Brawlhalla is a 2D platform fighter and 100% Free to Play. An eternal battle arena where the greatest Legends ever brawl to prove who is the best that ever was, is, or will be. Every match is an epic test of skill, speed, and strength, and every victory brings glory and bragging rights to the winner.
User reviews: Very Positive (7,452 reviews) - 93% of the 7,452 user reviews for this game are positive.
Release Date: Apr 30, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Brawlhalla is an epic 2D Platform Fighter and is 100% free to play. We're currently adding features, content, balancing Legends and improving gameplay.

Early Access gives us a huge advantage - real-time feedback from you.

During Alpha and Closed Beta we received tons of amazing feedback that helped us steer the development of Brawlhalla. Now, in Open Beta we're looking for even more feedback as we continue to improve, adapt and expand the game based on player experiences.

Brawlhalla ultimately belongs to its players, and we're looking to you to help us in creating the best game possible for when we officially launch.

So get in, have fun, and brawl your heart out!”

Approximately how long will this game be in Early Access?

“We're aiming to launch Brawlhalla in the second half of 2016.”

How is the full version planned to differ from the Early Access version?

“We will add more features, content, balance, social features, gameplay improvements, server support, and more over the course of Open Beta. You can check our development roadmap in the description for more details.”

What is the current state of the Early Access version?

“Brawlhalla Open Beta features online play with servers in NA, EU, and SEA. You can play in Ranked 1v1, 2v2, casual 4 player FFA online, in online custom lobbies or locally with friends. There are 17 legends to choose from. It's missing a ton of features and content we want to add before launch, but it's fully playable.”

Will the game be priced differently during and after Early Access?

“Brawlhalla will always be 100% Free to Play with no pay-to-win mechanics. Forever.”

How are you planning on involving the Community in your development process?

“Player feedback is the single most valuable part of being in Early Access. Look for us on the steam forums, subreddit, or you can talk directly with us on Twitter and in-game. We've gone directly to players to ask for feedback on specific mechanics and design choices and will continue to do so during Open Beta. Another great way to give us feedback is to leave us a Steam review. We read every bit of every one.”
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Play Brawlhalla

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Buy Brawlhalla - All Legends Pack

Unlock all current and future Legends with the Brawlhalla - All Legends Pack


Recommended By Curators

"If your searching for a great Super Smash Bros alternative, this is the game for you. Smooth controls and great fighting movement."

Recent updates View all (98)

November 25

2.2.2 Patch Notes + Weekly Legend Rotation

New free Legend rotation this week plus some bug fixes in this minor patch.

Ember Price Reduction

As we do with all our new Legends after the first two weeks, Ember's gold cost has been reduced from 7200 to 5400 gold.

New Free Legend Rotation for 11/25







Read more about all the Legends here:

Bug Fixes
  • Fixed a bug where setting the number of players allowed to an amount less than the current number of players in the game could cause the game to bug out for one or more of the players who were demoted to spectate as a result.
  • Fixed a rare server crash.
  • Fix server slowdown that seemed to happen once per week.
  • Fixed bug that let you select an invalid character in 2v2.
  • Fixed currency conversion bug that was preventing some purchases from working.
  • Potentially fixed chat bug during large custom lobbies.
  • Fixed a Training Mode Item spawn bug.

16 comments Read more

November 19

Patch 2.2 - Fast Falling, Power Viewer and More

In this patch we’re adding the Power Viewer, Fast Falling, a New Gnash Skin, Ember Lore, and a trio of New Maps. Enjoy!

Power Viewer
  • Added the Powers Viewer in Training Mode. Advanced Users can now view detailed frame, damage, and impulse information about all attacks in Brawlhalla!
Fast Falling
  • Fast Falling is new game mechanic that allows you to make a speedy return to the ground by pressing down in the air. Fast fall can only be performed once you are near the height of your first jump.
Store / Lore
  • Jurassic Gnash skin now available in the store!
  • Ember has been added to the lore page!
New Legend Rotation
  • Flat Map has been renamed Shipwreck Falls and is now an official Brawlhalla map! It has also been added to all matchmaking modes.
  • New 8 player map: Big Kings Pass!
  • New 8 player map: Big Great Hall! (Great for 4v4)
  • Widened the center and right platforms on Titan's End. The pole in the center has also been shifted to the right to accommodate the wider top of the T.

User Interface
  • Training mode and Replays now support frame by frame stepping! Press F7 to pause / play, F6 to step forward, and f5 to step backward!
  • The options menu now defaults to server location instead of privacy setting in matchmaking lobbies.
  • Arrows have been added to the party drop down menu to change team color and bot difficulty
  • Making a selection in the party menu now closes it.
  • If you were in a custom online game with more than 4 players and every color you had available for the legend you wanted to use was already being used by someone else in the lobby, the game would only let you pick red and then the server wouldn't even let you choose that legend. Now if you find yourself in that situation, you'll be given temporary access to the next available color for that legend (in terms of unlock order).
  • Bow icon in the picker menu has been repositioned to better show off the artwork
Art / Animation
  • Teros' teeth no longer change color (he's been using his toothbrush again).
  • Animation Tweak: Improved the seam between the wolf and the ground on Ember's Side Bow Signature
  • Art Tweak: Cleared some of the lines on the hands to help them seam into the arms better.
  • Art Tweak: Touch up on Ember's elbows to help the joints connect better.
  • Animation tweak: Added more frames to the Bow's throw animation to make it smoother
  • Animation tweak: Minor tweak to Ember's wolf to help with clarity between the wolf and the arrow shot.
Gamepad Support
  • Fixed input threshold for Wii Classic Controller with Mayflash adapter on PC.
  • Additional Madcatz fightstick support for PC
  • Fixed mac support for the PS4 controller

  • Dodge delay after attacking increased by 3 frames (Was 19, now 22).
  • Speed of dodging straight down in the air increased to match both the max horizontal dodge speed and the max (non-fastfall) fall speed.
  • Aerial jump impulse lowered by 7%.
  • Ground Pound powers that could cancel on a ground hit before firing any hitboxes (Unarmed, Sword, Hammer, Lance) now have a small short-duration hitbox when landing. (Credit TorpedoDolphin)
  • Unarmed Neutral Light: Fixed a case where target could be dropped before the final hit.
  • Orion Neutral Spear: Fixed some cases where target could be dropped before the final hit. (Credit: PendragonDaGreat)
  • Hattori Side Sword: Added missing hitbox during on-hit animation to fix a case where targets could be dropped before the final hit. (Credit: Tybo)
  • Ember Neutral Bow: Fixed a case where target could be dropped before the final hit.
  • You no longer get stuck to walls during attacks (this is most apparent during the pistol recovery).
  • Slight adjustment to dodge distance calculation so that dodging in the reverse direction of the direction you're running is punished more than dodging from a standstill. The max dodge distance has been very slightly increased to mitigate the new minimum dodge a bit.
Bug Fixes

  • Fixed a rare bug that caused mines and bombs to be duplicated in some specific attempts to catch them.
  • Fixed a bug where FFA games would show up as "Unknown" in replay previews.
  • Fixed a crash when hitting dodge while watching a replay.
  • Fixed a bug where stances could sometimes show up as an option with no choices in matchmaking lobbies.
  • Fixed a bug where Dark Matter Vraxx's eye glow wasn't color swapping correctly.
  • Removed random off-screen yellow speck from the scoreboard screen (Was visible to users playing with really wide and unconventional aspect ratios)
  • Fixed bug where "change team" options menu for bots would not show up in party menu.

26 comments Read more
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“Little gems like Brawlhalla make PAX special... the controls (we played on an Xbox 360 controller) are great, the art style is awesome, and the characters range from a cowboy to a viking.”
Game Zone

“it is a ton of fun to play...Keep an eye on this one, I have a feeling it’s gonna be big.”
Gamers Bliss

About This Game

Brawlhalla: An eternal battle arena where the greatest warriors in history brawl to prove who's the best that ever was, is, or will be. Every match is an epic test of skill, speed, and strength, and every victory brings additional glory and bragging rights to the winners.

These slugfests are salted with powerful weapons and gadgets. Fighters scramble to grab swords, axes, hammers, blasters, rocket lances and more! Every weapon changes your play style and your options. Gadgets like mines, bombs, and spiked spheres add even more danger into the mix, letting fighters change the course of battle with a well timed-throw or carefully laid trap.

Brawlhalla is a free to play, 2D platform fighting game featuring both online and local singleplayer/ co-op modes.
  • Online Ranked 1v1 - A personal test of skill where you match up against a single opponent to claim untold levels of personal glory in Brawlhalla.
  • Online Ranked 2v2 - Bolster your ranks with a friend to prove your mettle, wit and teamwork in frenetic 2v2 battles.
  • 4 Player Online Free for All - Ranked or casual matches where four fighters enter, but only one can win.
  • 8 Player 4v4 & FFA - Because the only thing better than four legends vying for bragging rights is eight legends battling for bragging rights.
  • Local Free for All - Up to 4 players can play in free for all mode on one computer - perfect for friendly face-offs.
  • Local Custom Teams - Team-up on your local machine, by adding up to 4 bots into the mix for living-room level mayhem.
  • Local Single Player - Square off against bots in a three game tournament series. Perfect for warmups or score grinders.
  • Alternate Game Modes - Brawlball, Bombsketball and more provide ‘casual’ ‘party game’ ‘just for fun’ alternate game modes with completely different objectives and just as much competition.

Early Access to Open Beta available now for free!

Brawlhalla will always be 100% free to play, with no pay-to-win advantages and no in-game purchases to keep you from the action. In Open Beta there are a few things that we’ll be continuing to improve on, and a few things you’ll have special access to as a player who joins us in Open Beta.

Here's what you can expect if you get involved with Early Access today

  • Immediate access to this fun as hell game!
  • Online, custom, ranked, and local play modes.
  • Ten stages to fight on with five designated for 1v1 battles.
  • 17 Legends to chose from and a free 6 character weekly rotation, unlockable with gold earned through playing the game.
  • Unique signature moves, weapon combinations and stats for each character.
  • Bugs. Lag. Missing features. Abrupt changes and nerfs (probably to your favorite powers).
  • A constant stream of new features, balance tweaks and Legends to make the game better and better.
  • Excited Devs active on the forums eagerly listening to what you think!
  • Our eternal thanks (you're our favorite).

Development Roadmap

Just Added
  • Major Gameplay Improvements / Balance
  • Two New Legends
  • Gravity Canceling
  • Networking Improvements
  • Advancement System

Real Soon
  • More Legends
  • More Maps
  • Ongoing Gameplay Improvements
  • Additional Gamemode Support

Slightly Less Soon
  • Large Team Mode (4v4)
  • Clan Support
  • Weapon and Legend Skins
  • More Maps
  • More Legends
  • Ongoing Gameplay Improvements

  • Full Player Profile and Statistics
  • Novelty Items
  • Official Crew Battle Support - Teams, clans, crews, guilds and bands of Brawlhallans can challenge one another in crew battles to claim which crew has the most powerful contenders.
  • Even More Maps
  • Even More Legends
  • Ongoing Gameplay Improvements
  • Launch!

But all of this will change based on what you tell us! We’re always listening to community feedback and value what players are telling us. Throughout Closed Beta the Brawlhalla community helped steer the direction of development multiple times to make Brawlhalla the best it can be.

System Requirements

Mac OS X
    • Memory: 1 GB RAM
    • Storage: 75 MB available space
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 75 MB available space
    • OS: 10.7
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    • Additional Notes: Please note it does not currently work on 10.6.8, but we are working to resolve that and will update this page as soon as we have it fixed.
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
Helpful customer reviews
55 of 65 people (85%) found this review helpful
6 people found this review funny
426.8 hrs on record
Posted: November 3
Early Access Review
Brawlhalla? this has become more of my life than it is just a game. I can't compliment the good aspects of this ENOUGH.
Lets see why.

-Fun friendly multiplayer action.
-Great for both Casual and Competitive players
-Absolutely F2P, you don't have to pay a dime in this game to have the same equality as everyone else.
-Developers are always on the spot when it comes to issues.
-Every legend is unique and is of equal match, depending on your playstyle.
-Skins in the game add for some character individuality, but they are not required.
-Colors, Exp gain, Legends to unlock as you fight your way through the world of Brawlhalla
-Satisfaction of either winning or learning from matches.
-The weapons are well balanced, (even if most people say otherwise, of course it's difficult to make everything perfect)
-The Game's Open-Beta tag, does not at all mean it plays like a poorly constructed "in development" game.
-Friendly Community who has provided both myself and other members a very satisfying experience.

I can't love this game enough, or give enough good things about it to tell people how great Brawlhalla is. BMG, you did it right, you sly dogs. :)

There might be some of you that come from the Smash Bros community, and let me tell you this. This is not Smash Bros. This is not Project M-halla. This is none of that. Brawlhalla is a fighting arena, where players can have fun playing the fame, or take it to a more technical, competitive edge. Don't downgrade this game just because it's light and bouncy, and not overly technical like Smash. That's unfair to rank these two games under the same umbrella. I came from Melee background, and I find this JUST as enjoyable as I would any other game in any other format.

There are still always ongoing changes and improvements to this game. A recent update proves that BMG openly listens to the community and takes the suggestions sent to them.

A lot of people coming from the smash community were upset that there was no fast fall mechanic. That was recently changed to accomodate the faster paced players. This doesn't not have a large impact on the game, but atleast enough to provide more creative variables. No you can't just speed hop all over the place, but you wont run into issues with players always being able to read you.

Best of luck, and welcome to Brawlhalla!
Was this review helpful? Yes No Funny
67 of 91 people (74%) found this review helpful
11 people found this review funny
27.1 hrs on record
Posted: November 6
Early Access Review
Best Smash on PC... and it's FREE!
Was this review helpful? Yes No Funny
41 of 55 people (75%) found this review helpful
310.9 hrs on record
Posted: November 4
Early Access Review
Note: This review is for Open Beta, as of the 4th of November 2015.

Do I recommend Brawlhalla?
Of course.

Brawlhalla is a brilliant 2D fighter game. When I first got my hands on a closed beta copy of this game, I thought 'this looks like a typical fighter'.
And in a way - it is.
But in a good way.

Brawlhalla and the legends within the game are amazingly unique. Pick what legend you think looks the most awesome, and learn how to become a top Brawlhalla player and fly up the ranks.
Brawlhalla brings endless hours of fun - and I know.

I said I was not going to spend money on this game, but was I wrong indeed. Over £100 put into this game and I've only had it for 3 months. Super addictive.

If you don't have this game - get it now. It's free to play too! BONUS!
Was this review helpful? Yes No Funny
27 of 36 people (75%) found this review helpful
1 person found this review funny
46.4 hrs on record
Posted: November 4
Early Access Review
This game is just too much fun. Especially if you play it with friends.

Was this review helpful? Yes No Funny
19 of 22 people (86%) found this review helpful
15 people found this review funny
4.8 hrs on record
Posted: November 6
Early Access Review
friendships get ruined
Was this review helpful? Yes No Funny