Brawlhalla is a 2D platform fighter and 100% Free to Play. An eternal battle arena where the greatest Legends ever brawl to prove who is the best that ever was, is, or will be. Every match is an epic test of skill, speed, and strength, and every victory brings glory and bragging rights to the winner.
User reviews:
Recent:
Very Positive (2,604 reviews) - 87% of the 2,604 user reviews in the last 30 days are positive.
Overall:
Very Positive (20,518 reviews) - 90% of the 20,518 user reviews for this game are positive.
Release Date: Nov 3, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Brawlhalla is an epic 2D Platform Fighter and is 100% free to play. We're currently adding features, content, balancing Legends and improving gameplay.

Early Access gives us a huge advantage - real-time feedback from you.

During Alpha and Closed Beta we received tons of amazing feedback that helped us steer the development of Brawlhalla. Now, in Open Beta we're looking for even more feedback as we continue to improve, adapt and expand the game based on player experiences.

Brawlhalla ultimately belongs to its players, and we're looking to you to help us in creating the best game possible for when we officially launch.

So get in, have fun, and brawl your heart out!”

Approximately how long will this game be in Early Access?

“We're aiming to launch Brawlhalla in the second half of 2016.”

How is the full version planned to differ from the Early Access version?

“We will add more features, content, balance, social features, gameplay improvements, server support, and more over the course of Open Beta. You can check our development roadmap in the description for more details.”

What is the current state of the Early Access version?

“Brawlhalla Open Beta features online play with servers in NA, EU, and SEA. You can play in Ranked 1v1, 2v2, casual 4 player FFA online, in online custom lobbies or locally with friends. There are 17 legends to choose from. It's missing a ton of features and content we want to add before launch, but it's fully playable.”

Will the game be priced differently during and after Early Access?

“Brawlhalla will always be 100% Free to Play with no pay-to-win mechanics. Forever.”

How are you planning on involving the Community in your development process?

“Player feedback is the single most valuable part of being in Early Access. Look for us on the steam forums, subreddit, or you can talk directly with us on Twitter and in-game. We've gone directly to players to ask for feedback on specific mechanics and design choices and will continue to do so during Open Beta. Another great way to give us feedback is to leave us a Steam review. We read every bit of every one.”
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Play Brawlhalla

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Buy Brawlhalla - All Legends Pack

Unlock all current and future Legends with the Brawlhalla - All Legends Pack

 

Recent updates View all (134)

May 25

Clan System - Patch 2.15



Hey everyone welcome to another great patch. We’ve been working long and hard on one of our most requested features and it’s finally ready to get into your hands. Clans are ready and waiting! We’ve also got a few new items in the store and some bug fixes to pave the way for the Golem next week. We are taking an extra week of soak time on the Golem and Gauntlets to make sure everything is just right for our first new weapon since the Bow! Stay tuned for what should be a fantastic release next week.

New Feature - Clans!
You’ve been asking for them and now you’ve got them! Create, organize, name, join, chat, and have a blast with your friends. Try out our first installment of Clan features and let us know what you think while we plan the next round of improvements.

Create and name your Clan
  • Invite from Friends List or Lobby
  • Promote/Demote: Recruit, Member, Officer, Leader
  • /c Clan chat
  • /o Officer chat
  • /motd Message of the Day (officers and higher)
  • Earn Clan XP to increase Clan levels and grow roster limit
  • Easily join/spectate games of your fellow clanmates

New Skins!
  • Pteranodon Gnash - Whatever you do, don't tell him it doesn't actually make him fly.
  • Cinderguard Brynn - The Valkyrie notion of firefighters is a little… different.
  • Ammit (Sidekick) - No one takes care of you better than your own mummy.

UI Improvements
  • Room number inside character select now correctly draws over the roster icons.
  • Chatbox base has been darkened for legibility.
  • Pick Up with Light Attack is now saved separately for keyboard and each type of controller (any players using the same type of controller will still share the setting for the time being). Your old Pick Up with Light Attack preference will still be saved for your keyboard/mouse and for any controllers you plug in during your first session after downloading this patch.

Gameplay
  • Grey and Community colors are now conflicting colors in 2v2 matchmaking.
  • New test feature: If you cancel a chase dodge into an attack you will stay invulnerable until a hitbox comes out.

Controller Support
  • PC support for Xiaomi Bluetooth Gamepad

Bug Fixes
  • Fixed a bug where if a spectator was still on the end of game scoreboard screen when the group went into level select, their UI would bug out.
  • The Controls screen will no longer hide duplicate Xbox 360 controllers, but changing the bindings for one will still change the bindings for all of them. This change addresses an old bug that never really hid duplicate controllers correctly and could also lead to showing and editing the bindings for the wrong controller.
  • Fixed a bug that was preventing the rendering system from freeing a portion of memory (was worst in 8 player games).

New Legend Rotation
  • This week's rotation features Asuri, Cassidy, Gnash, Koji, Lord Vraxx, and Queen Nai!
Asuri
Cassidy
Gnash
Koji
Lord Vraxx
Queen Nai

25 comments Read more

May 18

Patch 2.14 - Dodgebomb, Party Time, Balance and more!

We know a lot of you are excited about Gauntlets and Golem coming out soon, so we thought we’d distract you with a ton of goodness in this patch! We’ve got a new explosive gamemode called Dodgebomb, the first purchasable KO effect ever, UI support for map striking in custom lobbies, new skins, balance improvements, and bug squashing!


New Skins, and KO Effects!
  • Party Time KO Effect - Knockouts used to be a cause for celebration. Now they are a celebration.
  • Shadowstalker Diana - It’s the monsters who should be afraid of the dark.
  • Supreme Ruler Vraxx - His Galactic Excellency, Eternal Glorious Conqueror, Peerless Great General, Alien of Deeds.
  • Knockout Effects category has been added to the store!
  • Removed Salute Taunt from the Store (Thank you to everyone who purchased the Salute taunt to support Stack Up!)
New Gamemode - Dodgebomb!

There is only one rule to Dodgebomb: Dodge the bombs. Also we’ve heard that ground pounds have a distinct tactical use in this perilous game of explosions, platforms, and glorious KOs. Good luck have fun!
  • Added a mini Game mode "Dodgebomb" to the game.
Map Choosing (stage striking) in Custom Lobbies

Map striking is a standard component of most online tournaments, and now there is official UI support for it in game. In your lobby settings you will now be able to choose what type of map striking to use. We’re looking forward to seeing this used during weekend tournaments and getting your feedback so we can continue to improve this feature!
  • Map striking option now available in custom lobbies under ‘Map Choosing’
  • Three variants of striking are available
    • Turns Striking - Players alternate striking until one map remains
    • Snake Striking - Players alternate banning maps until one map remains. First pick eliminates 1 map, remaining picks eliminate 2 maps until the final map is selected.
    • Open Striking - Players can determine their own striking method and order during the striking process.
  • Spectators now get to watch the map choosing process.
UI Improvements
  • Lore button has been moved into the top bar on the main menu
  • Bug report has been moved from the main menu screen into the options drop down in the corner menu bar
  • Match preview screen will now center all the player previews
  • Jhala's bot name has been changed from “Jhalbot” to “Jhalatron.”
  • Diana’s bot name has been changed from “Diborg” to “Diandroid” (credit: Dobrein).
  • When viewing the purchase prompt for a Legend, Skin, or Color in the store, the legend now waits for the window to finish opening before playing the select animation.
  • Damage Done and Damage Taken are now shown on the podium (damage done only counts non-team/self damage).
Gameplay
  • Decreased the window for performing a ledge cancel with a heavy attack by 50% in order to decrease the frequency with which accidental ledge cancels occur when trying to do a quick ground pound off the side of The Great Hall or Twilight Grove. Light attacks are unaffected.
Controller Support
  • Fixed PC support for Mayflash Arcade Stick
  • PC support for Genius MaxFire G-08XU
Art / Animation
  • Tweaked a shoulder in Koji's character select animation so that it would connect with his arm better in his Tengu skin
  • Adjusted swooshes on Sword Neutral to better show when power is not hitting.
  • Removed the swoosh on an early frame of the Spear Down Light that was not hitboxed to help clarify when it was hitting better
  • Adjusted impact SFX for Bow Down Air and Bow Down Light to better show when power is hitting.
Bug Fixes
  • Fixed bug causing taunts to not correctly play their animations in the store when changing pages
  • Fixed a bug where all bots in custom online games would get set to easy difficulty after the game started, regardless of what difficulty they were set to at the character select screen.
  • Fixed a bug where spectating a friend who is spectating returns a privacy error when it shouldn't.
Balance

Smaller balance patch this week so we can devote more time to getting the Gauntlets ready for launch next week!

Unarmed

The Down Air has become a little too dominant in Unarmed play. While priority stays as strong in the direction of travel, we've dialed down how far the Hitboxes extend in other directions to make it require some extra precision.
 
  • Unarmed Down Air: Reduced how far Hitboxes extend above and behind the user to focus threat on the forward leg.
Lance

Lance can get into situations where it relies too heavily on a single air attack. We've added a small pause when throwing out Neutral Airs to control space, and have slowed the Down Air's startup in exchange for some extra stun advantage into the ground kit, especially for lower Dex Legends. We're also increasing the distance traveled when Dodge Canceling the Down and Neutral Lights, both to incentivise mixing up ground approaches and test whether buffing Dodge Cancel approaches has any noticeable impact on aggressive play.
 
  • Lance Neutral Light: Carries forward momentum farther into the Hit Window when Dodge Canceled.
  • Lance Down Light: Carries forward momentum farther into the Hit Window when Dodge Canceled.
  • Lance Neutral Air: Increased Recover Time on miss from 7 Fixed 15 Variable to 9 Fixed 15 Variable.
  • Lance Down Air: Increased Time to Hit from 11 to 12; On ground hit - Increased Stun Time from 17 to a range between 19 and 18, changed Recover Time from 14 Variable to 9 Fixed.
Blasters

The Down Air receives a small decrease in damage to offset its frequency of string follow ups. The Side Light is getting pushed farther forward to make the ground options more distinct in threat, and is getting some increased Recover Time on miss in exchange for its increased range.
  • Blasters Down Air: Decreased Damage from 22 to 19.
  • Blasters Side Light: Hitbox moved farther forward but remains the same size; Increased Recover Time on miss from 12 Fixed 7 Variable to 12 Fixed 10 Variable.
Spear

The Spear is pulling slightly ahead of its peers in performance. We're pulling back on some of the power and safety of its close-range tools to help shape the Spear as a weapon that's more dangerous at the pointy end.
  • Spear Neutral Air: Decreased Damage from 18 to 14.
  • Spear Down Light: Increased Recover Time on miss from 1 Fixed 27 Variable to 5 Fixed 26 Variable.
Axe

The Axe's changes this time are focused on fixing a few cases that feel off when playing against it. The Side Air's stacked hitboxes have been pulled in slightly to prevent some cases of hitting targets entirely behind it, and a little of the punishing Recover on miss has been shaved off. The way the Recovery was set up before to spike on the final five frames of the Hit Window would often feel random. We're changing the direction of Force to rely on the target's positioning, which introduces more opportunity to spike but should make it more intentional. Force on the later frames has also been reduced.
  • Axe Side Air: Decreased how far Hitboxes extend inward toward user; Decreased Recover Time on miss from 4 Fixed 29 Variable to 4 Fixed 26 Variable.
  • Axe Recovery: Direction of Force is now based on where the target is in relation to the user rather than which frame connects; Decreased Force on the last 5 frames of the Hit Window from a range between 38 and 30 to a range between 34 and 26.

Gnash

Our recent change removing the instant Recover Time on Gnash's Down Hammer removed some situational uses for the move beyond what was needed for balance. We've added back the former time in the event of a hit.
  • Gnash Down Hammer: When ending in the air, decreased Recover Time on hit from 14 to 2.

Sir Roland

Roland's Side Sword is getting a small bump to its short Recover Time.
  • Roland Side Sword: Increased Recover Time from 13 to 14.
Sentinel

Sentinel's Down Hammer has an unusually high Force for a retreat signature, especially one with its long range.
  • Sentinel Down Hammer: Decreased Variable Force from 59 to 56; Decreased Fixed Force from 75 to 70.

Teros

Teros's Side Axe is often a source of frustration for those not familiar with the power behind the attack, so we’ve dialed it down slightly.  
  • Teros Side Axe: Decreased Variable Force from 65 to 63.
Orion

Orion's Side Lance has felt a little too weak for some time now, despite being the longest-range Lance dash. We've compressed the duration of the move to reach the higher priority frames sooner and hold them longer, and given a boost of speed toward the end of the charge.
  • Orion Side Lance: Reduced Hit Window during charge from 25 to 20; Increased Hit Window of final thrust from 7 to 10; Increase speed from a range between 52 and 69 to a range between 52 and 88.
Drop Fixes
  • Fixed some bugs where a multihit power from underneath a soft platform would bounce rather than carrying correctly. Should fix several drop cases including Ulgrim Neutral Axe. (Credit Andaya_)
  • Spear Neutral Light: Fixed a case where target could be dropped at high speed in the opposite direction. (Credit TheBleachShadow, Twilightbh)
  • Blasters Neutral Light: Fixed some cases where target could be dropped before the final hit. (Credit Ephi)
  • Vraxx Side Blasters: Fixed some cases where target could be dropped before the final hit.
  • Lucien Side Katars: Fixed some cases where target could be dropped before the final hit.

New Legend Rotation

This week's rotation features Ada, Jhala, Lucien, Orion, Teros, and Ulgrim!

Ada
Weapons: Blasters & Spear
Stats: 6/7/3/6
Details: http://wiki.brawlhalla.com/w/Ada

Jhala
Weapons: Sword & Axe
Stats: 7/7/3/5
Details: http://wiki.brawlhalla.com/w/jhala

Lucien
Weapons: Katars & Blasters
Stats: 3/5/6/8
Details: http://wiki.brawlhalla.com/w/Lucien

Orion
Weapons: Rocket Lance & Spear
Stats:4/6/6/6
Details: http://wiki.brawlhalla.com/w/Orion

Teros
Weapons: Axe & Hammer
Stats:8/3/6/5
Details: http://wiki.brawlhalla.com/w/Teros

Ulgrim
Weapons: Rocket Lance & Axe
Stats: 6/3/7/6
Details: http://wiki.brawlhalla.com/w/Ulgrim

9 comments Read more
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Reviews

“Little gems like Brawlhalla make PAX special... the controls (we played on an Xbox 360 controller) are great, the art style is awesome, and the characters range from a cowboy to a viking.”
Game Zone

“it is a ton of fun to play...Keep an eye on this one, I have a feeling it’s gonna be big.”
Gamers Bliss

About This Game

Brawlhalla: An eternal battle arena where the greatest warriors in history brawl to prove who's the best that ever was, is, or will be. Every match is an epic test of skill, speed, and strength, and every victory brings additional glory and bragging rights to the winners.

These slugfests are salted with powerful weapons and gadgets. Fighters scramble to grab swords, axes, hammers, blasters, rocket lances and more! Every weapon changes your play style and your options. Gadgets like mines, bombs, and spiked spheres add even more danger into the mix, letting fighters change the course of battle with a well timed-throw or carefully laid trap.

Brawlhalla is a free to play, 2D platform fighting game featuring both online and local singleplayer/ co-op modes.
  • Online Ranked 1v1 - A personal test of skill where you match up against a single opponent to claim untold levels of personal glory in Brawlhalla.
  • Online Ranked 2v2 - Bolster your ranks with a friend to prove your mettle, wit and teamwork in frenetic 2v2 battles.
  • 4 Player Online Free for All - Ranked or casual matches where four fighters enter, but only one can win.
  • 8 Player 4v4 & FFA - Because the only thing better than four legends vying for bragging rights is eight legends battling for bragging rights.
  • Local Free for All - Up to 4 players can play in free for all mode on one computer - perfect for friendly face-offs.
  • Local Custom Teams - Team-up on your local machine, by adding up to 4 bots into the mix for living-room level mayhem.
  • Local Single Player - Square off against bots in a three game tournament series. Perfect for warmups or score grinders.
  • Alternate Game Modes - Brawlball, Bombsketball and more provide ‘casual’ ‘party game’ ‘just for fun’ alternate game modes with completely different objectives and just as much competition.

Early Access to Open Beta available now for free!

Brawlhalla will always be 100% free to play, with no pay-to-win advantages and no in-game purchases to keep you from the action. In Open Beta there are a few things that we’ll be continuing to improve on, and a few things you’ll have special access to as a player who joins us in Open Beta.

Here's what you can expect if you get involved with Early Access today

  • Immediate access to this fun as hell game!
  • Online, custom, ranked, and local play modes.
  • Ten stages to fight on with five designated for 1v1 battles.
  • 17 Legends to chose from and a free 6 character weekly rotation, unlockable with gold earned through playing the game.
  • Unique signature moves, weapon combinations and stats for each character.
  • Bugs. Lag. Missing features. Abrupt changes and nerfs (probably to your favorite powers).
  • A constant stream of new features, balance tweaks and Legends to make the game better and better.
  • Excited Devs active on the forums eagerly listening to what you think!
  • Our eternal thanks (you're our favorite).

Development Roadmap


Just Added
  • Major Gameplay Improvements / Balance
  • Two New Legends
  • Gravity Canceling
  • Networking Improvements
  • Advancement System

Real Soon
  • More Legends
  • More Maps
  • Ongoing Gameplay Improvements
  • Additional Gamemode Support

Slightly Less Soon
  • Large Team Mode (4v4)
  • Clan Support
  • Weapon and Legend Skins
  • More Maps
  • More Legends
  • Ongoing Gameplay Improvements

Later
  • Full Player Profile and Statistics
  • Novelty Items
  • Official Crew Battle Support - Teams, clans, crews, guilds and bands of Brawlhallans can challenge one another in crew battles to claim which crew has the most powerful contenders.
  • Even More Maps
  • Even More Legends
  • Ongoing Gameplay Improvements
  • Launch!

But all of this will change based on what you tell us! We’re always listening to community feedback and value what players are telling us. Throughout Closed Beta the Brawlhalla community helped steer the direction of development multiple times to make Brawlhalla the best it can be.

System Requirements

Windows
Mac OS X
    Minimum:
    • Memory: 1 GB RAM
    • Storage: 75 MB available space
    Recommended:
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 75 MB available space
    Minimum:
    • OS: 10.7
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    • Additional Notes: Please note it will not work on 10.6.8.
    Recommended:
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (2,604 reviews)
Overall:
Very Positive (20,518 reviews)
Recently Posted
TheRogueBurger
( 80.0 hrs on record )
Early Access Review
Posted: May 29
It's a really fun game, but at times it's laggy and there's so many one move onders, one combo onders ect... and most of the time they cant be beat, not because they're good but because the characters/ weapons arent very balanced. But aside from that its a good game.




PS: im not complaning about this stuff just cuz im bad, in fact im a gold two so just if you were wondering. Oh nobody cares well good for you.
Helpful? Yes No Funny
JACKIE CHAN
( 2.5 hrs on record )
Early Access Review
Posted: May 29
Product received for free
Its really fun!!
Helpful? Yes No Funny
スヌーピー
( 11.8 hrs on record )
Early Access Review
Posted: May 29
Product received for free
Is very nice
Helpful? Yes No Funny
[R3] DotAS
( 116.1 hrs on record )
Early Access Review
Posted: May 29
Product received for free
For this game to be in early beta, it's still amazingly fun to play. At first, I had a bit of difficulty getting used to the dodge, but once I got over that little hill, it's a great game. My only issue is finding lag. I know this isn't necessarily the devs fault, considering online multi-player and all. But not when I'm playing in couch party with a friend sitting next to me. It's rare that it happens, but it has. To the point of going from the middle of the stage, to being out of recovery moves and on the far edge of the left side of the screen.
Helpful? Yes No Funny
HereHoldMyChips
( 5.1 hrs on record )
Early Access Review
Posted: May 29
Hands down dopest dope ive ever smoked. 5/5 It's a great game if you like platform fighters like super smash bros. Been waiting for a game like this for a long time on PC. Cant wait until its finished And its FREE! you get 6 free champions to play and you can earn the others just from playing No need to spend money unless your just that guy that cant wait a bit to earn it
Helpful? Yes No Funny
Jaimera
( 2.6 hrs on record )
Early Access Review
Posted: May 29
It has a dedicated GG button at the end of the match.

10/10 - Would hit GG again.
Helpful? Yes No Funny
Bellscout
( 60.7 hrs on record )
Early Access Review
Posted: May 29
Fantastic game, incredibly salty community. Brilliant combo
Helpful? Yes No Funny
Foxy_And_BonnieReact
( 0.2 hrs on record )
Early Access Review
Posted: May 29
Product received for free
Fun, Addicting, Training Mode I recommend for Players who just bought the game. Located in Singleplayer
(P.S. I'm predicting Tropical Storm Bonnie will hit Virginia and Washington)!
Helpful? Yes No Funny
Jmtthieme
( 0.2 hrs on record )
Early Access Review
Posted: May 29
Mai Doge is a Big Doge I Really Like Doges Shiba Inu Mai Doges aer Amazing
Helpful? Yes No Funny
guard #fpsDropsTo25
( 20.2 hrs on record )
Early Access Review
Posted: May 29
Product received for free
Its fun to play with friends, heroes are great, graphic is cool and also gameplay. I really enjoyed Brawlhalla :).
Helpful? Yes No Funny
KittyFear^_^
( 78.0 hrs on record )
Early Access Review
Posted: May 29
Ok, the game is good, but I have a problem! SPAMMERS! They are toxic, ♥♥♥♥♥♥ kids with no life. Pls when you see one report him. And dear staff, pls ban them!
Helpful? Yes No Funny
☯T0wSt3r☯
( 4.4 hrs on record )
Early Access Review
Posted: May 29
cumback is always real...
Helpful? Yes No Funny
Dinkleberg
( 19.0 hrs on record )
Early Access Review
Posted: May 29
Product received for free
One of the best free to play games i can find on steam.
Not pay to win.

Its like super smash bros for PC
Helpful? Yes No Funny
North Korean Alan Partridge
( 0.6 hrs on record )
Early Access Review
Posted: May 29
Product received for free
Smash bros with better charecters.
good things about this game:

•Good graphics
•Lots of charecters
•Weapons selection
•Fun to play with friends

Bad things about this game:

•Expesive as fudge (the charecters, swords, weapons etc)
•Too easy KO
•Not enough weapons
•No practice mode.

All and all, it is a pretty rad game.
Helpful? Yes No Funny
Kye
( 0.9 hrs on record )
Early Access Review
Posted: May 29
This game is amazing, good graphics, characters and good weapon choices! Also its easy to run. If u cant find super smash bros get this for free.


10/10 would punch a person out of the map again.
Helpful? Yes No Funny
Kaze Roukan
( 35.5 hrs on record )
Early Access Review
Posted: May 29
This a game where if you are good at super smash bro's you will dominate any and all of your opponets. It's especially fun going against friends but be warned with enough anger you ignite within they will try to bomb you..continously until your reign ends the focus will be real and there are no ifs ands or buts this applies to all.
Helpful? Yes No Funny
wickedday
( 2.1 hrs on record )
Early Access Review
Posted: May 29
ONLY FUN ! :)
Helpful? Yes No Funny
MAHMUTFM
( 14.5 hrs on record )
Early Access Review
Posted: May 29
-install game
-play ranked
-get rekt
-5 matches getting rekt
-know how to make combos
-rekt others in ranked 1v1
-become gold
-make other ppls rage
-decide to play 2v2 with a friend
-getting rekt
-coz you friend KO'd you 3 times

11/10 would play 2v2 again
Helpful? Yes No Funny
BOT SwaggyMcSwaggerson
( 6.1 hrs on record )
Early Access Review
Posted: May 28
This game is addictive and fun
Helpful? Yes No Funny
Duck
( 13.8 hrs on record )
Early Access Review
Posted: May 28
worst netcode ever
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
54 of 71 people (76%) found this review helpful
63 people found this review funny
Recommended
79.2 hrs on record
Early Access Review
Posted: May 10
Product received for free
-install game
-play ranked
-get rekt
-5 matches getting rekt
-know how to make combos
-rekt others in ranked 1v1
-become gold
-make other ppls rage
-decide to play 2v2 with a friend
-getting rekt
-coz you friend KO'd you 3 times

11/10 would play 2v2 again
Was this review helpful? Yes No Funny
36 of 49 people (73%) found this review helpful
26 people found this review funny
Recommended
91.0 hrs on record
Early Access Review
Posted: May 10
10/10 would become extremely salty about spamming hatori's again
Was this review helpful? Yes No Funny
48 of 73 people (66%) found this review helpful
32 people found this review funny
Recommended
31.0 hrs on record
Early Access Review
Posted: May 6
Smash bros, without Nintendo or onion smelling Neckbeards.
10/10
Was this review helpful? Yes No Funny
8 of 8 people (100%) found this review helpful
6 people found this review funny
Recommended
178.5 hrs on record
Early Access Review
Posted: May 28
GIVE ME ALL OF MY ♥♥♥♥ING MONEY BACK, YOU STUPID MONKEYS DONT DESERVE ALL OF THE MONEY IVE SPENT ON THEM ♥♥♥♥♥♥ SKINS.
Was this review helpful? Yes No Funny
12 of 16 people (75%) found this review helpful
Recommended
23.3 hrs on record
Early Access Review
Posted: May 22
One of the best fighting game on steam
Was this review helpful? Yes No Funny
11 of 15 people (73%) found this review helpful
1 person found this review funny
Recommended
34.1 hrs on record
Early Access Review
Posted: May 13
Product received for free
This is one of the most addicting games on steam! <3

The story of Super Smash Bros is still going and If you have ever wanted to play it on pc, this is the best thing for you.
This game is already fantastic and it's just in beta! I can't wait to see what they do with it in the future. This game has some insane potential and is going to be making it's way up to the top.

PROS:
Lots of characters!
Competitive gameplay!
F2P!
Different weapons for almost every character!
Great replayability!
Amazing fun w/ friends!

CONS:
Attack Spammers everywhere </3
Lots of cool features that you can only get by paying

Other than that this game is REALLY fun. I seriously recommend getting it.
Was this review helpful? Yes No Funny
9 of 12 people (75%) found this review helpful
Recommended
544.0 hrs on record
Early Access Review
Posted: May 8
This is an amazing game it may look at first like there is not much to do but there is many character each of them being unique.. I have meet quite a bit of my friends on this game and we do 2's together (2v2) which is alot of fun
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
3 people found this review funny
Recommended
212.0 hrs on record
Early Access Review
Posted: May 9
This game is clearly pay 2 win, my beardvar skin makes people cower in fear.

Jokes aside, this game is amazing. It's easy to play but hard to master. A great couch party game to play casually with your friends but it can also be a very competitive game with some nerve wrecking moments.

A part of the community is toxic and spams things like "GG EZ" or "u suck". But another part is very friendly. The developers are listening to the community and release multiple patches a month.

The in game currency is earned quite fast so you can unlock heroes pretty quick. The developers try to release a new legend each month.

I hate it when people say that this is a smash rip off or the smash for broke people while this game plays totally than smash. This game is also A lot more accessible .
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8 of 11 people (73%) found this review helpful
1 person found this review funny
Recommended
306.7 hrs on record
Early Access Review
Posted: May 3
Brawlhalla is really its own game, not just a clone of Super Smash Bros. While the underlying concept is identical to that of Smash games, Brawlhalla has its own set of unique mechanics that make the game what it is. It has such a fluid combo system, and at high levels, followig up an attack or landing a combo can be very mechanically demanding, giving Brawlhalla an extremely high skill cap. The game is similar to Smash in that both are so unique in ways that can't be verbally explained. For those wishing to pick up another 2D fighter and play it at a competitive level, I'd absolutely recommend trying Brawlhalla.
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6 of 8 people (75%) found this review helpful
Recommended
368.0 hrs on record
Early Access Review
Posted: May 1
Simply, best fighter game for pc ever made!
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3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
73.0 hrs on record
Early Access Review
Posted: May 10
10/10 would let daddy trump deport me, this game makes me as salty as daddy trump, would wrek again good game
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5 of 7 people (71%) found this review helpful
1 person found this review funny
Not Recommended
64.1 hrs on record
Early Access Review
Posted: May 26
Damage Areas (Range of Attacks) should be fixed, some characters can hit you even when dodge since their attack lasts longer than the dodge -.-
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2 of 2 people (100%) found this review helpful
Recommended
41.7 hrs on record
Early Access Review
Posted: May 2
If you're in tin bronze or silver, you're gonna hate this game, people spam spam and ♥♥♥♥ing spam, i receive more spam in the than on my emails. You need to learn to counter that spam by ♥♥♥♥ing reking their ♥♥♥♥ then bam u get gold and u will lose cuz every1 is really good at the game, but you can provail and win ez.
10/10 would play again
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2 of 2 people (100%) found this review helpful
Recommended
15.5 hrs on record
Early Access Review
Posted: May 1
nice game but please add 3v3
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1 of 1 people (100%) found this review helpful
Recommended
1.8 hrs on record
Early Access Review
Posted: May 11
it's gud
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1 of 1 people (100%) found this review helpful
Recommended
61.3 hrs on record
Early Access Review
Posted: May 1
This is a Good Game, Kinda Like Super Smash Bros. BUt cooler
it has good sountracks too makin the battle more exciting
Koji And Orion is Relly Guud i plyaed it all the time

But The Only Downside is The LAG
i like playin it but sometimes The LAG makin me ♥♥♥♥♥♥ off
or maybe not the game maybe it just my country
My Country is In Indonesia

But still cool game
keep the good work
luv u Blue Mammoth Games

-SCOOTKAPTAIN
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1 of 1 people (100%) found this review helpful
Recommended
7.7 hrs on record
Early Access Review
Posted: May 1
fun game
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1 of 1 people (100%) found this review helpful
Recommended
6.4 hrs on record
Early Access Review
Posted: April 29
Funny game tho
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1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
10.0 hrs on record
Early Access Review
Posted: May 1
it's gg
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1 of 1 people (100%) found this review helpful
Recommended
12.5 hrs on record
Early Access Review
Posted: May 2
This take super smash bros, makes it free and makes it on PC.Many people don't have access to a Wii U or don't have the money to buy Smash.Even though I have hated a lot of game copies.This one has a lot of work put into it and practically I've seen no bugs, well except one exploiter.I actually got addicted to this game and I got my friends addicted too.We love playing together.Also we love how there is more than one game like football, basketball, snowball,and more.It's one of the best Free To Play games on steam.Now the only thing I really don't like about this game is the shop.I don't like to refer this game as a play to play because the stock characters are great but other characters are extremely expensive, every game you get about 20-100 coins if not a bit more (Some levels ups give 120 coins but level ups are hard to get and that's only some).The cheapest characters cost about 2300 coins, I feel for a beginner that a player that is easy to get makes me feel better than having to save up.Now the characters are the only thing that costs coins and not real money.There is another currency that cost real money and is the main currency, this is were coins become useless.The only real reason people use coins is to buy characters without paying, everything else does not except coins but characters...Why, I want to buy a skin with out paying $6 or more.
Do I recommend this game?
Yes
Is it fun?
Yes
Is the fighting in the game cool?
Yes, each character has a different special,attack, and design.
Did you play this game to review or fun?
Fun, I am totally addicted now.
Does it game?
Yus.
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