The Floor is Jelly is a game by Ian Snyder with music by Disasterpeace that answers the question: what if everything you touched was made of jello?
User reviews:
Recent:
Mixed (23 reviews) - 65% of the 23 user reviews in the last 30 days are positive.
Overall:
Very Positive (227 reviews) - 85% of the 227 user reviews for this game are positive.
Release Date: May 30, 2014

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Reviews

“Impeccably crafted and almost absurdly polished.”
Indie Statik

“The world is alive. It’s two years of love and effort in the making, and it shows in every moment.”
9.5 – Indie Game Magazine

“Incredibly beautiful.”
The Verge

About This Game

Who hasn't dreamt, at some point, of filling a pool full of jello and swimming in it? In some of us, that dream never died. Some of us kept dreaming: what if the whole street was jello? Or the continent? The world!? The Floor is Jelly posits a universe made of jello, made purely for one's own amusement. No longer need we look to our walls and our floors and sigh, "How solid! How sadly immalleable! How I wish for a world consisting only of Non-Newtonian fluids!" That world has arrived, via the dark magic of videogames, as The Floor is Jelly.

Soundtrack by Disasterpeace available here.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Microsoft® Windows® XP, Windows Server 2008, Windows Vista® Home Premium, Business, Ultimate, or Enterprise (including 64 bit editions) with Service Pack 2, Windows 7, or Windows 8 Classic
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memory: 512 MB RAM
    Minimum:
    • OS: Mac OS X v10.6, v10.7, v10.8, or v10.9
    • Processor: Intel® Core™ Duo 1.83GHz or faster processor
    • Memory: 512 MB RAM
Customer reviews
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Recent:
Mixed (23 reviews)
Overall:
Very Positive (227 reviews)
Recently Posted
eriknastesjo
( 2.3 hrs on record )
Posted: July 22
This game was surprisingly good! For me the game never broke (more than it was supposed to) which seems to be the number one complaint about the game. I liked the first part and LOVED the unexpected second part where things turn into a giant brain bash. Thank you for a really interesting and cool game!
Helpful? Yes No Funny
超死の絶対神
( 1.3 hrs on record )
Posted: July 19
I think a certain skeleton said it best:
"i know your type. you're, uh, very determined, aren't you? you'll never give up, even if there's, uh... absolutely NO benefit to persevering whatsoever. if i can make that clear. no matter what, you'll just keep going. not out of any desire for good or evil... but just because you think you can. and because you 'can'... you 'have to.'"

That is exactly how I felt when I played this game. No matter what kind of obstacles this game threw at me, no matter how much the clumsy controls infuriated me, no matter how many times I was afraid the game would break, I kept pushing forward.

In all honesty, the graphics and music are fantastic, but the fast-paced and precise nature of the platforming betrays both of them. In the beginning, the platforming isn't too bad. The concept of floors and walls reacting like jelly to your movements is a really good concept, and on certain levels, it was executed pretty well. Some of the platforming elements within that concept worked pretty well, too, at least in the beginning. During the later stages, however, the platforming just got frustrating. At one point, I even got stuck in the floor, making me have to restart the whole level. I also found myself having to make several leaps of faith in a series of counterintuitive trial-and-error hurdles.

The ending levels seemed to have absolutely no rhyme or reason to them; they just existed solely to seem trippy. It felt like a steaming pile of rejected ideas that were snuck into some levels by a bitter level designer who was fired from this job. Oh, and did I mention the controls were awful? Because they are terrible. In the first few stages, it's not too bad, but when the platforming gets more complex, it becomes all the more frustrating. If you so much as blow on one of the arrow keys, your character moves at a ridiculous speed, and the areas can get pretty cramped later on, making the whole thing almost unmanageable. Yet, in spite of these issues, I still wanted to keep going forward, because the game was a relatively fun experience. In the end, though, it just wasn't worth it. I beat the game in a single session (2-3 hours, because I was offline for the rest of the session); it is certainly not worth $10.

5/10 It's a decent game with some great ideas, but is severely flawed.
Helpful? Yes No Funny
Nate.M.F
( 3.9 hrs on record )
Posted: July 11
Strangely enough what some people dislike about this game is what I enjoyed the most. This is a platformer that takes it's physics mechanic and explores it tio the fullest.

The developer takes you through the full extent of the mechnic and applications of it with a multitude of examples of how it can be used. Then proceeds to deconstruct the rules of the mechnic.

I picked it up on sale but would not have been disapointed if I had paid full price.
Helpful? Yes No Funny
CrewTri
( 4.0 hrs on record )
Posted: July 10
A very fun and creative platformer, great basic visuals. A great puzzle platformer/ 10
Helpful? Yes No Funny
nebulae03
( 3.2 hrs on record )
Posted: July 6
I do not understand all the negative reviews about this game. As a casual gamer with a love for puzzle platformers, this game is quickly becoming one of my favorites! It's character controls resemble Super Meat Boy while the music and no timer/life counter resemble Fez, two Indie hits! I love the game physics, minimalist design, colors, and music. It's relaxing to bounce all around a stage and just enjoy the game mechanics. I've only got stuck in a wall once, and a quick save/restart fixed that easily, so I don't know what the complaints about bugs are about. I play with an Xbox 360 controller and I have to turn it on after the menu appears or else it doesn't work, but I think that's a small inconvenience that's well worth it to play this gem of a game
Helpful? Yes No Funny
Phoenixty
( 0.3 hrs on record )
Posted: July 5
lol played it once and it wasn't the best. However I tried launching it again, and it didn't even launch lol it's broken...
Helpful? Yes No Funny
Cantaloupe
( 10.0 hrs on record )
Posted: July 5
Potential Spoilers

I would almost liken it to Brendan Chung's 'Gravity Bone' in which players unknowingly set up their own expectations for how the game will progress based on subtle visual cues and such; expectations which ultimately never come to fruition. However, in 'The Floor is Jelly', I found myself repeatedly exploiting "mechanics" which I had earlier dismissed simply as bugs which inevitably present themselves when designing a space consisting entirely of non-newtonian fluids.

What followed as a result was a gleeful gander through an everchanging ruleset, having to constantly rethink my approach and unlearn reflexes my muscles had committed to memory over the previous couple of hours I had spent playing it.

Though I have yet to find all the goodies to be found, it has thus far been quite a rewarding experience.
Helpful? Yes No Funny
Boneyfish
( 1.3 hrs on record )
Posted: July 3
Really awesome game, lovely art style, great concept.
Only thing: plattformer without controller support, not a great idea, please fix that.

Otherwise really cool!
Helpful? Yes No Funny
madsny
( 0.2 hrs on record )
Posted: July 3
3 / 10

"the floor is jelly", and jelly is pretty much everything this game have to offer, the game looks great, nice balance in gradients, color toning etc. elements bounces delightfully with the floor, everything is nice, and then you start playing the game, there's no story, everything bounce like crazy, it's impossible to loop jump up walls, and for no apparent reason, you have to run/jump from window to window... wHY!!, they spend soo much time on the mechanics and then no on the story', "content is the king" they say and here it's apparent why, there's just no enactment to play the game.

eventually i fell behind a block and got stuck, there may be more to this game, but after spending 30 min of confusing to why this is not more, i simply just can't be bothered to play it again.

i'll give it 6/10 for graphics and -3 for the missing or slubbish gameplay/story.
Helpful? Yes No Funny
BluryFace
( 7.1 hrs on record )
Posted: July 2
I've never been angry and relaxed in my whole life XD,
Honestly though this game is amazing! The jelly textures itself is incredible and so cool to jump off of,
this game tends to stress you out a bit on higher levels but the next one cools you off..its weird to think about
but thats the game..Its an amazing game and I would buy it even if it was 20$ or more so,
I totally recommend this game :D
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 12 people (67%) found this review helpful
1 person found this review funny
Not Recommended
2.0 hrs on record
Posted: July 1
-A subpar precision platformer with
-very little in the way of precision
but also
+An above average puzzle platformer with
+Some mildly fun or clever puzzles.
+-Typical trappings of conveyance/tutorialization and diversity in level designs.
+Good and brilliant procedural/reactive music landscapes designed by both the developer and Disasterpeace (FEZ, It Follows) add to
+an already strong sense of atmosphere.
+-A surprising (spoiler alert?) and somewhat hidden underlying sense of dark mythopoetic psychosmological metahumor, potentially in addition to other yet unknown secrets.
+Since my initial impression, my continued experience has delighted me once or twice. Specifically, the interaction and transition between gameplay mechanic, level world, and dynamic music. Primarily within Rain In C Minor.

-Annoying or overly repetitive sound effects in parts.
-The occasional game-breaking bug or glitch.
-Promises partial controller support, but apparently has none at all. As such,
-Clunky, carpal-tunnel -inducing keyboard controls. Which means:
-Frustrating mechanics, unnecessary deaths, delayed solutions, halted progress, and
-Slightly too few checkpoints for respawn and autosave.

+Deserves to be an art installation or museum exhibit.
-Falls flat as a commercial videogame.
+Overall, The Floor Is Jelly is much more well assembled than not.
-I just don't enjoy the actual act of playing it.

As far as I know, this game will only take you a couple of hours--to see almost everything it has to offer. I only played it because I had to. (As a fan of Disasterpeace, then as a purchaser.)

7/10, refund received.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
Not Recommended
0.2 hrs on record
Posted: July 2
the first time I fell through the floor, I accepted that some games have glitches sometimes and moved on
it was about the sixth time i fell through the floor that I realized that "wacky jelly physics" doesn't excuse a broken game
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
7.1 hrs on record
Posted: July 2
I've never been angry and relaxed in my whole life XD,
Honestly though this game is amazing! The jelly textures itself is incredible and so cool to jump off of,
this game tends to stress you out a bit on higher levels but the next one cools you off..its weird to think about
but thats the game..Its an amazing game and I would buy it even if it was 20$ or more so,
I totally recommend this game :D
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
3.2 hrs on record
Posted: July 6
I do not understand all the negative reviews about this game. As a casual gamer with a love for puzzle platformers, this game is quickly becoming one of my favorites! It's character controls resemble Super Meat Boy while the music and no timer/life counter resemble Fez, two Indie hits! I love the game physics, minimalist design, colors, and music. It's relaxing to bounce all around a stage and just enjoy the game mechanics. I've only got stuck in a wall once, and a quick save/restart fixed that easily, so I don't know what the complaints about bugs are about. I play with an Xbox 360 controller and I have to turn it on after the menu appears or else it doesn't work, but I think that's a small inconvenience that's well worth it to play this gem of a game
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: July 3
3 / 10

"the floor is jelly", and jelly is pretty much everything this game have to offer, the game looks great, nice balance in gradients, color toning etc. elements bounces delightfully with the floor, everything is nice, and then you start playing the game, there's no story, everything bounce like crazy, it's impossible to loop jump up walls, and for no apparent reason, you have to run/jump from window to window... wHY!!, they spend soo much time on the mechanics and then no on the story', "content is the king" they say and here it's apparent why, there's just no enactment to play the game.

eventually i fell behind a block and got stuck, there may be more to this game, but after spending 30 min of confusing to why this is not more, i simply just can't be bothered to play it again.

i'll give it 6/10 for graphics and -3 for the missing or slubbish gameplay/story.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.3 hrs on record
Posted: July 3
Really awesome game, lovely art style, great concept.
Only thing: plattformer without controller support, not a great idea, please fix that.

Otherwise really cool!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.9 hrs on record
Posted: July 11
Strangely enough what some people dislike about this game is what I enjoyed the most. This is a platformer that takes it's physics mechanic and explores it tio the fullest.

The developer takes you through the full extent of the mechnic and applications of it with a multitude of examples of how it can be used. Then proceeds to deconstruct the rules of the mechnic.

I picked it up on sale but would not have been disapointed if I had paid full price.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: June 27
About a half to 3/4 of the game is cute and fun, but don't play it to the end. Last part of the game is annoying experiment with floor mechanics, it's annoying as hell and a lot of levels based on pure luck. Also, !!!seizure warning!!! because of flickering screen.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Not Recommended
5.4 hrs on record
Posted: June 24
Amusing, until the final levels. When it transforms from a physics platformer with decent/ good physics, to one with terrible physics. Because the dev thought it would be fun to make a long "glitchy" segment.
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1 of 2 people (50%) found this review helpful
2 people found this review funny
Recommended
2.5 hrs on record
Posted: June 24
Cool concept, but i broke the game within 35 minuites of playing the game, and got stuck in an endless loop where im stuck falling to my death.
Was this review helpful? Yes No Funny