game so much fun is very fst paced and reactions are needed but can also make you jump and really get you blood going love it awesome fun game
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12.6 hrs on record
Posted: October 18
A perfect $10 game. While it is challenging and rather short, it truly is a unique experience, worth playing several times over just for fun.
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26.2 hrs on record
Posted: October 17
This game = Enjoyable as hell, I don't care that there aren't that many items, there are enough and they are really wacky,
this game is a hard ♥♥♥ hell fps rogue-like, and it's crazy fun, my first time I felt like I was tripping acid cause of crazy pink plant snakes.
Great humor, good gameplay, wacky items, crazy fun.
Only problem is the random lag-spiking that increases as the levels pass. from 30-10 seconds, don't know if this applies to everyone but happens to many.
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1.9 hrs on record
Posted: October 18
This game gives me motion sickness, but its fun
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1.3 hrs on record
Posted: October 16
This game... made my eyes ejaculate.

11/10
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2.3 hrs on record
Posted: October 20
This is what I love about indie games, simplicity and great efficiency in creating a unique and captivating experience. Heavy bullet is to me like a procedural rogue-like dark/demon souls with that lovely balance of unforgiving torture but just enough is acheivable to create a balance of carrot and stick which combined with the simple concept of having to re use your bullets (like how you do as a kid with nerf guns) creates this constant tension because do you shout the enemy from afar and put your ammo at risk, or do you lure the enemy out to keepyour bullets close
9/10 (would be a ten however as much as I love the neon colour scheme it can sometimes be a little distracting)
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3.6 hrs on record
Posted: October 6
This is a pretty intriguing game as it takes some ideals from roguelikes (i.e randomly generated levels & permadeath) and puts them into a FPS enviroment. The catch? You have only 6 bullets for your gun - fortunately these are the titular 'Heavy Bullets' and once discharged can be picked up and used again.

Don't think for a second the game is easy, though. As you might expect from a game with roguelike elements, your character is pretty flimsy, and each room usually contains about 2-4 enemies; with your finite bullets this prompts a steady yet swift aim to kill them. The enemy type themselves are few but they each have their own behaviours and traits to get used to and new enemies are met in later floors. Speaking of, there's 8 floors in total, with a boss at the halfway mark at then a climatic boss on the final floor (of course).

Along the way you might come across vending machines to aid you and depending on what kind of vendor they are they will sell you health potions, extra bullets and... your last will (like you needed to be further convinced this is a game you won't complete in one run). Alternatively, you might get a keycard to access an otherwise locked off room, which will provide an item (or occasionally a powerup) to further assist you.

Graphically the game looks unique. It looks somewhat chunky and uses some vibrant colours; predominantly pink and purple, there's flashes of cyan, green and silver too. The bold visuals, in my opinion, contribute to the tension aswell, as it makes the enviroment feel alien and hostile. Combine that with the synthetic sounding warblings of your character and that of enemies, it feels like you're playing in one hell of a fever dream.

In closing, Heavy Bullets manages to provide an incredibly tense experience due its titular mechanic - its not so much a case of ammo conservation, more a case of good marksmanship under pressure (read: having 3-4 enemies chasing after you). The graphics and sound too will help you get immersed in this neon hell, but overcoming its trials is a deeply satisfying experience.
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