Crawl is the local multiplayer dungeon crawler where your friends control the monsters! Battle through dungeons and power up your hero - if a friend kills you they take your place and it’s your turn to inhabit the monsters. It's a race to gain enough XP and loot to take on the hulking final boss!
User reviews: Overwhelmingly Positive (640 reviews)
Release Date: Aug 6, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We've been getting together with friends to play Crawl since the first few days of development. It's a game designed to play again and again, and it's always been a blast showing off new content - watching strategies form, alliances rise and fall, and gaining invaluable feedback. Now it's time we opened it up to everyone, so you can all watch the game evolve and contribute your thoughts and ideas like our friends have been doing over the last year and a bit.”

Approximately how long will this game be in Early Access?

“We have enough planned for Crawl Early Access to take us through to at least Early 2015. Beyond then we'll see if we're still having new ideas for things to add!”

How is the full version planned to differ from the Early Access version?

“The full version of Crawl will have more monsters, deities, bosses, weapons, items, traps, environments, things to do, and secrets to discover. Online multiplayer is a possibility, but if your purchase depends on that feature we recommend you wait.”

What is the current state of the Early Access version?

“Crawl is fully playable for up to 4 players around the same PC using keyboard, mouse, or controllers. The core experience of a crawl match is complete and ready to play with your friends, or with the AI bots. There are 3 deities to choose from, 30+ monsters to inhabit, loads of weapons and items and one huge boss to battle.”

Will the game be priced differently during and after Early Access?

“Once early access is complete we intend to raise the price, so get in early and see how the game evolves!”

How are you planning on involving the Community in your development process?

“We're really keen to hear about everyone's experiences playing Crawl. The early feedback we've received from showing the game has already helped shape it for the better. So we'll be hanging out on the steam forums, grabbing your feedback and ideas for new monsters, mechanics and content, and using your collective experiences to perfect the game's balance.”
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Recommended By Curators

""The simple mechanics, yet deep gameplay makes CRAWL easy to dive into & a pleasure to play." Indie of the Year 2014 - Editors Choice"
Read the full review here.

Recent updates View all (4)

February 25

Update v0.4: Bone Warden

Delve into long forgotten mines, discover rare new rooms, and evolve your skeletons into a new monster- the Bone Warden. There’s a new music track from Alex Yoder and a bunch of bug fixes too!

Check out the full list of changes on the community forums!

14 comments Read more

January 15

Update v0.3: Plague Mushroom

Strange new monsters and gods have been summoned to the catacombs. Ready yourself with powers from our new interactive props – a second hulking boss creature has been discovered!

Among the huge list of changes:
  • New boss battle– cooperate with your friends to walk a giant hydra around the battle field, firing ice, flame and goo, while the hero works to chop off your heads!
  • Control 5 new monsters– be a spear-wielding servant, a putrid mushroom, a gluttonous tentacled abomination, a possessed priestess, or a magical hooded haunt.
  • Worship 4 new deities, each with new a unique hero buff.
  • New Interactive Scenery– read from magic tomes, risk a drink from an ancient fountain, or deface a tombstone to enhance your abilities.

We’ve rebalanced existing monsters based on your feedback, and there’s a huge number of other tweaks, improvements and bug fixes - check out the full list of changes on the community forums!

Have fun!

33 comments Read more
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Report bugs and leave feedback for this game on the discussion boards


“The concept – a dungeon crawler where your friends control the monsters – is as brilliant as it is elegantly simple, and it’s got oodles (or blob monsters, as it were) of style to back it up.”
Rock Paper Shotgun

“Grab three friends and gather round; this is a dungeon crawl you won't forget in a hurry.”
US Gamer

“Crawl takes its inspiration from the arcade cabinets of old and plays exactly like a distilled, quarterless version of those experiences.”
PC Gamer

About This Game

Crawl is the local multiplayer dungeon crawler where your friends control the monsters! It’s bullet-hell beat-em-up meets old-school RPG, in an arcadey party-game for up to 4 players.

One player is the hero, exploring a randomly generated dungeon full of traps and monsters - all controlled by the other players. If you slay the hero you take their place and it’s your turn to crawl! Then it's a race to gain enough XP and loot to reach the final battle, where it's all on one as the other players collectively control the hulking final boss!

Local Multiplayer Arcade Action for 2-4 Players
  • Play with Controllers, Keyboard or Mouse.
  • Hone your skills against bots, while you wait for your friends to arrive.

Turbo Charged Dungeon Crawling
  • Level up, increase your stats, amass powerful weapons and magic items, all in the course of one 30 minute game.
  • Evolve your monsters from spiders and rats to powerful demons, dragons and undead warriors.

Every Battle is Unique
  • Explore and inhabit randomly generated dungeons.
  • Loads of unique weapons, spells and artifacts.
  • Dozens of unique monsters to unlock and master.

  • More weapons, spells, and items to collect.
  • More monsters, traps, and bosses to master.
  • More environments to explore and secrets to discover.
  • More polish - Continuing improvements to gameplay, menus, music, sound, and balance.
  • What about Online Multiplayer? It's a possibility, but if you can't get around a PC with some friends we recommend waiting until we have more news.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP (sp2) or later
    • Processor: 1.66 GHz Dual Core Processor or equivalent
    • Memory: 1 GB RAM
    • Graphics: Intel HD Graphics or equivalent, capable of Shader Model 2.0
    • DirectX: Version 9.0c
    • Hard Drive: 300 MB available space
    • Additional Notes: Gamepad highly recommended
    • OS: Mac OS X 10.6 or later
    • Processor: 2.8 GHz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 300 MB available space
    • Additional Notes: Gamepad highly recommended
    • OS: Ubuntu - glibc 2.15+, 32/64-bit
    • Processor: 2.8 GHz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 300 MB available space
    • Additional Notes: Gamepad highly recommended
Helpful customer reviews
24 of 24 people (100%) found this review helpful
2.4 hrs on record
Posted: March 22
Early Access Review
NOTE: This review of mine is written using a key given by the publisher for reviewing purposes.


Developer: Powerhoof
Engine: Unity
Genre: Action / RPG
Mode: Single-player / Local Co-op and Multi-player
Release year: 2014 (Early Access)

I don't usually recommend Early Access games for others, simply due to fact that most of them are in really, really bad shape, despite being under the development for a long time, even for a year or two. Good news for you, because Crawl is an exception!

Crawl is a local co-op dungeon crawler roguelike game for up to 4 people. That's right, it's a roguelike game more or less, which means that everytime a game is over, you will have to start again from the beginning! Sounds fun, doesnt it? It really is, trust me.

Point of the game is that one person gets to be a "Hero" while your friends and / or AI will be monsters and are trying to kill you. When the hero is killed by a monster, that monster becomes the hero and everybody else are fighting against that player, and so on...

The intense battles happen in randomized rooms. As the hero goes to a new room, the monsters are able to choose their spawning points by floating around as ghosts. After that the deadly battle begins! Every player are able to do regular and special attacks. When the monsters get slayed, they will become back to ghosts, which basically just a "spectator mode".

Every now and then you can go to a shop room and buy some weapons and upgrades for your hero. There are also traps all over the rooms and you can use them for your advantage. These mechanics will make every battle feel unique and different from each other.

Each stage is finished by going down and deeper for the next stage through the trapdoor, similiar to how The Binding of Isaac works in that regard. When a stage is finished, players are given a chance to evolve their monsters to become stronger. The better you fight, the more points you can spend to upgrade your abilities.

Once the player reaches level 10, he is able to challenge the game's "Final Boss" by going to a portal room. There are currently only two different bosses in this build, but there will be most likely more in the future. Also there are some unlockables such as weapons and it feels rewarding when you get them.

The game has really a classical feel, thanks to the old school graphics and soundtrack. There's already a good selection of monsters and weapons and a solid variety in levels. Despite all that though, more content to the game would be welcome, just to make the whole experience bigger, better and replayable, so that you and your friends would come back for more!

All in all, the game's concept is excellent and it has potential to become a modern day classic. It is already in a very good state, but let's just hope that it'll be even better after the official release!

The Good
☺Extremely well developed and smart AI
☺Simple and fun gameplay with really unique concept
☺Great pixelated artwork and graphics
☺Fantastic oldschool sound effects and soundtrack
☺Smooth silk performance without bugs and crashings

The Bad
☹Currently lacks on content, which is understandable
☹No online multiplayer, even though it MIGHT happen

Worth Noting
  • A reminder once again, the game is an Early Access title, which means it's a work in progress and isn't finished yet.

  • The game has a local co-op mode and there's a chance that the game might receive online multiplayer update later on. As the developers stated: "Online multiplayer is a possibility, but if your purchase depends on that feature we recommend you wait."

The Verdict
Early Rating: "Worth supporting"

"A rare Early Access title that is in a great shape and actually worth supporting. Give us more content and online multiplayer mode and this will become a classic."
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7 of 8 people (88%) found this review helpful
1.3 hrs on record
Posted: March 1
Early Access Review
Who knew CO-OP and Rogue-like dungeon crawling games could fit so well together. I love this game, hope it gathers more popularity and has multiplayer upon a later date.

If you like dungeon crawling games and are wondering whether to buy this or not, the answer 110% yes. It is a LOT of fun with friends, it's fun even on your own.
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6 of 8 people (75%) found this review helpful
1 person found this review funny
43.7 hrs on record
Posted: February 26
Early Access Review
This is honestly one of the most fun experiences I've had in a video game, in my eyes competing with games like Nuclear Throne and TBOI:R as the best rogue-like game out there! I cannot recommend this game enough.

-Excellent couch co-op system.
-Great balance between monsters.
-Great balancing in general.
-Graphics are great, although some may be turned away by the pixilated artstyle.
-Controls are really smooth.
-Feedback for attacking is nice and crisp.
-Even the AI bots are great to play against!


...Is there really any?
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2 of 2 people (100%) found this review helpful
6.4 hrs on record
Posted: March 18
Early Access Review
A game of evolution, more or less, evolution for simple murder. One of the best local multiplayer games I've encountered. If you have friends, all four of you choose you pick of monsters. Then when the game starts, one of you is the human, the others are spooky ghosts, and those ghosts, summon themselves their monsters of the gods to steal humanity. And the survivor has to CRAWL adventure their way through the dungeon. That's this game in a nutshell, and a very small one too. Sooo K COOL BUY DIS GAM IF U LIEK LOCL PLAYR GAMS.
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2 of 2 people (100%) found this review helpful
12.9 hrs on record
Posted: March 19
Early Access Review
One of my favorite games for 2014. It's such a blast to play with friends, or even with the in-game bots. It has lots of replayability too with new unlocks happening very often. In my time playing this game, I have yet to encounter any bugs. The A.I is smart and can be a challenge to take down. Even if you fail at becoming the hero or give up the hero form yourself, playing as the many different monsters is a reward itself. I highly recommend this game to anybody who likes slashing enemies with weapons and slashing the hero with enemies.
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2 of 2 people (100%) found this review helpful
1.0 hrs on record
Posted: March 25
Early Access Review
Multiplayer Crawl is amazing fun. You can play it against AIs too but multiplayer is really where it's at. It captures the excitement of the golden age of arcade games.

Take note that the multiplayer is local only and you will need joypads. One player can use the keyboard but you can't aim as well using it. You can use this to handicap a player if they're winning too often though!

One player at a time has human form and all the other players gang up and try to kill them with monsters and traps. Kill the player and you take human form instead! The human player advances through the dungeon to attempt to kill the boss and win.

The animations are superb and the controls are responsive and feel great. Even in Early Access the game has a lot of variety and is great fun.
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1 of 1 people (100%) found this review helpful
4.3 hrs on record
Posted: March 22
Early Access Review
Awesome game with a pretty unique concept. It's a blast to play with friends and very easy to pick up and play, yet has a ton of replay value. Bought it on a whim because three friends and I were bored and we were hooked instantly and played nonstop for the next 4 hours. Seems super polished, even in early access and the devs obviously put a lot of love into it. The only downside I could see would be that it probably isn't something you would want to play alone, though it IS possible by turning on bots. The game was made for local multiplayer and it does an amazing job of fitting the role.
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1 of 1 people (100%) found this review helpful
2.4 hrs on record
Posted: March 25
Early Access Review
Crawl delivers just what it promises: A local multiplayer crawler type game with superb art and a great style and feel to it. From what little I have played of it I would definitely recommend it.
The game is well balanced, with one player taking on the role of hero, while the other three play as the ghastly dwellers of the dungeon, aiming to defeat the hero for their own benefit and to regain their mundane form.
In terms of combat the game flows very well, loot and different weapons can be aquired throughout the dungeon, and can be unlocked as you progress. There are different active abilities that the hero can preform, all from AoE damage to your more typical combat rolls. There are also plenty of different monsters with varied playstyles, tactics and various evolutions for the opposing players to control. The spirits can also possess various traps with different effects throughout the dungeon.
As it is only in early access, I can't wait to see this game developed even further in the future with even more content.
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2 of 3 people (67%) found this review helpful
2.5 hrs on record
Posted: March 1
Early Access Review
I saw the trailer and I was completely in love with the concept. The game is short, but they probably will add in the future. Normally I don't like RPG's that much, but this one is OK (very good actually). Sadly you can only fight bots (or friends in local multiplayer), so hopefully they will try to do a online multiplayer option, even if it is not always that easy to do.
Overall I would recommend it to buy it if you really want it: I would wait until you know what it'll become in the future!

Hopefully this isn't one of those endless early access games...
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89 of 95 people (94%) found this review helpful
1 person found this review funny
5.2 hrs on record
Posted: December 31, 2014
Early Access Review
Great game but they really need to put in an online version so that you can play with your friends like over skype and stuff because none of my friends live near me but we all enjoy this game.
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53 of 57 people (93%) found this review helpful
1 person found this review funny
4.9 hrs on record
Posted: January 6
Early Access Review
The Recipe for Crawl goes something like this:
• a dash of inverted D&D (one player, three DMs)
• a sprinkle of Tag
• a cup of Legend of Zelda
• three tablespoons Altered Beast
• 20 pounds of arcade nostalgia

The goal is simple: kill the final boss and regain your humanity. However, there's only one soul to have and four greedy dead paws trying to grab it. Who has the humanity now? Everybody gang up and kill him. Killing blow takes the soul. This pattern repeats itself until somebody becomes powerful enough to face the final boss. Whether they succeed or not depends on the skill of all involved.

This is some of the best couch entertainment I've seen in a while. It tickles my heart with its presentation, seeming so serious but hinting at its self-awareness.
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30 of 35 people (86%) found this review helpful
2 people found this review funny
11.2 hrs on record
Posted: February 3
Early Access Review
Crawl: Antagonistic Cooperation

If you’ve never heard of Crawl, stop what you’re doing and run, don’t walk, to youtube and watch the trailer. It is the best trailer for any video game I have ever seen. Don’t worry I’ll wait.

No seriously, watch it.

If you have no idea what kind of a game Crawl is, let me tell you…

Crawl is a four player local co-op dungeon crawler. One player is the Human and the other three are the Monsters. Simple concept. Amazing execution.

You might be thinking, “One guy is the Human? Sucks for the other three!” Not really.

I’ve had the game since Early Access release (August, 6th 2014), and in that time I’ve learned this game is fun by yourself, but it shines when you have four living breathing people to play together. It is a lot like Super Smash Bros: great by yourself, but best with friends. And it’s completely possible to have a wonderful time never even playing as the Human. The Monsters are that interesting and fun.

As the trailer showed (seriously you should watch it), when a monster kills the Human their ‘Humanity’ is transferred to the killer. Just like how gold is awarded in DOTA, rage upon last hit stealing is also included, which ensures everyone is going to be the Human at least once per playthrough. And as the Human player(s) level up, everyone else gains ‘Vitae’ which is used to level up your Monsters, ensuring there is always a challenge.

In some cases, Human players will take an early lead and level up too quickly, causing the Monsters to scale up faster than the player can cope. Meaning at level 10, Humans might have a similar experience to a player at level 1 (they can still get their teeth kicked in with relative ease). There have been many cases in which I’ve skyrocketed to level 6 or 7 and suddenly I’m fighting all 2nd tier Monsters with starting gear. This usually ends how you would expect; weeping in the fetal position.

The only way to actually gain gold is to draw blood as a monster. Mechanically speaking, that means damaging and/or killing the Human. This creates a desire to play as both the Human and the Monsters. The only way to improve your Human is, ironically, to hurt and kill other Humans. Many times I have thought “I wish I had blood” whilst doing my best to prevent the others from taking my Humanity. In my experience, you almost always feel like you’re about to die when playing as the Human. And when playing as the Monsters, you’re working with your friends one minute and then actively working against them the next. The fluid nature of the cooperation in this game is amazing. There is nothing else like it.

The main goal of the game is for the Human player to reach level 10 as quickly as possible, find the Eldritch Stones, and challenge the boss. If they win, they win! If they lose? They have to continue further into the dungeon with about 1/10th of their HP. After a total of three loses, the current Human loses the game. They’re ‘CONSUMED FOREVER,’ and the game deletes their account.

Dark Souls would be proud.

There is never a dull moment when playing Crawl. Whether you’re the Monsters or the Human, there is always pressure. If you wait too long, the Spirits will collect ectoplasm and summon blobs on you. There’s nothing worse than fighting tooth and nail to get through a room only to have all of your buddies summon nine blobs to finish you off.

Trying to fight three other players who are working together to kill you but against each other to kill you first… is very hectic. And with so much happening on screen, it can be difficult to keep track of who and where you are. For the most part, it isn’t too hard to parse your position. It’s definitely harder to find yourself after you’ve lost track than it is to lose track in the first place. Perhaps something like an aura with your color could be added?

Losing yourself aside, Crawl has an incredible lo-fi feel, while still letting you know it’s a modern game. The sprites are evocative of older games, yet they still feel fresh, new, and lively. The animation is fluid. The colors are deep and have good contrast (Thanks to the v0.3 Plague Mushroom update, released 1/15/15). Seriously, this is some of the best pixel art I’ve experienced.

Also the music is superb. That’s all I really have to say. It’s great.

Overall, Crawl is an exceptional game with great gameplay, amazing art, and outstanding music. It’s simply dripping with flavor. Powerhoof managed to cram so much style into a “simple” game. It is refreshing, fun, and one of the best $10 games I’ve ever had the privilege of purchasing.

Buy it and play it with all of your friends.

The dudes over at Powerhoof are going places. They have created such a great game and deserve more recognition.

And, seriously, that trailer was amazing.

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23 of 28 people (82%) found this review helpful
1 person found this review funny
60.0 hrs on record
Posted: January 25
Early Access Review
This is only an Early Access review for C.R.A.W.L., so please keep in mind that everything is subject to change. Hopefully for the better, because I don't see how this game can get any worse.

In this 1 v 3 player game, there is only hero meant to save the world, until his jealous ghost friends stop him. The game fluidly changes from one human fighting off 3 ghosts who summon all manner of atrocities and thirst for his blood, to three "friends" partially wanting to help each other kill the human, but at the same time all those friends are just backstabbers.

With only a dodge roll and sword to start with, dodging traps, buying equipment, crawling through dungeons, leveling up and fighting monsters controlled by other players (unfortunately, unless you are smart enough to just play with bots), playing as the human means juggling three different, unpredictable enemies and traps controlled by jerks who hate you and your life.

It takes a certain amount of out-of-game problem solving to defeat/overcome the people pretending to be your friend: sometimes your opponents will say their strategy out loud to communicate to each other, but are they speaking in code? Are they trying to use reverse psychology on you (I mean the corner is totally a vulnerable spot right?)? Should you try to con them or will they see right through you? Are they whining about not playing as the human to trick you into losing? Can you just unplug their controllers or throw something at them? How good are you at throat punching? Should you practice throat punching more? Probably. All of these strategies take some serious pondering.

On the business end of the human's bloody sword, playing as the three ghost is intense and gratifying. You can summon and possess all manner of colorful monsters with different play styles and strengths. At the end of every level you gain sweet, sweet hero's blood in order to upgrade these various monsters from lowly skeletons and rats into demon lords, dragons, and beholders (among others and more to come). When not completely wrecking your friend the hero's day as fiendishly awesome monsters, you can ruin your friendship by obliterating them with traps and summoned blobs that auto-attack but can also be possessed.

While you are happily torturing the poor human you are becoming best friends with your other two friends who aren't a lame human: you are communicating strategies through eye blink Morse code, you are yelling out fake strategies to throw the human off, you are playing dumb to catch them off guard, you are probably even fake-choking to gain the upper hand. All is great, until you realize the human isn't your only competition. And when you realize that everyone in this house sucks at the Heimlich maneuver.

Now you know that those other two ♥♥♥♥♥♥♥s are trying to take your rightful kill from you. What the hell is up with that? You were best pals just a second ago, you were like siblings, but now you deserve to be human and they aren't letting you. Now you have to try to trick the other players out of the kill by assuring them that you aren't going to unleash a fountain of fire in order to take the kill, maybe you pretend to miss all of your attacks right until that last sliver of health is begging you to take it.

Then one of two scenarios happens: you get the kill and start the cycle of 1 human v 3 ghosts all over again, or someone else gets the kill and you kick them out of your house and refuse to speak to them again.

I don't recommend playing Caustic Relationships And Wretch Losers (C.R.A.W.L.) unless you want to be alone. If you are already alone, the bots aren't so bad. At least they aren't a bunch of backstabbers. You can always count on red to be your friend....

Seriously though, Crawl, at a most basic level, is incredibly interesting. Part co-op, part competitive, and all fun. It covers a wide audience range by being finely tuned for accessibility while still remaining flexible and deep enough for more serious players to give each other a good challenge. I eagerly look forward to all of the tuning and content updates will bring.
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23 of 29 people (79%) found this review helpful
1 person found this review funny
5.9 hrs on record
Posted: December 19, 2014
Early Access Review
This game is dope as ♥♥♥♥. Get your friends, and grief the ever-loving ♥♥♥♥ out of them as you fight one another to gain the right to defeat the boss alone.
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22 of 28 people (79%) found this review helpful
1.4 hrs on record
Posted: January 2
Early Access Review
Excellent game, I hope it gets online multiplayer soon!
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18 of 21 people (86%) found this review helpful
1 person found this review funny
3.5 hrs on record
Posted: February 22
Early Access Review
Crawl, one of the great games in my library, is a 1-4 player dungeon-crawling game. You have a primary attack, and a special attack which can be changed. When you get enough XP, you get to Level 10. When you reach level 10, you fight the only boss so far, Kourok. If you defeat him, you win. If you lose, then you have 2 more tries. 3rd try and you fail, and you lose.

There's a catch though. One player is a hero, while the other three are ghosts who control the traps and spawn the monsters of the randomly spawned dungeon. Your monsters are determined by the god you choose. The god also influences your bonus stat. (Ex: Each monster has +1 HP) When a ghost's monster or trap kills the hero, they "take their humanity" and become the hero, while the killed hero, becomes the ghost that is empty. When you reach Kourok, all three ghosts control each part of the boss. (Ex: Bubbles, Laser Eye, Acid) The three tries are for your whole group, so if you are the 3rd person and you lose against Kourok, you are disqualified. When you attack the hero with a monster/trap, you gain the hero's blood. When you are the hero, you can trade the blood at a buddah like shrine for gold. The gold can be used to buy weapons, special moves, and other things like artifacts and potions.

This game is one that I will be playing until my fingers fall off. The movement is smooth and the attacking is snappy. The competitive nature of this game is so great, that I throw my gaming pereferal at the ground screaming while my friend(s) laugh. This game can be played with bots, and it is fun with bots too, but playing with your friends is a whole new level to the masterpiece which is 'Crawl.' I will further help and give tips/feedback to this game and I hope POWERhoof the best.
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15 of 17 people (88%) found this review helpful
15.3 hrs on record
Posted: December 8, 2014
Early Access Review
This game is the epitome of couch gaming. Winning a round against several friends feels like a gaming accomplishment that I haven't felt in years. The journey feels epic and the ultimate victory or defeat compliments it well.
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17 of 21 people (81%) found this review helpful
1 person found this review funny
28.2 hrs on record
Posted: October 6, 2014
Early Access Review
This game has potential to be perfect. As it is, it's amazing.
Also it involves lots of screaming, both from your dying hero and you.
Buy it.
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17 of 22 people (77%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: January 15
Early Access Review
I am just LOVING the renaissance of couch coop. Just two years ago I thought it was dead. In the last two years tons of games have come out exclusively for couch coop. I heard about this game awhile back and had yet to pull the trigger, well I finally did. I can safely say it doesn't dissapoint. TBH I have yet to actually play couch coop with somone I have just played against bots. I will revise my review once I have played it with buds. Everything about the game is brimming with style, from the flashy menu, to the incredible pixel art, tight controls, unique gameplay, and the intense chiptune soundtrack. Early access gets alot of flak but this is done right. The Game is released in an EXTREMELY playable state with a very large update looming ahead. Grab some buds and Crawl, I know I will be soon!
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12 of 15 people (80%) found this review helpful
26.0 hrs on record
Posted: October 17, 2014
Early Access Review
This simple dungeon-crawler is incredibly addicting and insidiously designed. With a very interesting co-op and competitive blend that keeps the action high, lovers of Hotline Miami, Gauntlet and The Binding of Isaac will appreciate the retro art style, soundtrack and gameplay. Even as an alpha release, I highly recommend Crawl.
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