Coma:Mortuary is the introduction part of a trilogy about events in the world of the dead. The game`s genre is Adventure-Ambient with Horror-quest element.
User reviews: Mixed (534 reviews)
Release Date: May 12, 2014

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$5.99
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Recommended By Curators

"This first episode of a planned trilogy can at times be incredibly obtuse leaving most of its interpretation open to the gamer."
Read the full review here.

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About This Game

The story is about a guy who has lost meaning in his life, because of the tragic death of his girlfriend. Drunk and depressed, he got behind the wheel of his car, determined to commit suicide in the same spot where she died. Somehow he survived the accident, but fell into a coma, and his soul is now wandering the world of the dead where a new story unfolds.

System Requirements

    Minimum:
    • OS: Windows XP SP3, Vista, 7.
    • Processor: 2.0+ GHz processor
    • Memory: 2 GB RAM
    • Graphics: NVIDIA 6000 series or higher graphics card
    • DirectX: Version 9.0
    • Hard Drive: 4 GB available space
    • Additional Notes: Not tested on Windows XP!
    Recommended:
    • OS: Windows XP SP3, Vista, 7.
    • Processor: 3.0+ GHz processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA 7000 series or higher graphics card
    • DirectX: Version 9.0
    • Hard Drive: 4 GB available space
    • Additional Notes: Not tested on Windows XP!
Helpful customer reviews
6 of 6 people (100%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: January 12
During my very brief time in The Land Of The Dead, I learned the following:

- The Land Of The Dead is a hauntingly beautiful place, lovingly realised with (mostly) top-notch graphics. It has nice sound, also.

- One can never walk any faster than a speed slightly above GLACIAL in The Land Of The Dead, except perhaps when being "chased" by things popping up (but not necessarily moving towards you) in corridors and doorways. Water provides an even greater obstacle to one's movement, thereby proving the old adage that "blood is thicker than water" COMPLETELY AND UTTERLY INCORRECT (mind you, I didn't get to walk through any blood in the course of the game, so perhaps I'm just jumping to conclusions). For those who can't handle the break-neck pace, however, there is fortunately the option to press Left Shift and slow yourself down even FURTHER.

- There are lots of dead-ends in The Land Of The Dead. Which take ♥♥♥♥ING AGES to back-track from, for reasons listed directly above.

- Every visitor to The Land Of The Dead is helpfully supplied with a FLASHLIGHT (it is pretty dark, after all).

- There are lots of levers and cranks in The Land Of The Dead, used to open doors and so forth. These levers won't necessarily be close to each other OR the portal one is using them to traverse through. In other words, bring a packed lunch if you plan on trying to get through any doors in The Land Of The Dead.

- The Land Of The Dead comes complete with mediocrely-acted narration, in some desperate attempt to recreate the atmosphere of Dear Esther, only in a far less linear environment with far less clues as to where exactly you're supposed to go next. Again, a packed lunch (and, perhaps, dinner) is advised; you may also wish to borrow a saint's halo to make the journey slightly less agonizing on the whole.

- There are a lot of "first-person" cut scenes in The Land Of The Dead, all of which are directed by a very nervous person with a twitchy mouse hand who can't pan around smoothly.

- There is death metal music in The Land Of The Dead, but only at highly inappropriate times, such as when one is being chased down corridors by witchy ghost women who look like cardboard cut-outs. Or witnessing end credit sequences which are as unskippable as the game is now unleavable, except by way of forcefully shutting one's computer down.

- Lastly but not leastly, The Land Of The Dead apparently comes in three parts. Here's hoping the next two are at least slightly better, and FREE to all of us who who were kind enough to give the developers money for THIS barely passable excuse for a "game". ONLY RECOMMENDED WHEN DIRT-CHEAP IN A SALE, AND ONLY FOR THOSE OF US SO ADDICTED TO HORROR GAMES THAT WE'LL PLAY JUST ABOUT ANYTHING AND EVERYTHING.

Verdict: 6/10.
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6 of 6 people (100%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: March 9
An extremely short and generally creepy game, but the single character just walks around very very slowly with minimal interactions. There are a few puzzles to solve but then almost nothing else. The cutscenes are the most interesting part of the game but again, there is no interaction. I did love the graphics. It doesnt make the game worthy of more than a couple of dollars.
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6 of 8 people (75%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: December 17, 2014
Very atmospheric. Good music. Interesting story. Well thought out concepts. Mysterious. Good pace.

Some moments are just amazing.

Some films are short. Some films are long. Some games are short. Some games are long.
I'm trying to say that you cannot judge all things by the same standards or you'll always get the same thing.

It is approximately 1.5 hours of an immersive, entertaining experience.

I am very curious about how the games will proceed.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
0.7 hrs on record
Posted: January 6
It might be a slow game, short or whatever, but the content is good. I like the story and the graphics are ok. Some scare jumps here and there. It was worth buying it.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: March 18
Not even at $0,57 can I recommend this game to anyone :P. My expectatoins were low but this game is a total waste of time. Basically you walk slowly(or extra slowly if you hold shift) through pretty repetitive and uninteresting rooms for 90% of the game occasionally solving simple/tedious find all the switches style puzzles. There are two segments during which you are forced to run which are somewhat tense but the rest of the time you are just walking slowly with the occasional loud noise scare popping up. While you are trying to enjoy your walking simulator you recieve the story in a pretty monotone narration that is very vague/nonsensical at times. I was really expecting this to be a Dear Esther clone, but it doesn't even deserve to be compared to that game.

One of the main issues I have with this game is the immersion. In a game like this atmosphere is everything and a big part of that is being in control and experiencing everythging first hand. However repeatedly the game takes control of the camera and completely breaks the mood. The best example of this is the cage scene in the trailer featured on the store page(that scene which appeared to be interactive was half the reason i bought the game), That whole segment is a cutscene though you have no control whatsoever on the cage comes down even though the trailer makes it appear that way. It also doesn't help that there are a mind numbingly large amount of dead ends / repetitive empty rooms that you have to go through. There is also a surprisingly small amount of detail given to each are sure there were a couple of areas which appeared interesting but for the most part the enviornment was very bland.

Finally the cherry on the pie is the game is a whole 40 minutes to an hour long. I came in at 60 minutes on the dot and that was after dying repeatedly and having the game crash to desktop 30 minutes in. It also ends rather abruptly with a cliffhanger that will lead into part 2 if it is ever made.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: March 17
+Kinda creepy
+Music
-Dear Esther-Silent Hill-House On Haunted Hill ripoff
-walk speed is super slow - Hopping on one leg would be faster
-No run option

For 60 cents I don't feel robbed but still a high price for this POS
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2 of 2 people (100%) found this review helpful
1 person found this review funny
1.2 hrs on record
Posted: January 9
So this game basically put me into a coma. Key factors in this are: screen tearing, a cut missing out of the sky box, music that loops poorly, and having to walk at the pace of a newborn sloth. The story also had me for a loss. It jumped all over the place and had no real structure or purpose. On the bright side. It gave me great confidence in the game I am currently developing. Hopefully you will see it on steam soon!
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4 of 6 people (67%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: March 13
Красивый, но абсолютно бестолковый симулятор очень медленной ходьбы. Герой ходит в два раза медленнее, чем в любой другой игре.

За час ковыляния до титров по симпатичным локациям:
- пару раз пугают прыжками из-за угла
- в нескольких пустых комнатах можно умереть по неизвестной причине (так и не понял, фича это или баг)
- нужно дёрнуть около 10 рычагов, чтобы решить единственный в игре простой паззл
- ещё 10 рычагов вдоль коридора нужно дёрнуть в абсолютно случайном порядке, чтобы открыть другую дверь
- рассказчик успевает зачитать половину страницы текста с сюжетом

И всё. Кроме этого никакого геймплея в игре нет.
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2 of 3 people (67%) found this review helpful
0.6 hrs on record
Posted: May 2
Amazing game totaly recomend people play this.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
0.7 hrs on record
Posted: February 21
Best Lever Simulator I played so far. Really enjoyed the landscape and the Effort they put into the Paper cut-out Ghosts. Its worth a 10/10.
Totally worth my time and i would recommend it to everyone that enjoys a Good Lever Simulator.
Definately worth my 0.60 Cents.
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2 of 4 people (50%) found this review helpful
0.2 hrs on record
Posted: December 21, 2014
I've spent 9 minutes trying to open the game, all I see is the main menu then crash. However, based on what I have seen I will review. Main menu looks like ♥♥♥♥.
0/10 - Would not look at again
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1 of 2 people (50%) found this review helpful
1 person found this review funny
4.3 hrs on record
Posted: January 21
Walking simulatorx99999999999999999999999999999
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1 of 2 people (50%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: December 17, 2014
This game is a work of art. I enjoyed it plenty and can't wait to see more. if you are into horror games that are ambient and have a very well placed soundtrack this is for you. If you are not a very patient person and you play games for fast action this game is not for you, and to help you get a better idea of what this game feels like it feels related to Anna the indie horror game. except there arent many puzzles in Coma.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: December 31, 2014
Best game , better than outlast 13 fps lock ♥♥♥♥ing nex gen !
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249 of 319 people (78%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: May 13, 2014
I don't want to spam links or anything, but I think this video I made will do a good job of showing why I do not recommend this game and why I was furious that I purchased it.

https://www.youtube.com/watch?v=nu_v54negZA
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149 of 185 people (81%) found this review helpful
1.5 hrs on record
Posted: May 12, 2014
Ok went into this game with lots of hope that it would be a very atmospheric horror game and to some degree it is,but and its a "BIG BUT" this game is very short as a matter of fact PAINFULLY SO.Now let me say this that the game does do a good job with atmosphere and i can see where the developers are going to take the story and it looks like it will be really good but only when all three acts are out and can be played one after the other as my total play time will tell you,1.5 hours is neither here nor there and is very short even for a seperate episode.
Now i get to the pricing and at £7.99 its way overpriced for the ammount of game (more like an interactive story to be honest) that you will get,so therefore at the moment is overpriced (in my opinion-no replay value as once you have seen it all thats it).
Ok lets gets to the brass tacs so to speak,the graphics are nice and look really good (your torch offering the only source of light down in the caves and cattacombs that the game is set in),the gameplay is very slow and methodic and to be honest i think i spent upwards of between 20-30 minutes walking places (the game has a very slow walk function,whether intended or not it actually bumps up the playtime).I wont spoil it to much for those that are going to play but there are some nerve changling scenes and these are of the chase variety (no guns or weapons-so it does share that in common with AMNESIA but little all else).There is no true freedom in game and at times you just feel like you are along for the ride.The sound in game is top notch with some of the noises actually getting to you (screams and other noises are all quite nerve shredding at times).
Interaction in world is quite simple and only occurs to advance the story and at times you will wonder where to go but a little trial and error soon sorts this out in time.
So on the one hand i would like to reccommend it but with hand on heart cant as whats there is good but really doesnt warrant such a high price tag for what is actually a shorter experience than most movies,sad as like i have said i can see where they want to go its just whether enough people will buy such a short game to help them get the following episodes out so that we can finish the story and see what actually does and is going on.

(JUST TO ADD-SINCE PRICE DROP)

The game has since dropped to nearly half price so it is now better value for money (but all the above still applies).
This is not a very good sign though as people have paid the higher asking price and it hasent even been out for more than 8 days (not a very good sign of either the product or the developers faith in it)
Lets hope that this doesent become the norm as to be honest this reveiwer will just wait for his games instead of forking out money for a game to just drop less than 9 days later.
(all games drop eventually but not this quickly and lets just hope that the next episodes remain free for the people who bought this game early and that it remains so for everyone else as well)
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93 of 113 people (82%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: October 14, 2014
If you want to hear a bored, off-brand Ron Swanson narrate generic dialogue about the afterlife, over VIDEO GAMES SLOWEST WALK CYCLE, then definitely check out Coma:Mortuary. If you're looking for a game where literally anything happens, maybe look elsewhere.

Oh, and if you do decide to check it out, stick around for the most comedically misplaced death metal music, while you walk slower than someone can crawl.
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186 of 263 people (71%) found this review helpful
1 person found this review funny
0.8 hrs on record
Posted: May 16, 2014
This guy walks slower than my grandma
By the way, my grandma can't walk
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87 of 118 people (74%) found this review helpful
0.6 hrs on record
Posted: May 13, 2014
This game reminds me of a place i remember as a child called Fun Zone. An overpriced indoor playground Where any possible fun was ruined by the angry teenage attendants constantly yelling "NO RUNNING!!!!". The movement speed is painfully slow. Add a run function, and the beautifull graphics would be worth experiencing. but until then i can't come close to recomending.
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86 of 120 people (72%) found this review helpful
2.5 hrs on record
Posted: July 3, 2014
Personal Rating: "Worth purchasing during a sale"
Traditional Rating: 6 out of 10
Genre: Indie Adventure

Dante's Inferno

Coma: Mortuary (Episode 1) is an indie adventure game from NAGA Entertainment Studios located within the Russian Federation that takes some of its cues from Dante's Divine Comedy. The game places you in the shoes of a depressed and suicidal man who mourning the loss of his girlfriend tries to take his own life at the very same place his lover died by dosing up on copious amount of alcohol and then careening his car off the edge of a cliff. Waking up in the realm of the dead the man begins his search for his lost love.

http://steamcommunity.com/sharedfiles/filedetails/?id=280052541
This first episode of a planned trilogy can at times be incredibly obtuse leaving most of its interpretation open to the gamer. tid-bits of information are slowly relayed through the main protagonist short but sparse soliloquies but more often that not they open up more questions than provide answers. The unconsciousness state the man finds himself in (the accident does not actually result in his death but in him entering into a coma) could either be viewed as a state of purgatory or "Purgatorio" by some as there is repeated reference and imagery to religious cleansing and purification or his own personal "Inferno" due to the nature of some of the more oppressive and grim environments and encounters along the way. I am hoping the other two planned releases will expand a bit more on this so that each theme is given more clarity.

http://steamcommunity.com/sharedfiles/filedetails/?id=280198311
Coma: Mortuary is a very short gaming experience with minimal environmental interaction required from the gamer bar the pulling of a lever here and there. Most gamers should get through this episode in roughly an hour and I can't imagine the game appealing to that many gamers who have been brought up on action frag-fests as it's an incredibly slow and meditative piece that is more Dear Esther than Amnesia - The Dark Descent. This is a thinking persons game that should provoke all types of questions around its central themes and that is exactly what Coma: Mortuary does even though as it closes many of those questions remain unanswered - something I am hoping the other two titles are going to eventually tie-up.

http://steamcommunity.com/sharedfiles/filedetails/?id=280071991
Conclusion

The game uses the Unreal Engine and can be strikingly beautiful and atmospheric at times and I found for the most part that the joy of the title lay in discovering its unique environments. Sounds are well implemented and not overbearing except for the occasional out of place rock tune that somehow breaks the immersion. One thing for sure is that Coma: Mortuary has piqued my interest and now I am definitely keen to see how this story of death and redemption is going to play its self out. Only time will tell!
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