Brawlhalla is an epic platform fighter for up to 8 players online or locally. And it's free! Join casual free-for-alls, queue for ranked matches, or make a custom room with your friends. Millions of players. Frequent updates. Over thirty unique legends. Come fight for glory in the halls of Valhalla!
Recent Reviews:
Very Positive (3,784) - 88% of the 3,784 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (58,836) - 86% of the 58,836 user reviews for this game are positive.
Release Date:
Oct 17, 2017

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Recent updates View all (214)

November 29

Patch 3.05 - Balance, New Skins, Bug Fixes and More!

Welcome to Patch 3.05! In this patch we’re adding new skins for Ragnir and Teros, making improvements to PS4 client performance, and improving game balance across multiple weapons and Legends. We’ve also relocated our US-West servers with the goal of improving performance, so if your experience improves please let us know!
New skins for Teros and Ragnir!
  • Ragnirsaurus Rex - “Clever Boy.”
  • Gatekeeper Teros - “A set of skull and bones you don’t want to cross.”
The Ancient Chest has been recovered! It holds 18 skins total including three chest exclusive skins which are:
  • White Fang Gnash
  • Fangwild Fawn Ember
  • Winged Serpent Nai
Brawl of the Week - 3v3!
  • Unranked 3v3
  • 3v3 Mapset (Large maps)
  • 8 minutes, 3 stocks per player.
  • Friendly Fire Off.
US-West Servers
We are not happy with the consistency of performance our servers in US-West has been showing us. While the majority of time they were fine and working as expected, they definitely have had experienced periods of low performance. Rather than continuing to work with the data center to try to fix it, our best path forward has been to find a new provider. Please let us know if your experience improves!
  • Relocated US-West servers to a new data center aiming to improve performance in the US-W region.
User Interface
  • Offline tournament mode brackets hotkey artwork has been updated.
PlayStation Performance
  • Improved memory performance on PS4, which fixed some crashes that could occur when running the game for extremely long sessions.
Game Balance
This week’s balance updates are primarily focused on shifting the rewards for a couple overperforming kits for better emphasis on varied move selection. Players should find clearer differences in timing or potential range and setup location from key attacks for the following weapons.
We have increased the speed bonus the Down Light receives from movement to place its potential range more squarely between that of the Neutral Light and the Side Light when each is performed at maximum speed. This serves to create more separate zones of threat for greater effective move selection when approaching.
  • Sword Down Light: Increased bonus speed received from movement, such as a dash.
The Blasters have the reward on their longer ranged options on the ground slightly reduced to be more in line with similar options on other kits. Toward this end, the maximum range on the Side Light has been slightly reined in, while also slowing the damage build from the most common combos. The Ground Pound receives a bit more base stun to prevent opponents from being able to retaliate before the user recovers.
  • Blasters Side Light: Decreased Damage from 18 to 15; Slightly reduced maximum horizontal range.
  • Blasters Down Light: Decreased Damage from 18 to 14.
  • Blasters Ground Pound: Increased Stun from 17 to 19.
We have altered the Bow Down Light as most levels of play had settled into searching for Down Light for the Neutral Light combo. A dodge window has been opened, trading stun for a damage increase to keep the attack on par with other ranged setup tools. We have also softened the angle of knockback for the Side Air and adjusted its force in kind, to push its use case further from the Down Air.
  • Bow Down Light: Decreased Stun from 19 to 16; Increased Damage from 12 to 14; Increased Recover time on miss from 4 Fixed/20 Variable to 4 Fixed/22 Variable.
  • Bow Side Air: Angle of knockback considerably more horizontal; Force changed from 32 Variable/80 Fixed to 34 Variable/68 Fixed.
Several Signature attacks have also been altered, such as Asuri’s Side Sword which has received a base stun increase for stronger hits at white to light yellow damage values. Given the total horizontal coverage and speed of Sentinel’s Down Katars, we have decreased the damage range to be closer to other similar attacks. Jhala’s Side Axe sees a shift in timing, trading some minimum charge time for a faster recover time, resulting in a overall duration for a quicker pace in battle.
  • Asuri Side Sword: Increased Stun from 17 to a range of 27~22.
  • Sentinel Down Katar: Decreased Damage from a range of 32~28 to a range of 28~24.
  • Jhala Side Axe: Increased Minimum Charge time from 14 to 15; Decreased Recover time from 17 to 14.
New Legend Rotation
This week’s new Legend rotation features Caspian, Diana, Mirage, Orion, Sidra, and Teros.
Bug Fixes
  • Fixed display bug causing the controller hotkey asset to overlap part of the "START NEXT BATTLE" text in the offline tournament gameplay mode.
  • PS4 - Fixed a display bug and removed an inactive pause menu option for changing the screen display mode.
  • PS4 - Fixed a bug where the mouse close button on the Meet The Legends page was still displayed.
  • PS4 - Fixed the Replay incompatibility alert icon so it correctly renders as blue instead of red.
  • Fixed some Game Server Connection failed bugs related to UDP data processing.
  • Fixed a Training Mode bug where you and the bot could both end up using the default Skin with no Color Swap if you switched the bot to use the same Legend as you and you haven't connected to the server at any time.
51 comments Read more

November 22

Xull Update! - Brawlhalla Patch 3.04


Hello and Welcome to the Xull Update! In this patch we’re adding the new Iron Commander Xull! A fearsome brute who wields a cannon, an axe, and nine strength!  Enjoy the new Legend and we’ll see you in Brawlhalla!

New Legend - Xull!
  • New Legend - Xull!
  • Weapons: Cannon and Axe
  • Stats: 9 Strength, 5 Armor, 4 Dexterity, 4 Speed.
Xull enters Brawlhalla with three additional skins:
  • Demon Ogre Xull - “Unstoppable and irredeemable.”
  • Commander Xull - “Lord Commander of the Iron Legion.”
  • Arctic Trapper Xull - “There’s more than one way to skin most things.”
Brawl of the Week - Double KO Mania!
  • 2v2 with 300% Damage!
  • 5 Stocks
  • Friendly Fire Off
  • 2v2 Standard Mapset and Rules
Training Room
  • You may now change the player-controlled Legend from the Training Settings menu.
  • Adjusted the shoulders on Axe's Idle pose animation to be closer to original proportions.
New Legend Rotation
This week’s Legend Rotation features Lord Vraxx, Queen Nai, Barraza, Jhala, Mordex, and Yumiko.

Drop Fixes
  • Thatch Neutral Blasters: Fixed a case where the target could be dropped before the final hit. (Credit: Darkus)
  • Cannon Ground Pound: Fixed a case where the target could be dropped before the final hit when held for a long duration.
Bug Fixes
  • Fixed a rare bug with spectate via friend that would cause you to be stuck in a room.
  • Fixed a Windows 7 bug where pressing Ctrl+Alt+Delete while playing would cause the level art to disappear and leave you fighting in a black, empty void of terror.
  • Fixed a bug where the "kick" option for local lobbies wouldn't actually kick the selected player.
  • PS4: Fixed a training room bug where changing the bot's Legend would not load that Legend's sound effects.
  • PS4: Applied clipping to the sidekicks so that they don't extend past their containers in the character select.
  • Fix for displaying animations for projectile powers after a rollback
  • Fixed scythe weapon throw sound for PS4.
  • Fixed an issue with Cannon idle animation layering.
  • Fixed a bug with layering on the default taunt so that certain heads will no longer be cut off by the shoulders. 
55 comments Read more


“Brawlhalla is a wickedly fun platform brawler with moxie...Crisp combat mechanics, adorable fighters, streamlined stages, A+ online play.”

“it is a ton of fun to play...Keep an eye on this one, I have a feeling it’s gonna be big.”
Gamers Bliss

“Brawlhalla is definitely a game I can get into. It’s a sleek 2D fighting game with simple mechanics and some unconventional fighting methods that looks like a blast to play with friends.”

About This Game

Brawlhalla: An eternal battle arena where the greatest warriors in history brawl to prove who's the best that ever was, is, or will be. Every match is an epic test of skill, speed, and strength, and every victory brings additional glory and bragging rights to the winners.

These slugfests are salted with powerful weapons and gadgets. Fighters scramble to grab swords, axes, hammers, blasters, rocket lances and more! Every weapon changes your play style and your options. Gadgets like mines, bombs, and spiked spheres add even more danger into the mix, letting fighters change the course of battle with a well timed-throw or carefully laid trap.

Brawlhalla is a free to play, 2D platform fighting game featuring both online and local singleplayer and multiplayer.
  • Online Ranked 1v1 - A personal test of skill where you match up against a single opponent to claim untold levels of personal glory in Brawlhalla.
  • Online Ranked 2v2 - Bolster your ranks with a friend to prove your mettle, wit, and teamwork in frenetic 2v2 battles.
  • 4 Player Online Free for All - Ranked or casual matches where four fighters enter, but only one can win.
  • 8 Player 4v4 & FFA - Because the only thing better than four legends vying for bragging rights is eight legends vying for bragging rights.
  • Local Free for All - Up to 4 players can play in free for all mode on one computer - perfect for friendly face-offs.
  • Local Custom Teams - Team-up on your local machine, with up to four players or bots for living-room level mayhem.
  • Local Single Player Tournament - Square off against bots in a three game tournament series. Perfect for warmups or score grinders.
  • Alternate Game Modes - Brawlball, Bombsketball and more provide ‘casual’ ‘party game’ ‘just for fun’ alternate game modes with completely different objectives and just as much competition.
  • The Training Room - Practice combos and setups inside the Training Room! Look at frame data, hitboxes, hurtboxes, and sharpen your skills for use

How we do Free to Play

Brawlhalla will always be 100% free to play, with no pay-to-win advantages and no in-game purchases to keep you from the action. Everything you can buy with real money is cosmetic (such as character skins, podiums, and KO effects) and none of them effect gameplay.

The Legend Rotation of six free to play characters rotates every week, and you can earn gold to unlock more Legends by playing any online game mode.

You can also check out our “All Legends Pack” that immediately unlocks every character we’ve ever made, and ever will make. Forever.

Here's what you can expect from Brawlhalla

  • Weekly patches and updates.
  • Online, custom, ranked, and local play modes.
  • Over 30 Legends to chose from and a free 6 character weekly rotation, unlockable with gold earned through playing the game.
  • Loads of stages to fight on.
  • Unique signature moves, weapon combinations and stats for each character.
  • Ranked seasons every three months with seasonal rewards for playing ranked.
  • A constant stream of new features, balance tweaks and Legends to make the game better and better.
  • Excited Devs active everywhere eagerly listening to what you think!
  • Our eternal thanks (you're our favorite).

Development Roadmap

Recently Added
  • Major Gameplay Improvements / Balance
  • New Legends
  • Dashing
  • Networking Improvements
  • Advancement System
  • Large Team Mode (4v4)
  • Clan Support

  • More Weapons
  • More Maps
  • More Legends
  • Ongoing Gameplay and Feature Improvements

  • Full Player Profile and Statistics
  • Novelty Items
  • Official Crew Battle Support - Teams, clans, crews, guilds and bands of Brawlhallans can challenge one another in crew battles to claim which crew has the most powerful contenders.
  • Even More Maps
  • Even More Legends
  • Ongoing Gameplay Improvements
  • Expanded Clan Support

But all of this will change based on what you tell us! We’re always listening to community feedback and value what players are telling us. Throughout Early Access the Brawlhalla community helped steer the direction of development multiple times to make Brawlhalla the best it can be. That will remain the same as we continue to improve, expand, and adjust Brawlhalla based on community feedback post-launch.

System Requirements

Mac OS X
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • OS: 10.7
    • Memory: 1 GB RAM
    • Storage: 400 MB available space
    • Additional Notes: Please note it will not work on 10.6.8.
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
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