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A joyful, casual puzzle game that will tease both your wits and your memory!
Release Date: Apr 3, 2014
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Buy Millie

$3.99

Recent updates View all (2)

Millie soundtrack edition!

July 7th, 2014

Due to the popular demand we are releasing the game soundtrack for free. You will find it in Millie local files in the OST folder.

To access it please go to your Steam game library in the Steam client, find Millie, right click on the name and press preferences. In the newly opened window choose the 'LOCAL FILES' tab and click browse local files. The OST folder will be there

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New update

April 22nd, 2014

This new update solves a number of issues that were reported to us.

- Levitating, uncollectable shoes
- One of the achivements was not always toggling correctly.
- levels in world 2 are unlocked similiarly to world 1. There are always 3 levels that you can choose from.

Sorry for these issues and have a pleasant game ;)

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About the Game

A joyful, casual puzzle game that will tease both your wits and your memory!

You've always dreamt of flying. Roaming high in the clouds, free from all worries. Just gliding through air like a bird. Unfortunately, you were born as a millipede, and your best chance of launching to the sky is probably in some crows mouth... or is it?
Rumor has it that the local Aviation School is accepting new recruits for a pilot course. Seeing an opportunity to make your dreams come true, you seize the moment and embark on a journey of your life. Your path is full of dangers, mazes and obstructions, but the end goal is more than worth it!

So rise on your feet, all 100 of them, and get going!

Control a millipede, roaming through over 90 diverse levels. Solve the elaborate mazes laying on your way. Gather and use multitude of power-ups that will help you with your struggles. Enjoy three types of immersing mini games. Grow bigger and bigger; and remember: try not to eat your tail.


- Almost a hundred challenging and diverse levels
- 3 totally different environments.
- Tons of power-ups and helpers
- Varied and colorful levels
- Immersing mini-games
- Really enjoyable, casual gameplay

PC System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Graphics: nVidia GeForce 7800, ATI/AMD Radeaon HD2600/3600

Mac System Requirements

    Minimum:
    • OS: OSX 10
    • Processor: OSX 10
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher

Linux System Requirements

    Minimum:
    • OS: Ubuntu 12.4
    • Processor: 2 GHz
    • Graphics: OpenGl 2.1 compatible
Helpful customer reviews
47 of 52 people (90%) found this review helpful
357 products in account
39 reviews
1.7 hrs on record
The game „Millie“ reminds me of the same basic concept as the classic game „Snake“ has. With eating / collecting pellets your body grows and you have to take care that you don’t colide with yourself.

In Millie you play a cute colorful millipede which is detailed designed. Also the music and comic influences are in a cute childish style.

The aim in Millie is to get all pellets (+ maybe upgrades) and to get her to aviation school so that she can become a pilot. But the story does not match the gameplay. It’s more something additionally.
The upgrades in the game can help you in different ways, for example making the body of Millie shorter again or destroying walls. So you should better collect them.

With finishing levels you also unlock minigames which are really challenging if you want to get good playing times and always full rewards.

But in general I think this game is just something for boring times in between. I don’t regret that I bought this classic game for such a cheap price and I think I will play it from time to time.
Posted: April 22nd, 2014
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53 of 65 people (82%) found this review helpful
60 products in account
31 reviews
0.7 hrs on record
A fun, joyful, creative puzzle game! Millie's graphics stand out most, but look fantastic and very adorable. It can really give a great way to kill some time, and rack your brain a bit. The levels are very beautiful and nicely designed, and over all give the game some depth and more to offer. What would be a nice feature, is online play. going head to head with a buddy on seeing who finishes first. If you got 4 bucks to spend. grab this. It's a delight. or grab it on sale. might be a better way, but overall, not a waste of money!
Posted: April 19th, 2014
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46 of 64 people (72%) found this review helpful
451 products in account
4 reviews
6.0 hrs on record
This is more a mixed review than a negative one.

The gameplay is basically Snake, but in Pac-Man-styled levels. Navigate mazes filled with corridors, collect all the pellets, and reach the exit, all without running into your own body, which elongates as you eat pellets. Familiar with Rattlesnake from Windows Entertainment Pack, which I recall had easier levels, I wanted to see how this compared.

It was fun for me in the beginning, but this was because the levels started out small enough that you could see the entire playing field on screen at once. By the time you access world 2 of 3, they become so big that even the zoom button won't show you the whole thing. This is important, because as you progress the levels become trickier, with more bottlenecks that you have to identify and clear early before emptying the rest of the stage. So, there's an increasingly heavy trial-and-error aspect that I don't really like. In addition, Millie's body becomes so long in these larger levels that, in order to eat those last few pellets you're missing, you have to take the long way around the whole area multiple times, just to avoid running into yourself. I've gone from taking 1 or 2 minutes to clear a stage, to taking multiple 5-minute attempts to clear just one, and I'm not even halfway done with the game as of this writing.

The zoom button pauses gameplay, and because the default camera is often zoomed in too close to anticipate bottlenecks and such, you'll have to zoom out constantly to make sure you aren't going down the wrong path. Not only does this make the pacing tedious, it suggests the developers wanted to enforce a memory aspect, which again is something I don't really like.

There are powerups, like hammers that break cracked walls and sirens that let you go both ways on one-way streets. I was hoping these would add variety to the levels, since there are nearly 100 of them, but they never seemed to make enough of a difference in the gameplay. They activate instantly upon pickup and last less than 30 seconds, so you have to know where to use them first, but again, since the levels become so large, you often have to make a preliminary attempt just to discover all the noteworthy areas. I feel the levels become challenging less by creative use of different mechanics, and more by increasing level size and number of bottleneck areas.

If the premise interests you, and the above points don't bother you, go ahead and give it a try. Otherwise, be warned that it becomes much more difficult than the mood of its trailer suggests.
Posted: April 23rd, 2014
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16 of 22 people (73%) found this review helpful
51 products in account
2 reviews
7.8 hrs on record
Addictive little game. Like the classic "snake", you eat dots that makes you grow and must not eat your tail or body, in puzzle levels that require a little bit of thinking to make it through without leaving a dot being and thus getting full score. There are a few constrains making it original, like one-way paths and ice patches on which you can't change direction, forcing more thinking.

Also, I encounter an issue and the developpers correct it within 2 days, which is really great!
Posted: April 23rd, 2014
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8 of 8 people (100%) found this review helpful
643 products in account
372 reviews
9.1 hrs on record
Millie a puzzle game that uses the same basic concept as the classic Snake: you’re trying to lead a cute little millipede through a series of mazes, collecting pellets and shoes and navigating in such a way that she does not collide with herself. Millie doesn’t suffer from any big gameplay drawbacks, bugs, or anything like that; the biggest problem of all is perhaps the fact that there simply isn’t anything new under the sun. The premise is cute, but there’s not much of a story going on beyond that. Controls work well, but the gameplay itself offers nothing new or even somewhat innovative. In the end though, Millie’s joyful quest to fly, the brightly colored graphics, and simple gameplay mechanics are likely enough to leave younger audiences satisfied, however the game doesn’t quite make it beyond that.
Posted: July 19th, 2014
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