The Floor is Jelly is a game by Ian Snyder with music by Disasterpeace that answers the question: what if everything you touched was made of jello?
User reviews:
Overall:
Very Positive (197 reviews) - 87% of the 197 user reviews for this game are positive.
Release Date: May 30, 2014

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Reviews

“Impeccably crafted and almost absurdly polished.”
Indie Statik

“The world is alive. It’s two years of love and effort in the making, and it shows in every moment.”
9.5 – Indie Game Magazine

“Incredibly beautiful.”
The Verge

About This Game

Who hasn't dreamt, at some point, of filling a pool full of jello and swimming in it? In some of us, that dream never died. Some of us kept dreaming: what if the whole street was jello? Or the continent? The world!? The Floor is Jelly posits a universe made of jello, made purely for one's own amusement. No longer need we look to our walls and our floors and sigh, "How solid! How sadly immalleable! How I wish for a world consisting only of Non-Newtonian fluids!" That world has arrived, via the dark magic of videogames, as The Floor is Jelly.

Soundtrack by Disasterpeace available here.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Microsoft® Windows® XP, Windows Server 2008, Windows Vista® Home Premium, Business, Ultimate, or Enterprise (including 64 bit editions) with Service Pack 2, Windows 7, or Windows 8 Classic
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memory: 512 MB RAM
    Minimum:
    • OS: Mac OS X v10.6, v10.7, v10.8, or v10.9
    • Processor: Intel® Core™ Duo 1.83GHz or faster processor
    • Memory: 512 MB RAM
Customer reviews
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Overall:
Very Positive (197 reviews)
Recently Posted
Ceona
( 3.3 hrs on record )
Posted: April 24
My favorite platformer to date.
Helpful? Yes No Funny
Krez42
( 3.8 hrs on record )
Posted: April 9
Hidden platforming gem with fantastic visuals!
Helpful? Yes No Funny
cbrankin
( 5.2 hrs on record )
Posted: March 31
This game is gorgeous and will make you more attractive as well as improve your self-knowledge and understanding of the world in general. 5/5 stars.
Helpful? Yes No Funny
Callum25195
( 2.3 hrs on record )
Posted: March 27
For the most part this game is a great platformer, it offers a nice new mechanic that differentiates itself from the rest. The good thing about it is that this jumping on jelly follows some sort of rules and there's several sections of levels each offering a new twist on this mechanic or simply just a change of scenery. The problem I have is the last section of levels just throw away all the timings and rules you've learnt and just make a mess of just about everything. For me at least, completing the last couple of levels didnt require any skill but just an insane amount of luck and the willpower to not give up. I'm all for dying and trying a level over and over again if it is my fault that I have died, but this wasn't the case, the wonky game mechanics for the final levels was killing me and I was much less happy about this. It is a shame it couldn't finish well because it was down as one of my favourites up until the craziness at the end, that being said it certainly isn't a bad platformer and I'm reasonably glad I played it but to be honest I won't be rushing back for another playthrough. I'm recommending based on the beginning but once you've finished the space levels I'd advise calling it a day and ending on a high.
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GLUEst1ck
( 0.4 hrs on record )
Posted: March 17
Good game with fancy design, simple play direction but challengable.
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STEVEN
( 11.7 hrs on record )
Posted: March 14
Really good game, I love the style and the feeling of jumping on jelly. The very last levels are a bit annoying but everthing else is great. My favourite levels are the raining ones with the cat flowers... I didn't expect that to sound so weird.
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TheDContinuum
( 3.8 hrs on record )
Posted: March 4
This game is elegant in its simplicity. No rules or mechanics are ever explained (except maybe in the title). Yes, the floor is made of jelly, but that's all you know. Your goals are windows that you must use your knowledge of jumping on jelly to achieve. There are things you need to collect every now and then to open up new doors, but there are no sign posts to guide you. A lot of the game is exploration. The other main part is puzzle solving. Slowly, they begin adding new mechanics, never explaining them to you but giving you a safe(ish) place to experiment with them until you figure out how to manipulate your mechanics and environment. There is a bit of simple(ish) puzzle solving in order to unlock your goals at times, which adds another bump in the interest curve since, as usual, you have no indication what the puzzle is or how to solve it. This start getting crazy at the end, adding in mechanics like low gravity, high gravity, permanent deformation of the floor, the penultimate "the floor is spazzing out", and the final "the floor is NOT jelly."

Pros:
+Lots of variations of tasks, mechanics, puzzles, etc. Everything stays fresh and nothing wears out its welcome.
+Very atmospheric music. Music reflects surrounds and is ultra soothing. Do yoga to this, honestly.
+Great art. Minimalist with lost of variations of color in the levels. Wintry white and blue, beautiful sunsets, bluish wetlands, warm pinks and oranges, etc.
+Nice level of difficulty. Not simplistic or trivial, but not frustratingly annoying. I felt challenged without feeling stupid, and I'm really terrible at platformers, so it's good for different skill levels.

Cons:
-Short. My total runtime was 3 hours.
-Last few levels hurt my brain, not because of the difficulty level but because the platforms seriously start spazzing out and take over the whole screen. (No, not a glitch, it's one of the mechanics introduced.)

Overall: 10/10. Super fun puzzle-platformer. Would bounce again.
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Infern
( 3.1 hrs on record )
Posted: February 25
Amazing, a bit hard at some times, but fun most of the time.
Helpful? Yes No Funny
Immanuel Kant
( 2.8 hrs on record )
Posted: February 19
It's a nice looking and sounding atmospheric platformer.

I did get a little lost some times and some mechanics don't always work as intended, which sometimes caused me to glitch my way through levels instead of playing it the proper way. In the later stages of the game glitching through levels is actually implemented very creatively as a gameplay mechanic, but it's still glitching and it can crash the game.

Overall this game is worth it's money. If you like puzzle-platformers this is a pretty chill experience that lasts about 2 hours.

If you like this game you might also want to check out The Sun and Moon.
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CrazyMeliMelo
( 1.5 hrs on record )
Posted: February 15
This game is just beautiful and so calming, it'll make you so relaxed even with the puzzles inside it.
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King Crimson Guard
( 2.7 hrs on record )
Posted: February 1
Amazing game with tight controls and beautiful visuals. Puzzles are a nice combination of reflex and brain teasers.
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olive the robot
( 5.0 hrs on record )
Posted: January 28
I LOVED this game! Favorite puzzle platformer I've played in a while. I would pay big money to have a co-op mode. Or just for this person to keep making games. Thanks!!
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[BLopezGaming]
( 5.0 hrs on record )
Posted: January 18
It probably wasn't worth the $9.99 but I love this game. I always had the same question "What if everything I touched was made of Jelly?" And now this game solves that question for me. I Would Recommend this game because it's a puzzle and adventure games, its related to games like "Thomas Was Alone". I would rate this game a 10/10! =)
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SaiNt FiTz
( 7.8 hrs on record )
Posted: January 8
Pros:
Amazing soundtrack
Fun jelly physics
Great gameplay
Great minimalistic graphics

Cons:
Levels get very hard and you may want to throw your keyboard, controller etc. at a wall.
Limited replayability

This is definitely good game if you love weird physics, platformers, minimalistic graphic style, and a great soundtrack.
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Meowsticgoesnya
( 1.3 hrs on record )
Posted: December 21, 2015
this game is also good, but can be tricky at times with it's puzzles, I recommend
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Kirkpad
( 0.2 hrs on record )
Posted: November 29, 2015
The animations for the levels are amazing! Really excellent explorative platformer.
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Bou
( 0.5 hrs on record )
Posted: November 27, 2015
The only unique feature of this platformer is that the level is made out of jelly.
The physics of the jelly is more frustrating than a fun factor when it comes down to precise jumping in my opinion. Also the level design is below average compared to other platformers. Nice looking game with average platforming gameplay. A let down. 5/10
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mynamesnotonacoke
( 7.2 hrs on record )
Posted: November 24, 2015
This game is one of the most innovative platformers I have ever put my hands on. The mellow soundtrack and ethereal, extraordinary settings really make this so enjoyable. I love how the mechanics are utilized in so many different ways! Makes you think, puzzles, very satisfying to complete all the way, and makes you want to play it again!
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LonM
( 2.5 hrs on record )
Posted: November 15, 2015
I have rather mixed feelings about this game. The graphics and music are pretty good, and the challenge of trying to use bouncy jelly to reach the end is a novel one, compared to many other platformers where the world is totally solid. The game falls down in some key areas though:

No map. This game requires a lot of jumping through doors that lead to adjoining areas. Unfortunately, this makes it very easy to get lost, or go in loops. A map that updated new levels as you found them would have solved this, and without it things can get very frustrating.

The jelly physics isn't consistent. Most of the time you can count on the jelly to interact in a certain way, and that's fine once you learn how it works. But there will come times when the jelly just refuses to act the way it did before, and you will randomly get thrown off a wall into the void, or find yourself completely unable to jump up. Given that is the whole point of the game, I find it very frustrating that this issue existed. [This issue gets more pronounced later in the game].

The controls require a keyboard, and I just found it very difficult to play this way. I feel this game would have benefited greatly from controller support, so you may want to look into a keyboard-xinput mapper if you want to play it.
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Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
3.3 hrs on record
Posted: April 24
My favorite platformer to date.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
3 of 5 people (60%) found this review helpful
Recommended
3.1 hrs on record
Posted: February 25
Amazing, a bit hard at some times, but fun most of the time.
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Most Helpful Reviews  Overall
52 of 57 people (91%) found this review helpful
Recommended
2.9 hrs on record
Posted: May 30, 2014
I've been waiting for this to exit greenlight and hit Steam for such a long time. I'm very happy that the game and developer will get the greater attention that each deserve through the new release. It's an amazing but simple platformer that really demonstrates how much there will always be left to do with what seems like an old genre. The game might follow just a few simple rules, but the emergence of complex phenomena from the seemingly simple restraints will be a constant and entertaining challenge.
I remember reading a blog post by the developer where he stated challenging himself to not use the color green for the surfaces of the game. It would be too easy to make the ground green, too obvious. He instead chose to work the color in such a way that green would be implied, giving us dusk views where the blue suggests grass, or strange and outlandish colors that strangely connect themselves to grass in our minds. The same degree of thought went into every aspect of the game, and it certainly shows.
As far as I’m concerned Ian Snyder is right up there with Terry Cavanagh, and this game shows it.
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48 of 53 people (91%) found this review helpful
Recommended
7.0 hrs on record
Posted: May 30, 2014
[Edit: beat the game!]

Pros -
Great visuals
Fresh physic mechanics
Beautiful, relaxing soundtrack
Great level designs

Cons -
Erratic fluctuations in difficulty, it'll be smooth sailing then suddenly a random level that makes you die 30 times, then smooth sailing again, repeat random cycle
Wonky keyboard controls, using a controller is better but sometimes the sensitivity still feels off

Got this game from a dear friend before it hit Steam but didn't get around to playing it till now. As the title states, the floor is jelly! So every surface you touch bounces around, which creates chain reactions you utilize in the game. For example you can jump higher and higher if you time it right, because the floor will bounce you up and down. There are different "worlds", each with new mechanics that are very creative and get harder and harder as you progress. It's a platformer, one that's tough from the second half, but it feels quite different from others on the market.

There's a great variety of levels and mechanics, and I never got bored of the art style. However as mentioned in the cons the difficulty curve gets quite random - there will be random very difficult levels between some easy ones, before I really got used to the controls. It took me roughly 6 hours to beat, but I am speaking for one that likes platformers but doesn't play very difficult ones. I've read on forums of people finishing in 2 hours or less so if you've played something like Super Meat Boy that'd be closer to what you would get out of the game.

The art style and music are both amazing, very pleasing to the eyes and ears! Music is relaxing, on the minimalist side.

Do I recommend this? Yes, it's very aesthetically pleasing, with refreshing mechanics that'll give you a good sense of achievement.
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28 of 32 people (88%) found this review helpful
8 people found this review funny
Recommended
2.8 hrs on record
Posted: January 14, 2015
Beautiful platformer with very nice graphics. A lot of different mechanics - you won't get bored with jumping. The game is pretty short but diverse. Calm music fits the gameplay.

The game is written in FLASH, so it will lag A LOT, especially when you get these flying white things. It will also lag when there are too many curves. Yes, the calculations take a lot of CPU, but why should I care? The game runs SLOW and it is unacceptable for a platformer. One slider for music volume and game volume (the music in the water level was meh and there was no way to turn it off without silencing jumping sounds too), non-customizable controls. No map at all - exploration may be fun, but not when you are trying to remember all these windows. Achievments should be always related to the game itself (I am talking about "U KNO WUT I LUV" which requires visiting site about another game. If you want to add puzzle reference in your game - don't make it an achievment).

The Floor is Jelly is a good game, but not good enough to make me replay it. Still, I like it.
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21 of 24 people (88%) found this review helpful
1 person found this review funny
Recommended
1.8 hrs on record
Posted: June 2, 2014
Wouldn't it be awesome if the floor was made of wibbly, wobbly, oh so sweet jelly? Disregarding the obvious stickiness it sounds like a rather ridiculous and amazing idea to me, but luckily video games exist so we no longer have to wonder and can see for ourselves what a world made of gelatin might be like. As it turns out, Ian Snyder's The Floor is Jelly is almost entirely as delightful and playful as you could hope for, with so much raw joy and charm oozing out of it that I found it nigh impossible to restrain the enormous smile plastered across my place as I played.

As the extremely literal title lets you know, the floor (and pretty much everything else) is made of bouncy, jiggling jelly that sways and molds as you platform your way through levels. More than just an enjoyable gimmick, Synder constantly finds incredible simple but ingenious ways to use it as a mechanic, from the obvious trampoline effect propelling you higher, to bouncing into the ground to momentarily cause it to sag as you scurry under obstacles. The game never dwells on any one jelly application for more than a few levels, driven by an erratic "need" for variety that keeps every level feeling completely unique from the last, but held together by the constant wobble of the world. The nonlinear structure is incredibly relaxed, never wanting to punish the player and allowing you to explore at your own pace, which is a very welcome change from so many hyper demanding platformers we've seen released as of late.

The one instance where the continual reworking of mechanics works against the game is in the final few levels, which take on a faux-glitch design that involves changing the properties for the jelly you bounce on. The idea is good in theory, but in practice it causes the world more often than not to spazz entirely out of control, leaving it largely up to luck if you can make it to the exit before things go insane. It's really a shame that it ends on a pretty sour note, because up until that point I was absolutely in love with the game and its laid back atmosphere, which the later levels go entirely against. Some unexplainable slowdown and technical issues add to the list of annoyances that should have no place in such a beautiful game.

Take one look at any of the other moments in the game, and it's hard to stay upset about a lackluster ending. The art design is absurdly charming and endearing, with the way the jelly moves being particularly delightful in ways I can't put into words. The color pallet changes with each new level you enter, all of which align with a chill design philosophy akin to laying in a hammock on a lazy summer day; it's impossible to keep from wanting to stay in this world forever. A gorgeous soundtrack by Disasterpeace (who my admiration for seems to grow on a daily basis) perfectly blends into the background, with spurts of sound accompanying your actions, creating a dynamic musical score that feels like a living organism playing along with you.

It's not quite perfect, but The Floor is Jelly enchanted me in ways I haven't felt from a game in a long time. The level of love poured into the game by its developer is palpable, to where you really want to overlook the bad bits because there's so much more to enjoy about the experience. It probably won't charm everyone like it did me, and anyone looking for a challenging or lengthy (you'll likely finish it in about 2 hours) will come away disappointed, but if you can take it for what it is The Floor is Jelly is the sort of game that's more than willing to curl up under a blanket with you and hug you to death with its cuteness.

Maybe that's a little weird to say about a game, but The Floor is Jelly inspires unusual praise and deserves all it receives.
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17 of 20 people (85%) found this review helpful
16 people found this review funny
Recommended
3.8 hrs on record
Posted: August 18, 2014
this game revolves a simple mechanic:

-Teh floor
-it be jelly.

this makes the game extremely fun and challenging.
a good game for the price.
get it now.
plz.
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14 of 16 people (88%) found this review helpful
2 people found this review funny
Recommended
3.1 hrs on record
Posted: October 7, 2014
There are lots of games I love. But it's really rare with a game to become in love with.
The Floor is Jelly is a really charming experience, and I really mean a experience!

The Floor is Jelly is an platform game and the floor.. ofcourse is made of jelly. You teach yourself to use the jelly to jump higher or to jump through walls. But later in the game there will be something that changes the whole gameplay big time. (won't spoil it)

At first you hate the horrible control of your little guy, one click on your right and he charges straight into a pit.
But slowly you get used to the controls, and later in the game you love the guy like a cute puppy missing a paw.
It's really hard for me to review more without spoiling it. Like I said: Its an experience and it's for you to enjoy.

To keep it simple and clean: THE FLOOR IS JELLY
Play it if you like Jelly Floors!
Stay away if you have extreme jelly motion sickness.

And Ian Snyder, if you are reading this; apologies accepted :)
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14 of 17 people (82%) found this review helpful
Recommended
2.4 hrs on record
Posted: June 6, 2014
Short platformer where everything is a jello-like substance, and the physics abuse that implies. Lovely soundtrack! Charming levels, too, and plenty of secrets/optional challenges if you would prefer replay value or the occasional "Look what I did" bragging rights.

I absolutely recommend it! Developer's a lovely chap, too.
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12 of 14 people (86%) found this review helpful
Recommended
2.9 hrs on record
Posted: June 4, 2014
The Floor Is Jelly... If you ever played - and liked -Super Meat Boy then this is for you. It doesn't have any controller support however, so movement is a bit more difficult compared to using a controller but it's easy enough to remember as it's literally only a few keys to take into account.

There are several worlds, all with their own physics and little puzzles (if you can call them that). You drop out of a window and have to enter a window somewhere else in the level. But there are many obstacles in the form of platforms and you have to be quick or need to know how to figure out how the physics work. Fortunately the levels last only a few minutes and they're easy enough to complete...

...Until the end, that is. Near the end the world becomes corrupted and the levels become frustratingly hard and start to rely on luck instead of skill. And this goes on for quite a while. Every time I thought I was finally finished, the game gave me new levels. They kept coming. Until finally, it stopped. In that aspect the developer seemed to try and mimic Fez, which is totally unnecessary because it has enough charm and style to give it its own identity. A little bit disappointed there.

The graphics are colorful and the style reminds me of Ibb & Obb (which I haven't even started playing yet). It looks great, especially the animations and things like flowers popping up from the ground and the music is relaxing, even if it's repetitve.

This isn't a very long game. I think it can be finished within 2-2,5 hours. Which is more than enough for me personally. Platformers usually don't stay fresh long enough to keep them interesting for tens of hours. But that's my opinion, of course.

So, in short; The Floor Is Jelly is a great platformer, but prepare to be annoyed and frustrated near the end. Look past all that and you have an incredibly smart, charming game right here.

[Rating: 78/100]
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9 of 10 people (90%) found this review helpful
Recommended
6.7 hrs on record
Posted: March 30, 2015
Spent only a little time in the game and I'm already falling in love with it.

Pros:
- Stunning 2D physics (It makes me want to play with it as it was a jelly simulator.)
- Level of difficulty is progressive.
- Minimalistic yet beautiful art style.
- Calm sounds and music, not distracting the gameplay
- Good level design, new mechanics are introduced when the "theme" changes, so you are not just jumping all the time.
- Have I mentioned how awesome the game physics are?

Cons:
- No "level selection" option. If I am stuck on a level, I have to go back all the way through a level where leads to multiple levels, so I can "select" another level.
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11 of 14 people (79%) found this review helpful
Recommended
3.1 hrs on record
Posted: February 17, 2015
Although this game is overpriced for a game that is only 2.5 hours long, it really does become quite beautiful as you sink deeper into it. The first few levels suffer from flash lag issues but those dissapear once you get a little deeper. I recommend getting this game on sale for any fan of platformers, but since this game never seems to go on sale, it may end up sitting in your wishlist for a very long time.

Edit: holy crap, the game becomes insane in the third half. I won't say exactly what happens but it is definetely the best part of the game.
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17 of 26 people (65%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: July 9, 2014
The Indie Platformer genre is one of my personal favorites so as you might imagine I was excited when I found out that The Floor is Jelly was on sale in the Humble Store. The game looks beautiful from the very beginning and the music, which changes as you progress through each uniquely designed zone, is best described as relaxing. While the controls handle well, it was initially difficult to get used to them due to the nature of the "jelly" floors, walls, and ceilings. The minimal astheitic accompanied by tranquil melodies really does wonders for this platformer.

Now that the positives are out of the way, I can honestly say that I will not be recommending this game at it's ten dollar price point. The options menu, unfortunately, lacks numerous features including the ability to change the resolution and rebind hotkeys. More importantly, it is not worth spending the game's full price tag when you find yourself stuck in a wall after only 11 minutes of gameplay. Common sense tells me that I should be able to open the menu and restart the level. For whatever reason, there is no such option. For a game of this genre, a simple level restart feature that you can bind to a key is a must.

Restarting the game fixed the glitch and respawned me back at my previous checkpoint. After roughly 20 more minutes I stumbled upon another glitch. The new checkpoint where the game had me saved had no ground below it causing me to continuously fall to my death upon each respawn. Restarting the game has no effect as there is no way to switch checkpoints or restart the level. The only solution is to clear my save file and start again from the beginning. Unbelievable.

Evidently, there is a workaround which you can find here that involves 3rd party save editors. However, this should not be necessary for a game with a Metacritic score of 81.

It is unfortunate that my experience with The Floor is Jelly has been a negative one. If you decide to pick this game up, do so when it is on sale and pray that you don't get stuck.
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6 of 6 people (100%) found this review helpful
Recommended
3.3 hrs on record
Posted: March 27, 2015
This platformer is a beautiful piece of art with engaging puzzles and an amazing soundtrack. I got this on a whim when I saw a YouTuber play it, and now it is definitely one of my favortie platformers.

However, the last level is beyond trippy and should come with a seizure warning. Though it is very artistic in its own way the music and "corruptions" gave me a headache.
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6 of 7 people (86%) found this review helpful
1 person found this review funny
Recommended
2.3 hrs on record
Posted: May 2, 2015
I enjoyed the main game,at the start it was fun and hard at the same time. The game at the end just blew me away. I loved it so much and the music was also amazing.
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8 of 11 people (73%) found this review helpful
1 person found this review funny
Recommended
5.7 hrs on record
Posted: June 6, 2014
Well, I hate to bring up the comparisons to FEZ, but I can't help it, there are just too many things that I love that you can find in both of these games.

Score/Soundtrack by Disasterpeace.
Cryptic and abstract but intriguing world.
No hand-holding once you're introduced to the first stage.
Seemingly simple one-trick-pony mechanic that evolves into a much more intricate system towards the ending.
Perfectly polished style.

I don't want to spoil any surprises, so I'll just say that it successfully breaks the rigid platformer mold, while remaining a 100% skill-based game, with precise controls on par with Super Meat Boy.

Sure the game could be longer, but I guarantee you won't stop after the 1st playthrough.

Definitely recommended, if you like FEZ and Super Meat Boy, this is not the title you want to save for sales and bundles, just pick it up now and enjoy it.
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5 of 6 people (83%) found this review helpful
Recommended
7.3 hrs on record
Posted: November 5, 2014
This was quite an original game. The soothing backgrounds and music that just makes you fall back in your seat. Everything was so enjoyable. The perfect mix of a puzzle and an indie. Even though it has no plotline, it is still a great game because your mind just lets you figure the plotline out for yourself; It doesn't even need a plotline!
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5 of 6 people (83%) found this review helpful
2 people found this review funny
Recommended
2.3 hrs on record
Posted: June 29, 2015
First of all, this was a game with which I had a true love-hate relationship. Why so? well, the hate part comes purely from the controls and that mixed with the theme of the game (jelly floor mechanic). There were times when I was close to rage quit, the controls just feel so off in some of the segments of the game (there were numerous times, when I just dies because of the really overly sensitive and not so accurate controls). Also the only way I was able to play this game with a controller, was to use Joy2Key. Normally control issues like this would be a total turn-off for me, BUT the love part was just so strong, that it made me want to play and play it again until I finished the game.

I'd like to say, that in a way this game is a lot like games 140 and BOXBOY!, not because its mechanics or simple aesthetics, but the fact, that this is a kind of game I'd like to call "concept game". What I mean by this is, that it takes one core mechanic and then explores that mechanic to the fullest, presenting all kinds of scenarios tightly wrapped around that core. And boy, The Floor Is Jelly does it so well, like 140 and BOXBOY! do to their mechanics.

The level and scenario design is just really good, and has a lot of variety between the different challenges the game throws at you. Sometimes the consistency of difficulty level isn't perfect, having some difficulty spikes, but overall the difficulty is well executed, not easy, not frustratingly hard either. Aesthetics are simple but very pleasing to the eye. Music/sounds are also perfect fit for this game. All in all I'd like to say, that this is once again a real gem, that explores mechanics boldly and while doing so, is presenting one of the most enjoyable platformers I've played. You still remember how I trashed the controls in the beginning of my review? Yeah, the other stuff just is so good, that I can forgive the control issues.

tl;dr: BUY IT!
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10 of 16 people (63%) found this review helpful
Recommended
3.9 hrs on record
Posted: May 30, 2014
The most polished, gorgeous, elegant example of video-games-as-art I have ever seen. Tight platforming controls, beautiful environments, a starkly dulcet score, and the meticulous polish that is the earmark of those for whom creating art within the medium is not only a labor of love, but of an unassailable passion.
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5 of 7 people (71%) found this review helpful
1 person found this review funny
Recommended
1.8 hrs on record
Posted: July 22, 2015
A great game, that is worth playing till the end. Also, go into it blind. Trust me.
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