A tiny, naked cosmonaut with a jetpack & laser blaster must revive a dying galaxy by planting one seed at a time. An innovative and addictive arcade adventure experience with mystery and intrigue in all the right places.
User reviews:
Very Positive (348 reviews) - 91% of the 348 user reviews for this game are positive.
Release Date: Apr 27, 2015

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Recent updates View all (50)

August 23

New Build 1.19!

Hey girl dudes and guy dudes. Just wanted to drop a line that thanks to the awesome efforts of the Greenworks team, Scirra team and LIL OL ME i managed to get the game updated to a much more recent version of Node Webkit, using a much more recent version of Construct 2, and a much more recent version of the Steamworks API.

What does this mean exactly? Well, it should fix a butt tonne of engine bugs that i personally had no chance of fixing cuz well they were in the engine. I was running a much older version of Construct 2 for building (r216) but with the recent changes I was able to upgrade to r233 which has a plethora of issues resolved. It also means im using a more recent version of Node Webkit which blah blah blah sounds super boring but it should help with keeping things running smoother, and im actually hoping it resolves an issue with garbled text on certain high resolution / high dpi windows machines. (let me know).

Overall, things should be better.. but it does give me some new hope for a feature so many people have been axin' for since day effin one. We'll see... I feel like there's a chance it can come to fruition... a chance.... just a chance...

Almost forgot - this new update also means there is now support for 64bit Windows and MacOS versions. Previously I could only support 64bit on linux but EFF THAT NOISE. Now we can all share in the futuristic bit glory.

Hope you're enjoying the game ;)


13 comments Read more

May 12

Announcing My/Our Next Game: Slayaway Camp!

So some of you might be curious what I've been working on this past year since Cosmochoria was launched. I can answer that in one simple web link:


Check out the video on that page, and don't forget to scroll down and sign up for the closed beta at the end of the month. It's going to be iOS only for the beta, and the game might one day come to Steam, but we're focussing on it being a Mobile game for now, just because the touch screen / movement interface fits so well.

Hope you awesome guys & girls dig it!! If you want to share the video with your friends, it would really help me spread the word, too! I'd be eternally grateful :)


6 comments Read more


“Cosmochoria is a perfect blend of serenity and chaos.”

“...with colorful imagery and atmospheric background music, [he created] something fresh.”
IndieGames .com

“Cosmochoria is a sugar shock of sweet arcade fun in a beautifully psychedelic wrapper! Nate Schmold's debut game is a labor of love that deserves a wide and appreciative audience.”
Jason Kapalka, Co-Founder of PopCap

About This Game

Cosmochoria is a love letter to old-school action / arcade games like Asteroids, Sinistar, and Mario Bros. Cosmochoria is a mesmerizing way to kill hours: hopping between planets, unraveling forgotten mysteries, killing aliens & giant space monsters and planting mysterious seeds to sprout new life across a long-barren galaxy.

You play the role of a tiny pink naked cosmonaut who 'finds himself' in a distant galaxy. While no story is immediately apparent, consecutive games will begin to reveal some of the deeper mysteries surrounding the universe around you.

You are free to roam the galaxy in search of these secrets, or to remain on a single planet, establishing a home base to fight aliens and tend to your galactic garden.

Game Features:
  • So much Pew Pew Pew High Score arcade action.
  • Super secrety mystery STEAM ACHIEVEMENTS for unlockable braggeryness.
  • Plant seeds to sprout new plants, new plants give more seeds.
  • Grow plants to fill dead planets with your Love Juices.
  • Massive UltraNova Explosions Like from Contra III.
  • Build Towers like a construction BOSS.
  • Procedurally generated galaxy. Each game is unique like a snowflake.
  • Aliens poop crystals from their bums before they explode.
  • Spend said poop crystals at the upgrade shop to improve your abilities.
  • Radical interstellar screen sized boss fights.
  • Mini-Map Upgrade plots your cosmic journey.
  • Warping around the whole place like U really mean it.
  • Fresh electronic soundtrack by Ilkae, Zebra & Mantrakid.
  • Hand Crafted Vector illustration stylee.
  • Form Deeply Special Bonds with Secret Cartoon Animal Pets.
  • Befriend an old hermit alien at his wooden shack.
  • Discover hidden artifacts strewn across the galaxy.
  • Fire Bullets into a whole bunch of Bad Guy Faces.
  • Float NAKEDLY all over Outer Space!!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Intel Core 2 CPU
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GT/s 4xx or Equivalent
    • Storage: 300 MB available space
    • OS: Windows 7
    • Processor: 2 Ghz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 600 Series or Higher
    • Storage: 300 MB available space
    • OS: Mac OS 10.7+
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: 512 MB NVidia or ATI Graphics Card
    • Storage: 300 MB available space
    • OS: Mac OS 10.9+
    • Processor: Intel i5+
    • Graphics: 2 GB+ NVidia or ATI Graphics Card
    • Storage: 300 MB available space
    • OS: Ubuntu 14.04
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: 512 MB NVidia or ATI Graphics Card
    • Storage: 300 MB available space
    • Graphics: 2 GB+ NVidia or ATI Graphics Card
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (348 reviews)
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268 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
77 of 86 people (90%) found this review helpful
3 people found this review funny
53.6 hrs on record
Early Access Review
Posted: September 29, 2014
Cosmochoria tells the off-the-wall story of a lone astronaut, equipped curiously with nothing but his trusty laser pistol and space helmet. No, seriously, that's all, this dude is completely naked. Not much is known about our naked astro-protagonist other than his mission to bring color and life to a dying galaxy randomly sprinkled with lifeless planets. You'll jetpack around in classic arcade fashion pew-pew-pewing all that stand in your way as you rocket between the rocky spheres in an effort to rescue these planets from bleakness.

Your early career as a cosmic space horticulturist will be painstakingly difficult and a bit of a slow start. The game starts you off with the core essentials and not much else, including a basic jetpack for floating between planets, a puny peashooter and just enough seed to get you started with your first plant of each run. The planets start off barren and empty but as you fertilize them with your psychedelic plants become more and more cosmic and groovy. With each anomaly you plant a new wave of enemies approaches and you're faced with defending yourself while managing to plant more in the process. The further you get and the more you plant, the more intense and difficult the enemy waves get forcing you to skip and jump over shots and fight back the small alien creatures dropped by UFOs.

Luckily, filling a planet with enough funky space plants to fill the empty heart at the core means you've accomplished reviving it, and the planet gives back its lifeforce to your missing health as some strange act of gratitude. This lengthens your lifespan giving you a chance to collect the dropped gems from enemies used for buying new equipment or items between plays. The equipment you accumulate through your many playthroughs are what take Cosmochoria from being just a fun arcade romp to a fully addictive and almost roguelike experience with persistent elements that expand on the length of each trip. You'll find permanent upgrades for everything from maximum health, speed of your character, to the amount of starting seeds you bring with you at the beginning and all will help push you on your journey to discovering the secrets of Cosmochorias world.

The world is chock full of secrets to discover, and given the randomized nature of the game will appear at the least expected of times and runs. These secrets are obviously.. a bit secret so I don't want to spoil them but can come in the form of anything from strange and mysterious turds to ancient space eggs. Their usage is generally as cryptic as the item itself, and usually involves finding another oddball character in the galaxy to bring the item to. The rewards you gain from these strange, cryptic, and secret side quests randomly sprinkled across this colorful cosmos are extremely worth the trip and usually give you permanent upgrades that will carry over and speed up your future endeavors into this trippy realm.

Cosmochoria makes me feel like a kid on saturday morning again, the oddly nostalgic twinklings of the opening song evoke a melancholy feeling in me that is both very happy and at the same time a bit sad. The memories of childhoods filled with imagination and creativity seem so close to us in our minds, but are also far in the past and unreachable in our adult lives. Perhaps this is the point of Cosmochoria? To remind us that even though we're adults, the world isn't so bleak, that we can still escape to worlds inside our minds the same way we did as children and forget the troubles of reality and really expand our imagination even during the mind-numbing process of growing older. This is a game without a demographic, for anyone and everyone to enjoy, it's a showcase of the kind of creativity and imagination games can and should have, and the only requirement is that you have a serious passion for fun.

Cosmochoria is an incredibly fun and addictive journey into a fantastically colorful world of cosmic entities.Filling each planet and watching them transform is addictive to me in the same way watching your ball in Katamari Damacy fill with the trinkets and relics of the world you roll up around you was. It's very accessible in its arcade-like execution and controls, but retains the high skill ceiling of a roguelike that keeps you pressing on to find what you need to increase your survivability in future plays. It's the kind of game you can pick up and play for a few minutes, or get lost in and obsess over upgrades and collectibles for hours on end. Not only is it just plain damn fun, but it features a stylish world with a unique cast of characters and monsters that I won't ever forget in the same way I never forget the cartoons or picture books that shaped my childhood. Yes, Cosmochoria is that kind of an experience.
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75 of 89 people (84%) found this review helpful
19 people found this review funny
3.6 hrs on record
Posted: May 3, 2015
One small step for naked man, one giant leap for naked mankind.

Cosmochoria is an action adventure game with rogue-like elements that recently left Early Access. You assume the role of a naked cosmonaut (kinda reminds me of the naked mole rat from Kim Possible) who has found himself stranded in a strange galaxy far from home. You must explore this new galaxy while searching for artifacts, fighting enemies and gardening! As you play you will unravel an interesting story which tells you how and why the galaxy you are in has become the way it is. Your main aim is to travel from planet to planet planting seeds and growing enough plants to 'create an atmosphere' for the planet, doing so not only rewards you with items but also allows you to heal on said planet

+Charming vector illustration art style
+It's a very open-ended game so you're free to do what you want, if you just want to grow plants on one planet and defend it then you're free to do so for as long as you wish
+Procedurally generated galaxy, you'll never play the same game twice
+Lots of different kinds of enemies which are introduced as you get further into the game
+Lots of weapons, skins and upgrades to unlock as you play through finding unique items or by collecting enough alien poop crystals to buy things in the shop
+A number of towers to build on your planets
+Some rather interesting mechanics, such as portals which teleport you across the galaxy
+Challenging boss fights
+Great writing and an interesting backstory
+So much to discover and understand
+Lots of NPCs to find across the galaxy
+Very original idea
+Awesome electronic soundtrack which fits nicely with the game's setting
+Active and friendly devs
+Cool, and worringly naked, protagonist

+/-You have to do a fair bit of grinding to get enough poop crystals for upgrades
+/-You can't save your game, if you want to quit you have to die
+/-Due to how open ended it is it can be difficult to know what to do at times

-The gameplay is a little too simple for it's own good and often feels repetitive particularly when you restart a game
-You only get a mini-map by finding it(? I've never really worked out what causes me to get it when I do have it) which is irritating because it's hard to navigate without it


Cosmochoria is a great action/adventure space game with an awesome art style, procedural generation, lots of unlocks and an original idea. If you're a fan of space games or have some strange desire to become and extraterrestrial botanist I strongly suggest you pick this game up.

***This review was written using a key provided by the Developer for review purposes***

El K.
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36 of 40 people (90%) found this review helpful
2 people found this review funny
3.0 hrs on record
Posted: April 27, 2015
It's certainly unique. So the basic mechanics are: jet around in space from planet to planet, planting trees to restore them. Once a planet is restored, it dispenses a random treasure and heals you. While this is going on you will be assaulted RELENTLESSLY by enemy aliens, which gets pretty frustrating. I was having Spore flashbacks for a while. After X time has passed, a massive boss monster will spawn, which necessitates jetting through space while managing your fuel and hopefully hopping between restored planets for healing. This is the phase where you'll usually die horribly and start over -- and if you don't, you plod on until the next boss spawns.

From treasure chests you'll either get some gems (for postgame upgrades), bombs, bricks (build largely ineffective towers with), or artifacts. Artifacts can be traded in for mutators accessible from the main menu, such as disallowing towers, more enemies, less enemies, "no eggs" (???) and the like. Most of these are also largely ineffectual, as I've noticed no difference even playing with fewer enemies and lower enemy health. Each time you start a new game the galaxy will be mostly randomized, including planetoids, what types of enemies will appear, and whether or not weapon powerups (which are crucial, as you can't buy weapon upgrades) will actually appear. The RNG swing is kind of ridiculous, I've had games where apparently every chest has contained an artifact, and others where they don't seem to exist. I've repeatedly gotten duplicate artifacts, and sometimes I've been unable to trade a new artifact in for no apparent reason. I somehow collected a pickup from a boss after the game was over despite dying to it, which gave me a white screen and a weird three-minute musical number.

It's really hard to tell how much of this game is actually functioning as intended, what's glitching out and what's just plain dickish design, and much like Rogue Legacy the necessitation of perishing repeatedly to grind upgrades is starting to rub me the wrong way, but to a certain extent I'm still quite enjoying it anyway. I'm just not sure if it's more fun or frustrating yet.
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34 of 37 people (92%) found this review helpful
3 people found this review funny
3.6 hrs on record
Early Access Review
Posted: December 4, 2014
This game is a fun little action game set among rotating planets, little prince style. You start on a planet and defend it while planting seeds to make an atmosphere appear (which helps with defending from various baddies.) After you feel you have built up the planetoid enough (or at any time for that matter) you can use your jetpack to fly to other planetoids and keep going. The game is procedurally generated with a progressive unlocking system for new abilities and weapons.

Each time you play the game starts out pretty slowly, allowing you to build up your planet and as you explore your solar system the difficulty progresses at a nice pace. There are bosses that show up and a nice variety of enemies.
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32 of 34 people (94%) found this review helpful
2 people found this review funny
15.2 hrs on record
Posted: May 4, 2015
I was first sceptical, especially after the first few playthroughs but I'm a sucker for upgrades when done right and slowly but surely I became stronger and next thing I knew a 10 minute play session turned into two hours and now I'm hooked. If you like planet hopping physics and planting seeds to make planets grow (and give you health) then this is for you. I'm a 33 year old male and find it hard to get into games the older I get, even though I still love them. So, if you find yourself in the same boat and are looking for a casual game where you die often (and that's okay) then this is for you! Anyway, I'm not great at writing reviews, this is my first one. I liked the game that much I felt compelled to come here and tell you all that I love it!
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41 of 51 people (80%) found this review helpful
4 people found this review funny
4.5 hrs on record
Posted: October 18, 2015
+ Kawaii
+ Wonderful planets
+ Nice soundtrack
+ Epic boss fights

- Expensive upgrades
- Issue with retrieving the artifacts

This game have a charm but there are some things that I believe should be fixed.
The goal in Cosmochoria is to grow plants until the certain planet create its own atmosphere (there are 50 planets). Visual style is kawaii and neat, every planet is colorful and different. During exploring you will be swarmed by many different foes, some of them are annoying, some of them are really bad. Boss fights are nice but ice dragon is overpowered and the green cloud boss is really easy, you can just stand in one place and shoot around until it's defeated. When I was almost done with the game I found some kind of easter egg or boss, still don't know what was that because I was immediately terminated by blue screen of death (in the game). About artifacts - it's hard to find the place to bring the artifact back, for me it's not worth it. I think the solution would be some kind of radar to point where you need to go. There are some weapons to unlock but they are expensive, after 2 hours I was able to buy homing blaster which is worse than laser blaster that costs 15x less. Some upgrades are too expensive and I was not even bothering to buy them. And one more thing, when you accidentaly find the crystal there is 80% opportunity its a monster...
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A developer has responded on Oct 19, 2015 @ 10:33am
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33 of 39 people (85%) found this review helpful
1 person found this review funny
172.2 hrs on record
Early Access Review
Posted: August 25, 2014
Definitely my favorite arcade-style shooter in a while. Not only do you get to fly around in space NAKED, (which is amazing all on its own), but the tree-planting, planet-revitalizing aspect of the game really adds a unique element to the familiar space-shooter gameplay. The planets add some interesting dimension and strategy to the game; for example, large planets take much longer to revive than teeny tiny planets but also provide much more protection.

The map is randomized each playthrough as well, which keeps the game from becoming stale or dull. There are things that spawn randomly throughout the universe that you will stumble across, (such as NPCs and other secret things) that offer upgrades or sidequests. I would tell you about them but they are seekrits. (Spoiler! PETS!!)

Cosmochoria is challenging, but not punishing. After dying, the crystals you collect from gunning down enemies can be used to buy various upgrades, (from increased health to new weapons, to special abilities) that will help you progress further the next time you play. (And some of the weapons are really really fun!)

But yes! Expect to die. A lot. You will be swarmed by aliens. You will accidentally fly into the sun. All your hard work will be destroyed by some angry UFO who was, apparently, having a bad day and decided to take it out on you. But know that there is always some crazy new stuff waiting for you upon your inevitable demise, and you will do better next time.

But the most important thing, I think, is that Cosmochoria is simply fun to play. It's fun to blow up enemies while desperately trying to keep your baby trees alive, and it's satisfying to watch planets come back to life after you've worked so hard to protect them. There's a zen-like quality about the game that somehow comes through despite all the crazy hectic alien killing. (And did I mention that you're NAKED?)

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27 of 30 people (90%) found this review helpful
1 person found this review funny
11.7 hrs on record
Early Access Review
Posted: September 29, 2014
Cosmochoria is an action game set in space where you control a naked cosmonaut that wants (and has) to explore the secrets of the universe by planting seeds, floating through space in search of other planets and by killing gigantic bosses. Got your attention ? Good. Let’s read on.

The gameplay dates back to a time when the action genre was still one of the most popular genres out there. Cosmochoria is thankfully a bit deeper than that, and even though you will still blast tons of enemies there’s more to do than just killing alien life forms.
By planting seeds and growing plants you’ll earn additional seeds. These seeds can and have to be used in order to save dying planets. Plant enough of them and the planet will come back to live again. This is shown by a huge heart put in the center of the planet itself. The heart acts like a meter and when it’s filled up you’re done saving that specific planet and it’s time to move on again. The meter will decrease if you have less than full health. That’s because the life of the planet is also used to recharge your own health meter. Anyway, if there’s a warp point on the planet you can use one of those to transport to a different planet and if not then you can use your jetpack to get moving again.
While planting seeds you will be regularly attacked by invading aliens so it’s your job to kill them while growing these seeds into plants. Once you stop planting and you’ve killed all of the remaining enemies they won’t spawn as quickly anymore. Killed enemies will drop crystals that can later be used to buy better gear and upgrades.
Occasionally a boss will spawn. These are extremely tough, especially at the beginning when you have nothing but your starting equipment, and they take a lot of patience and skill to kill. They’re even harder to hit when you’re out in space so let’s just hope for your sake that you’ve already landed on a planet when the fight begins.
Your jetpack is part of your default equipment and it can be used to dodge incoming fire (by hopping around) or it can be used to propel yourself into space. Once you’re out of the atmosphere you have to rely on your jetpack for navigation. If you stop using it you will still continue to float into the direction you were moving. The jetpack’s meter will very slowly refill and it’s key to time is as efficiently as possible. There are red zones (I think they are some sort of suns) and if you come in too close you will burn up and die. If you approach a new planet and enter it’s atmosphere you will automatically drop on the ground. Then the whole process repeats itself.
After you die you will lose everything but your crystals and before starting a new game you can use these same crystals to upgrade all kinds of stuff. You can select an upgrade that allows you to take extra seeds with you or to move around faster. And as I already mentioned you can also bring more powerful guns with you and even unlock new outfits.

Cosmochoria uses pretty, but simple, 2D vector graphics. The whole game looks sharp and has a nice style of its own. Some enemies could benefit from some extra or more animations but that might eventually be fixed or added in a later version of this Early Access edition.
The game uses minimal sound design at the moment of writing this review but the sounds of gunshots, completed planets and your jetpack (among others) sound perfectly fine.
The music is catchy and electronic, but it repeats itself a bit too often and could use a little more variety. But again, these might be implemented at a later stage of development.

You could play this game until the end of time. Unlocking every upgrade could take you tens of hours and since every galaxy is randomly generated nothing is ever completely the same. Completing a ‘perfect’ game will take you weeks, if not more. The game also has integrated Leaderboards so that you can compare your stats with other players and friends.

Plenty of updates are still being planned for this game and it will take at least several months before it’s remotely complete. But what’s there is already very much in a fully working, playable state. And above all, it’s quite fun. It does start off slow, but by slowly collecting a couple of crystals with every game you play you’ll be able to afford an upgrade (or several) in no time. Things really pick up when you have a few upgrades in your possession. Still, a bit of tweaking so that you can afford something earlier would be nice (progression feels a bit too slow at the beginning) and would also be better for the casual gamers out there or those who don’t have the time to play it as much as they’d like.

The developer is also actually working very close with the community to make this game even better so if you have any suggestions or things that could be improved – anything really - don’t hesitate to post in the forums or to mail the developer himself; he's actively listening. I was surprised to see some of my suggested feedback make it into the game within days of reporting it.
Overall, I really enjoyed Cosmochoria. So there you have it: a big thumbs up from me.

[Rating: 81/100]
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26 of 36 people (72%) found this review helpful
16 people found this review funny
13.5 hrs on record
Posted: July 12, 2015
Do you like terraforming planets?
Do you like blasting away alien scum?
Do you like sexy naked space travelers?

Of course you do.

Do you like Rogue likes like Risk of Rain?
Do you like Rogue lites like Rogue Legacy?
Do you like hard as nails procedurally generated exploration puzzly goodness?

If you say no your lying.

Play This game
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21 of 28 people (75%) found this review helpful
1 person found this review funny
5.0 hrs on record
Early Access Review
Posted: August 25, 2014
Cosmochoria! Still don't know how to pronounce the name, but who cares?! This game is loads of fun, I got to be part of the alpha testing and it was so great! This game is really easy to pick up (but it is challenging) It's a great way to blow through some extra time you might have. This is an arcade styled game and therefore is easy to play for just a few minutes or even hours upon end! Not one game is the same, sometimes you get lucky and find a bunch of pyramids (little tower things that shoot lasers) or sometimes you get overwhelmed by aliens.
This game isn't like other survive as long as you can type of games. Because unlike others of this genre you never get frustrated or want to rage quit. The game slowly gets harder and harder the longer you play. So as you start to buy upgrades the longer you last.
This game is incredible, even if you don't want this game buy it support the developer. He is awesome and works so hard!
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Recently Posted
0.2 hrs
Posted: October 13
I can't recommend this game because i have found this very boring and incredibly repetitive.

This game has cute graphics, simple animations, sound/music. It's polished game.
But the main idea is really boring. I think children or people who likes click casual games could like this.

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12.7 hrs
Posted: October 9
Definitely worth getting on sale. Would only recommend buying full price if it really looks like it's up your alley. I played at a pretty relaxed pace and almost got 13 hours out of it. Don't expect a terribly challenging game. That doesn't seem to be the point anyway. It's definitely got a sense of humor about it. Very self aware.
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G#0S+ R0BO+
12.4 hrs
Posted: September 17
This game is perfect because on the surface it feels like a fun little roguelike. You can have a quick game until you die or quit. When you start noticing the items is where the game really shines. The music is amazing. It fits cute little game extremely well with mellow, space-y chip type music. Highly sugested for anyone that is a completist or just really wants to lose themselves for a day.
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4.9 hrs
Posted: September 6

Not sure why astronauts have a precedence for manipulating plants and flowers on the plants they land on, in 'Cosmochoria' it's all about bringing life and happiness to various space rocks.

The basic gameplay loop revolves around visiting planets and improving them with plants while defending them from various jerk aliens blasting at the play for no good reason. Unless we're introducing invasive species then maybe we're the jerks.

This is definitely a slow paced chill game, but the style is whimsical and joyful which keeps pace with the dullness. Early upgrades help immensely but the grind for the first few should have been balanced out a bit more.
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11.9 hrs
Posted: August 28
It's a great game, although the newest update seemed to cause some framerate issues for me; not sure why(Despite having a ♥♥♥♥♥♥ graphics card I guess). There was also a process called njws helper that I would have to manually kill from time to time. Minus all that, I ended up beating the game in windowed mode and It was great fun. (I'm running macOS X El Capitan)

Totally recommend this if you like arcade-like type games.
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ConspiracyMan (Sonicmarioboom)
4.7 hrs
Posted: August 26
The whole game is almost focused on reviving planets by planting on them then fighting this giant boss worm guy, after you die you can upgrade your items. That's the game. You can jet pack between planets but that's not fun at all after you realize it's just annoying to control. You can fight enemies but they're just annoying repeats. You can plant special plants that do different things but they always cost too much to use nor do they feel like they help that much. It just feels like a chore that you do until you die just so you can do it again, except this time you are now cleaing the dishes instead of vacumming the house and you are slightly faster at it.

TL;DR - It's disappointing. It's fun for about 3 hours and that's it. It's one of those indie games that are kinda fun but fall short.
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A developer has responded on Aug 27 @ 1:31pm
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12.1 hrs
Posted: August 25
Better than no man's sky. Much cheaper too.
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16.9 hrs
Posted: August 23
Helpful? Yes No Funny
1.2 hrs
Posted: August 19
Product received for free
Ever wondered what it would be like to colonize Space... That too alone lost in the universe travelling through space starting with nothing but a gun, a seed, a jetpack and a helmet. Well if you did you should definitely get this game. But beware this game can take hours of your time without you even noticing it.

Cosmochoria is a cute little indie game which has relatively no rigidity of dimensions and thats exactly what makes this game so good in orientation. The story is not rigid as in you dont have to do a certain things to unlock certain levels. In other words you can play any ways you like and still get to the end result. The basic story being (as explained) you start off with a seed, a gun, a helmet and a jetpack. Your task being to save the galaxy one seed one planet at a time. There are interesting plot points every now and than as in they give clues to how the galaxy came to be the way you find it.But no rigidity in storyline.

The gameplay is superb, as in spontaneous, rapid, smooth and graphically nonperiodic. You have to infuse life into the galaxy and make life spawn again in the galaxy one seed at a time. In your path there are alien creatures, spaceships and bosses.They are tasked with stopping you. But dont be afraid. You get bonuses by killing them, like building points for healing towers , etc.One peculiar feature of the game being every time you die you can level up your gear if you have certain gems in your tally. (you collect them by killing aliens)

The game has smooth graphics, good music and neat storyline. All in all there are many positives about this game, which overshadow the negatives. A few being:-


1.addictive gameplay
2.Nonrigid storyline
4.easy on the pockets
5.A very active dev


1. Could get a bit boring as you play through, for you being the only player in the game
2. no saves during the game

All in all the game is 7/10 for its nonrigid storyline. Definitely a must get for any gamer.
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TeeJax <3
5.6 hrs
Posted: August 11
Cosmochoria is a fantastic little game where you play a lone, naked cosmonaut who is trying to bring back planets in a dying galaxy one seed at a time.

Cosmochoria doesn’t seem to follow a specific linear storyline, instead it is a very do-at-your-own-pace style game. You do unlock snippets of story as you revive more planets but it’s never done in a ‘do this’ or ‘follow this’ kind of layout. The general story behind Cosmochoria is very simple yet very enjoyable. You’re a little astronaut tasked with reviving planets which are dying out across the galaxy. Armed with nothing more than a jetpack, a single seed and a small gun it’s up to you to save the galaxy before it’s too late.

General Gameplay
The gameplay is simple, you start on a planet which will vary in size play from play and you must start by planting seeds which you’ll only have one of at first. You must plant and tend to your seed whilst defending yourself from the various enemies you’ll run into with your aforementioned peashooter. Once your seed reaches full sproutyness it’ll give you more seeds and heal that planet a little. After you’ve planted enough seeds the planet will be fully healed and you’ll be rewarded with a chest which can have many things inside ranging from building blocks to random items or snippets or information and tips. Since there is nothing forcing you to leave the planet you are welcome to stay and keep planting there but you’re better off using your jetpack to fly off and find another planet to save.
Each planet has it’s own center of gravity and once you leave you’ll be floating through space using your (limited) jetpack fuel to guide you around. If you decide to fly right out of the edge of the map you WILL die so don't try it like I did. As you’re travelling through spaces you’ll can come across ‘glitches’ which teleport you elsewhere on the map which can be fantastic or really, really awful so use them which caution.
The enemies you encounter start fairly simple but as you progress and heal more planets you’ll find harder enemies. When you kill anything it’ll drop crystals which you’re able to level up yourself with once you die and the bigger the enemy and harder, the more crystals they drop. Bosses will spawn periodically when you heal a certain amount of planets and they are a lot bigger and stronger. It’s usually wise to have a small base on a planet by then to avoid being obliterated right away since bosses can seek you out from anywhere they are. You’re not alone when it comes to killing enemies and defending yourself though! You’ll earn something called ‘building blocks’ which allow you to build various towers on the planets you land on which can range from turrets to healing towers. Building blocks do not seem to be massively common and have to be bought with crystals if you can't find any and run out so spend them wisely.
Since you cannot level up during a run you’ll find yourself dying a bit at first until you manage to get some crystals and get a bit stronger but once you get the hang of it you’ll be able to survive a fair amount of time each time but at first it can feel a little bit grindy. Since you’re able to choose what you spend your crystals on in which order though you can quickly progress the way you want choosing to prioritize health over speed if you’re dying a lot or focusing on jetpack fuel if you find yourself running a little low.
The further you progress and the more planets you heal will allow you to start further in the game each time so you are not constantly having to beat the same bosses over and over. Planets are randomly generated each playthrough so nothing is quite the same and there is plenty for you to explore ranging from NPCs, random backstory snippets and giant bosses so it never feels boring and has high replayability.

--- Addictive gameplay
--- A level-your-own-way system.
--- Randomized world each time for extra replayability.
--- Great graphics with accompanying soundtrack.
--- Wide range of weapons, planets and enemies.
--- Very friendly and active dev who is quick to solve any issues.

--- Can feel a little grindy.
--- Gets a little repetitive after a while.
--- No saving during runs: if you exit you have to start over.

I got Cosmochoria in a bundle and this game alone is well worth the price of the bundle itself. Hours and hours of relaxing gameplay paired with cute graphics and a brilliant little soundtrack makes Cosmochoria a fantastic purchase and a game well worth checking out. Though a little hard at first the game eases up a lot and becomes a very enjoyable and time-consuming game. Well worth grabbing on sale.
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