Brawlhalla is an epic platform fighter for up to 8 players online or locally. And it's free. Join casual free-for-alls, queue for ranked matches, or make a custom room with you friends. Millions of players. Frequent updates. Over twenty-five unique legends. Come fight for glory in the halls of Valhalla!
User reviews:
Recent:
Very Positive (2,288 reviews) - 82% of the 2,288 user reviews in the last 30 days are positive.
Overall:
Very Positive (34,061 reviews) - 88% of the 34,061 user reviews for this game are positive.
Release Date: Nov 3, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Brawlhalla is an epic 2D Platform Fighter and is 100% free to play. We're currently adding features, content, balancing Legends and improving gameplay.

Early Access gives us a huge advantage - real-time feedback from you.

During Alpha and Closed Beta we received tons of amazing feedback that helped us steer the development of Brawlhalla. Now, in Open Beta we're looking for even more feedback as we continue to improve, adapt and expand the game based on player experiences.

Brawlhalla ultimately belongs to its players, and we're looking to you to help us in creating the best game possible for when we officially launch.

So get in, have fun, and brawl your heart out!”

Approximately how long will this game be in Early Access?

“We're aiming to launch Brawlhalla in 2017.”

How is the full version planned to differ from the Early Access version?

“We will add more features, content, balance, social features, gameplay improvements, server support, and more over the course of Open Beta. You can check our development roadmap in the description for more details.”

What is the current state of the Early Access version?

“Brawlhalla Open Beta features online play with servers in NA, EU, and SEA. You can play in Ranked 1v1, 2v2, casual 4 player FFA online, in online custom lobbies or locally with friends. There are 17 legends to choose from. It's missing a ton of features and content we want to add before launch, but it's fully playable.”

Will the game be priced differently during and after Early Access?

“Brawlhalla will always be 100% Free to Play with no pay-to-win mechanics. Forever.”

How are you planning on involving the Community in your development process?

“Player feedback is the single most valuable part of being in Early Access. Look for us on the steam forums, subreddit, or you can talk directly with us on Twitter and in-game. We've gone directly to players to ask for feedback on specific mechanics and design choices and will continue to do so during Open Beta. Another great way to give us feedback is to leave us a Steam review. We read every bit of every one.”
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Play Brawlhalla

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Buy Brawlhalla - All Legends Pack

Unlock all current and future Legends with the Brawlhalla - All Legends Pack

 

Recent updates View all (168)

January 11

Scythe Update! - Patch 2.43

Hello and welcome to patch 2.43! In this patch we’re introducing the new weapon Scythe, and our first Scythe wielding Legend: Mirage.


New Weapon - The Scythe!
 
The Scythe is a new weapon that features "Active Input" on a number of its attacks. By inputting a new direction before the second hit of these attacks, you can change the final attack's damage, force, direction of force, and follow up potential. (Note, you can input the second directional input immediately after the first.)

Side Light
  • Active Input: Return Direction to Neutral - The ender becomes a kick that pops your opponent up close for follow ups.
  • Active Input: Hold Forward - Hit with the scythe a second time for more damage and force.
Down Light
  • A far reaching attack that grabs the opponent and sends them behind and above you for air followups.
  • Active Input: Hold Forward - The second hit becomes a kick that sends your opponent forward horizontally and low to the ground.
Neutral Air
  • A diagonal attack that sends your opponent up and away with a final kick
  • Active Input: Hold Left or Right / away from the attack. - Change direction of the final hit and kick your opponent away low and horizontally.
Down Air
  • A grab attack that sends your opponent down and away.
  • Active Input - Hold Left or Right / away from the attack. - You can choose the horizontal direction you send your opponent. Damage and force remain unchanged.
 
New Legend & Skins!
Mirage has entered Brawlhalla!
  • Weapons: Scythe & Spear
  • Stats: 7/6/4/5
Mirage enters Brawlhalla with three additional skins.
  • Hand of Horus Mirage
  • Undying Mirage
  • Mirage The Cleaner
 
Odin’s Chest Now Available in Mallhalla!
Odin’s Chest, first discovered early last year has made a return to Mallhalla! This chest contains two exclusive skins:
  • Warchief Bodvar
  • Forgeheart Teros
 
Server Improvements
  • Improved chat relay system performance.
  • Improved core server matchmaking performance.
  • Improved core server performance.

New Legend Rotation
This week's Legend Rotation features Asuri, Bodvar, Brynn, Diana, Kor and Ulgrim

 
Bug Fixes
  • Fixed a bug where using the stick and dpad simultaneously on one controller could lead to unintended behavior. The stick will now override the D-Pad when both are being used. (Active since 2.42.1)
  • Fixed a bug where holding away from a wall when landing on it would not leave the wall on the following frame. (Active since 2.42.1. Credit: Ephi)
 

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January 4

Patch 2.42 - Notes for the New Year

Welcome to Patch 2.42 and the new year! We’re incredibly excited about Brawlhalla in 2017, and have a lot of upcoming announcements on the horizon. The new Scythe weapon is planned to arrive next week, and we have a ton of upcoming announcements on Brawlhalla Esports in 2017. We hope you enjoy this patch, and we’ll see you out there on the Brawlhalla battlefields.



New Skins in Mallhalla!
  • Kabuto Orion
  • Dragonport Ulgrim
 
Controller support
  • Added PC support for PDP Versus (for PS3)
  • Added mac support for the iBuffalo SNES controller.
 
New Legend Rotation
This week’s Legend Rotation features Ada, Azoth, Queen Nai, Sir Roland, Teros and Val.

Balance
Neutral Light attacks are generally very quick with good hitbox coverage, as well as having solid damage. They have also seen great use when contesting strings, primarily when performed out of a neutral / spot dodge after being struck. While their utility and interactions can be meaningful for the mind-games involved in a match, they are currently a bit too rewarding. We have reduced the damage on most of these options while keeping their utility, which also places an emphasis on mixing in other attacks into your gameplay.

Unarmed

The Unarmed Neutral Light has received a moderate decrease in damage.
  • Unarmed Neutral Light: Decreased Damage from 18 to 16.
 

Sword

The Sword has not only received a moderate decrease in damage to its Neutral Light attack, but also some changes to its Side Light. We have decreased the damage and increased the Recovery Time on the Side Light due to its strong initial travel speed.
  • Sword Side Light: Increased Recovery from 0 Fixed & 15 Variable to 2 Fixed & 15 Variable; Decreased total Damage from 20 to 17.
  • Sword Neutral Light: Decreased Damage from 19 to 17.
 

Rocket Lance

The Rocket Lance has received a moderate damage decrease to its Neutral Light, as well as a minor damage decrease to its Down Light.
  • Rocket Lance Neutral Light: Decreased Damage from 22 to 20.
  • Rocket Lance Down Light: Decreased Damage from 24 to 23.
 

Hammer

The Hammer has received a moderate decrease in damage given its very fast Time to Hit.
  • Hammer Neutral Light: Decreased Damage from 24 to 22.
 

Katar

The Katar Neutral Light has received a minor decrease in damage, but still remains one of the more damaging individual attacks in the Katar kit.
  • Katar Neutral Light: Decreased Damage from 16 to 15.
 

Blasters

The Blasters have received a minor decrease in damage to its Neutral Light. This attack still remains one of the most damaging Neutral Lights in the game due to its overall commitment, dead-zone near the user, and low force.
  • Blasters Neutral Light: Decreased Damage from 24 to 23.
 

Spear

Spear Neutral Light has received a moderate decrease in damage as it is an incredibly quick and useful tool for this lengthy weapon.
  • Spear Neutral Light: Decreased Damage from 19 to 17.
 

Axe

The Axe Neutral Light has received a minor decrease in damage due to its longer Time to Hit and overall commitment, as well as Axe’s comparatively slower move set with fewer string opportunities.
  • Axe Neutral Light: Decreased Damage from 20 to 19.
 

Bow

The Bow Neutral Light is rarely used in the same context as the other weapons’ Neutral Light attacks, given its lack of coverage in front of the user. With this in mind, the Bow Neutral Light receives only a minor decrease in damage.
  • Bow Neutral Light: Decreased Damage from 18 to 17.
 

Gauntlets

The Gauntlets Neutral Light receives a minor decrease in damage due to its very fast Time to Hit and ability to convert into subsequent attacks. We have also increased the Recovery Time on miss for the Side Light due to its quick Time to Hit, travel speed, and unique ending position.
  • Gauntlets Neutral Light: Decreased Damage from 19 to 17.
  • Gauntlets Side Light: Increased Recovery on miss from 0 Fixed & 20 Variable to 1 Fixed & 20 Variable.
 

Bug Fixes
  • Fixed a bug that prevents leaving the wall on the first frame of input, and could cause unintended behaviors. We understand that some interesting tech has emerged from this, and will look into whether an intentional implementation might be a positive feature in the future. 
  • Fixed a timing issue with Gnash Down Hammer animation that caused it not to match hitbox timing.
 

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Reviews

“Little gems like Brawlhalla make PAX special... the controls (we played on an Xbox 360 controller) are great, the art style is awesome, and the characters range from a cowboy to a viking.”
Game Zone

“it is a ton of fun to play...Keep an eye on this one, I have a feeling it’s gonna be big.”
Gamers Bliss

About This Game

Brawlhalla: An eternal battle arena where the greatest warriors in history brawl to prove who's the best that ever was, is, or will be. Every match is an epic test of skill, speed, and strength, and every victory brings additional glory and bragging rights to the winners.

These slugfests are salted with powerful weapons and gadgets. Fighters scramble to grab swords, axes, hammers, blasters, rocket lances and more! Every weapon changes your play style and your options. Gadgets like mines, bombs, and spiked spheres add even more danger into the mix, letting fighters change the course of battle with a well timed-throw or carefully laid trap.

Brawlhalla is a free to play, 2D platform fighting game featuring both online and local singleplayer/ co-op modes.
  • Online Ranked 1v1 - A personal test of skill where you match up against a single opponent to claim untold levels of personal glory in Brawlhalla.
  • Online Ranked 2v2 - Bolster your ranks with a friend to prove your mettle, wit and teamwork in frenetic 2v2 battles.
  • 4 Player Online Free for All - Ranked or casual matches where four fighters enter, but only one can win.
  • 8 Player 4v4 & FFA - Because the only thing better than four legends vying for bragging rights is eight legends battling for bragging rights.
  • Local Free for All - Up to 4 players can play in free for all mode on one computer - perfect for friendly face-offs.
  • Local Custom Teams - Team-up on your local machine, by adding up to 4 bots into the mix for living-room level mayhem.
  • Local Single Player - Square off against bots in a three game tournament series. Perfect for warmups or score grinders.
  • Alternate Game Modes - Brawlball, Bombsketball and more provide ‘casual’ ‘party game’ ‘just for fun’ alternate game modes with completely different objectives and just as much competition.

Early Access to Open Beta available now for free!

Brawlhalla will always be 100% free to play, with no pay-to-win advantages and no in-game purchases to keep you from the action. In Open Beta there are a few things that we’ll be continuing to improve on, and a few things you’ll have special access to as a player who joins us in Open Beta.

Here's what you can expect if you get involved with Early Access today

  • Immediate access to this fun as hell game!
  • Online, custom, ranked, and local play modes.
  • Loads of stages to fight on with seven designated for 1v1 battles alone.
  • Over 25 Legends to chose from and a free 6 character weekly rotation, unlockable with gold earned through playing the game.
  • Unique signature moves, weapon combinations and stats for each character.
  • Bugs. Lag. Missing features. Abrupt changes and nerfs (probably to your favorite powers).
  • A constant stream of new features, balance tweaks and Legends to make the game better and better.
  • Excited Devs active on the forums eagerly listening to what you think!
  • Our eternal thanks (you're our favorite).

Development Roadmap


Just Added
  • Major Gameplay Improvements / Balance
  • Two New Legends
  • Gravity Canceling
  • Networking Improvements
  • Advancement System
  • Large Team Mode (4v4)
  • Clan Support

Real Soon
  • More Legends
  • More Maps
  • More Playable Legends
  • Ongoing Gameplay Improvements
  • Additional Gamemode Support

Slightly Less Soon
  • More Weapon and Legend Skins
  • More Maps
  • More Legends
  • Ongoing Gameplay Improvements

Later
  • Full Player Profile and Statistics
  • Novelty Items
  • Official Crew Battle Support - Teams, clans, crews, guilds and bands of Brawlhallans can challenge one another in crew battles to claim which crew has the most powerful contenders.
  • Even More Maps
  • Even More Legends
  • Ongoing Gameplay Improvements
  • Launch!

But all of this will change based on what you tell us! We’re always listening to community feedback and value what players are telling us. Throughout Closed Beta the Brawlhalla community helped steer the direction of development multiple times to make Brawlhalla the best it can be.

System Requirements

Windows
Mac OS X
    Minimum:
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    Recommended:
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    Minimum:
    • OS: 10.7
    • Memory: 1 GB RAM
    • Storage: 400 MB available space
    • Additional Notes: Please note it will not work on 10.6.8.
    Recommended:
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
Customer reviews Learn More
Recent:
Very Positive (2,288 reviews)
Overall:
Very Positive (34,061 reviews)
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