The most unique and interesting overhead shooter on Steam. This critically-acclaimed game is inspired by Geometry Wars, Robotron, Asteroids and many other classic games. To truly succeed in Particle Mace you must become a master of physics, thrust, and inertia.
User reviews:
Recent:
Very Positive (37 reviews) - 83% of the 37 user reviews in the last 30 days are positive.
Overall:
Very Positive (985 reviews) - 90% of the 985 user reviews for this game are positive.
Release Date: Jan 22, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

 

Reviews

“Your thumbs ride the analog sticks as if a space cowboy with a mean lasso technique.”
Kill Screen

“A rad little game, all controlled with a single joystick/thumbstick.”
Game Revolution

“A complex physics based battle royal.”
Greenlit Gaming

About This Game

PARTICLE MACE is a game inspired by Geometry Wars, Asteroids, Amplitude and many others. Unlike in traditional twin stick shooters, in Particle Mace, you destroy your enemies by swinging giant boulders at your enemies. It takes a deep understanding of your own weight, thrust, and inertia in order to be a master Particle Mace gladiator, but once you get in the zone, this game satisfies like no other.

PARTICLE MACE is a game about capturing the thrill of classic arcade games with a new, physics based mechanic.

PARTICLE MACE is a game about trying not to die, but that's impossible.

PARTICLE MACE is explosive arcade fun for 1-4 players that pays homage to twitch games of the past, but replaces the typical guns with an unruly physics-based weapon. Take control of a tiny ship in an extremely hostile universe, and defend yourself as long as possible from enemy ships and asteroids using a collection of trash particles tethered to the ship. To survive, you must carefully navigate around the many hazards while building up momentum to swing your weapon into your foes or your friends, all in a field of brightly abstracted visuals and an entrancing procedural background.

Features:
■ 150 Missions
■ 1-4 Player Local Coop
■ 9 Ships to Unlock
■ 2-4 Player Deathmatch
■ 2-4 Player Arcade Co-op
■ Leaderboards
■ PS3, PS4, Xbox One & Xbox 360 Controller Support

Game by Andy Wallace
Music by Nathaniel Chambers
Audio by K. Anthony Marefat & Bobby Fata
PR by Maya Kramer

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Memory: 2 GB RAM
    • Storage: 100 MB available space
    Recommended:
    • OS: Windows XP / Vista / 7 / 8 / 10
    • Memory: 4 GB RAM
    • Storage: 100 MB available space
    Minimum:
    • OS: OS X
    • Memory: 2 GB RAM
    • Storage: 100 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (37 reviews)
Overall:
Very Positive (985 reviews)
Recently Posted
Exist
( 0.6 hrs on record )
Posted: July 26
Review of the singleplayer campaign (not interested in multiplayer):

I have to say, I am honestly surprised. In a good way. The Black Ops 3 campaign is way longer than what we are used to in this franchise. I think it took me about 12 hours, which is a good length for a shooter, even by normal standards - but especially compared to other Call of Duty games.

The story was pretty boring in the beginning. But it got better and better, to the point where I was honestly interested in how it all would play out. The acting was pretty good (real actors, digitalized). And the ending - well, the ending was great. It left me sitting in front of my monitor and wondering what the hell just happened. I ended up reading explanations and theories about the story for another 20 minutes. It is a surprisingly complex story for this kind of action game. Not quite on the same level as Bioshock Infinite or To the Moon, but way above your usual CoD story. I have to say, I really liked it (despite the boring start).

The gameplay is CoD standard. Nothing special here. You have some abilities to unlock and upgrade. But I rarely used them. You have a wall-run, but only a few opportunities to use it in the levels. It felt unnecessary. And that was a shame, because it's a cool mechanic and should have been integrated better in the level design. Most of your enemies are the typical noname soldiers. There are also certain types of mechs. Some are soldier-like, and a few bigger ones, which require the use of a rocket launcher. So there is some variety here, but in the end it is typical CoD shooter gameplay. Which is not brilliant, but alright.

The graphics are ok. The game looks quite good sometimes, but overall dated. They really make the most out of the old engine. But the game cannot compete with modern titles like Battlefront or Witcher 3.

If you want a number - I guess I would give it a 7.5/10 for the campaign. And it could have been more, had they improved the gameplay a little more. I really didn't think it would be that good.
Helpful? Yes No Funny
Boxes are Appropriate
( 16.0 hrs on record )
Posted: July 22
Its like Mass Effect but if the ending was good.
Helpful? Yes No Funny
Xero/Heart
( 6.5 hrs on record )
Posted: July 21
A game where applying physics will make the game easier. Game that pretty much fun and frustrating.
Nothing bad from this game actually, seriously. Only that sometime, you will get a frustrating combination of missions.


And it's time to learn physics, guys.

Helpful? Yes No Funny
☑ Verified Noob
( 23.9 hrs on record )
Posted: July 18
I am a 18+ years old guy and I play this game. Tell no one!

BTW: If you remember or like vector arcade games which were programmed by adding and soldering hardware electronic components, you may love this game too...
Helpful? Yes No Funny
KevinOmsa
( 4.3 hrs on record )
Posted: July 18
TIME WASTER SIMULATOR

pros:

-Pretty fun gameplay
-Awesome 4 player couch co-op (go get some RL friends)
-Pretty neat steam BG's

Cons:

-Fun lasts less then an hour
-No online co-op
-No controller? g'luck with your mouse

Can't say this is a bad game, but hei! it cost only one buck so.. why not?
Helpful? Yes No Funny
arleas
( 0.9 hrs on record )
Posted: July 16
This is a fun little game. The graphics aren't much to look at but it draws from one of the greatest arcade games of all time: Asteroids. So imagine you're playing asteroids, except that instead of giving you a weapon that goes "pew pew pew" you get a bunch of small projectiles on some kind of leash that you can whip around your ship as you fly. That's basically the "Particle Mace" from the title.

So You're placed in a small area and these rather regularly sized asteroids come in around you. They're not the main focus of the game though...they're more like extra obstacles. The enemy ships ARE the main focus though. They come in, darting at you, sweeping past you, flying all around. You have to destroy these for big points, and for even bigger points you have to kill several in quick succession. The way to a big score is not just killing enemies but combos.

You do get points for destroying the asteroids as well but it's a mere fraction of the points you get for destroying the ships. However, there are some asteroid only rounds to clear so don't think you can ignore them totally. Also, there's mission mode where each round has some objectives to complete The mission mode seems to be a collection of objectives you have to achieve before you can go to the next level. e.g. don't hit any asteroids for 20 seconds, don't hit any ships for 20 seconds, kill x number of ships in a certain time limit, destroy x number of asteroids completely (because hitting them only splits them in two and halves their size until they get really small).

I had some trouble getting this game to work with the steam controller. In fact I scrounged through the forums to see if there was a fix and found out the developer didn't really work to make it steam controller compatible because it came out just before the steam controller was available. :( Most disappointing. You'd think the developer would have worked on steam controller compatibility afterward but I guess he's no longer working on it.

So supposedly if you want to use the steam controller with this game, you have to totally clear all the Xbox controls out and make it work as a mouse and keyboard. I don't know why it couldn't just work with a M&KB style config from the steam controller menu but that may be Valve's fault and not the developer. I don't know.

Things I liked about this game:
  • It's fun
  • controls are pretty simple
  • The objectives are pretty simple
  • It's still challenging though
  • It's a new twist on an old formula
  • There's multiple ships to earn, and you earn those by doing certain things in game.

Things I didn't like:
  • It didn't want to work with the steam controller (I managed to get it working with an xbox controller)
  • Even with the xbox controller it didn't seem to respond to the menu very well. In game it was fine though.
  • Some of the ships were less useful than others
  • Some of the ships are locked behind a "mission mode" game style.
  • Some of the missions in mission mode were kinda lame

Overall though, the game is fun and I enjoyed it enough to play it for nearly an hour my first time out on it (which I usually don't do unless I'm really having fun).
Helpful? Yes No Funny
Infern
( 0.4 hrs on record )
Posted: July 16
Gameplay not very enjoyable and quickly boring
Helpful? Yes No Funny
AstroGirlBunny
( 0.4 hrs on record )
Posted: July 15
Love this game. So old school arcade with a mace you sling around idea. Great time waster. Got this for 99 cents and is well worth it. Like the music and sound effects. It's simple yet you need to figure out how to sling your tails around to hit things withing slamming into those exact same things - or the walls. Simple but fun. Especially if you'd like something you can play for just a few minutes and enjoy yourself (not that you couldn't play longer!). But it's a nice break in the day type of game.
Helpful? Yes No Funny
ButteredPopcorn
( 1.1 hrs on record )
Posted: July 12
Great game with bright colors and a unique concept I havn't seen in any other game
Helpful? Yes No Funny
Fibes
( 1.6 hrs on record )
Posted: July 10
I can't think of anything negative to say about this game. Bought it along with a dozen other games during the summer sale, and this one is my favorite.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
Recommended
0.9 hrs on record
Posted: July 16
This is a fun little game. The graphics aren't much to look at but it draws from one of the greatest arcade games of all time: Asteroids. So imagine you're playing asteroids, except that instead of giving you a weapon that goes "pew pew pew" you get a bunch of small projectiles on some kind of leash that you can whip around your ship as you fly. That's basically the "Particle Mace" from the title.

So You're placed in a small area and these rather regularly sized asteroids come in around you. They're not the main focus of the game though...they're more like extra obstacles. The enemy ships ARE the main focus though. They come in, darting at you, sweeping past you, flying all around. You have to destroy these for big points, and for even bigger points you have to kill several in quick succession. The way to a big score is not just killing enemies but combos.

You do get points for destroying the asteroids as well but it's a mere fraction of the points you get for destroying the ships. However, there are some asteroid only rounds to clear so don't think you can ignore them totally. Also, there's mission mode where each round has some objectives to complete The mission mode seems to be a collection of objectives you have to achieve before you can go to the next level. e.g. don't hit any asteroids for 20 seconds, don't hit any ships for 20 seconds, kill x number of ships in a certain time limit, destroy x number of asteroids completely (because hitting them only splits them in two and halves their size until they get really small).

I had some trouble getting this game to work with the steam controller. In fact I scrounged through the forums to see if there was a fix and found out the developer didn't really work to make it steam controller compatible because it came out just before the steam controller was available. :( Most disappointing. You'd think the developer would have worked on steam controller compatibility afterward but I guess he's no longer working on it.

So supposedly if you want to use the steam controller with this game, you have to totally clear all the Xbox controls out and make it work as a mouse and keyboard. I don't know why it couldn't just work with a M&KB style config from the steam controller menu but that may be Valve's fault and not the developer. I don't know.

Things I liked about this game:
  • It's fun
  • controls are pretty simple
  • The objectives are pretty simple
  • It's still challenging though
  • It's a new twist on an old formula
  • There's multiple ships to earn, and you earn those by doing certain things in game.

Things I didn't like:
  • It didn't want to work with the steam controller (I managed to get it working with an xbox controller)
  • Even with the xbox controller it didn't seem to respond to the menu very well. In game it was fine though.
  • Some of the ships were less useful than others
  • Some of the ships are locked behind a "mission mode" game style.
  • Some of the missions in mission mode were kinda lame

Overall though, the game is fun and I enjoyed it enough to play it for nearly an hour my first time out on it (which I usually don't do unless I'm really having fun).
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
2 people found this review funny
Recommended
23.9 hrs on record
Posted: July 18
I am a 18+ years old guy and I play this game. Tell no one!

BTW: If you remember or like vector arcade games which were programmed by adding and soldering hardware electronic components, you may love this game too...
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.4 hrs on record
Posted: July 15
Love this game. So old school arcade with a mace you sling around idea. Great time waster. Got this for 99 cents and is well worth it. Like the music and sound effects. It's simple yet you need to figure out how to sling your tails around to hit things withing slamming into those exact same things - or the walls. Simple but fun. Especially if you'd like something you can play for just a few minutes and enjoy yourself (not that you couldn't play longer!). But it's a nice break in the day type of game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.1 hrs on record
Posted: July 3
10/10

One of my favorite games on steam so far

Its like Geometry Wars without guns you kill things with particles that follow you
Great soundtrack

Only cons are the leaderboards have been hacked but thats pretty much every game on steam that has leaderboards just go against your friends
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
16.0 hrs on record
Posted: July 22
Its like Mass Effect but if the ending was good.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
4.2 hrs on record
Posted: July 3
This game is actually pretty good, the 8-Bit music might get annoying, since its a one loud loop.
I discovered this game when I was crafting the bagde and a cool background dropped from it.
PS: I have only played the missions and not the whole game, so there might be a different songs too, dunno.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
3 people found this review funny
Recommended
0.6 hrs on record
Posted: July 26
Review of the singleplayer campaign (not interested in multiplayer):

I have to say, I am honestly surprised. In a good way. The Black Ops 3 campaign is way longer than what we are used to in this franchise. I think it took me about 12 hours, which is a good length for a shooter, even by normal standards - but especially compared to other Call of Duty games.

The story was pretty boring in the beginning. But it got better and better, to the point where I was honestly interested in how it all would play out. The acting was pretty good (real actors, digitalized). And the ending - well, the ending was great. It left me sitting in front of my monitor and wondering what the hell just happened. I ended up reading explanations and theories about the story for another 20 minutes. It is a surprisingly complex story for this kind of action game. Not quite on the same level as Bioshock Infinite or To the Moon, but way above your usual CoD story. I have to say, I really liked it (despite the boring start).

The gameplay is CoD standard. Nothing special here. You have some abilities to unlock and upgrade. But I rarely used them. You have a wall-run, but only a few opportunities to use it in the levels. It felt unnecessary. And that was a shame, because it's a cool mechanic and should have been integrated better in the level design. Most of your enemies are the typical noname soldiers. There are also certain types of mechs. Some are soldier-like, and a few bigger ones, which require the use of a rocket launcher. So there is some variety here, but in the end it is typical CoD shooter gameplay. Which is not brilliant, but alright.

The graphics are ok. The game looks quite good sometimes, but overall dated. They really make the most out of the old engine. But the game cannot compete with modern titles like Battlefront or Witcher 3.

If you want a number - I guess I would give it a 7.5/10 for the campaign. And it could have been more, had they improved the gameplay a little more. I really didn't think it would be that good.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
263 of 340 people (77%) found this review helpful
287 people found this review funny
Recommended
4.9 hrs on record
Posted: August 2, 2015
Great time waster. Didn't try the multiplayer because i have no friends. :(
Was this review helpful? Yes No Funny
84 of 93 people (90%) found this review helpful
10 people found this review funny
Recommended
8.4 hrs on record
Posted: October 22, 2015
Particle Mace is a masterful lesson in game design that with its perfect scoring system and haunting beautiful abstract world will put you in some sort of hypnotic trance. While you leave your mind behind you, tracing circles like in a Sufi whirling dance ritual. One of the most captivating game experiences since Tetsuya Mizoguchi’s Rez, that gives a true meaning to the expression videogames as an art form

In my first 5 minutes with Particle Mace, I wasn’t so impressed. Sure, the main mechanic was original and a brilliant twist respect to the typical twin stick shooter. But I wasn’t able to understand why it was the favorite game for some of my most beloved friends. But after I spent half an hour with it, when I dominated its psychics mechanics and I understood its scoring system realizing the masterful and completely perfect game design behind it, I became anxious.

I felt my pulse accelerated with each heartbeat sending unconscious signals to my mind. Full of binary coded verses talking about the overwhelming sense of beauty suspended in the abstract and almost ethereal world behind Particle Mace.

It’s the same sense of accomplishment that you can feel when you meet for the first time a lifetime love, this person who you will spend some of your more pleasant and intimate moments. Sometimes this tempestuous love will induce you to obfuscation, making you to feel a bit dumb about yourself for every bad step taken in your relationship, this meteor that you stupidly crashed while you were concentrated trying to evade a pursuing enemy’s red ship. But then you reconcile with it and the previously induced rage only takes you to a next and much more passionate encounter in which you have a better understanding of every particle in its body, allowing you to achieve a higher score.

Sometimes, Particle Mace is a meditative experience that puts you in some sort of state of trance while you are tracing circles at a constant pace that flows like a mantra. An experience similar to a Sufi whirling dance ritual in which the participants are able to elevate his minds from his bodies through the constant act of swirling with the rhythm of the music.

At other times, Particle Mace turns into a fast pace and frantic arcade experience with the screen inundated with menacing objects floating in the vastness of space. And you feel inside of a space opera, while you maneuver your ship tracing impossible parables. Creating complex strategies to destroy the enemy ships, trying to not lose the momentum while you increase even more an epic chain of explosions.

It has a perfectly crafted level design, that like Nintendo’s most beloved classics, works on a two-dimensional level of complexity. There is a first layer in the game that makes it instantly pleasant to play only to be absorbed in its universe, being an experience close to meditation and with a main mechanic that is instantly fun. And then comes with its second layer of complexity, because the better you learn its level structure, scoring system and enemies patterns, the more you can improve your runs in a competitive way. In each run you can feel your progress, how you have a better knowledge of the game rules every time. At the end, destroying the enemies becomes an instinctive reflex skill.

Particle Mace is a game almost eternal. Its three main infinite modes are truly differentiated among them. Each mode has a completely different layout with a diverse range of challenges that can immensely alter the gameplay. And every layout is in a constant change. The more you score, the more new elements are included. Its level of creativity is incredible, slowly introducing new ideas, patterns and obstacles.

And then you have a glorious 150 missions mode that constantly amazes you with new design ideas, new menaces, new rules. This mode exhibits a level of ingenuity in its construction that is on par with the constant sense of surprise and novelty found in each of the levels of Super Mario Galaxy. With Particle Mace, Andy Wallace reveals himself as one of the better videogame designers of his generation.

And all of this is embraced with one of the most beautiful and evocative abstract worlds seen since Tetsuya Mizoguchi’s Rez. The game is enveloped by a special sense of loneliness, an intense feeling of melancholy and introspection that can let us spend hundred of hours in it, while we’re absorbed in a universe constructed via suspended and ethereal backgrounds. A feeling that is intensified thanks to a hypnotic soundtrack that rises in a perfect crescendo to highlight the most action packed moments.

Particle Mace is one of these games that like Rez years before, makes that you couldn’t conceive a single hard work day that not end in feeling for a mere instant its abstract beauty while you are immersed in the still of the night. Captivating your soul and showing you the true meaning of the expression videogames as an art form.


( The writer of this review is not an English native. So you should expect occasional grammar errors. I apologize in advance. )
Was this review helpful? Yes No Funny
58 of 79 people (73%) found this review helpful
3 people found this review funny
Recommended
8.4 hrs on record
Posted: July 31, 2015
DISCLAIMER: I was given a key for free by the publisher!

Don't let the minimalist graphics and the easy pick-up and play game mechanics fool you, this little at first glance casual style arena-based (area-based, where you have to stay in a defined space that will eventually start moving and change shape) smash enemies and asteroids game has the potential to let you become hooked. Whether you are going for high scores in the 3 arcade modes (easy, hard, asteroids) or try to do special objectives in mission mode, I find myself easily trying over and over again.
This is a definitve recommendation: simple gameplay mechanics, high replayabilty and easy addiction!
Was this review helpful? Yes No Funny