Heavy Bullets is a randomized FPS dungeon crawler where players make their way through a colorful maze, while protecting themselves from aggressive creatures and malfunctioning security devices. The goal lies at the end of the 8th level, where they must reset the security mainframe to restore order and reap the rewards.
User reviews:
Recent:
Very Positive (18 reviews) - 83% of the 18 user reviews in the last 30 days are positive.
Overall:
Very Positive (818 reviews) - 86% of the 818 user reviews for this game are positive.
Release Date: Sep 18, 2014

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Reviews

“...a refreshing, bizarre spin on a genre that could use this sort of makeover more often.”
Boston Globe (Preview)

“"Heavy Bullets is one of the most elegant games released in years."”
8/10 – Dealspwn

About This Game


Armed with a simple yet stylish revolver and six devastatingly plump bullets, you must reset the security mainframe to restore order and reap the rewards of a job well done. To succeed in the game, players will need to move carefully and make smart use of their bullets, items, and the environment as rushing into new areas is the fastest way to get killed in the untamed wild of the neon corridors.



Limited Ammunition - Begin each attempt to reach the mainframe with just six bullets for your revolver that must be picked back up after each shot and manually reloaded one by one - make them count.



A Plethora of Items - Discover items and perks to aid you on your way to the mainframe. From homing bombs and coin magnets to a teleporter and high heels, each item will change up your approach. Choose wisely as you can only carry one item unless, of course, you find a backpack.



Shopping and Banking - While death is permanent, money in the bank can live on for future attempts at reaching the mainframe. Make a deposit or withdrawal from one of many conveniently placed automatic banking machine throughout the facility. Or just blow your cash on a shopping spree - up to you.



Life Decisions - Invest in items like Life Insurance or a Last Will that, if carried during the time of your unexpected death, will save your money, bullets, bombs, and keycards for your next attempt.



Aggressive Creatures + Malfunctioning Security - Face down dozens of nasty creatures lurking around the colorful hallways and the now malfunctioning security drones meant to defend against those same creatures.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: DirectX9 - Nvidia / ATI / Integrated
    • DirectX: Version 9.0
    • Storage: 300 MB available space
    Minimum:
    • OS: 10.6 or later
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Storage: 300 MB available space
    Minimum:
    • OS: Ubuntu 13.04
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Storage: 300 MB available space
Customer reviews
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Recent:
Very Positive (18 reviews)
Overall:
Very Positive (818 reviews)
Recently Posted
Alishabear
2.0 hrs
Posted: August 26
A enjoyable and colorful game :D
Helpful? Yes No Funny
Laming Flizard
2.0 hrs
Posted: August 22
! ! Seizure Warning ! !
Helpful? Yes No Funny
?????
4.7 hrs
Posted: August 20
Nice shooting game. Harder than Dark Souls. After playing this, I shoot more accurately in CS:GO.
Feeling tired after playing this because you need to focus on it all the time.
9/10
Helpful? Yes No Funny
GAMER GUNK
0.1 hrs
Posted: August 15
I thought this would be a fun dungeon crawler that would be a little relaxing from dark souls. It may not be as hard, but It's not fun. I love some of devolver's games, like Steamworld Dig, but this isn't their finest work, and I can say that with certainty,
Helpful? Yes No Funny
Neh
3.3 hrs
Posted: August 15
♥♥♥♥ snakes.
Helpful? Yes No Funny
Seitly
0.4 hrs
Posted: August 15
pretty saucy
Helpful? Yes No Funny
Flippy
3.7 hrs
Posted: August 12
Oh god! NOT THE SNAKES!
Helpful? Yes No Funny
your_breakfast
7.5 hrs
Posted: August 12
A simply made yet very fun FPS with randomy generated levels and permadeath (aka rougelike). An indie game in the best sense of that term. I almost instantly started to like it. Would totally recommend.
Helpful? Yes No Funny
Smiggles
6.7 hrs
Posted: August 12
Besides the microstuttering this game is perfect.

It's visually appealing, simple to play while still stacking challenge on itself as you progress, and has unique sounds.
The frame rate catching does need to be fixed however as it causes you unnecessary damage you'll eventually have to spend your hard to earn coins on to heal.

Or, worse case scenario, die from and need to start over.
It's only a major issue if you're not careful so the game is still very much playable regardless.
Helpful? Yes No Funny
Sir Pencil
1.1 hrs
Posted: August 11
A fairly fun game, but the crippling micro-stutter bug (which affects a large number of users across a wide range of hardware) has been present since 2014 and the dev has been "working on it" since.

Buyer beware, have that refund button ready.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 7 people (86%) found this review helpful
Not Recommended
1.1 hrs on record
Posted: August 11
A fairly fun game, but the crippling micro-stutter bug (which affects a large number of users across a wide range of hardware) has been present since 2014 and the dev has been "working on it" since.

Buyer beware, have that refund button ready.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
1 person found this review funny
Recommended
6.7 hrs on record
Posted: August 12
Besides the microstuttering this game is perfect.

It's visually appealing, simple to play while still stacking challenge on itself as you progress, and has unique sounds.
The frame rate catching does need to be fixed however as it causes you unnecessary damage you'll eventually have to spend your hard to earn coins on to heal.

Or, worse case scenario, die from and need to start over.
It's only a major issue if you're not careful so the game is still very much playable regardless.
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
2 people found this review funny
Recommended
1.3 hrs on record
Posted: August 8
Gave me an everlasting fear of snakes.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
5.2 hrs on record
Posted: August 11
Fantastic game, I had none of the micro-stuttering issues that I've seen complained about and had an almost entirely positive experience with this title. Replayability certainly exists though once you've beaten the final level it doesn't have quite the depth of say, Isaac or Enter the Gungeon. Frankly I don't see this in enough people's library and it is a shame.


Overall 8.5/10
Recommendation: BUY IT on sale (Currently 2.74 CAD at 75% discount)
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
0.4 hrs on record
Posted: August 15
pretty saucy
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
42.1 hrs on record
Posted: August 5
Heavy Bullets is a rogue-lite FPS with pretty high difficulty. Like most Rougue-ish games you only get one life (although you can inherit goodies from your last go-though) and of course the levels are randomly generated. There is a pretty good selection of goodies to pick up and use such as knives, bombs, speed pills, sniper shots and more and not all of them are good for you. There is SOME character development as you can also be upgraded with more hit-points, the ability to carry (oh boy!) 2 items! (by default you can only carry one item at a time), increased pickup range and more. I really enjoy the banking system that allows you to store away money and items for your next playthough, or trade unused items for cash. It's just a small thing, but really helps flesh out Heavy Bullets into a more deep experience. Play-wise it is a pretty sparse corridor shooter that focuses on short skirmishes with a small amount of enemies at a time. A couple small mistakes will generally lead to your demise as pretty much any of your foes will kill you easily given the chance. Oh, and watch out for the grass: they just love to hide in the freakin' grass. I warned You. The presentation is pretty simple: Atari 2600-meets-3d Playstation One graphics, with sound consisting of bleeps and bloops reminiscent of the 8 bit era. It's a unique look and I like it quite a bit although I realize it may not be to eveyone's tastes.
All and all I like Heavy Bullets: It's great to play in small bursts and has just enough depth to keep me coming back for more. Good stuff indeed.

https://www.youtube.com/watch?v=Wmzx_Werjr4
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Most Helpful Reviews  Overall
169 of 192 people (88%) found this review helpful
Recommended
25.8 hrs on record
Early Access Review
Posted: May 16, 2014
The moment I start Heavy Bullets I'm assaulted with a minimal bright neon colored title-screen and a trippy melody with hazy vocals blaring over the glitched sounds of the menu like I've stumbled upon some kind of Philip K. Dickian Hotline Miami. I instantly think to myself "Yep this feels like something Devolver Digital would publish." This is of course a very good feeling.

This exceeds any rogue-like FPS before it in every way, and ups the ante by having very well-thought out and carefully planned gameplay. The action and combat are more than solid, intense and the atmosphere is engaging; with enemies that can pop out of bushes killing you in a heartbeat, the panic of realizing you haven't loaded all those bullets you picked up, all powered by a pulsing electronic soundtrack that creeps up on you as you come closer to dangerous areas.

The roguelike elements here work *very* well. You are placed into the thralls of a glitched neon world with harsh and bright hallways randomly generated everytime, the goal is to reach the end of each floor and eventually make it to the 8th floor where you're tasked with resetting a malfunctioning mainframe. Sounds simple, but equipped with only your 6-shot revolver this will prove to be a true test in frustration as there are monsters, turrets, and worms hiding around every corner to whittle away at your already very limited life. The floors are randomly littered with items to help with this, and you'll find banks where if you're playing smart enough you can buy life insurance or deposit money that carry over into your next playthroughs, making things slightly easier each time.

Seriously if you like roguelikes at all buy this game. If you like first person shooters at all, buy this game. If you like crazy artsy games with insanely stylish visuals and trippy sound design, buy this game!
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192 of 252 people (76%) found this review helpful
27 people found this review funny
Recommended
10.7 hrs on record
Posted: May 18, 2014
If Wolfenstein 3-D went to college and did fifty tabs of LSD on a dare in his dorm room, you would get Heavy Bullets.

EDIT: Exxe in the comments has denied my review a perfect 10/10 score through lack of Shrek. Here is the new review with the added omission:

"If Wolfenstein 3-D went to college and did fifty tabs of LSD on a dare in his dorm room, you would get Heavy Bullets. Shrek."
Was this review helpful? Yes No Funny
103 of 131 people (79%) found this review helpful
128 people found this review funny
Recommended
4.3 hrs on record
Posted: September 23, 2015
I /could/ write a long detailed review about this game but i feel like this sums up basically everything you'll feel while playing it :

" - HOLY F**ING SH*T THAT MOTHERF*CKER WORM I HATE THAT WORM F*CK THE WORM F*CK THIS WORLD HOLY SH*T HOW WAS I SUPPOSED TO SEE THAT F*CKER IN THE BUSH GOD I HATE THE WORM F*CK THAT WORM F*CK "
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59 of 65 people (91%) found this review helpful
6 people found this review funny
Recommended
9.7 hrs on record
Posted: September 23, 2014
Heavy Bullets cuts down most of the fat surrounding games that venture to use the Roguelike genre, a refreshing take after dozens upon dozens of titles that use hidden depth, tons of discoverable combinations and, situational item usage. It’s a bit of a double edged sword but the lack of complexity is a nice alternative. Heavy Bullets pushes everything aside for a much simpler and, at times, more effective method. As a wise prophet once said, “Six bullets… more than enough to kill anything that moves.” And your employer seems to adhere fairly strictly to those words!

Highrise Hunting Grounds is run by some questionably dense people. It’s difficult to tell if they’re sinister or just willfully ignorant of human rights, sending a janitor down into the depths of their intricate hunting grounds to find out why the mainframe is going crazy and turning the park’s security systems against the very people they’re meant to protect. Plopped down into neon hallways that look like they could be very delicious popsicle flavors, all you have is your gun and your wits about you. As you progress through the 8 layers of hell, there are vending machines and hidden secret cases holding useful items like rockets and homing grenades, as well as a few items that make you wonder how they ended up there in the first place. Using the ritual blade will, for instance, harm you for an entire heart’s worth of damage in exchange for giving you back the exact amount of money you’d need to heal that heart back.

The crux of Heavy Bullets’ gameplay loop is simplistic genius. Whenever you fire a bullet from your gun, you have to run over to it and pick it back up again in order to reload it into the revolver. At first you only start with just enough bullets to reload an entire cylinder but you can eventually find, buy, or have bullets given to you through inheritance. There’s a slight margin of error in most rooms near the start but you’ll need to come to grips with your twitch action skills before the halfway point. Messing up a shot will require you to dash into danger, more often than not to recover your rounds, and, even with your Quake-speedrunner pace, you’ll still likely take a hit or two. My heart was pounding in the later stages of the game, even after I had upgrades to increase my reload skill, bullet recovery distance, and extra hearts!

As per the standard for roguelikes, you’ll be dying often as you come to grips with what the game demands of you. This will start off as a tad bit of an annoyance but the game does offer some small level of continuation to ease you into that one run where everything will go right. Available in the vending machines are purchasable items that allow you to pass a certain amount of money you’re carrying into your bank account when you die or, more importantly, the Last Will item which deposits every penny you have on you as well as any bullets, bombs, and keys. You’ll be given the latter three instantly at the start of your next run. This is pretty much the key to being able to afford as many health and stat upgrades as possible during a run. I, myself, had built up almost $1,000 in the bank before my first successful run, during which I spent a good chunk of that reserve.

Just when you start feeling comfortable, the game tosses new enemy types at you and changes up the scenery a little bit. Instead of the simple walls that looked like they could have been gradients on a new-wave CD stacked in Tommy Vercetti’s car, some blinking computer bits and crude technological chrome begin to adorn the walls. You’re also given a flashlight after a certain point, though the game never truly puts you in the complete darkness. Sadly, it only changes so much visually but, then again, you’re hardly really looking at the walls when you’re constantly fighting for your life.

In keeping with the minimalistic approach, the sound design is sparse but executed with razor sharp precision when it counts. Music occasionally cuts through the deafening silence to energize a particularly ballsy suicide run on a full room. Corny musique pipes through the vending machines, coming across more like slot machines tossed out from a casino on the dead end of Vegas city limits and re-purposed. Every creature and malicious turret has a unique sound of their own that you’ll familiarize yourself with rather quickly. Learning the telltale signs of each is key to surviving large and tricky rooms that use tall grass and rocks to block your line of sight. Some players complained about the music’s lack of presence, but I feel the use of silence is extremely important in not only building up the tension of every fight but also to let you listen in on these clues before things get really hectic.

For all that Heavy Bullets does well, though, it comes at the price of not having much in the way of replay value. Once you’ve beaten the final boss you have nothing further to really do. The game’s achievements hint at a few challenges you could try but, in the long run of things, you won’t be able to easily put 100+ hours into this like many other games in the genre. When stacking it up next to games like Eldritch or Fancy Skulls, it hardly has sea legs worth holding onto for more than a few playthroughs. Unless you’re a fan of replaying for the sake of the challenge, 3 heart only runs with no potions like some insane Zelda speedrunner, it just may not be enough. The basic experience, the thrill of that first completion, gives a nice sense of accomplishment and I think the tense silent moments broken up by spurts of greased-lightning violence are exceptionally well done. But having limited ways of killing things presented to you and randomly placed setpieces which you’ll eventually become familiar with will certainly bum out players earlier than usual. Is this enough to dissuade you from picking up the gun? Well, that’s entirely up to you, partner. You just have to ask yourself one question. Did I fire six shots, or only five?

Did you like this review? Please stop by and check it out at RGZ.ca http://rgz.ca/gaming/heavy-bullets-review-6teen-shells-from-a-30-06/ and take a look at my other reviews, as well as our coverage! Thanks for reading!
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