Brawlhalla is an epic platform fighter for up to 8 players online or locally. And it's free. Join casual free-for-alls, queue for ranked matches, or make a custom room with you friends. Millions of players. Frequent updates. Over twenty-five unique legends. Come fight for glory in the halls of Valhalla!
User reviews:
Very Positive (3,244 reviews) - 90% of the 3,244 user reviews in the last 30 days are positive.
Very Positive (31,523 reviews) - 89% of the 31,523 user reviews for this game are positive.
Release Date: Nov 3, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Brawlhalla is an epic 2D Platform Fighter and is 100% free to play. We're currently adding features, content, balancing Legends and improving gameplay.

Early Access gives us a huge advantage - real-time feedback from you.

During Alpha and Closed Beta we received tons of amazing feedback that helped us steer the development of Brawlhalla. Now, in Open Beta we're looking for even more feedback as we continue to improve, adapt and expand the game based on player experiences.

Brawlhalla ultimately belongs to its players, and we're looking to you to help us in creating the best game possible for when we officially launch.

So get in, have fun, and brawl your heart out!”

Approximately how long will this game be in Early Access?

“We're aiming to launch Brawlhalla in the second half of 2016.”

How is the full version planned to differ from the Early Access version?

“We will add more features, content, balance, social features, gameplay improvements, server support, and more over the course of Open Beta. You can check our development roadmap in the description for more details.”

What is the current state of the Early Access version?

“Brawlhalla Open Beta features online play with servers in NA, EU, and SEA. You can play in Ranked 1v1, 2v2, casual 4 player FFA online, in online custom lobbies or locally with friends. There are 17 legends to choose from. It's missing a ton of features and content we want to add before launch, but it's fully playable.”

Will the game be priced differently during and after Early Access?

“Brawlhalla will always be 100% Free to Play with no pay-to-win mechanics. Forever.”

How are you planning on involving the Community in your development process?

“Player feedback is the single most valuable part of being in Early Access. Look for us on the steam forums, subreddit, or you can talk directly with us on Twitter and in-game. We've gone directly to players to ask for feedback on specific mechanics and design choices and will continue to do so during Open Beta. Another great way to give us feedback is to leave us a Steam review. We read every bit of every one.”
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Recent updates View all (164)

December 7

Patch 2.39 - The Cosmic Chest + Balance Improvements!

Welcome to Patch 2.39! In this patch we’re introducing the new Cosmic Chest that was recently discovered on an abandoned road between forgotten worlds. We’re also adding a number of UI Improvements and Balance changes in this patch as we prepare for Season 3!

New Cosmic Chest!
  • Recently discovered near an edge of the Bifröst, the Cosmic Chest is now available for purchase in Mallhallla.
  • The Cosmic Chest comes with three chest exclusives:
    • Apex Asuri
    • General Vraxx
    • Infinitine Wu Shang
  • The chest contains 15 other skins, for 18 Legend Skins total.
UI Improvements
  • Inventory screen now supports paging for players who own large amounts of items in a category
  • Inventory cursor color has been changed from light blue to yellow to stand out more
  • Inventory cursor now snaps to its destination instead of slowly transitioning to it
  • Inventory cursor now remembers its last location until the item category is changed or the screen is closed
  • Stepping into or changing item categories in the inventory will now trigger the cursor to jump to the currently equipped item on its respective page
  • Equipping an item in the inventory will now trigger a feedback animation to make the user action more clear
  • Total number of inventory rows has been reduced for each category now that paging has been implemented
Test Features
  • Added to Test Features - While Slide Charging a signature in midair, the power can be steered at 40% normal movement speed until the first hitbox or the charge is released.
Controller Support
  • Added PC support for the PS4 controller using Sony's official DualShock 4 USB Wireless Adaptor.
New Legend Rotation
  • Cross is on the free Legend Rotation for the first time!
  • This week’s Legend Rotation features Asuri, Azoth, Cassidy, Cross, Jhala, and Orion.
With Season 3 right around the corner, we have improved the reliability of a number of anti-air Signatures, as well as a few other under-utilized Signature powers.


The Gauntlets find a faster Time to Hit on the Recovery attack, which opens it up as a reliable followup attack in several situations, as well as a more reliable attack on airborne opponents.
  • Gauntlets Recovery: Decreased Time to Hit from 10 to 8.

Intended in Patch 2.38, we are fixing the missing balance change to Blasters Neutral Air.
  • Blasters Neutral Air: Decreased Damage of the shots from 20 & 17 to 18 & 15 (Intended in 2.38)

Azoth’s Side Axe has a lengthy total duration that made it hard to find use in play, so we have sped up its overall commitment in the form of some decreased Fixed Recovery.
  • Azoth Side Axe: Decreased Fixed Recovery from 21 to 19.

Brynn’s Neutral Spear was relatively slow for an anti-air, so we have reduced the Minimum Charge for more reliable use.
  • Brynn Neutral Spear: Decreased Minimum Charge time from 8 to 6.

Much Like Brynn’s Neutral Spear, Diana’s Neutral Bow has a fairly long Time to Hit, so we are speeding this one up as well for use against flighty opponents.
  • Diana Neutral Bow: Decreased Minimum Charge time from 7 to 5.

Ember is seeing a number of buffs to her lesser used kit of Bow Signatures. The increased speed and damage to the kit should make these more desirable options during a fight.
  • Ember Neutral Bow: Decreased Minimum Charge time from 7 to 6; Decreased Time to Hit after charge from 7 to 6.
  • Ember Side Bow: Increased Damage from 20 to 23.

Jhala’s Down Sword has been made into a quicker option to compensate for its relatively small range. With the solid Damage and Force that this attack already commands, it can be a great option in close range or as a dodge punish.
  • Jhala Down Sword: Decreased Minimum Charge time from 10 to 8.

Kor’s under-utilized Hammer Signatures have received faster Minimum Charge as they could be too difficult to use in a fast-paced battle.
  • Kor Down Hammer: Decreased Minimum Charge time from 8 to 6.
  • Kor Neutral Hammer: Decreased Minimum Charge time from 8 to 5.
Queen Nai

With the theme of improved anti-air attacks, Queen Nai has received reduced Fixed Recovery to her Neutral Spear, lending itself as a more desirable option when fighting airborne opponents.
  • Queen Nai Neutral Spear: Decreased Fixed Recovery from 18 to 16.
Sir Roland

Sir Roland’s Neutral Lance has been reduced in overall duration in the form of slightly reduced Minimum Charge time and slightly reduced Fixed Recovery. Mount up and charge into battle!
  • Sir Roland Neutral Lance: Decreased Minimum Charge time from 5 to 4; Decreased Fixed Recovery from 15 to 14.

Thatch’s Down Blasters is a relatively slow Signature, however it is now quicker to fire with a reduced Minimum Charge time, making it easier to work this attack into the tides of battle.
  • Thatch Down Blasters: Decreased Minimum Charge time from 16 to 13.
Bug Fixes
  • Fixed a bug that could allow players to be hit after death in very rare cases.
  • Fixed a bug that allowed grabs to place players inside team walls that they couldn't normally pass through.
  • Fixed bug occasionally causing inventory equipment slot cursor to not visually return to the correct slot when switching between mouse and controller devices.
  • Fixed bug causing the equipment token to sometimes display over the wrong item in the collection grid.
  • Fixed a bug that would cause the gauntlet's ground pound to sometimes not play the hit react effects on hit.
  • Fixed a bug that would cause Azoth's art to not display correctly in his Neutral Axe signature.

11 comments Read more

November 30

Patch Notes - 2.38.1

We’ve got a lot of things in the works as we prep for Season 3, cook up some holiday goodness for the Brawlidays, and head to PlayStation Experience this weekend in Anaheim, CA. On top of that, Season 2 is ending Dec. 14th so plan your play sessions and perfect those combos!

  • Jade Dragon Weapon Set has been added to Mallhalla  
  • Gold cost of Cross has been reduced to 5400 Gold.
New Weekly Legend Rotation

This week’s Legend Rotation features Bodvar, Brynn, Koji, Lucien, Ragnir and Scarlet.

38 comments Read more
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“Little gems like Brawlhalla make PAX special... the controls (we played on an Xbox 360 controller) are great, the art style is awesome, and the characters range from a cowboy to a viking.”
Game Zone

“it is a ton of fun to play...Keep an eye on this one, I have a feeling it’s gonna be big.”
Gamers Bliss

About This Game

Brawlhalla: An eternal battle arena where the greatest warriors in history brawl to prove who's the best that ever was, is, or will be. Every match is an epic test of skill, speed, and strength, and every victory brings additional glory and bragging rights to the winners.

These slugfests are salted with powerful weapons and gadgets. Fighters scramble to grab swords, axes, hammers, blasters, rocket lances and more! Every weapon changes your play style and your options. Gadgets like mines, bombs, and spiked spheres add even more danger into the mix, letting fighters change the course of battle with a well timed-throw or carefully laid trap.

Brawlhalla is a free to play, 2D platform fighting game featuring both online and local singleplayer/ co-op modes.
  • Online Ranked 1v1 - A personal test of skill where you match up against a single opponent to claim untold levels of personal glory in Brawlhalla.
  • Online Ranked 2v2 - Bolster your ranks with a friend to prove your mettle, wit and teamwork in frenetic 2v2 battles.
  • 4 Player Online Free for All - Ranked or casual matches where four fighters enter, but only one can win.
  • 8 Player 4v4 & FFA - Because the only thing better than four legends vying for bragging rights is eight legends battling for bragging rights.
  • Local Free for All - Up to 4 players can play in free for all mode on one computer - perfect for friendly face-offs.
  • Local Custom Teams - Team-up on your local machine, by adding up to 4 bots into the mix for living-room level mayhem.
  • Local Single Player - Square off against bots in a three game tournament series. Perfect for warmups or score grinders.
  • Alternate Game Modes - Brawlball, Bombsketball and more provide ‘casual’ ‘party game’ ‘just for fun’ alternate game modes with completely different objectives and just as much competition.

Early Access to Open Beta available now for free!

Brawlhalla will always be 100% free to play, with no pay-to-win advantages and no in-game purchases to keep you from the action. In Open Beta there are a few things that we’ll be continuing to improve on, and a few things you’ll have special access to as a player who joins us in Open Beta.

Here's what you can expect if you get involved with Early Access today

  • Immediate access to this fun as hell game!
  • Online, custom, ranked, and local play modes.
  • Ten stages to fight on with five designated for 1v1 battles.
  • Over 25 Legends to chose from and a free 6 character weekly rotation, unlockable with gold earned through playing the game.
  • Unique signature moves, weapon combinations and stats for each character.
  • Bugs. Lag. Missing features. Abrupt changes and nerfs (probably to your favorite powers).
  • A constant stream of new features, balance tweaks and Legends to make the game better and better.
  • Excited Devs active on the forums eagerly listening to what you think!
  • Our eternal thanks (you're our favorite).

Development Roadmap

Just Added
  • Major Gameplay Improvements / Balance
  • Two New Legends
  • Gravity Canceling
  • Networking Improvements
  • Advancement System

Real Soon
  • More Legends
  • More Maps
  • Ongoing Gameplay Improvements
  • Additional Gamemode Support

Slightly Less Soon
  • Large Team Mode (4v4)
  • Clan Support
  • Weapon and Legend Skins
  • More Maps
  • More Legends
  • Ongoing Gameplay Improvements

  • Full Player Profile and Statistics
  • Novelty Items
  • Official Crew Battle Support - Teams, clans, crews, guilds and bands of Brawlhallans can challenge one another in crew battles to claim which crew has the most powerful contenders.
  • Even More Maps
  • Even More Legends
  • Ongoing Gameplay Improvements
  • Launch!

But all of this will change based on what you tell us! We’re always listening to community feedback and value what players are telling us. Throughout Closed Beta the Brawlhalla community helped steer the direction of development multiple times to make Brawlhalla the best it can be.

System Requirements

Mac OS X
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • OS: 10.7
    • Memory: 1 GB RAM
    • Storage: 400 MB available space
    • Additional Notes: Please note it will not work on 10.6.8.
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (3,244 reviews)
Very Positive (31,523 reviews)
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